MAKE EVERY SINGLE MOD USE PROPER COLORS!!!
parent
f8a627915e
commit
84819bf9f5
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@ -521,7 +521,7 @@ if c("totem") then
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-- Totem of Undying
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minetest.register_craftitem("mobs_mc:totem", {
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description = S("Totem of Undying"),
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_tt_help = minetest.colorize("#00FF00", S("Protects you from death while wielding it")),
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_tt_help = minetest.colorize(mcl_colors.GREEN, S("Protects you from death while wielding it")),
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_doc_items_longdesc = S("A totem of undying is a rare artifact which may safe you from certain death."),
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_doc_items_usagehelp = S("The totem only works while you hold it in your hand. If you receive fatal damage, you are saved from death and you get a second chance with 1 HP. The totem is destroyed in the process, however."),
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inventory_image = "mcl_totems_totem.png",
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@ -1,6 +1,6 @@
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name = mobs_mc
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author = maikerumine
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description = Adds Minecraft-like monsters and animals.
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depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip
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depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_colors
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optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
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@ -516,7 +516,7 @@ local function show_trade_formspec(playername, trader, tradenum)
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"size[9,8.75]"
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.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
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..disabled_img
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.."label[4,0;"..F(minetest.colorize("#313131", S(profession))).."]"
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.."label[4,0;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S(profession))).."]"
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.."list[current_player;main;0,4.5;9,3;9]"
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.."list[current_player;main;0,7.74;9,1;]"
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..b_prev..b_next
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@ -1,13 +1,7 @@
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local S = minetest.get_translator("doc")
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local F = function(f) return minetest.formspec_escape(S(f)) end
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-- Compability for 0.4.14 or earlier
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local colorize
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if minetest.colorize then
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colorize = minetest.colorize
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else
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colorize = function(color, text) return text end
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end
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local colorize = minetest.colorize
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doc = {}
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@ -41,10 +35,10 @@ doc.FORMSPEC.ENTRY_HEIGHT = doc.FORMSPEC.ENTRY_END_Y - doc.FORMSPEC.ENTRY_START_
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-- Internal helper variables
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local DOC_INTRO = S("This is the help.")
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local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
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local COLOR_VIEWED = "#FFFFFF" -- white
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local COLOR_HIDDEN = "#999999" -- gray
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local COLOR_ERROR = "#FF0000" -- red
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local COLOR_NOT_VIEWED = mcl_colors.AQUA
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local COLOR_VIEWED = mcl_colors.WHITE
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local COLOR_HIDDEN = mcl_colors.GRAY
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local COLOR_ERROR = mcl_colors.RED
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local CATEGORYFIELDSIZE = {
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WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
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@ -776,7 +770,7 @@ function doc.generate_entry_list(cid, playername)
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if name == nil or name == "" then
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name = S("Nameless entry (@1)", eid)
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if doc.entry_viewed(playername, cid, eid) then
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viewedprefix = "#FF4444"
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viewedprefix = mcl_colors.RED
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else
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viewedprefix = COLOR_ERROR
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end
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@ -2,3 +2,4 @@ name = doc
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author = Wuzzy
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description = A simple in-game documentation system which enables mods to add help entries based on templates.
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optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
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depends = mcl_colors
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@ -410,7 +410,7 @@ local function get_tooltip(item, groups, cooktime, burntime)
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local tooltip
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if groups then
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local gcol = "#FFAAFF"
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local gcol = mcl_colors.LIGHT_PURPLE
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if #groups == 1 then
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local g = group_names[groups[1]]
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local groupstr
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@ -446,12 +446,12 @@ local function get_tooltip(item, groups, cooktime, burntime)
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if not groups and cooktime then
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tooltip = tooltip .. "\n" ..
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S("Cooking time: @1", colorize("yellow", cooktime))
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S("Cooking time: @1", colorize(mcl_colors.YELLOW, cooktime))
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end
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if not groups and burntime then
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tooltip = tooltip .. "\n" ..
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S("Burning time: @1", colorize("yellow", burntime))
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S("Burning time: @1", colorize(mcl_colors.YELLOW, burntime))
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end
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return fmt(FMT.tooltip, item, ESC(tooltip))
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@ -668,7 +668,7 @@ local function make_formspec(name)
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fs[#fs + 1] = fmt("label[%f,%f;%s]",
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sfinv_only and 6.3 or data.iX - 2.2,
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0.22,
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ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
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ESC(colorize(mcl_colors.DARK_GRAY, fmt("%s / %u", data.pagenum, data.pagemax))))
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fs[#fs + 1] = fmt([[
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image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
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@ -1,5 +1,5 @@
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name = mcl_craftguide
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author = kilbith
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description = The most comprehensive Crafting Guide on Minetest.
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depends = mcl_core, mcl_compass, mcl_clock, doc
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depends = mcl_core, mcl_compass, mcl_clock, doc, mcl_colors
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optional_depends = sfinv, sfinv_buttons
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@ -1,4 +1,4 @@
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name = mcl_tt
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author = Wuzzy
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description = Add MCL2 tooltips
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depends = tt, mcl_enchanting
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depends = tt, mcl_enchanting, mcl_colors
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@ -77,7 +77,7 @@ end)
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tt.register_snippet(function(itemstring)
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local def = minetest.registered_items[itemstring]
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if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
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return S("Deals damage when falling"), "#FFFF00"
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return S("Deals damage when falling"), mcl_colors.YELLOW
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end
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end)
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@ -1,8 +1,8 @@
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tt = {}
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tt.COLOR_DEFAULT = "#d0ffd0"
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tt.COLOR_DANGER = "#ffff00"
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tt.COLOR_GOOD = "#00ff00"
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tt.NAME_COLOR = "#FFFF4C"
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tt.COLOR_DEFAULT = mcl_colors.GREEN
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tt.COLOR_DANGER = mcl_colors.YELLOW
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tt.COLOR_GOOD = mcl_colors.GREEN
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tt.NAME_COLOR = mcl_colors.YELLOW
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-- API
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tt.registered_snippets = {}
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@ -1,3 +1,4 @@
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name = tt
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author = Wuzzy
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description = Support for custom tooltip extensions for items
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depends = mcl_colors
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@ -214,7 +214,7 @@ function awards.unlock(name, award)
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-- Get award
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minetest.log("action", name.." has gotten award "..award)
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minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize("#51EF4E", "[" .. (awdef.title or award) .. "]")))
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minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
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data.unlocked[award] = award
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awards.save()
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@ -447,7 +447,7 @@ function awards.getFormspec(name, to, sid)
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first = false
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if def.secret and not award.got then
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formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
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formspec = formspec .. mcl_colors.DARK_GRAY..minetest.formspec_escape(S("(Secret Award)"))
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else
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local title = award.name
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if def and def.title then
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@ -456,7 +456,7 @@ function awards.getFormspec(name, to, sid)
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if award.got then
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formspec = formspec .. minetest.formspec_escape(title)
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else
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formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
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formspec = formspec .. mcl_colors.GRAY.. minetest.formspec_escape(title)
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end
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end
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end
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@ -6,3 +6,4 @@ license = LGPL 2.1 or later
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forum = https://forum.minetest.net/viewtopic.php?t=4870
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version = 2.3.0
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optional_depends = sfinv, unified_inventory
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depends = mcl_colors
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@ -442,7 +442,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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end
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local caption = ""
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if name ~= "inv" and filtername[name] then
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caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
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caption = "label[0,1.2;"..F(minetest.colorize(mcl_colors.DARK_GRAY, filtername[name])).."]"
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end
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formspec = "size[10,9.3]"..
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@ -109,10 +109,10 @@ local function set_inventory(player, armor_change_only)
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mcl_formspec.get_itemslot_bg(0,3,1,1)..
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armor_slot_imgs..
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-- craft and inventory
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"label[0,4;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"label[4,0.5;"..F(minetest.colorize("#313131", S("Crafting"))).."]"..
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"label[4,0.5;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Crafting"))).."]"..
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"list[current_player;craft;4,1;2,2]"..
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"list[current_player;craftpreview;7,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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@ -1,6 +1,6 @@
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name = mcl_inventory
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author = BlockMen
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description = Adds the player inventory and creative inventory.
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depends = mcl_init, mcl_formspec
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depends = mcl_init, mcl_formspec, mcl_colors
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optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
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@ -13,12 +13,12 @@ local S = minetest.get_translator("mcl_dispensers")
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local setup_dispenser = function(pos)
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-- Set formspec and inventory
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local form = "size[9,8.75]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dispenser"))).."]"..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dispenser"))).."]"..
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"list[current_name;main;3,0.5;3,3;]"..
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mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
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"listring[current_name;main]"..
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@ -1,3 +1,3 @@
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name = mcl_dispensers
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depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor
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depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor, mcl_colors
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optional_depends = doc, screwdriver
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@ -14,12 +14,12 @@ local S = minetest.get_translator("mcl_droppers")
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local setup_dropper = function(pos)
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-- Set formspec and inventory
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local form = "size[9,8.75]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
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"list[current_name;main;3,0.5;3,3;]"..
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mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
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"listring[current_name;main]"..
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@ -15,10 +15,10 @@ local setup_dropper = function(pos)
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-- Set formspec and inventory
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local form = "size[9,8.75]"..
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"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
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"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
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"list[current_name;main;3,0.5;3,3;]"..
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"listring[current_name;main]"..
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"listring[current_player;main]"
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@ -1,3 +1,3 @@
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name = mcl_droppers
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depends = mcl_init, mcl_formspec, mesecons, mcl_util
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depends = mcl_init, mcl_formspec, mesecons, mcl_util, mcl_colors
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optional_depends = doc, screwdriver
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@ -16,7 +16,7 @@ local function get_anvil_formspec(set_name)
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end
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return "size[9,8.75]"..
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"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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@ -27,7 +27,7 @@ local function get_anvil_formspec(set_name)
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mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
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"list[context;output;8,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
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"label[3,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair and Name"))).."]"..
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"label[3,0.1;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Repair and Name"))).."]"..
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"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
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"field_close_on_enter[name;false]"..
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"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..
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@ -1,5 +1,5 @@
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name = mcl_anvils
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author = Wuzzy
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description = Anvils mods for MCL2
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depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting
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depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting, mcl_colors
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optional_depends = mcl_core, screwdriver
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@ -1,4 +1,5 @@
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name = mcl_banners
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author = 22i
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description = Adds decorative banners in different colors which can be emblazoned with patterns, offering a countless number of combinations.
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depends = mcl_colors
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optional_depends = mcl_sounds, mcl_core, mcl_wool, mcl_cauldrons, doc, screwdriver
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@ -281,7 +281,7 @@ mcl_banners.make_advanced_banner_description = function(description, layers)
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-- Final string concatenations: Just a list of strings
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local append = table.concat(layerstrings, "\n")
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description = description .. "\n" .. minetest.colorize("#8F8F8F", append)
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description = description .. "\n" .. minetest.colorize(mcl_colors.GRAY, append)
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return description
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end
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end
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@ -4,8 +4,8 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
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return "size[9,8.75]"..
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"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
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"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
|
@ -35,8 +35,8 @@ end
|
|||
|
||||
local brewing_formspec = "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_brewing
|
||||
author = bzoss
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems, mcl_colors
|
||||
optional_depends = mcl_core, doc, screwdriver
|
||||
|
|
|
@ -475,10 +475,10 @@ minetest.register_node(small_name, {
|
|||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -624,12 +624,12 @@ minetest.register_node(left_name, {
|
|||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
|
@ -773,12 +773,12 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
|||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
|
@ -986,10 +986,10 @@ minetest.register_node("mcl_chests:ender_chest", {
|
|||
})
|
||||
|
||||
local formspec_ender_chest = "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Ender Chest"))).."]"..
|
||||
"list[current_player;enderchest;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -1104,10 +1104,10 @@ local function formspec_shulker_box(name)
|
|||
name = S("Shulker Box")
|
||||
end
|
||||
return "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_chests
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_core
|
||||
description = Core items of MineClone 2: Basic biome blocks (dirt, sand, stones, etc.), derived items, glass, sugar cane, cactus, barrier, mining tools, hand, craftitems, and misc. items which don't really fit anywhere else.
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting, mcl_colors
|
||||
optional_depends = doc
|
||||
|
|
|
@ -4,7 +4,7 @@ local S = minetest.get_translator("mcl_core")
|
|||
|
||||
minetest.register_node("mcl_core:cactus", {
|
||||
description = S("Cactus"),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize("#FFFF00", S("Contact damage: @1 per half second", 1)),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize(mcl_colors.YELLOW, S("Contact damage: @1 per half second", 1)),
|
||||
_doc_items_longdesc = S("This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well."),
|
||||
_doc_items_usagehelp = S("A cactus can only be placed on top of another cactus or any sand."),
|
||||
drawtype = "nodebox",
|
||||
|
|
|
@ -236,7 +236,7 @@ minetest.register_node("mcl_core:realm_barrier", {
|
|||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place a realm barrier by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
@ -266,7 +266,7 @@ minetest.register_node("mcl_core:void", {
|
|||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place the void by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
|
||||
return
|
||||
end,
|
||||
drop = "",
|
||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table")
|
|||
local formspec_escape = minetest.formspec_escape
|
||||
local show_formspec = minetest.show_formspec
|
||||
local C = minetest.colorize
|
||||
local text_color = mcl_colors.BLACK or "#313131"
|
||||
local text_color = mcl_colors.DARK_GRAY
|
||||
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
||||
|
||||
mcl_crafting_table = {}
|
||||
|
@ -13,7 +13,7 @@ function mcl_crafting_table.show_crafting_form(player)
|
|||
show_formspec(player:get_player_name(), "main",
|
||||
"size[9,8.75]"..
|
||||
"image[4.7,1.5;1.5,1;gui_crafting_arrow.png]"..
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]".. --"#313131"
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
name = mcl_crafting_table
|
||||
description = Adds a crafting table.
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds
|
||||
optional_depends = mcl_colors
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_colors
|
||||
|
|
|
@ -52,7 +52,7 @@ function mcl_enchanting.get_enchantment_description(enchantment, level)
|
|||
end
|
||||
|
||||
function mcl_enchanting.get_colorized_enchantment_description(enchantment, level)
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and mcl_colors.RED or mcl_colors.GRAY, mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||
|
@ -468,13 +468,13 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
|||
local formspec = ""
|
||||
.. "size[9.07,8.6;]"
|
||||
.. "formspec_version[3]"
|
||||
.. "label[0,0;" .. C("#313131") .. F(table_name) .. "]"
|
||||
.. "label[0,0;" .. C(mcl_colors.DARK_GRAY) .. F(table_name) .. "]"
|
||||
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
|
||||
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
|
||||
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
|
||||
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
|
||||
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
|
||||
.. "label[0,4;" .. C("#313131") .. F(S("Inventory")).."]"
|
||||
.. "label[0,4;" .. C(mcl_colors.DARK_GRAY) .. F(S("Inventory")).."]"
|
||||
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
|
||||
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
|
||||
.. "list[current_player;main;0,4.5;9,3;9]"
|
||||
|
@ -501,11 +501,11 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
|||
local hover_ending = (can_enchant and "_hovered" or "_off")
|
||||
formspec = formspec
|
||||
.. "container[3.2," .. y .. "]"
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. F(slot.description) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C("#818181") .. F(S("@1 Enchantment Levels", i)) or C("#FC5454") .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C(mcl_colors.GRAY) .. F(slot.description) .. " " .. C(mcl_colors.WHITE) .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and mcl_colors.GRAY or mcl_colors.RED) .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C(mcl_colors.GRAY) .. F(S("@1 Enchantment Levels", i)) or C(mcl_colors.RED) .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
|
||||
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
|
||||
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and mcl_colors.GREEN or mcl_colors.DARK_GREEN) .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and slot.glyphs or "")
|
||||
.. "container_end[]"
|
||||
y = y + 1.35
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
name = mcl_enchanting
|
||||
description = Enchanting for MineClone2
|
||||
depends = tt, walkover, mcl_sounds
|
||||
depends = tt, walkover, mcl_sounds, mcl_colors
|
||||
optional_depends = screwdriver
|
||||
author = Fleckenstein
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_farming
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc, mcl_colors
|
||||
optional_depends = mcl_armor, doc
|
||||
|
|
|
@ -118,7 +118,7 @@ minetest.register_craftitem("mcl_farming:potato_item_baked", {
|
|||
|
||||
minetest.register_craftitem("mcl_farming:potato_item_poison", {
|
||||
description = S("Poisonous Potato"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("60% chance of poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("60% chance of poisoning")),
|
||||
_doc_items_longdesc = S("This potato doesn't look too healthy. You can eat it to restore hunger points, but there's a 60% chance it will poison you briefly."),
|
||||
stack_max = 64,
|
||||
inventory_image = "farming_potato_poison.png",
|
||||
|
|
|
@ -9,12 +9,12 @@ local LIGHT_ACTIVE_FURNACE = 13
|
|||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
|
@ -38,12 +38,12 @@ local function active_formspec(fuel_percent, item_percent)
|
|||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_furnaces
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -4,10 +4,10 @@ local S = minetest.get_translator("mcl_hoppers")
|
|||
|
||||
local mcl_hoppers_formspec =
|
||||
"size[9,7]"..
|
||||
"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
|
||||
"label[2,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Hopper"))).."]"..
|
||||
"list[current_name;main;2,0.5;5,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
|
||||
"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,2;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,2.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
|
||||
"list[current_player;main;0,5.74;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_hoppers
|
||||
description = It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed.
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_mobitems")
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:rotten_flesh", {
|
||||
description = S("Rotten Flesh"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("80% chance of food poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("80% chance of food poisoning")),
|
||||
_doc_items_longdesc = S("Yuck! This piece of flesh clearly has seen better days. If you're really desperate, you can eat it to restore a few hunger points, but there's a 80% chance it causes food poisoning, which increases your hunger for a while."),
|
||||
inventory_image = "mcl_mobitems_rotten_flesh.png",
|
||||
wield_image = "mcl_mobitems_rotten_flesh.png",
|
||||
|
@ -63,7 +63,7 @@ minetest.register_craftitem("mcl_mobitems:cooked_beef", {
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:chicken", {
|
||||
description = S("Raw Chicken"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("30% chance of food poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
|
||||
_doc_items_longdesc = S("Raw chicken is a food item which is not safe to consume. You can eat it to restore a few hunger points, but there's a 30% chance to suffer from food poisoning, which increases your hunger rate for a while. Cooking raw chicken will make it safe to eat and increases its nutritional value."),
|
||||
inventory_image = "mcl_mobitems_chicken_raw.png",
|
||||
wield_image = "mcl_mobitems_chicken_raw.png",
|
||||
|
@ -147,7 +147,7 @@ end
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:milk_bucket", {
|
||||
description = S("Milk"),
|
||||
_tt_help = minetest.colorize("#00FF00", S("Removes all status effects")),
|
||||
_tt_help = minetest.colorize(mcl_colors.GREEN, S("Removes all status effects")),
|
||||
_doc_items_longdesc = S("Milk is very refreshing and can be obtained by using a bucket on a cow. Drinking it will remove all status effects, but restores no hunger points."),
|
||||
_doc_items_usagehelp = S("Use the placement key to drink the milk."),
|
||||
inventory_image = "mcl_mobitems_bucket_milk.png",
|
||||
|
@ -160,7 +160,7 @@ minetest.register_craftitem("mcl_mobitems:milk_bucket", {
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:spider_eye", {
|
||||
description = S("Spider Eye"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("Poisonous")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Poisonous")),
|
||||
_doc_items_longdesc = S("Spider eyes are used mainly in crafting. If you're really desperate, you can eat a spider eye, but it will poison you briefly."),
|
||||
inventory_image = "mcl_mobitems_spider_eye.png",
|
||||
wield_image = "mcl_mobitems_spider_eye.png",
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
name = mcl_mobitems
|
||||
depends = mcl_core, mcl_hunger
|
||||
depends = mcl_core, mcl_hunger, mcl_colors
|
||||
|
|
|
@ -95,7 +95,7 @@ minetest.register_node("mcl_nether:netherrack", {
|
|||
|
||||
minetest.register_node("mcl_nether:magma", {
|
||||
description = S("Magma Block"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("Burns your feet")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Burns your feet")),
|
||||
_doc_items_longdesc = S("Magma blocks are hot solid blocks which hurt anyone standing on it, unless they have fire resistance. Starting a fire on this block will create an eternal fire."),
|
||||
stack_max = 64,
|
||||
tiles = {{name="mcl_nether_magma.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}},
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_nether
|
||||
depends = mcl_core, mcl_sounds, mcl_util, walkover, doc_items
|
||||
depends = mcl_core, mcl_sounds, mcl_util, walkover, doc_items, mcl_colors
|
||||
optional_depends = mcl_death_messages, doc, screwdriver
|
||||
|
|
Loading…
Reference in New Issue