jordan4ibanez
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31ded5e40f
|
Re-implement neutral mob switch
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2021-04-23 18:34:20 -04:00 |
jordan4ibanez
|
13c321e8f2
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Re-enable mob spawning
|
2021-04-23 18:03:01 -04:00 |
jordan4ibanez
|
f7ed71bcdc
|
Merge pull request 'Don't do knockback effect for mobs when hurt by a rider' (#1629) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1629
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2021-04-23 21:45:13 +00:00 |
jordan4ibanez
|
ea6912c980
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Don't do knockback effect for mobs when hurt by a rider
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2021-04-23 17:44:49 -04:00 |
jordan4ibanez
|
11785a9434
|
Merge pull request 'Make mobs run away slightly faster' (#1628) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1628
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2021-04-23 21:37:47 +00:00 |
jordan4ibanez
|
8dafac50a8
|
Make mobs run away slightly faster
|
2021-04-23 17:37:20 -04:00 |
jordan4ibanez
|
129987a38e
|
Merge pull request 'Remove unused code and variables from mob punch' (#1627) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1627
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2021-04-23 21:29:55 +00:00 |
jordan4ibanez
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3560bda4a5
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Remove unused code and variables from mob punch
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2021-04-23 17:29:23 -04:00 |
jordan4ibanez
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a6dae8e5a8
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Merge pull request 'Color modifier for punched mobs and fixing breaking velocity when punched' (#1626) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1626
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2021-04-23 21:28:03 +00:00 |
jordan4ibanez
|
9720986c4d
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Fix punching a mob breaking it's velocity
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2021-04-23 17:27:08 -04:00 |
jordan4ibanez
|
dc7592528c
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Add red tint hurt effect
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2021-04-23 17:23:00 -04:00 |
jordan4ibanez
|
9486d1bf23
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Merge pull request 'Fix ocelots and add in skittish mob behavior' (#1625) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1625
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2021-04-23 21:13:01 +00:00 |
jordan4ibanez
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304cbed447
|
Make mobs that should be skittish, skittish
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2021-04-23 17:12:02 -04:00 |
jordan4ibanez
|
af4c42fea7
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Add skittish behavior (runaway from punch) and fix ocelot
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2021-04-23 17:10:44 -04:00 |
jordan4ibanez
|
8daf197fb8
|
Fix iron golem rotation
|
2021-04-23 16:52:07 -04:00 |
jordan4ibanez
|
c138050e0b
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Make iron golem neutral and protective, fix rotation
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2021-04-23 16:45:12 -04:00 |
jordan4ibanez
|
d04e694d1a
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Merge pull request 'Stop dead mobs from getting in the way of fighting other mobs' (#1623) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1623
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2021-04-23 20:35:52 +00:00 |
jordan4ibanez
|
36d5af1d15
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Stop dead mobs from getting in the way of fighting other mobs
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2021-04-23 16:35:16 -04:00 |
jordan4ibanez
|
db0e3a389d
|
Merge pull request 'Two fixes to mobs' (#1622) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1622
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2021-04-23 20:31:48 +00:00 |
jordan4ibanez
|
73b4d3c1d2
|
stop projectile mobs from being completely disabled while stunned
|
2021-04-23 16:31:13 -04:00 |
jordan4ibanez
|
eb7ae5e10e
|
Fix random crash
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2021-04-23 16:28:30 -04:00 |
jordan4ibanez
|
43fdc08030
|
Merge pull request 'Add new mob hit sounds' (#1621) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1621
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2021-04-23 20:23:09 +00:00 |
jordan4ibanez
|
c831da2c02
|
Fix mobs not making hit sound when hit by node
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2021-04-23 16:22:34 -04:00 |
jordan4ibanez
|
d5a38fef58
|
Add in new mob punched sounds
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2021-04-23 16:19:37 -04:00 |
jordan4ibanez
|
8ea546abfb
|
Merge pull request 'Overhaul horse' (#1620) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1620
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2021-04-23 20:04:44 +00:00 |
jordan4ibanez
|
8e7ce5a72a
|
Add in a visual for horse taming (hearts)
|
2021-04-23 16:04:01 -04:00 |
jordan4ibanez
|
189c0ad157
|
Half finish horse (riding logic, etc)
|
2021-04-23 15:53:01 -04:00 |
jordan4ibanez
|
53fb683d33
|
Merge pull request 'Fix llama blaze and ghast projectile sprites' (#1619) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1619
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2021-04-23 18:51:05 +00:00 |
jordan4ibanez
|
f64f8e31e3
|
Fix llama blaze and ghast projectile sprites
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2021-04-23 14:50:38 -04:00 |
jordan4ibanez
|
7faf2460b7
|
Merge pull request 'Fixes to mobs' (#1618) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1618
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2021-04-23 18:50:10 +00:00 |
jordan4ibanez
|
58bee2a2dd
|
Fix projectile tails clipping through sprite
|
2021-04-23 14:43:00 -04:00 |
jordan4ibanez
|
16cc7e37d2
|
Randomize projectile cooldown timer
|
2021-04-23 14:34:59 -04:00 |
jordan4ibanez
|
8eb9ba12ce
|
Fix crash when mob collides with nil entity
|
2021-04-23 14:33:40 -04:00 |
jordan4ibanez
|
d231edbb43
|
Merge pull request 'Massive overhaul to projectile mobs with custom projectile function, make llamas spit' (#1617) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1617
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2021-04-23 18:10:52 +00:00 |
jordan4ibanez
|
5d59583583
|
Massive overhaul to projectile mobs with custom projectile function, make llamas spit
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2021-04-23 14:10:12 -04:00 |
jordan4ibanez
|
adeea8ed43
|
Merge pull request 'Fix enderman' (#1616) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1616
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2021-04-23 17:36:16 +00:00 |
jordan4ibanez
|
f6fa90096d
|
Fix enderman teleport attack
|
2021-04-23 13:35:30 -04:00 |
jordan4ibanez
|
4fb9e69e41
|
Make enderman become hostile when stared at, freeze when attacking when stared at
|
2021-04-23 13:27:17 -04:00 |
jordan4ibanez
|
99f13f84b5
|
Half-fix enderman
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2021-04-23 13:13:23 -04:00 |
jordan4ibanez
|
3788886518
|
Merge pull request 'Fix wolves and make chickens slow fall' (#1614) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1614
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2021-04-23 17:07:11 +00:00 |
jordan4ibanez
|
dd76b15c50
|
Make ghasts not insta-kill
|
2021-04-23 13:06:57 -04:00 |
jordan4ibanez
|
b6f19699e9
|
Make enderdragon half work
|
2021-04-23 13:06:17 -04:00 |
jordan4ibanez
|
4efec1ef58
|
Add in chicken slow falling
|
2021-04-23 12:55:11 -04:00 |
Elias Fleckenstein
|
988a44148e
|
Merge branch 'master' into mineclone5
|
2021-04-23 18:11:41 +02:00 |
Elias Fleckenstein
|
a03e7f6f3a
|
Re-enable player ignition from lava
|
2021-04-23 13:46:20 +02:00 |
Elias Fleckenstein
|
78355c5c57
|
Integrate totems
|
2021-04-23 13:40:51 +02:00 |
jordan4ibanez
|
0895666407
|
Fix random crash with mixed mob ally data types
|
2021-04-22 23:36:58 -04:00 |
jordan4ibanez
|
408296140a
|
Fix and overhaul wolves
|
2021-04-22 23:30:32 -04:00 |
jordan4ibanez
|
aac1e19336
|
Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
|
2021-04-22 23:18:33 -04:00 |
jordan4ibanez
|
fa059b5df2
|
Fix ghast's eyeheight
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2021-04-22 22:59:03 -04:00 |
jordan4ibanez
|
2e3e92e393
|
Fix ghast's insane difficulty
|
2021-04-22 22:58:32 -04:00 |
jordan4ibanez
|
11bcf3aa34
|
Add attributes to epCode
|
2021-04-22 22:51:13 -04:00 |
jordan4ibanez
|
2099be43ea
|
Update to epCode's fixed version of ghast model
|
2021-04-22 22:50:14 -04:00 |
jordan4ibanez
|
5037ec3736
|
Fix ghasts horrible collisionbox
|
2021-04-22 22:40:16 -04:00 |
jordan4ibanez
|
0a8fff6524
|
Add in mob criticals when falling
|
2021-04-22 22:08:54 -04:00 |
jordan4ibanez
|
afdcada1fd
|
Fix endermite
|
2021-04-22 21:46:13 -04:00 |
jordan4ibanez
|
5d876725c5
|
Fix bats
|
2021-04-22 21:45:00 -04:00 |
jordan4ibanez
|
ef0d52a2df
|
Update backup_code_api.lua
|
2021-04-22 21:41:54 -04:00 |
jordan4ibanez
|
8142f7e512
|
Add in mob death
|
2021-04-22 21:36:42 -04:00 |
jordan4ibanez
|
ebf27866ca
|
Fix typo and error in animation.lua
|
2021-04-22 21:12:08 -04:00 |
jordan4ibanez
|
3fe8d2d3c5
|
Add file death_logic.lua
|
2021-04-22 20:30:50 -04:00 |
jordan4ibanez
|
b73ab976a1
|
Implement framework for mob death
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2021-04-22 20:25:58 -04:00 |
jordan4ibanez
|
8530e6ee36
|
Make mob punching time based
|
2021-04-22 20:20:56 -04:00 |
jordan4ibanez
|
e1812b2cdb
|
Reset pause timer to 0
|
2021-04-22 20:12:02 -04:00 |
jordan4ibanez
|
991bba0a1d
|
Add comments into ai.lua
|
2021-04-22 20:10:01 -04:00 |
jordan4ibanez
|
f9a7144b65
|
Implement ability to hurt mobs
|
2021-04-22 20:07:30 -04:00 |
jordan4ibanez
|
45790c0be0
|
Re-enable mob punching (broken)
|
2021-04-22 19:12:02 -04:00 |
jordan4ibanez
|
31a791c33b
|
Undo debug.txt spam from mob spawning
|
2021-04-22 18:20:58 -04:00 |
jordan4ibanez
|
d0d128c1d8
|
Break infinite loop if unable to find any mob to spawn
|
2021-04-22 18:18:57 -04:00 |
jordan4ibanez
|
ee905642c2
|
Add temporary warning debug to spawning algorithm output
|
2021-04-22 17:56:38 -04:00 |
jordan4ibanez
|
2cef9e7cca
|
Optimize mob spawning even further with additional lua locals
|
2021-04-22 00:39:32 -04:00 |
jordan4ibanez
|
edb1939649
|
Fix mob_counter in mob spawning limiter
|
2021-04-22 00:27:35 -04:00 |
jordan4ibanez
|
7c1adeab45
|
Hyper-optimize mob spawning
|
2021-04-22 00:20:57 -04:00 |
jordan4ibanez
|
ecebe0253c
|
Merge branch 'mineclone5' into mineclone5
|
2021-04-22 03:29:18 +00:00 |
jordan4ibanez
|
fbe3ccc5c0
|
Delete current state of things comment
|
2021-04-21 23:28:38 -04:00 |
jordan4ibanez
|
e398aca747
|
Merge pull request 'Fix sheep and pig rotation' (#1592) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1592
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2021-04-22 03:26:27 +00:00 |
jordan4ibanez
|
5e15af260b
|
Fix pig rotation
|
2021-04-21 23:25:19 -04:00 |
jordan4ibanez
|
6aa6364492
|
Fix sheep rotation
|
2021-04-21 23:25:10 -04:00 |
kay27
|
7c2ea8d7f0
|
[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
|
2021-04-22 01:16:22 +04:00 |
jordan4ibanez
|
29305f548d
|
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
|
2021-04-21 15:08:35 -04:00 |
jordan4ibanez
|
08c90c34e8
|
Make parrots and squids work with tilt fly/swim
|
2021-04-21 13:05:46 -04:00 |
jordan4ibanez
|
91099c3be9
|
Fix auto-true statement for tilt fly/swim
|
2021-04-21 13:01:14 -04:00 |
jordan4ibanez
|
71c34823bc
|
Make tilt flying/swimming dynamic
|
2021-04-21 12:56:36 -04:00 |
jordan4ibanez
|
20886f54bb
|
Make shooty mobs jump
|
2021-04-21 12:48:23 -04:00 |
jordan4ibanez
|
ebd995fbd2
|
Simplify skeleton arrow damage calculation
|
2021-04-21 12:45:02 -04:00 |
jordan4ibanez
|
c9f71d66f5
|
Implement skeletons/strays
|
2021-04-21 12:42:34 -04:00 |
jordan4ibanez
|
99e808296b
|
Add missing skeleton/stray run animation
|
2021-04-21 12:17:51 -04:00 |
jordan4ibanez
|
74094938bb
|
Fix crash with non-punch attack mobs in collision
|
2021-04-21 12:10:29 -04:00 |
jordan4ibanez
|
6bd279255c
|
Fully implement zombie pigmen
|
2021-04-21 11:50:22 -04:00 |
jordan4ibanez
|
964ce9ccf7
|
Temporarily disable spawn eggs from setting owner
|
2021-04-21 11:42:01 -04:00 |
jordan4ibanez
|
5062d56a5d
|
Implement neutral mob mechanics and partial implement of zombie pigmen
|
2021-04-21 11:00:02 -04:00 |
jordan4ibanez
|
b0b1ec9436
|
Implement zombie pigmen and make them turn hostile when punched
|
2021-04-21 10:53:20 -04:00 |
jordan4ibanez
|
f1dc286442
|
Dump mob_punch from backup_code_api.lua back into interaction.lua
|
2021-04-21 10:23:51 -04:00 |
jordan4ibanez
|
cc2a0ae52c
|
Complete charged creeper
|
2021-04-21 10:21:11 -04:00 |
jordan4ibanez
|
486959515c
|
Make creepers even more dangerous
|
2021-04-21 10:20:31 -04:00 |
Elias Fleckenstein
|
1e7ba2b605
|
Merge branch 'master' into damage
|
2021-04-21 11:32:50 +02:00 |
Elias Fleckenstein
|
fe5f61c747
|
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
|
2021-04-21 11:31:53 +02:00 |
Elias Fleckenstein
|
f3c4dd699d
|
Merge branch 'master' into mineclone5
|
2021-04-21 11:31:39 +02:00 |
jordan4ibanez
|
576621169b
|
Make creepers and zombies even harder
|
2021-04-20 23:26:18 -04:00 |
jordan4ibanez
|
2c87bd19f3
|
Overhaul zombie villager
|
2021-04-20 23:14:53 -04:00 |
jordan4ibanez
|
1ed3377559
|
Add punch mobs knockback to players when hit
|
2021-04-20 23:11:18 -04:00 |
jordan4ibanez
|
8c9356a18c
|
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
|
2021-04-20 22:58:39 -04:00 |
jordan4ibanez
|
a05ebd7cc2
|
Add informative text art
|
2021-04-20 22:44:34 -04:00 |
jordan4ibanez
|
60ac3058ce
|
Make zombies more difficult
|
2021-04-20 22:42:51 -04:00 |
jordan4ibanez
|
751c4c2d99
|
Integrate mob punching into collision detection
|
2021-04-20 22:41:13 -04:00 |
jordan4ibanez
|
6b52b94516
|
Start setting up hostile punch attack type
|
2021-04-20 22:30:34 -04:00 |
jordan4ibanez
|
d371d6fdc9
|
Adjust creeper explosion settings
|
2021-04-20 22:04:54 -04:00 |
jordan4ibanez
|
fabd4d64e6
|
Slow down creeper type mobs explosion buildup
|
2021-04-20 21:35:19 -04:00 |
jordan4ibanez
|
bf367fffd0
|
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
|
2021-04-20 21:34:18 -04:00 |
jordan4ibanez
|
0b763f54b5
|
Finish creeper movement ai and move jump_check into environment
|
2021-04-20 21:00:36 -04:00 |
jordan4ibanez
|
cd6f07537f
|
Make creepers even more deadly
|
2021-04-20 20:43:45 -04:00 |
jordan4ibanez
|
9678b556e1
|
Fix crashes when trying to collision detect a removed mob
|
2021-04-20 20:33:30 -04:00 |
jordan4ibanez
|
cdb840609d
|
Add in creeper basic prototype
|
2021-04-20 20:19:55 -04:00 |
jordan4ibanez
|
008d670ed9
|
Remove wandering from ai
|
2021-04-20 17:10:51 -04:00 |
jordan4ibanez
|
491ef6c8f8
|
Add in auto mob removal if something goes horribly wrong
|
2021-04-20 16:48:20 -04:00 |
jordan4ibanez
|
348df0fcec
|
Rename detect_players_in_area to detect_closest_player_within_radius
|
2021-04-20 16:46:10 -04:00 |
jordan4ibanez
|
ac08c6991c
|
Add in detect_players_in_area
|
2021-04-20 16:39:05 -04:00 |
jordan4ibanez
|
3d776138e9
|
Start implementing creeper ai
|
2021-04-20 14:55:22 -04:00 |
kay27
|
106ecb0958
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-20 22:08:36 +04:00 |
epCode
|
c7d91baadf
|
rid some mobs of bouncing animation
|
2021-04-19 14:29:12 -07:00 |
Elias Fleckenstein
|
ca74f23094
|
Merge branch 'master' into damage
|
2021-04-19 18:58:00 +02:00 |
Elias Fleckenstein
|
d8d4cb5def
|
Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5 .
|
2021-04-19 14:44:20 +02:00 |
Elias Fleckenstein
|
69485f8505
|
Integrate falling nodes damage
|
2021-04-19 09:49:29 +02:00 |
jordan4ibanez
|
85e531bf10
|
Remove unneeded mobs:protect from code
|
2021-04-18 21:24:31 -04:00 |
jordan4ibanez
|
4d589dfb2a
|
Remove literally unneeded mobs:capture_mob
|
2021-04-18 21:22:39 -04:00 |
jordan4ibanez
|
39985aa558
|
Up fallback max xp to 3
|
2021-04-18 21:22:21 -04:00 |
jordan4ibanez
|
1920ddf915
|
Change all enemy attack info to more workable and understandable attacks
|
2021-04-18 21:02:03 -04:00 |
kay27
|
96694692d8
|
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
|
2021-04-19 00:15:20 +04:00 |
Elias Fleckenstein
|
f0d7715080
|
Merge branch 'master' into damage
|
2021-04-18 14:51:45 +02:00 |
kay27
|
bb902caa57
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-18 04:29:59 +04:00 |
jordan4ibanez
|
719bb2a3c9
|
Add in prototype jump-only mobs api
|
2021-04-17 18:21:33 -04:00 |
jordan4ibanez
|
db87b8e0a3
|
fix chicken rotation
|
2021-04-17 17:09:57 -04:00 |
jordan4ibanez
|
e2987245fd
|
Balance out collision forces for mobs
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2021-04-17 17:00:34 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
Elias Fleckenstein
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a7e102426a
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Add time_of_day to get_light crash fix
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2021-04-17 21:01:09 +02:00 |
Elias Fleckenstein
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bcd058feb1
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Fix get_light crash
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2021-04-17 21:00:32 +02:00 |
jordan4ibanez
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5ade34115c
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Remove random state initialization in set_up.lua
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2021-04-17 13:17:29 -04:00 |
jordan4ibanez
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d9729fc865
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Fix parrot's rotation
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2021-04-17 13:13:45 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
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re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
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0794bc5437
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Make flying mobs float in water and lava
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2021-04-17 13:04:55 -04:00 |
kay27
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ff07ee5d93
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-17 21:02:07 +04:00 |
jordan4ibanez
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8783912938
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Add in mobs api swimming animation
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2021-04-17 12:48:57 -04:00 |
jordan4ibanez
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f2e909ab8d
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Add in fly logic gate
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2021-04-17 12:41:14 -04:00 |
jordan4ibanez
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07841c8963
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Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
jordan4ibanez
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240d6ea211
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Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
jordan4ibanez
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e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
Elias Fleckenstein
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c7c47c1ca7
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Increase mob_view_range_factor performance
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2021-04-17 13:49:40 +02:00 |
Elias Fleckenstein
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ca75a893db
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Merge branch 'master' into damage
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2021-04-17 12:58:19 +02:00 |
jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
jordan4ibanez
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84ca7681fc
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Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
jordan4ibanez
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6db4511dd5
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Add notes
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2021-04-16 20:06:55 -04:00 |
jordan4ibanez
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15ea9c1c71
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Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
jordan4ibanez
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9d6d042ee3
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Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
jordan4ibanez
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ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |
jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
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2021-04-16 18:36:23 -04:00 |
jordan4ibanez
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c761db86c7
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re-arrange mob logic for random wandering
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2021-04-16 18:29:42 -04:00 |
jordan4ibanez
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ed456ecb47
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Make mobs not fear cliffs if fear_height is 0
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2021-04-16 18:17:51 -04:00 |
jordan4ibanez
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8ca5f221ec
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clean up ai.lua
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2021-04-16 18:13:54 -04:00 |
jordan4ibanez
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cadd53c103
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Adjust mob jumping default to account for higher gravity
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2021-04-16 16:39:03 -04:00 |
jordan4ibanez
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57b293de2b
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Make mobs gravity equal to player's
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2021-04-16 16:37:15 -04:00 |
jordan4ibanez
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fb9a55e562
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Make jump_check more modular and allow mobs to turn if at a wall
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2021-04-16 15:55:11 -04:00 |
jordan4ibanez
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a6a54b3414
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Make mobs not jump if against a wall
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2021-04-16 15:49:03 -04:00 |
jordan4ibanez
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6c5393427f
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Smooth out mob cliff check and check if falling before cliff check
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2021-04-16 15:39:39 -04:00 |
jordan4ibanez
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2486ffef11
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Make wandering mobs avoid cliffs
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2021-04-16 15:30:44 -04:00 |
jordan4ibanez
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adc683c6a7
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Clear mob animation on activate
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2021-04-16 14:19:22 -04:00 |
jordan4ibanez
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d0695e7929
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Fix mob animation "memory leak"
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2021-04-16 13:58:08 -04:00 |
Elias Fleckenstein
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bd3c08d367
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Improve mcl_burning player performance
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2021-04-16 19:50:56 +02:00 |
Elias Fleckenstein
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01c79c5a18
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Fix mcl_burning.tick not being called at all for mobs
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2021-04-16 18:37:07 +02:00 |
Elias Fleckenstein
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095f78b785
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Massive mcl_burning performance improvement
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2021-04-16 18:34:29 +02:00 |
jordan4ibanez
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024cf46307
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Adjust spacing in animation.lua
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2021-04-16 11:52:29 -04:00 |
jordan4ibanez
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f38492bcb0
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Re-implement animation check gate for mobs
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2021-04-16 11:50:29 -04:00 |
jordan4ibanez
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a934a59f3b
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Implement mob random walk directions
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2021-04-16 11:50:13 -04:00 |
jordan4ibanez
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94ca7e8b89
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Add in state switch and state execution for mobs
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2021-04-16 11:31:18 -04:00 |
jordan4ibanez
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626c30de6d
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Create todo.txt
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2021-04-16 11:30:55 -04:00 |
Elias Fleckenstein
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5d5ed91519
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Merge branch 'master' into damage
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2021-04-16 12:20:53 +02:00 |
Elias Fleckenstein
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fbee510b42
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Merge branch 'master' into mineclone5
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2021-04-16 12:17:55 +02:00 |
jordan4ibanez
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c2bac87a6d
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Update set_up.lua
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2021-04-15 21:46:33 -04:00 |
jordan4ibanez
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044e9d22ad
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Re-enable mob-despawner
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2021-04-15 21:13:19 -04:00 |
epCode
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cd04f6d7ce
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Fix glitch with Stray
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2021-04-15 14:53:22 -07:00 |
epCode
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9feaec95d9
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Fix Stupid mistake with zombievillagers
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2021-04-15 14:29:24 -07:00 |
epCode
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0ca6c06198
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add the other villager zombie textures
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2021-04-15 14:11:35 -07:00 |
jordan4ibanez
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375d683d08
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Fix forgotten localization in collision.lua
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2021-04-15 16:18:42 -04:00 |
jordan4ibanez
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246bdf9707
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Implement basic mob walking animation test
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2021-04-15 15:55:10 -04:00 |
jordan4ibanez
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d07d0ae31c
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Make mobs jump properly
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2021-04-15 15:34:07 -04:00 |
jordan4ibanez
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6cb6d714c9
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Reorganize all mob sections into multiple files
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2021-04-15 15:04:55 -04:00 |
epCode
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f0fab4e708
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Allow zombie villager to have visual armor
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2021-04-15 12:04:25 -07:00 |
jordan4ibanez
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5155d12d05
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Reformat mobs_mcl to api folder for ease of use
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2021-04-15 14:09:54 -04:00 |
jordan4ibanez
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bbcfb3fdb1
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Randomize walking or standing on spawn in
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2021-04-15 11:33:09 -04:00 |
jordan4ibanez
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9e4bf6e130
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Move old set_yaw and add node on set_velocity
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2021-04-15 11:29:18 -04:00 |
jordan4ibanez
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e53a193c4f
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Fix get_velocity (mobs internal)
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2021-04-15 11:25:55 -04:00 |
jordan4ibanez
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14207dd96a
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Smooth out mob movement set_velocity more
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2021-04-15 11:23:52 -04:00 |
jordan4ibanez
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a0ed1a0b20
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Add automatic rotation lock
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2021-04-15 10:05:24 -04:00 |
jordan4ibanez
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ba46e7fa42
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Remove old debug of colliding with objects
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2021-04-15 09:28:58 -04:00 |
jordan4ibanez
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61124905f3
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Add in mob auto rotation (implementation 1)
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2021-04-15 09:28:22 -04:00 |
kay27
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93429549b8
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-15 15:50:38 +04:00 |