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Walls use `source` parameter for default hardness and blast resistance

If no `source` given, fallbacks are 2 and 6 respectively
hardness_blast_res_fixes
seventeenthShulker 2023-09-17 16:14:36 +02:00
parent 6125d625bc
commit e8944cc145
4 changed files with 45 additions and 34 deletions

View File

@ -221,12 +221,7 @@ local function register_deepslate_variant(item, desc, longdesc)
mcl_walls.register_wall(
"mcl_deepslate:deepslate"..item.."wall",
S(desc.." Wall"),
"mcl_deepslate:deepslate_"..item,
nil,
nil,
nil,
minetest.registered_nodes["mcl_deepslate:deepslate"]._mcl_hardness,
minetest.registered_nodes["mcl_deepslate:deepslate"]._mcl_blast_resistance)
"mcl_deepslate:deepslate_"..item)
end
end

View File

@ -2,7 +2,7 @@
This API allows you to add more walls (like the cobblestone wall) to MineClone 2.
## `mcl_walls.register_wall(nodename, description, craft_material, tiles, invtex, groups, hardness, blast_resistance, sounds)`
## `mcl_walls.register_wall(nodename, description, craft_material, tiles, invtex, groups, sounds, hardness, blast_resistance)`
Adds a new wall type. This is optimized for stone-based walls, but other materials are theoretically possible, too.
@ -24,9 +24,9 @@ If `craft_material` is not `nil` it also adds a crafting recipe of the following
* `tiles`: Wall textures table, same syntax as for `minetest.register_node` (optional if `source` is set)
* `inventory_image`: Inventory image (optional if `source` is set)
* `groups`: Base group memberships (optional, default is `{pickaxey=1}`)
* `hardness`: Hardness of node (optional, default is 2)
* `blast_resistance`: Blast resistance of node (optional, default is 6 like most stone walls)
* `sounds`: Sound table (optional, by default default uses stone sounds)
* `hardness`: Hardness of node (optional, default matches `source` node or fallback value 2)
* `blast_resistance`: Blast resistance of node (optional, default matches `source` node or fallback value 6)
The following groups will automatically be added to the nodes (where applicable), you do not need to add them
to the `groups` table:

View File

@ -97,8 +97,10 @@ local full_blocks = {
* inventory_image: Inventory image (optional)
* groups: Base group memberships (optional, default is {pickaxey=1})
* sounds: Sound table (optional, default is stone)
* hardness: Hardness of node (optional, default matches `source` node or fallback value 2)
* blast_resistance: Blast resistance of node (optional, default matches `source` node or fallback value 6)
]]
function mcl_walls.register_wall(nodename, description, source, tiles, inventory_image, groups, hardness, blast_resistance, sounds)
function mcl_walls.register_wall(nodename, description, source, tiles, inventory_image, groups, sounds, hardness, blast_resistance)
local base_groups = groups
if not base_groups then
@ -112,15 +114,29 @@ function mcl_walls.register_wall(nodename, description, source, tiles, inventory
local main_node_groups = table.copy(base_groups)
main_node_groups.deco_block = 1
-- TODO: Stop hardcoding blast resistance
if not sounds then
sounds = mcl_sounds.node_sound_stone_defaults()
end
if (not tiles) and source then
if minetest.registered_nodes[source] then
tiles = minetest.registered_nodes[source].tiles
if source then
-- Default values from `source` node
if not hardness then
hardness = minetest.registered_nodes[source]._mcl_hardness
end
if not blast_resistance then
blast_resistance = minetest.registered_nodes[source]._mcl_blast_resistance
end
if not sounds then
sounds = minetest.registered_nodes[source].sounds
end
if not tiles then
if minetest.registered_nodes[source] then
tiles = minetest.registered_nodes[source].tiles
end
end
else
-- Fallback in case no `source` given
if not hardness then
hardness = 2
end
if not blast_resistance then
blast_resistance = 6
end
end

View File

@ -1,17 +1,17 @@
local S = minetest.get_translator(minetest.get_current_modname())
mcl_walls.register_wall("mcl_walls:cobble", S("Cobblestone Wall"), "mcl_core:cobble", {"mcl_walls_cobble_wall_top.png", "default_cobble.png", "mcl_walls_cobble_wall_side.png"}, nil, nil, minetest.registered_nodes["mcl_core:cobble"]._mcl_hardness, minetest.registered_nodes["mcl_core:cobble"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:mossycobble", S("Mossy Cobblestone Wall"), "mcl_core:mossycobble", {"mcl_walls_cobble_mossy_wall_top.png", "default_mossycobble.png", "mcl_walls_cobble_mossy_wall_side.png"}, nil, nil, minetest.registered_nodes["mcl_core:mossycobble"]._mcl_hardness, minetest.registered_nodes["mcl_core:mossycobble"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:andesite", S("Andesite Wall"), "mcl_core:andesite", nil, nil, nil, minetest.registered_nodes["mcl_core:andesite"]._mcl_hardness, minetest.registered_nodes["mcl_core:andesite"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:granite", S("Granite Wall"), "mcl_core:granite", nil, nil, nil, minetest.registered_nodes["mcl_core:granite"]._mcl_hardness, minetest.registered_nodes["mcl_core:granite"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:diorite", S("Diorite Wall"), "mcl_core:diorite", nil, nil, nil, minetest.registered_nodes["mcl_core:diorite"]._mcl_hardness, minetest.registered_nodes["mcl_core:diorite"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:brick", S("Brick Wall"), "mcl_core:brick_block", nil, nil, nil, minetest.registered_nodes["mcl_core:brick_block"]._mcl_hardness, minetest.registered_nodes["mcl_core:brick_block"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:sandstone", S("Sandstone Wall"), "mcl_core:sandstone", nil, nil, nil, minetest.registered_nodes["mcl_core:sandstone"]._mcl_hardness, minetest.registered_nodes["mcl_core:sandstone"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:redsandstone", S("Red Sandstone Wall"), "mcl_core:redsandstone", nil, nil, nil, minetest.registered_nodes["mcl_core:redsandstone"]._mcl_hardness, minetest.registered_nodes["mcl_core:redsandstone"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:stonebrick", S("Stone Brick Wall"), "mcl_core:stonebrick", nil, nil, nil, minetest.registered_nodes["mcl_core:stonebrick"]._mcl_hardness, minetest.registered_nodes["mcl_core:stonebrick"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:stonebrickmossy", S("Mossy Stone Brick Wall"), "mcl_core:stonebrickmossy", nil, nil, nil, minetest.registered_nodes["mcl_core:stonebrickmossy"]._mcl_hardness, minetest.registered_nodes["mcl_core:stonebrickmossy"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:prismarine", S("Prismarine Wall"), "mcl_ocean:prismarine", nil, nil, nil, minetest.registered_nodes["mcl_ocean:prismarine"]._mcl_hardness, minetest.registered_nodes["mcl_ocean:prismarine"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:endbricks", S("End Stone Brick Wall"), "mcl_end:end_bricks", nil, nil, nil, minetest.registered_nodes["mcl_end:end_bricks"]._mcl_hardness, minetest.registered_nodes["mcl_end:end_bricks"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:netherbrick", S("Nether Brick Wall"), "mcl_nether:nether_brick", nil, nil, nil, minetest.registered_nodes["mcl_nether:nether_brick"]._mcl_hardness, minetest.registered_nodes["mcl_nether:nether_brick"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:rednetherbrick", S("Red Nether Brick Wall"), "mcl_nether:red_nether_brick", nil, nil, nil, minetest.registered_nodes["mcl_nether:red_nether_brick"]._mcl_hardness, minetest.registered_nodes["mcl_nether:red_nether_brick"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:mudbrick", S("Mud Brick Wall"), "mcl_mud:mud_bricks", nil, nil, nil, minetest.registered_nodes["mcl_mud:mud_bricks"]._mcl_hardness, minetest.registered_nodes["mcl_mud:mud_bricks"]._mcl_blast_resistance)
mcl_walls.register_wall("mcl_walls:cobble", S("Cobblestone Wall"), "mcl_core:cobble", {"mcl_walls_cobble_wall_top.png", "default_cobble.png", "mcl_walls_cobble_wall_side.png"})
mcl_walls.register_wall("mcl_walls:mossycobble", S("Mossy Cobblestone Wall"), "mcl_core:mossycobble", {"mcl_walls_cobble_mossy_wall_top.png", "default_mossycobble.png", "mcl_walls_cobble_mossy_wall_side.png"})
mcl_walls.register_wall("mcl_walls:andesite", S("Andesite Wall"), "mcl_core:andesite")
mcl_walls.register_wall("mcl_walls:granite", S("Granite Wall"), "mcl_core:granite")
mcl_walls.register_wall("mcl_walls:diorite", S("Diorite Wall"), "mcl_core:diorite")
mcl_walls.register_wall("mcl_walls:brick", S("Brick Wall"), "mcl_core:brick_block")
mcl_walls.register_wall("mcl_walls:sandstone", S("Sandstone Wall"), "mcl_core:sandstone")
mcl_walls.register_wall("mcl_walls:redsandstone", S("Red Sandstone Wall"), "mcl_core:redsandstone")
mcl_walls.register_wall("mcl_walls:stonebrick", S("Stone Brick Wall"), "mcl_core:stonebrick")
mcl_walls.register_wall("mcl_walls:stonebrickmossy", S("Mossy Stone Brick Wall"), "mcl_core:stonebrickmossy")
mcl_walls.register_wall("mcl_walls:prismarine", S("Prismarine Wall"), "mcl_ocean:prismarine")
mcl_walls.register_wall("mcl_walls:endbricks", S("End Stone Brick Wall"), "mcl_end:end_bricks")
mcl_walls.register_wall("mcl_walls:netherbrick", S("Nether Brick Wall"), "mcl_nether:nether_brick")
mcl_walls.register_wall("mcl_walls:rednetherbrick", S("Red Nether Brick Wall"), "mcl_nether:red_nether_brick")
mcl_walls.register_wall("mcl_walls:mudbrick", S("Mud Brick Wall"), "mcl_mud:mud_bricks")