[mineclone5] Make work new mob spawn by Oil_boi with extra_mobs
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3accc82d2d
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5d48975a07
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@ -102,7 +102,7 @@ mobs:register_mob("extra_mobs:cod", cod)
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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mobs:spawn_specific("extra_mobs:cod", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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mobs:spawn_specific("extra_mobs:cod", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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--spawn egg
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mobs:register_egg("extra_mobs:cod", S("Cod"), "extra_mobs_spawn_icon_cod.png", 0)
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@ -91,7 +91,7 @@ mobs:register_mob("extra_mobs:dolphin", dolphin)
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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mobs:spawn_specific("extra_mobs:dolphin", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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mobs:spawn_specific("extra_mobs:dolphin", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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--spawn egg
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mobs:register_egg("extra_mobs:dolphin", S("dolphin"), "extra_mobs_spawn_icon_dolphin.png", 0)
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@ -123,10 +123,10 @@ local fox = {
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mobs:register_mob("extra_mobs:fox", fox)
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-- spawning
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mobs:spawn_specific("extra_mobs:fox", {"mcl_core:dirt_with_grass"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:fox", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:fox", {"mcl_core:dirt_with_grass_snow"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:artic_fox", {"mcl_core:snow"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:fox", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:artic_fox", "overworld", "mcl_core:snow", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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-- spawn eggs
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mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
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@ -75,7 +75,7 @@ mobs:register_mob("extra_mobs:glow_squid",{
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-- spawning
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local water = mobs_mc.spawn_height.water
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mobs:spawn_specific("extra_mobs:glow_squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 10000, 3, water-16, water)
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mobs:spawn_specific("extra_mobs:glow_squid", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 10000, 3, water-16, water)
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-- spawn egg
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mobs:register_egg("extra_mobs:glow_squid", S("Glow Squid"), "extra_mobs_spawn_icon_glow_squid.png", 0)
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@ -115,7 +115,7 @@ baby_hoglin.child = 1
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mobs:register_mob("extra_mobs:baby_hoglin", baby_hoglin)]]
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-- Regular spawning in the Nether
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mobs:spawn_specific("extra_mobs:hoglin", {"mcl_nether:netherrack"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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mobs:spawn_specific("extra_mobs:hoglin", "nether", "ground", {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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-- spawn eggs
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mobs:register_egg("extra_mobs:hoglin", S("Hoglin"), "extra_mobs_spawn_icon_hoglin.png", 0)
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@ -264,8 +264,8 @@ mobs:register_mob("extra_mobs:piglin_brute", piglin_brute)
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-- Regular spawning in the Nether
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mobs:spawn_specific("extra_mobs:piglin", {"mcl_nether:netherrack"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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mobs:spawn_specific("extra_mobs:sword_piglin", {"mcl_nether:netherrack"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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mobs:spawn_specific("extra_mobs:piglin", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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mobs:spawn_specific("extra_mobs:sword_piglin", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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-- spawn eggs
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mobs:register_egg("extra_mobs:piglin", S("piglin"), "extra_mobs_spawn_icon_piglin.png", 0)
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mobs:register_egg("extra_mobs:piglin_brute", S("piglin Brute"), "extra_mobs_spawn_icon_piglin.png", 0)
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@ -61,7 +61,7 @@ mobs:register_mob("extra_mobs:salmon", salmon)
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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mobs:spawn_specific("extra_mobs:salmon", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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mobs:spawn_specific("extra_mobs:salmon", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water)
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--spawn egg
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mobs:register_egg("extra_mobs:salmon", S("Salmon"), "extra_mobs_spawn_icon_salmon.png", 0)
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@ -217,7 +217,7 @@ baby_strider.child = 1
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mobs:register_mob("extra_mobs:baby_strider", baby_strider)
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-- Regular spawning in the Nether
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mobs:spawn_specific("extra_mobs:strider", {"mcl_nether:nether_lava_source"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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mobs:spawn_specific("extra_mobs:strider", "nether", "lava", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
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-- spawn eggs
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mobs:register_egg("extra_mobs:strider", S("Strider"), "extra_mobs_spawn_icon_strider.png", 0)
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@ -4277,13 +4277,14 @@ end
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--I'm not sure what this does but disabling it doesn't cause a crash -j4i
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-- Just compatibility problem with outer mob mods currently, so adding a warning and temporarily enabling back -kay27 2021-04-08
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-- MarkBu's spawn function
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--[[
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function mobs:spawn(def)
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function mobs:spawn(def)
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minetest.log("warning", "[mcl_mobs] Deprecated function call: `mobs:spawn()`. Please use mobs:spawn_specific() instead!")
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local name = def.name
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local nodes = def.nodes or {"group:soil", "group:stone"}
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local neighbors = def.neighbors or {"air"}
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-- local neighbors = def.neighbors or {"air"}
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local min_light = def.min_light or 0
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local max_light = def.max_light or 15
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local interval = def.interval or 30
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@ -4294,10 +4295,16 @@ function mobs:spawn(def)
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local day_toggle = def.day_toggle
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local on_spawn = def.on_spawn
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mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
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--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
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-- chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
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mobs:spawn_specific(name, "overworld", nodes, min_light, max_light, interval,
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chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
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mobs:spawn_specific(name, "end", nodes, min_light, max_light, interval,
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chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
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mobs:spawn_specific(name, "nether", nodes, min_light, max_light, interval,
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chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
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end
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]]--
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local axis
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@ -4409,6 +4416,22 @@ minetest.register_globalstep(function(dtime)
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end
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--elseif mob_def.type == "lava" then
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--implement later
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else -- mob_def.type is specific node name or group name
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local spawning_position_list = minetest.find_nodes_in_area_under_air(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), mob_def.type)
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if #spawning_position_list <= 0 then
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goto continue
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end
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local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
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spawning_position.y = spawning_position.y + 1
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local gotten_light = minetest.get_node_light(spawning_position)
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if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
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minetest.add_entity(spawning_position, mob_def.name)
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end
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end
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--local spawn minetest.find_nodes_in_area_under_air(vector.new(pos.x,pos.y-find_node_height,pos.z), vector.new(pos.x,pos.y+find_node_height,pos.z), {"group:solid"})
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