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11347 Commits (e7457b9ea8b4bf7997737dbf1c48f1d7079fcd4d)

Author SHA1 Message Date
seventeenthShulker e7457b9ea8 Revert "All wood-type and nether-type fences now match material's blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit a1e20f2916.
2023-09-26 13:22:01 +02:00
seventeenthShulker f9c404dc69 Revert "Un-hardcode blast resistance, hardness for walls,"
I left it in from another branch, didn't want to force push.

This reverts commit 26e8737031.
2023-09-26 13:21:41 +02:00
seventeenthShulker 7ea8483518 Revert "Fix prismarine bricks and dark variant blast res."
I left it in from another branch, didn't want to force push.

This reverts commit 6125d625bc.
2023-09-26 13:21:14 +02:00
seventeenthShulker 70f3d28937 Revert "Walls use `source` parameter for default hardness and blast resistance"
I left it in from another branch, didn't want to force push.

This reverts commit e8944cc145.
2023-09-26 13:20:46 +02:00
seventeenthShulker a770779081 Revert "Forgot about blackstone"
I left it in from another branch, didn't want to force push.

This reverts commit 58d2f59192.
2023-09-26 13:20:16 +02:00
seventeenthShulker 8f7182f1ea Fix the other bed node 2023-09-26 12:45:41 +02:00
seventeenthShulker 98ca66bf09 Update hardness and blast res for value not matching the wiki
- Notably, smooth sandstone (and red) is much more durable than other sandstone variants
- Ender chest isn't actually more explosion resistant than obsidian, hmm
2023-09-19 23:26:32 +02:00
seventeenthShulker 105c3648f8 Make monster eggs' hardness consistent with MC
Change blast resistance to 0.75, add an optional hardness override parameter, because cobble is unique here

(Still instant-minable, this is a separate issue)
2023-09-19 22:02:13 +02:00
seventeenthShulker 728db96eae Fix several hardness and blast resistance values 2023-09-19 21:57:49 +02:00
seventeenthShulker dfd9562eb1 Un-hardcode most slabs and stairs 2023-09-19 18:35:39 +02:00
seventeenthShulker 58d2f59192 Forgot about blackstone 2023-09-17 17:11:35 +02:00
seventeenthShulker e8944cc145 Walls use `source` parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2023-09-17 16:14:36 +02:00
seventeenthShulker 6125d625bc Fix prismarine bricks and dark variant blast res.
Should be 6 like regular prismarine
2023-09-17 13:49:00 +02:00
seventeenthShulker 26e8737031 Un-hardcode blast resistance, hardness for walls,
now only based on their material
2023-09-17 13:47:18 +02:00
seventeenthShulker a1e20f2916 All wood-type and nether-type fences now match material's blast resistance 2023-09-16 22:57:15 +02:00
ancientmarinerdev b4c693bb20 Merge pull request 'Campfire Updates' (#3769) from campfire_update into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3769
2023-09-04 22:20:48 +00:00
ancientmarinerdev bd46428d65 Updated credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev 9e53efbc3e Fix campfire smoke timing 2023-09-04 22:05:38 +00:00
ancientmarinerdev 6b36abfe91 Fix credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev 49e7449d7f Implement feedback and add credit 2023-09-04 22:05:38 +00:00
ancientmarinerdev 1d28a8e4ac Convert campfire particle spawning from ABM to particle spawner 2023-09-04 22:05:38 +00:00
Wbjitscool c32e88e910 Add better smoke particles 2023-09-04 22:05:38 +00:00
thunder1035 969fa98f18 Update campfire model and textures 2023-09-04 22:05:38 +00:00
PrairieWind 107420c80f Offset smoke a bit 2023-09-04 22:05:38 +00:00
PrairieWind f9afc74077 Add changes to campfires from feedback 2023-09-04 22:05:38 +00:00
PrairieWind 21f0c7750b Throw experience points after food is cooked 2023-09-04 22:05:38 +00:00
PrairieWind 04b59b2190 Campfires are unaffected by pistons 2023-09-04 22:05:38 +00:00
PrairieWind 15bb4fa4bf Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind 4c3e521779 Fix campfire drops to work correctly with creative and silk touch 2023-09-04 22:05:38 +00:00
DinoNuggies4665 4c59b189dd changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter) 2023-09-04 22:05:38 +00:00
PrairieWind 23d6c3d17b Update campfire rightclick and smothering 2023-09-04 22:05:38 +00:00
DinoNuggies4665 61f489e71f Food entities don't turn back to mutton when leaving a re-joining now 2023-09-04 22:05:38 +00:00
DinoNuggies4665 4616b6c3ec The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though 2023-09-04 22:05:38 +00:00
DinoNuggies4665 d92296712c Fixed crash when standing on campfire whilst food is cooking 2023-09-04 22:05:38 +00:00
DinoNuggies4665 5b212dd3fe Made food entities local to evcery campfire, and made one food entity that works for all foods 2023-09-04 22:05:38 +00:00
PrairieWind d3095fea57 Update ignition, smothering, and campfire inventory drops
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
DinoNuggies4665 177196a8d2 modified: mods/ITEMS/mcl_campfires/api.lua
modified:   mods/ITEMS/mcl_fishing/init.lua
	modified:   mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665 13d4841097 A couple of fixes 2023-09-04 22:05:38 +00:00
DinoNuggies4665 0b7cec419a Added visible items cooking on the fire 2023-09-04 22:05:38 +00:00
DinoNuggies4665 cef6c72a71 modified: mods/ITEMS/mcl_campfires/mod.conf 2023-09-04 22:05:38 +00:00
DinoNuggies4665 aca82fcafc modified: mods/ITEMS/mcl_campfires/api.lua
modified:   mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665 a7fcd62999 Added visible items cooking on the fire 2023-09-04 22:05:38 +00:00
PrairieWind d489c954f5 Campfires make big smoke
Smells like carcenogens, yum
2023-09-04 22:05:38 +00:00
PrairieWind 8b0097df71 Make campfires cook items 2023-09-04 22:05:38 +00:00
ancientmarinerdev cb407666a4 Merge pull request 'Ensure creepers work by raycast line of sight' (#3905) from raycast_creeper_sight into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3905
2023-09-03 22:14:41 +00:00
ancientmarinerdev 969a08b7be Clean up 2023-09-03 22:02:34 +00:00
ancientmarinerdev 1749712318 Change creepers line of sight check to raycast and do it from eyes to targets feet and head 2023-09-03 22:02:34 +00:00
ancientmarinerdev a648e53699 Merge pull request 'Import villager trade changes by Alessandra_Lozoya' (#3854) from Codiac/MineClone2:trades into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
ancientmarinerdev b0208e622b Merge pull request 'Fix cherry chest boat inv texture' (#3865) from cherry_boat into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3865
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-09-02 10:01:20 +00:00
Johannes Fritz 8c41fb53e3 Fix cherry chest boat inv texture 2023-09-02 10:00:31 +00:00