Made food entities local to evcery campfire, and made one food entity that works for all foods
parent
d3095fea57
commit
5b212dd3fe
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@ -6,10 +6,32 @@ local food_entity = {nil, nil, nil, nil}
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local drop_inventory = mcl_util.drop_items_from_meta_container("main")
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local function drop_items(pos, node, oldmeta)
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local meta = minetest.get_meta(pos)
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drop_inventory(pos, node, oldmeta)
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for i = 1, 4 do
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if food_entity[i] then
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food_entity[i]:remove()
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local food_entity = nil
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local food_x = tonumber(meta:get_string("food_x_"..tostring(i)))
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local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
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local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
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if food_x and food_y and food_z then
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local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 1)
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minetest.chat_send_all("found entity")
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if entites then
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for _, food_entity in ipairs(entites) do
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if food_entity then
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if food_entity:get_luaentity().name == "mcl_campfires:food_entity" then
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food_entity = entity
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end
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end
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end
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end
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end
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if food_entity then
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minetest.chat_send_all("removed entity")
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food_entity:remove()
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meta:set_string("food_x_"..tostring(i), nil)
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meta:set_string("food_y_"..tostring(i), nil)
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meta:set_string("food_z_"..tostring(i), nil)
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end
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end
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end
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@ -29,11 +51,13 @@ end
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-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
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function mcl_campfires.take_item(pos, node, player, itemstack)
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local campfire_spots = {
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{x = -0.25, y = -0.04, z = -0.25},
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{x = 0.25, y = -0.04, z = -0.25},
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{x = 0.25, y = -0.04, z = 0.25},
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{x = -0.25, y = -0.04, z = 0.25},
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vector.new(-0.25, -0.04, -0.25),
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vector.new( 0.25, -0.04, -0.25),
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vector.new( 0.25, -0.04, 0.25),
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vector.new(-0.25, -0.04, 0.25),
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}
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minetest.chat_send_all("food added: pos = "..tostring(pos))
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local food_entity = {nil,nil,nil,nil}
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local is_creative = minetest.is_creative_enabled(player:get_player_name())
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local inv = player:get_inventory()
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local campfire_meta = minetest.get_meta(pos)
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@ -49,7 +73,14 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
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if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
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campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
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campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
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food_entity[space] = minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire
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food_entity[space] = minetest.add_entity(pos + campfire_spots[space], "mcl_campfires:food_entity") -- Spawn food item on the campfire
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local food_luaentity = food_entity[space]:get_luaentity()
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food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
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food_luaentity.wield_image = "mcl_mobitems_"..string.sub(campfire_inv:get_stack("main", space):get_name(), 14).."_raw.png" -- Set the wield_image to the food item on the campfire
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food_entity[space]:set_properties(food_luaentity) -- Apply changes to the food entity
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campfire_meta:set_string("food_x_"..tostring(space), tostring(food_entity[space]:getpos().x))
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campfire_meta:set_string("food_y_"..tostring(space), tostring(food_entity[space]:getpos().y))
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campfire_meta:set_string("food_z_"..tostring(space), tostring(food_entity[space]:getpos().z))
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break
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end
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end
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@ -67,6 +98,23 @@ function mcl_campfires.cook_item(pos, elapsed)
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for i = 1, 4 do
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local time_r = meta:get_int("cooktime_"..tostring(i))
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local item = inv:get_stack("main", i)
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local food_entity = nil
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local food_x = tonumber(meta:get_string("food_x_"..tostring(i)))
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local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
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local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
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if food_x and food_y and food_z then
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minetest.chat_send_all("X: "..food_x.." Y: "..food_y.." Z: "..food_z)
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local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 1)
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if entites then
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for _, entity in ipairs(entites) do
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if entity then
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if entity:get_luaentity().name == "mcl_campfires:food_entity" then
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food_entity = entity
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end
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end
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end
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end
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end
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if item ~= (ItemStack("") or ItemStack("nil")) then
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-- Item hasn't been cooked completely, continue cook timer countdown.
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if time_r and time_r ~= 0 and time_r > 0 then
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@ -75,7 +123,12 @@ function mcl_campfires.cook_item(pos, elapsed)
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elseif time_r <= 0 then
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local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}})
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if cooked then
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food_entity[i]:remove() -- Remove visual food entity
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if food_entity then
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food_entity:remove() -- Remove visual food entity
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meta:set_string("food_x_"..tostring(i), nil)
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meta:set_string("food_y_"..tostring(i), nil)
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meta:set_string("food_z_"..tostring(i), nil)
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end
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minetest.add_item(pos, cooked.item) -- Drop Cooked Item
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inv:set_stack("main", i, "") -- Clear Inventory
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continue = continue + 1 -- Indicate that the slot is clear.
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@ -40,3 +40,19 @@ minetest.register_craft({
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{ "group:tree", "group:tree", "group:tree" },
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}
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})
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-- Register Visual Food Entity
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minetest.register_entity("mcl_campfires:food_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:mutton",
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wield_image = "mcl_mobitems_mutton_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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@ -457,21 +457,6 @@ minetest.register_craft({
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cooktime = 10,
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})
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minetest.register_entity("mcl_fishing:fish_raw_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_fishing:fish_raw",
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wield_image = "mcl_fishing_fish_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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-- Salmon
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minetest.register_craftitem("mcl_fishing:salmon_raw", {
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description = S("Raw Salmon"),
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@ -502,21 +487,6 @@ minetest.register_craft({
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cooktime = 10,
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})
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minetest.register_entity("mcl_fishing:salmon_raw_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_fishing:salmon_raw",
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wield_image = "mcl_fishing_salmon_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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-- Clownfish
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minetest.register_craftitem("mcl_fishing:clownfish_raw", {
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description = S("Clownfish"),
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@ -37,21 +37,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_mutton", {
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stack_max = 64,
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})
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minetest.register_entity("mcl_mobitems:mutton_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:mutton",
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wield_image = "mcl_mobitems_mutton_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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minetest.register_craftitem("mcl_mobitems:beef", {
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description = S("Raw Beef"),
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_doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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@ -76,21 +61,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_beef", {
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stack_max = 64,
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})
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minetest.register_entity("mcl_mobitems:beef_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:beef",
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wield_image = "mcl_mobitems_beef_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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minetest.register_craftitem("mcl_mobitems:chicken", {
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description = S("Raw Chicken"),
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_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
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@ -116,21 +86,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_chicken", {
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stack_max = 64,
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})
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minetest.register_entity("mcl_mobitems:chicken_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:chicken",
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wield_image = "mcl_mobitems_chicken_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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minetest.register_craftitem("mcl_mobitems:porkchop", {
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description = S("Raw Porkchop"),
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_doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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@ -155,21 +110,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_porkchop", {
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stack_max = 64,
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})
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minetest.register_entity("mcl_mobitems:porkchop_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:porkchop",
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wield_image = "mcl_mobitems_porkchop_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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minetest.register_craftitem("mcl_mobitems:rabbit", {
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description = S("Raw Rabbit"),
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_doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."),
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@ -194,21 +134,6 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
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stack_max = 64,
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})
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minetest.register_entity("mcl_mobitems:rabbit_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:rabbit",
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wield_image = "mcl_mobitems_rabbit_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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})
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-- Reset food poisoning and status effects
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local function drink_milk(itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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