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Merge pull request 'Make unmounting a mob less of a jolt' (#1482) from jordan4ibanez/MineClone2-MobTweaks:master into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1482
formspec-v4
jordan4ibanez 2021-04-07 02:00:32 +00:00
commit 7826311175
2 changed files with 6 additions and 3 deletions

View File

@ -168,16 +168,20 @@ function mobs.detach(player, offset)
mcl_player.player_set_animation(player, "stand" , 30)
local pos = player:get_pos()
--local pos = player:get_pos()
pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
--pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
player:add_velocity(vector.new(math.random(-5,5),math.random(3,6),math.random(-5,5))) --throw the rider off
--[[
minetest.after(0.1, function(name, pos)
local player = minetest.get_player_by_name(name)
if player then
player:set_pos(pos)
end
end, player:get_player_name(), pos)
]]--
end

View File

@ -231,7 +231,6 @@ local horse = {
temper_increase = 5
elseif (iname == mobs_mc.items.golden_apple) then
temper_increase = 10
-- Trying to ride
elseif not self.driver then
self.object:set_properties({stepheight = 1.1})