jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Elias Fleckenstein
ca74f23094
Merge branch 'master' into damage
2021-04-19 18:58:00 +02:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5
.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein
69485f8505
Integrate falling nodes damage
2021-04-19 09:49:29 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
Elias Fleckenstein
f0d7715080
Merge branch 'master' into damage
2021-04-18 14:51:45 +02:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Elias Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Elias Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
Elias Fleckenstein
c7c47c1ca7
Increase mob_view_range_factor performance
2021-04-17 13:49:40 +02:00
Elias Fleckenstein
ca75a893db
Merge branch 'master' into damage
2021-04-17 12:58:19 +02:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414
Make mobs not jump if against a wall
2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f
Smooth out mob cliff check and check if falling before cliff check
2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11
Make wandering mobs avoid cliffs
2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7
Clear mob animation on activate
2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929
Fix mob animation "memory leak"
2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367
Improve mcl_burning player performance
2021-04-16 19:50:56 +02:00
Elias Fleckenstein
01c79c5a18
Fix mcl_burning.tick not being called at all for mobs
2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785
Massive mcl_burning performance improvement
2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307
Adjust spacing in animation.lua
2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0
Re-implement animation check gate for mobs
2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b
Implement mob random walk directions
2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89
Add in state switch and state execution for mobs
2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d
Create todo.txt
2021-04-16 11:30:55 -04:00
Elias Fleckenstein
5d5ed91519
Merge branch 'master' into damage
2021-04-16 12:20:53 +02:00
Elias Fleckenstein
fbee510b42
Merge branch 'master' into mineclone5
2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d
Update set_up.lua
2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad
Re-enable mob-despawner
2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce
Fix glitch with Stray
2021-04-15 14:53:22 -07:00
epCode
9feaec95d9
Fix Stupid mistake with zombievillagers
2021-04-15 14:29:24 -07:00
epCode
0ca6c06198
add the other villager zombie textures
2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08
Fix forgotten localization in collision.lua
2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707
Implement basic mob walking animation test
2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c
Make mobs jump properly
2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9
Reorganize all mob sections into multiple files
2021-04-15 15:04:55 -04:00
epCode
f0fab4e708
Allow zombie villager to have visual armor
2021-04-15 12:04:25 -07:00
jordan4ibanez
5155d12d05
Reformat mobs_mcl to api folder for ease of use
2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1
Randomize walking or standing on spawn in
2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130
Move old set_yaw and add node on set_velocity
2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f
Fix get_velocity (mobs internal)
2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a
Smooth out mob movement set_velocity more
2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20
Add automatic rotation lock
2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42
Remove old debug of colliding with objects
2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3
Add in mob auto rotation (implementation 1)
2021-04-15 09:28:22 -04:00
kay27
93429549b8
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-15 15:50:38 +04:00
epCode
5fe30d7287
Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
2021-04-14 16:51:17 -07:00
jordan4ibanez
8b200c7352
Add in basic movement rotation testing
2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8
Remove unneeded comments
2021-04-14 18:01:29 -04:00
jordan4ibanez
d4db27f0e1
Update backup_code_api.lua
2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb
Disable literally everything in mobs api
2021-04-14 11:50:22 -04:00
Elias Fleckenstein
875bb3db84
Use fire-like damage types properly
2021-04-14 17:20:51 +02:00
Elias Fleckenstein
d0ddd38d4e
Merge branch 'master' into damage
2021-04-14 16:14:00 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
jordan4ibanez
3f6312a631
Make mobs magnetic collision more jello-y
2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e
Improve mob to mob collision
2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a
prevent mob collision detection shootout
2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713
Gut even more elements of the api
2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f
Completely gut do_states
2021-04-13 19:13:29 -04:00
kay27
7fa0767b13
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-14 01:18:34 +04:00
jordan4ibanez
9758bbf2e7
Finish gutting mob api
2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7
Reorganize more settings to the top of file
2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3
reorganize load settings
2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778
Move a large chunk of code to backup_code_api.lua
2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182
Disable entire mob ai to work on vanilla walking
2021-04-13 07:39:57 -04:00
Code-Sploit
84764389dc
Fix #1538
2021-04-13 11:34:53 +00:00
jordan4ibanez
f851f5c7ca
Merge branch 'master' into mineclone5
2021-04-12 17:31:51 -04:00
Elias Fleckenstein
d3d9351bac
Merge branch 'master' into mineclone5
2021-04-12 15:45:16 +02:00
Elias Fleckenstein
0d5933b95e
Remove debug printin mcl_mobs
2021-04-12 15:45:00 +02:00
Elias Fleckenstein
8b5be69332
Merge branch 'master' into mineclone5
2021-04-12 15:06:49 +02:00
jordan4ibanez
6fff719322
Localize minetest library
2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c
Remove spacing and delete old collision comments
2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a
Change HORNY_TIMER to BREED_TIMER
2021-04-12 08:11:55 -04:00
jordan4ibanez
00759da39d
Unlimit mob ai
2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20
Fix mobs nil check during mob_step
2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef
Fix mobs collision system only running during movement - major overhaul with ai disabled
2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e
Adjust math localizations in api.lua
2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd
Adjust mob collision detection - this breaks a lot of things and will be fixed later
2021-04-11 11:58:33 -04:00
Elias Fleckenstein
c0a31f0e9c
Fix #1535
2021-04-11 17:30:32 +02:00
kay27
4a3078f04b
[mobs] Merge repeat/break/until instead of goto from master
2021-04-11 02:16:09 +04:00
kay27
40c733c913
[mobs_mc] Remove `goto` from enderman.lua
2021-04-11 02:11:14 +04:00
kay27
a76fe2b487
[mcl_mobs] Replace `goto` to `repeat-break-until true` in spawning.lua
2021-04-11 02:11:06 +04:00
kay27
b14ca5a843
Revert "[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert"
...
This reverts commit ea41c82834
.
2021-04-11 02:10:27 +04:00
Elias Fleckenstein
9ba1917209
Add end crystal beams
2021-04-10 20:58:34 +02:00
kay27
ea41c82834
[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert
2021-04-10 20:47:55 +02:00
kay27
647b5c1e8a
[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert
2021-04-10 21:15:04 +04:00
jordan4ibanez
6279f5eb41
test
2021-04-08 23:58:12 +04:00
jordan4ibanez
9789cf5dcd
Adjust spawning to be closer and more frequent
2021-04-08 23:58:12 +04:00
jordan4ibanez
26847bbb54
Finish mob limiter
2021-04-08 23:58:12 +04:00
jordan4ibanez
4fca50dead
Fix spawn timer reset debug
2021-04-08 23:58:12 +04:00
jordan4ibanez
310dcf9660
Fix forgotten biome check
2021-04-08 23:58:11 +04:00
jordan4ibanez
ba9866db49
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
282ba2614a
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
26ef8c2674
Fix silverfish typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
f5cc2bab09
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 23:58:11 +04:00
jordan4ibanez
71c50042e6
Fix typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
ae0c235c1f
Combine air and ground type spawning into ground
2021-04-08 23:58:11 +04:00
jordan4ibanez
668b67158c
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
c259fc2a28
Add in all biome information to mobs
2021-04-08 23:58:11 +04:00
jordan4ibanez
249a3c8891
Add bats, chicken, and blaze spawn info
2021-04-08 23:58:11 +04:00
jordan4ibanez
34b66acc9d
Make reference list copy-pastable
2021-04-08 23:58:11 +04:00
jordan4ibanez
89f35c06af
Ignore default or void dimensions
2021-04-08 23:58:11 +04:00
jordan4ibanez
cb093b774c
Add biome list
2021-04-08 23:58:10 +04:00
jordan4ibanez
abc68f4dc6
Refactor spawning into it's own file
2021-04-08 23:58:10 +04:00
jordan4ibanez
38dcbcb3d4
Fix mobs colliding with other mobs/players
2021-04-08 23:58:10 +04:00
jordan4ibanez
d65a5e3be0
Fix mobs colliding with objects
2021-04-08 23:58:10 +04:00
kay27
de41a4c26b
merge
2021-04-08 23:58:10 +04:00
kay27
5e0bd2281c
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
...
This reverts commit 6a1a634cba
.
2021-04-08 23:58:10 +04:00
jordan4ibanez
c937b2a973
test
2021-04-08 14:19:42 -04:00
jordan4ibanez
8c10fe4057
Adjust spawning to be closer and more frequent
2021-04-08 12:48:02 -04:00
jordan4ibanez
bd7866d798
Finish mob limiter
2021-04-08 12:07:20 -04:00
jordan4ibanez
9369c9cab8
Fix spawn timer reset debug
2021-04-08 10:01:15 -04:00
jordan4ibanez
28823298e1
Fix forgotten biome check
2021-04-08 10:00:04 -04:00
jordan4ibanez
9d48549ec5
Complete prototype of biome generated mobs
2021-04-08 09:52:50 -04:00
jordan4ibanez
518252679f
Fix a lot of things
2021-04-08 08:42:57 -04:00
jordan4ibanez
bb078b0c4c
Fix silverfish typo
2021-04-08 08:33:50 -04:00
jordan4ibanez
adab48ff0c
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 08:29:16 -04:00
jordan4ibanez
47c59edb51
Fix typo
2021-04-08 08:13:46 -04:00
jordan4ibanez
5ca30fa8ee
Combine air and ground type spawning into ground
2021-04-08 08:12:43 -04:00
jordan4ibanez
aacb8fc7b9
Add in extra_mobs information
2021-04-08 08:09:43 -04:00
jordan4ibanez
f900b24b53
Add in all biome information to mobs
2021-04-08 07:39:18 -04:00
jordan4ibanez
0ad833c046
Add bats, chicken, and blaze spawn info
2021-04-08 06:57:24 -04:00
jordan4ibanez
f4a6bdc6b8
Make reference list copy-pastable
2021-04-08 06:48:25 -04:00
jordan4ibanez
bf4bf9a0cc
Ignore default or void dimensions
2021-04-08 06:10:07 -04:00
jordan4ibanez
8e1e02d1fb
Add biome list
2021-04-08 06:04:36 -04:00
jordan4ibanez
da045c207d
Refactor spawning into it's own file
2021-04-08 02:07:15 -04:00
jordan4ibanez
b0c60c69d0
Merge pull request 'Fix mobs colliding with each other/players instead of magnetically' ( #1495 ) from jordan4ibanez/MineClone2-MobTweaks:master into mineclone5
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1495
2021-04-08 03:18:24 +00:00
jordan4ibanez
6ec66ef6f6
Fix mobs colliding with other mobs/players
2021-04-07 23:16:03 -04:00
jordan4ibanez
6bd249547a
Fix mobs colliding with objects
2021-04-07 23:07:04 -04:00
kay27
c89768f8f7
[extra_mobs] Fix hoglin spawn caused server crash
2021-04-08 01:16:06 +04:00
kay27
5d48975a07
[mineclone5] Make work new mob spawn by Oil_boi with extra_mobs
2021-04-08 00:44:20 +04:00
kay27
3accc82d2d
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
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This reverts commit 6a1a634cba
.
2021-04-07 20:47:40 +04:00
kay27
034af87cd7
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 20:40:07 +04:00
Elias Fleckenstein
6a1a634cba
Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master"
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This reverts commit 4f2a6b2db0
, reversing
changes made to 0970981252
.
2021-04-07 17:20:56 +02:00
kay27
99563ab93a
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 17:19:41 +04:00
TechDudie
db9e8d23d9
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
TechDudie
f664a87dac
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
jordan4ibanez
4f2a6b2db0
Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1487
2021-04-07 06:40:21 +00:00
jordan4ibanez
ec6eb51726
Massively overhaul spawning algorithm for mobs
2021-04-07 02:39:15 -04:00
jordan4ibanez
6cdf7c98c2
Rework all mobs spawning - preprototype stage
2021-04-07 00:55:57 -04:00
jordan4ibanez
0970981252
Merge pull request 'Adjust enderman projectile behavior, add snowballs to avoidance' ( #1485 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1485
2021-04-07 02:22:44 +00:00
jordan4ibanez
6c4c22e3b9
Adjust enderman projectile behavior, add snowballs to avoidance
2021-04-06 22:22:05 -04:00
jordan4ibanez
9b1cc19718
Merge pull request 'Make mobs not collide with objects to stop weird glitches' ( #1484 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1484
2021-04-07 02:08:39 +00:00
jordan4ibanez
7cecc71b91
Make mobs not collide with objects to stop weird glitches
2021-04-06 22:08:10 -04:00
jordan4ibanez
da057ee9e8
Merge pull request 'Increase unmounting force' ( #1483 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1483
2021-04-07 02:03:25 +00:00
jordan4ibanez
6aaf25bbc9
Increase unmounting force
2021-04-06 22:02:52 -04:00
jordan4ibanez
7826311175
Merge pull request 'Make unmounting a mob less of a jolt' ( #1482 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1482
2021-04-07 02:00:32 +00:00
jordan4ibanez
4a1faa44de
Make unmounting a mob less of a jolt
2021-04-06 21:59:51 -04:00
jordan4ibanez
8ab9de74dc
Merge pull request 'Add line of sight calculations to the enderman' ( #1481 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1481
2021-04-07 01:30:19 +00:00
jordan4ibanez
acd2b8e691
Add line of sight calculations to the enderman
2021-04-06 21:29:52 -04:00
jordan4ibanez
21334bc49d
Merge pull request 'Massive enderman sight check calculation overhaul' ( #1480 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1480
2021-04-07 01:15:40 +00:00
jordan4ibanez
56f94af6ce
Massively overhaul enderman sight calculations
2021-04-06 21:13:20 -04:00
jordan4ibanez
9f7899c01a
Enderman use vectors to check distance between player and self
2021-04-06 20:37:48 -04:00
jordan4ibanez
4ec3fd0ba6
Merge pull request 'Fix insane enderman 64 node radius check for players' ( #1479 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1479
2021-04-07 00:25:52 +00:00
jordan4ibanez
00db03320b
Fix insane enderman 64 node radius check for players
2021-04-06 20:24:46 -04:00
Elias Fleckenstein
430f958fae
Move end exit portal to 0, 0; Add end gateway portals (WIP)
2021-04-06 20:08:20 +02:00
jordan4ibanez
9e1b662c03
Merge pull request 'Remove 47 node object check from mobs' ( #1473 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1473
2021-04-06 14:41:03 +00:00
jordan4ibanez
8e2493dd9a
Remove 47 node object check from mobs
2021-04-06 10:40:16 -04:00
Elias Fleckenstein
ea08fee9ba
Make the dragon stay within a 50 blocks range of the portal
2021-04-06 16:38:23 +02:00
Elias Fleckenstein
83b9cf3ad2
End exit portal openng / closing on dragon death / spawn
2021-04-06 15:48:17 +02:00
Elias Fleckenstein
962a13847e
Fix dragons summoned using commands spawning an egg on the exit portal
2021-04-06 14:57:29 +02:00
Elias Fleckenstein
f350fa6272
Add bossbars
2021-04-06 14:50:34 +02:00
Elias Fleckenstein
a348909ba3
Enderdragon: Proper Egg and XP spawning
2021-04-06 12:50:36 +02:00
kay27
748087ac3f
[extra_mobs] Remove chat debug messages
2021-04-06 01:18:51 +04:00
kay27
807126c517
[extra_mobs] Update to latest https://git.minetest.land/epCode/extra_mobs
2021-04-06 01:17:34 +04:00
kay27
25df2906f4
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 13:51:18 +04:00
kay27
beb2484224
Merge https://git.minetest.land/MineClone2/MineClone2/pulls/1366
2021-04-05 13:50:26 +04:00
kay27
f28d8632a4
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 05:00:57 +04:00
kay27
b1f27dba6a
Merge pull request 'Make horse taming more similar to minecraft ( #1249 )' ( #1460 ) from slaesvuo/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1460
2021-04-05 01:00:17 +00:00
kay27
67e8dd2aa1
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 04:42:47 +04:00
ztianyang
1e1d31b57b
Merge branch 'master' into master
2021-04-04 23:57:20 +00:00
epCode
a6f0ad13a0
Make blaze burning better
2021-04-04 16:46:44 -07:00
epCode
93684baa86
Make Blazes have more Mc-likeness ;)
2021-04-04 16:32:58 -07:00
Tianyang Zhang
8bb8a0e3b2
Fix large and small slimes and magma cubes not dropping xp and loot
2021-04-04 15:40:10 -07:00
Saku Laesvuori
c5e1734c1c
Make horse taming more similar to minecraft ( #1249 )
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In minecraft horses are tamed by trying to ride them and they can also
be fed to speed up taming. This commit implements both of those
features and disables the old and broken taming system for horses.
2021-04-04 23:24:28 +03:00
kay27
3e0bbda3f7
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-04 14:20:01 +04:00
kay27
48286d4ac1
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-04 10:37:39 +04:00
Saku Laesvuori
4a085c9526
Fix passive mobs despawning
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According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.
<https://minecraft.fandom.com/wiki/Spawn#Despawning >
<https://minecraft.fandom.com/wiki/Mob#Despawning >
2021-04-04 09:15:25 +03:00
epCode
ac87e0604e
make ghast firing more MC-like
2021-04-03 18:39:20 -07:00
jordan4ibanez
f8229def5e
Merge pull request 'Fix locationless playing when picking up items' ( #1457 ) from jordan4ibanez/MineClone2-PopSounds:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1457
2021-04-04 01:10:19 +00:00
jordan4ibanez
90fd65ac66
Fix locationless playing
2021-04-03 21:09:43 -04:00
epCode
40b07e466b
make ghast fireballs deflectible
2021-04-03 18:07:51 -07:00
jordan4ibanez
1b511936f5
Fix local name memory leak
2021-04-03 21:05:31 -04:00
jordan4ibanez
a807ee6372
Adjust the volume even more to perfectly match the gameplay
2021-04-03 20:55:46 -04:00
jordan4ibanez
0641f09915
Adjust volume of item collection sound
2021-04-03 20:53:34 -04:00
jordan4ibanez
c572db92aa
Add sound buffer and different item collection sound
2021-04-03 20:39:08 -04:00
kay27
70f1434da6
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-03 14:05:47 +04:00
jordan4ibanez
844db8aa7b
Revert to previous style of interpolated move_to with tweaks
2021-04-02 22:02:19 -04:00
jordan4ibanez
0840ad98a2
Adjust the item collection magnet even more
2021-04-02 21:57:38 -04:00
jordan4ibanez
1cbd3a998d
Use manual move_to to account for move_to interpolation issues
2021-04-02 21:50:47 -04:00
jordan4ibanez
61e812e40a
Add in manual interpolation into the item magnet
2021-04-02 21:40:04 -04:00
jordan4ibanez
18d7be4a4f
More fixes to item collection on laggy servers
2021-04-03 00:42:20 -04:00
kay27
4027c9fa29
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-03 01:25:40 +04:00
AFCMS
ca01b3641b
make endermen not teleport everytime when hitted
2021-04-02 15:04:21 +02:00