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911 Commits (8021a6a723db6f33c7011e686972fff0dbcfcf02)

Author SHA1 Message Date
kay27 96be84161f [mcl_mapgen_core] Don't crash if Ender Dragon doesn't spawn for some reason 2021-05-10 01:57:34 +04:00
AFCMS cbb014ed38 basic working script 2021-05-03 22:11:49 +02:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
AFCMS 1a58b0c510 fix many codestyle issues 2021-04-16 13:35:03 +02:00
jordan4ibanez 67c1bc973a Add lua locals into mcl_dungeons for performance 2021-04-14 01:19:01 +04:00
Elias Fleckenstein 3c1a38904a Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-07 09:25:44 +02:00
Elias Fleckenstein b2c09c8ba0 Add gateway portals 2021-04-07 09:17:13 +02:00
kay27 069e089ae4 [mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes 2021-04-07 03:34:15 +04:00
Elias Fleckenstein 430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
Elias Fleckenstein ea08fee9ba Make the dragon stay within a 50 blocks range of the portal 2021-04-06 16:38:23 +02:00
Elias Fleckenstein 83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Elias Fleckenstein a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
Elias Fleckenstein 1144006cdd Add End main island generation 2021-04-04 15:16:06 +02:00
Elias Fleckenstein 49446bbb7b Make enderdragon spawn upon exit portal generation 2021-04-04 12:01:45 +02:00
kay27 d1a0299b92 [mcl_dungeons] Remove empty code section, add debug info 2021-03-29 03:34:41 +04:00
kay27 80d845adb6 [mcl_mapgen_core] Fix Nether generation chain reaction 2021-03-29 03:18:17 +04:00
kay27 1818fcf592 [mcl_mapgen_core] Remove water from End, fix https://git.minetest.land/MineClone2/MineClone2/issues/1394 2021-03-29 02:43:08 +04:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267

Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Implement object queue not to trigger the same search again

Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
AFCMS 558fa57cc6 Solve quartz not generating in the nether 2021-03-18 09:48:18 +01:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-03-08 04:14:03 +04:00
kay27 15fa1e5b7a Fix https://git.minetest.land/MineClone2/MineClone2/issues/1060 - attempt number 3 2021-03-08 03:05:43 +04:00
AFCMS bddc4a3ac7 make village tool experimental 2021-03-07 17:07:55 +01:00
kay27 8ed28adf7c Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix https://git.minetest.land/MineClone2/MineClone2/issues/1212#issuecomment-16139 2021-03-07 06:31:43 +04:00
kay27 66febf158a Speedify dungeons a little and fix chest places (linear, not square) 2021-03-07 06:00:49 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Elias Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
kay27 abc0bb9e8e Fix dir_to_rotation() 2021-02-27 23:20:57 +04:00
kay27 21e6c5ad1f Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216 2021-02-27 22:44:34 +04:00
kay27 2ce5c5415a Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
Elias Fleckenstein d859d94a63 Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1208
2021-02-26 16:26:46 +00:00
AFCMS 41e715ef39 Fix #1204 2021-02-26 15:57:44 +00:00
kay27 a5168721b1 Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186 2021-02-25 17:36:42 +04:00
kay27 e23ad6cabf Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
2021-02-25 10:04:13 +00:00
kay27 54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
AFCMS f0348d99d9 Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
kay27 47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
AFCMS 0e6177ee1f Add setting to dissable ores generation #874 2021-02-22 12:33:28 +00:00
kay27 89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
Elias Fleckenstein 100e37183d Update noise_params to the minetest 5.4 convention 2021-02-18 11:54:51 +01:00
kay27 a73f5dabbd Cleanup 2021-02-10 15:36:32 +00:00
kay27 1d792a650f Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work) 2021-02-10 13:07:32 +00:00
MysticTempest dc9ca16321 Enable villager spawning. 2021-02-09 06:06:19 -06:00
MysticTempest e716ebd911 Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode. 2021-02-01 15:45:22 -06:00
kay27 30b4b9661c Villages cleanup 2021-01-29 23:03:39 +04:00
MysticTempest 2fe5ac8569 Add experimental, pseudobiome-based village variation. 2021-01-28 23:59:01 -06:00
kay27 9a668204cb Remove inter-village distance check 2021-01-28 23:12:16 +04:00
MysticTempest ff38a44454 Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots. 2021-01-28 01:24:43 -06:00
kay27 ff2cd808d5 Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022 2021-01-28 03:17:11 +04:00
MysticTempest 0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
MysticTempest cbd3a491f6 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-25 20:23:38 -06:00
Elias Fleckenstein 4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Elias Fleckenstein 8f62a3fe0c Enchanted book loot in desert temple 2020-12-23 12:25:18 +01:00
Elias Fleckenstein fdbfd4c654 Mineshaft Loot 2020-12-21 13:57:09 +01:00
Elias Fleckenstein d820c35937 Fishing & Mineshaft loot 2020-12-20 17:33:24 +01:00
Laurent Rocher af26f18bd6 Complete French Translation 2020-11-18 23:06:47 +01:00
kay27 4c2e28836c Fix generation of strongholds 2020-10-15 00:22:48 +04:00
kay27 ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy 2394809649 Respect player's choice of mg_flags 2020-06-16 01:46:07 +02:00
Wuzzy dded403409 Mapgen: Set biomes flag explicitly 2020-06-16 00:20:13 +02:00
Wuzzy 7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
wuniversales 15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00
Wuzzy 1d2da1f01a TNT minecart and activator rail no longer WIP 2020-01-30 22:31:44 +01:00
Wuzzy d29c4bb795 Fix 2 undeclared global warnings in mapgen core 2019-12-22 20:22:19 +01:00
Wuzzy bbc5f2a0d9 Use sand and gravel for ocean floors 2019-12-22 01:22:05 +01:00
Wuzzy 305145ca1c Tweak oceangen 2019-12-18 21:04:07 +01:00
Wuzzy b7406ed3d5 Generate sponges in deep oceans in non-v6 mgs 2019-12-18 20:55:20 +01:00
Wuzzy f74a502979 Generate sponges in v6 2019-12-18 20:39:14 +01:00
Wuzzy 8b6dc30943 Generate kelp/seagrass in v6 2019-12-18 19:15:21 +01:00
Wuzzy e0e73b8ee8 Add basic seagrass/kelp mapgen 2019-12-18 18:42:04 +01:00
Wuzzy 41d7e513e7 Make variable local 2019-12-14 03:38:00 +01:00
Wuzzy affb984c56 Fix mapgen crash if there's unknown nodes 2019-12-14 01:30:21 +01:00
Wuzzy 3e3ed630e5 Add per-biome grass coloring 2019-12-13 23:48:13 +01:00
Wuzzy 62096c723a Generate new grass color 2019-12-13 15:33:13 +01:00
Wuzzy 6002cd0af5 Fix tallgrass, fern, bonemeal for new grass color 2019-12-13 15:32:57 +01:00
Wuzzy 325801efd7 First step towards param2-based grass color 2019-12-13 14:03:12 +01:00
Wuzzy 2e09febaae Rename Moss Stone to Mossy Cobblestone 2019-12-11 04:24:32 +01:00
Wuzzy 3322366457 Enable igloo basements with 50% chance 2019-10-02 22:38:35 +02:00
Wuzzy 5198f5cdec More igloo basement placement tweaks 2019-10-02 22:29:25 +02:00
Wuzzy da149d5a58 Apply more checks in igloo basement generation 2019-10-02 22:06:26 +02:00
Wuzzy b3e1df7e9b Round pos in spawnstruct chatcommand 2019-10-02 21:18:29 +02:00
Wuzzy 76ed6ff826 MGV6: Generate witch huts only in Normal biome 2019-09-11 16:06:41 +02:00
Wuzzy 6188d7b528 Fix other boolean settings default fails 2019-03-25 12:42:37 +01:00
Wuzzy 2d34a2982a Add biome type to biome metadata 2019-03-25 09:04:41 +01:00
Wuzzy c49efcf9ad Fix floating vines rarely generating in jungles 2019-03-22 11:20:34 +01:00
Wuzzy b0acd134ca Remove sand solidification code
Minetest does this now
2019-03-16 06:43:59 +01:00
Wuzzy 45d09754d0 German translation: mcl_structures 2019-03-14 01:59:31 +01:00
Wuzzy 4ede0a1227 Fix underwater ice sheet in IcePlainsSpikes biome 2019-03-12 03:18:07 +01:00
Wuzzy e26a668b74 Add emerald ore+monster eggs in all ExtremeHills 2019-03-12 02:14:19 +01:00
Wuzzy 7935e64637 Cleanup ambigious sandstone groups, change meaning
- Change meaning of "sandstone" group to include sandstone of any color
- Add "normal_sandstone" group
- Rename "redsandstone" group to "red_sandstone"
2019-03-12 01:50:42 +01:00
Wuzzy 45a30867c3 Del. color from underground hclay in MesaPlateauFM 2019-03-12 00:56:35 +01:00
Wuzzy 2e092dc15f Shrink MesaBryce beach once more 2019-03-12 00:46:08 +01:00
Wuzzy 206293e3f9 Fix MesaBryce typo 2019-03-12 00:34:44 +01:00
Wuzzy 12581e8441 Tweak MesaBryce sandlevel: Sand beach, strata 2019-03-12 00:31:39 +01:00
Wuzzy c62658fd27 Erode strata a bit in Mesa and MesaPlateauF 2019-03-11 23:00:59 +01:00
Wuzzy f1f6dc4c48 Colorize bottom terracotta layers of MesaBryce 2019-03-11 22:08:17 +01:00
Wuzzy a16886bf17 Tweak heat and humidity points of new mesa biomes 2019-03-11 21:44:13 +01:00
Wuzzy ae513f7b53 Add MesaBryce biome 2019-03-11 21:42:55 +01:00
Wuzzy 0b9e25fd9a Add vertical blend for *_ocean biomes 2019-03-11 14:22:05 +01:00
Wuzzy 256dc9e1b5 Vertical blend for mushroomisland 2019-03-11 13:50:27 +01:00
Wuzzy 053e10f223 Update mcl_biome comments 2019-03-11 13:41:19 +01:00
Wuzzy f713394f6d Add vertical blend to ExtremeHills+ 2019-03-11 02:51:59 +01:00
Wuzzy 18adaef361 Eroded strata for MesaPlateauFM 2019-03-11 01:57:00 +01:00
Wuzzy f59f4d4f7c Tweak MesaPlateauFM riverbed 2019-03-11 00:17:14 +01:00
Wuzzy c868b7a767 Add MesaPlateauFM biome
Variant of MesaPlateauF, more erratic terrain, smooth transitions, has red sandstone, more red sand, fewer trees, much more dry shrubs and coarse dirt
2019-03-11 00:04:03 +01:00
Wuzzy f48019a877 Use built stratum ore type for mesa strata 2019-03-10 18:47:27 +01:00
Wuzzy b4b5cb2879 Tweak mesa-underground transition 2019-03-10 18:42:53 +01:00
Wuzzy 2a9e30b900 Also generate more gold in MesaPlateauF 2019-03-10 08:41:09 +01:00
Wuzzy f55dac38e2 Re-introduce melons in v6 mapgen 2019-03-10 06:50:15 +01:00
Wuzzy a943428b11 Simplify pumpkin map generation 2019-03-10 06:37:36 +01:00
Wuzzy aee7c4b4a2 Simplify top snow generation in v6 2019-03-10 06:06:06 +01:00
Wuzzy 2892c45f52 Fix end portal shrine being in lava in flat mapgen 2019-03-10 03:30:18 +01:00
Wuzzy ef0b941bce Fix undeclared global bug in mcl_biomes 2019-03-10 00:35:16 +01:00
Wuzzy 05e8cc8a2c Don't turn water into end stone anymore 2019-03-09 21:20:37 +01:00
Wuzzy 7a4aeb6625 Generate chorus plants in the End 2019-03-09 21:02:40 +01:00
Wuzzy 895b9e7e3a More End tweaks 2019-03-09 19:15:10 +01:00
Wuzzy e2fd769657 New, stratum-based end stone generation 2019-03-09 18:52:24 +01:00
Wuzzy 1df3d0e42b Fix some PseudRandom weirdness in mcl_structures 2019-03-07 22:03:34 +01:00
Wuzzy 7ca999626d Restrict v6 generation of ice spikes to snow block 2019-03-06 23:17:06 +01:00
Wuzzy c4558a31ab Update modpack meta files (MT 5.0.0) 2019-03-06 05:52:31 +01:00
Wuzzy 4f8377b161 Fix warning in tsm_railcorridors 2019-03-06 05:07:42 +01:00
Wuzzy 2f74aea6f5 Replace deprecated functions 2019-03-06 04:38:57 +01:00
Wuzzy 477aa07822 Add experimental setting: fallen logs 2019-03-01 18:08:28 +01:00
Wuzzy 03c6beb971 Remove mcl_imitation_mode 2019-03-01 18:04:43 +01:00
Wuzzy 19b1cf5986 More robust initialization of chests of structs 2019-02-28 18:19:57 +01:00
Wuzzy 1daf9b7a59 Put treasure loot into random inventory slots 2019-02-28 18:00:17 +01:00
Wuzzy 38f6804a79 Update tsm_railcorridors to 0.14.0 2019-02-19 20:16:12 +01:00
Wuzzy e28f213f9a Add workaround to fix broken double plants in v6 2019-02-09 06:08:35 +01:00
Wuzzy e89a01630b Remove misunderstood replacements from decorations
I thought it would replace nodes on the map, but it turned it it replaces nodes from the schematic definition.
2019-02-09 04:32:55 +01:00
Wuzzy 3ec7914962 Allow to use Minetest's original flat mapgen again 2019-02-09 03:07:18 +01:00
Wuzzy 62159b0aa0 Core mapgen: Extend some stuff to emin,emax 2019-02-06 04:32:20 +01:00
Wuzzy da625b569a Spawn minecarts in railcorridor chests 2019-02-06 03:00:45 +01:00
Wuzzy 9105f248b4 More secure igloo generation 2019-02-06 02:23:51 +01:00
Wuzzy 6ff637ec69 Add more igloo generation code 2019-02-06 02:02:18 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy 68c373d2b8 Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00
Wuzzy 25b65e4b7d Remove tsm_railcorridors_probability_cart for now 2018-11-17 15:59:01 +01:00
Wuzzy 34e92a361b Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
Wuzzy f8362e798f Make v6 ice spikes much rarer 2018-05-28 16:32:15 +02:00
Wuzzy 12b0954523 Fix possible crash in mcl_mapgen_core 2018-05-20 15:25:57 +02:00
Wuzzy d5d65f4a84 Tweaking of the new tree schematics 2018-05-13 18:39:47 +02:00
Wuzzy b992100106 More variations of mega spruces and large oaks 2018-05-13 18:03:57 +02:00
Wuzzy bb6f2f7770 Rename “subgame” to “game” (partial fix) 2018-03-25 22:20:32 +02:00
Wuzzy 16bb9b8901 Localize various unneeded global variables 2018-01-26 22:37:42 +01:00
Wuzzy 53ca167eb1 Merge branch 'mesecons_updates' 2018-01-22 17:46:38 +01:00
Wuzzy 9d409927bc Make nether wart more common in v6 2018-01-17 22:56:20 +01:00
Wuzzy ec49459eb4 Update desert temple schematic 2018-01-17 19:53:20 +01:00
Wuzzy 2f32c76013 Make v6 sapling treasures more common 2018-01-12 19:02:06 +01:00
Wuzzy b96974e253 Fix biome ores being generated in all biomes 2018-01-10 17:57:15 +01:00
Wuzzy 6e7e780af9 Fix ores spawning in non-existing biomes 2018-01-10 17:23:58 +01:00
Wuzzy a818995d2a Generated mob spawners generate mobs in darkness (except silverfish) 2018-01-08 00:41:57 +01:00
Wuzzy fa51fdbdb5 Freeze water in snowtop biome 2018-01-08 00:19:53 +01:00
Wuzzy 3cf6656df2 Rename "Monster Spawner" to "Mob Spawner" 2018-01-07 16:58:44 +01:00
Wuzzy 479ed1c12a Fix generated vines sometimes horizontal in air 2018-01-07 16:00:21 +01:00
Wuzzy 0c9b28c92e Fix missing decorations in v6 2017-12-13 21:01:04 +01:00
Wuzzy 89ef81b4c5 Remove buggy chests and furnaces from villages 2017-12-13 00:50:13 +01:00
Wuzzy 3b9b34a0de Add warning when building a village 2017-12-13 00:50:03 +01:00
Wuzzy 5d2df6db4c Fix broken huge mushroom caps generating 2017-12-12 23:59:35 +01:00
Wuzzy 40d22d2173 Fix crash when using eye of ender in singlenode 2017-12-11 19:33:58 +01:00
Wuzzy 7d00c008d0 Fixed height of end portal shrines in flat worlds 2017-12-11 01:56:50 +01:00
Wuzzy a79c2ade05 Fix dependency mess of mcl_structures 2017-12-10 22:49:49 +01:00
Wuzzy 810357f81a Rename end portal room to end portal shrine 2017-12-10 22:22:37 +01:00
Wuzzy 664c24ce7d Eyes of ender now fly to End portal shrines! 2017-12-10 22:20:48 +01:00
Wuzzy 55778ab375 Add function to query stronghold positions 2017-12-10 18:48:34 +01:00
Wuzzy 2d8ad7ebf0 Generate end portal rooms in the world 2017-12-10 18:39:02 +01:00
Wuzzy fdae9711f8 Randomize stonebrick stairs in end portal room 2017-12-09 16:50:32 +01:00
Wuzzy 206bd3d29f Fix hole in end portal room schematic 2017-12-09 14:16:53 +01:00
Wuzzy 1537ae276e Tweak stone brick chances of end portal rooms 2017-12-09 14:08:36 +01:00
Wuzzy c4dbbda9fd Add end portal room structure 2017-12-09 02:05:41 +01:00
Wuzzy 3443e68b76 Railcorridors: Use dark oak wood in terracotta 2017-12-08 16:13:02 +01:00
Wuzzy d9a8403e11 Use red sand as river bed in Mesa and MesaPlateauF 2017-12-07 14:35:12 +01:00
Wuzzy b4bb986d61 Add river water 2017-11-30 14:19:00 +01:00
Wuzzy 9c80f8d970 Remove mcl_dungeons unused code 2017-11-30 10:21:54 +01:00
Wuzzy 72684f36ff Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
2017-11-27 12:40:07 +01:00
Wuzzy b0c87f74fe Move world-related functions to mcl_worlds 2017-11-24 03:10:02 +01:00
Wuzzy ce544cce6e Add faceless pumpkin 2017-11-23 00:05:31 +01:00
Wuzzy fc17303b1e Generate end exit portal near the spawn in the End 2017-11-21 07:24:56 +01:00
Wuzzy 7c15d5f9ac More MC-like end portal block (WIP) 2017-11-21 05:39:27 +01:00
Wuzzy d549dc0752 Add missing nil check for minetest.get_node_light 2017-11-18 21:39:00 +01:00
Wuzzy a9d95dea23 Use hardware coloring for tallgrass and friends 2017-11-16 03:13:19 +01:00
Wuzzy 8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy 54ae1190d6 Allow spruces at Y=1 2017-11-15 06:23:46 +01:00
Wuzzy c79b1062cc Add small beach to plains biomes 2017-11-15 02:30:30 +01:00
Wuzzy 72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy 53f231a576 Fix biomemap being screwed up in mcl_mapgen_core 2017-11-07 20:16:25 +01:00
Wuzzy d4708c804a Don't generate bedrock and lava in singlenode 2017-11-07 05:29:39 +01:00
Wuzzy 0267fc98ab Update desert temple schematic 2017-09-19 19:29:12 +02:00
Wuzzy 486b84c7c8 Increase sugar canes spread in non-v6 mapgens 2017-09-19 13:51:09 +02:00
Wuzzy d4b7e2f1d6 Update sugar canes swampland biomes 2017-09-19 13:50:07 +02:00
Wuzzy e03a2ee9a2 Make sugar canes less common in v6 2017-09-19 13:47:04 +02:00
Wuzzy 4eebd37a12 Minor desert temple randomization 2017-09-14 03:47:48 +02:00
Wuzzy 7f5c051b5d Initialize pressure plates in generate structures 2017-09-14 03:41:06 +02:00
Wuzzy f0adddac12 Update desert temple schematic 2017-09-14 03:21:05 +02:00
Wuzzy 15892c6604 Generate random Mese strata based on world seed 2017-09-13 22:50:21 +02:00
Wuzzy 66e1abf1dc Fix Mesa stratum regression 2017-09-13 21:49:06 +02:00
Wuzzy 7dcc39be72 Generate stone below sea level in Mesa-like biomes 2017-09-13 21:43:15 +02:00
Wuzzy 5d70d05dab Tweak double tallgrass/fern amount in non-v6 2017-09-13 19:03:15 +02:00
Wuzzy 6f85cbdbc8 Fix large ferns never generating in v6 jungles 2017-09-13 18:34:19 +02:00
Wuzzy 4098c317e5 Tweak tall grass amount in v6 2017-09-13 18:29:03 +02:00
Wuzzy 12a43a25c8 Generate more tall grass in v6 2017-09-13 17:56:57 +02:00
Wuzzy 0d717dcb69 Update biome TODO 2017-09-13 10:31:41 +02:00
Wuzzy e4a7c10363 Generate more gold ore in Mesa 2017-09-13 10:30:18 +02:00
Wuzzy 78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
Wuzzy 8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
Wuzzy 006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
Wuzzy 3107812ddb Remove Deep Ocean and underground biomes 2017-09-13 04:58:53 +02:00
Wuzzy b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
Wuzzy 0d736c58e8 Fix 2 mistakes in mcl_biomes 2017-09-13 03:58:33 +02:00
Wuzzy 92d0dbdeef Allow to revert back to jungle leaves bushe and fallen logs 2017-09-13 03:15:16 +02:00
Wuzzy b357e927b4 Update jungle bush schematic and use oak leaves 2017-09-13 02:29:09 +02:00
Wuzzy d12533f622 Reduce length of fallen logs to fix floating logs 2017-09-13 01:59:24 +02:00
Wuzzy 88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
Wuzzy cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy 2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy 3ccf0a4937 Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
2017-09-13 00:17:39 +02:00
Wuzzy 8245ddcc2c Spawn oaks in Savanna 2017-09-12 21:59:14 +02:00
Wuzzy 76eee3d79e Minor refactor of oak biome trees 2017-09-12 21:54:42 +02:00
Wuzzy b9006512b8 Make sunflowers more common in Sunflower Plains 2017-09-12 21:38:38 +02:00
Wuzzy ebe9b262ed More straight-forward naming convention for biomes 2017-09-12 21:31:33 +02:00
Wuzzy ecccb9d90d Balance all heat and humidity points of all biomes 2017-09-12 20:40:20 +02:00
Wuzzy caedf0649a Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
2017-09-12 18:09:26 +02:00
Wuzzy 3643e9ac92 Fix some bad variables in mcl_mapgen_core 2017-09-12 08:11:03 +02:00
Wuzzy 427eb32448 Add a second huge jungle tree schematic, tweak the 1st one 2017-09-12 05:35:02 +02:00
Wuzzy 4468b53fdd Add Jungle M biome 2017-09-12 05:20:03 +02:00
Wuzzy 27f3b9f3d9 VM: Update liquids after writing to map 2017-09-11 16:26:15 +02:00
Wuzzy bc1e16fbc6 Delete unused WorldEdit code in mcl_structures 2017-09-11 04:26:16 +02:00
Wuzzy b8461596a3 Generate clay in voxelmanip 2017-09-11 04:24:24 +02:00
Wuzzy e7db6f3c89 Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
2017-09-11 03:58:07 +02:00
Wuzzy 24abe81409 mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
2017-09-11 01:59:20 +02:00
Wuzzy 06256f068b Generate witch huts slightly deeper 2017-09-11 01:34:37 +02:00
Wuzzy defffbc952 Fix generating lots of gravel in caves 2017-09-11 01:11:57 +02:00
Wuzzy 0baa563072 Generate witch huts only in swamplands 2017-09-11 00:28:52 +02:00
Wuzzy 75aec87b48 Remove weird witch hut debug stuff 2017-09-10 21:05:03 +02:00
Wuzzy 98e5f2b0ba Refactor Minecraft chunk probability code for structures 2017-09-10 20:41:22 +02:00
Wuzzy 98654b45b1 mcl_structures: Return place_schematic return value 2017-09-10 20:20:52 +02:00
Wuzzy 876e2c6eb4 Random rotation for witch huts 2017-09-10 20:16:13 +02:00
Wuzzy 55e8d7503e Rarely generate witch huts (experimental) 2017-09-10 19:14:58 +02:00
Wuzzy 61e0d55311 Update mcl_biomes comments 2017-09-10 17:18:11 +02:00
Wuzzy d715eda723 Fix surface of ice plains spike 2017-09-10 16:55:55 +02:00
Wuzzy 65333ae43c Replace birches with spruce in ice plains 2017-09-10 16:53:33 +02:00
Wuzzy b1065b2247 Use Biome API to turn floating sand to sandstone 2017-09-10 16:44:37 +02:00
Wuzzy 5d3323d094 Generate red sandstone 2017-09-10 15:32:24 +02:00
Wuzzy 84a92817cc Tweak beaches 2017-09-10 15:01:32 +02:00
Wuzzy b7684d2980 Add deep ocean biome 2017-09-10 14:23:52 +02:00
Wuzzy b70b836efd Tweak Mesa Plateau F biome 2017-09-10 06:34:28 +02:00
Wuzzy 5448669ffd Generate pumpkins in every biome 2017-09-10 06:06:02 +02:00
Wuzzy 81a170645e Don't restrict sugar cane spawn to biomes 2017-09-10 05:45:27 +02:00
Wuzzy 5a69b132c4 Add an Y layer to moss stone boulder schematics 2017-09-10 05:03:20 +02:00
Wuzzy 1938f84c3b Re-introduce Jungle Edge, nerf OP melon spawn 2017-09-10 04:45:43 +02:00
Wuzzy a69f8ca9e1 Make mega spruce taiga much more dense 2017-09-10 04:42:42 +02:00
Wuzzy bc47d542da Disable Jungle Edge M biome for balancing 2017-09-10 04:33:27 +02:00
Wuzzy bd7d57d083 Add Jungle Edge M biome 2017-09-10 03:59:59 +02:00
Wuzzy fb2714d5f1 Add savanna M biome 2017-09-10 03:41:42 +02:00
Wuzzy a14b501f24 Change mesa plateau F ocean appearance 2017-09-10 03:33:06 +02:00
Wuzzy d2cf48022c Remove red desert biome 2017-09-10 03:17:38 +02:00
Wuzzy a02a492b2c Add Mesa Plateau F biome 2017-09-10 03:16:49 +02:00
Wuzzy dfc4a950c6 Remove unused mesa ores 2017-09-10 02:49:02 +02:00
Wuzzy 3ad6b03f68 Generate semi-random mese strata 2017-09-10 02:44:47 +02:00
Wuzzy 18f916f3c5 Refactor and simplify mesa generation code 2017-09-10 00:55:32 +02:00
Wuzzy f0b87379d3 Generate blue orchids only up to Y=5 in v6
But increase noise offset to 0. This spawn strategy emulates swamplands.
2017-09-09 21:05:40 +02:00
Wuzzy 2916b28f87 Comment the biomes code in mcl_biomes 2017-09-09 19:30:22 +02:00
Wuzzy fa75eda9cf Add stone beach biome 2017-09-09 19:01:04 +02:00
Wuzzy 6427c72b95 New biomes: Extreme Hills and 2 variants
Extreme Hills
Extreme Hills+
Extreme Hills M (gravel field)
2017-09-09 11:42:15 +02:00
Wuzzy 44725be4bb Fix fern generating virtually everywhere 2017-09-09 08:17:24 +02:00
Wuzzy 22131e588e Generate the new acacias 2017-09-09 08:15:49 +02:00
Wuzzy e433be1472 Add mega taiga spruces and more spruces 2017-09-09 05:04:39 +02:00
Wuzzy 52f22ac58f Make melons rarer in non-v6 mapgens 2017-09-09 01:34:37 +02:00
Wuzzy 0ceecec7c3 Add jungle edge biome 2017-09-09 01:13:21 +02:00
Wuzzy a5a73ea12d Add flower forest beach 2017-09-09 00:30:02 +02:00
Wuzzy edf42043db Generate alliums in flower forest only 2017-09-09 00:22:59 +02:00
Wuzzy f61ecab98e Add flower forest biome 2017-09-09 00:19:24 +02:00
Wuzzy c3278d679d Generate giant mushrooms with 1/12 chance 2017-09-08 23:01:04 +02:00
Wuzzy f9bc27967d Generate lily pads also in 2 node deep water in swamps 2017-09-08 22:04:05 +02:00
Wuzzy 0259353b6f Rework vine gen code and gen vines in swampland 2017-09-08 21:45:22 +02:00
Wuzzy fc2d9b3d32 Add swampland biome 2017-09-08 19:54:24 +02:00
Wuzzy 03ab34405f Rename jungle-related biomes 2017-09-08 18:52:08 +02:00
Wuzzy 4c4ebabea9 Add mushroom island shore 2017-09-08 17:56:04 +02:00
Wuzzy ea9a34337a Freeze water in cold beaches 2017-09-08 17:51:56 +02:00
Wuzzy 8c2b1df005 Only use sand for riverbeds 2017-09-08 17:44:45 +02:00
Wuzzy 96a3474c40 Disable cart spawning cuz error message spam 2017-09-08 16:32:33 +02:00
Wuzzy 8f916ac429 Fix 2 variable bugs in mcl_biomes 2017-09-08 07:41:14 +02:00
Wuzzy 237541789b Spawn fossils in fixed height range 2017-09-08 05:49:24 +02:00
Wuzzy 152327bb2a Fossil schematics: ~7% chance to lose bone block 2017-09-08 05:16:12 +02:00
Wuzzy 86db1a8a0e Generate fossils in deserts 2017-09-08 05:06:42 +02:00
Wuzzy 11b56dfb51 Prevent desert temple spawning on beaches 2017-09-08 04:33:30 +02:00
Wuzzy 22a1b0a5d2 Convert desert temple structure to schematic file 2017-09-08 04:30:47 +02:00
Wuzzy 0dd4d501ef Move villages into schematic, fix bad nodes 2017-09-08 03:31:20 +02:00
Wuzzy ef1bce1609 Document fossil schematic sizes 2017-09-08 01:39:14 +02:00
Wuzzy 576a31ac7f Stop fossil schematics replacing air 2017-09-08 01:34:33 +02:00
Wuzzy 8576d36a2c Generate ice spikes in v6 2017-09-08 00:38:55 +02:00
Wuzzy 14a276033d v6: Add otherwise ungettable saplings into chests 2017-09-07 04:38:50 +02:00
Wuzzy b88ae2f1e4 Refactor mcl_mapgen_core and improve mg performace 2017-09-06 08:36:01 +02:00
Wuzzy 9a67b90538 Greatly reduce mapgen stress 2017-09-06 07:12:27 +02:00
Wuzzy 35fa425781 Generate more acacia trees 2017-09-06 06:21:27 +02:00
Wuzzy 62f233eafb Add birch forest biomes 2017-09-06 06:04:32 +02:00
Wuzzy c5d4eb9bed Disable sunflower plains again 2017-09-06 05:25:07 +02:00
Wuzzy a95cec29f3 Balance sunflower plains biome 2017-09-06 05:11:29 +02:00
Wuzzy 2141fb1df7 Clear snowy grass block if not below snow 2017-09-06 05:01:43 +02:00
Wuzzy 47d08ed542 Very rarely make oaks and birches in ice plains 2017-09-06 04:32:49 +02:00
Wuzzy 951cc5366e Generate tall grass in ice plains 2017-09-06 04:11:39 +02:00
Wuzzy 4ba318df32 Rename beach biomes 2017-09-06 03:34:51 +02:00
Wuzzy f5ea645776 Tweak ice spike plains 2017-09-06 03:29:18 +02:00
Wuzzy 55aa01a6fc Fix floting snow on mushrooms in cold taiga 2017-09-06 03:03:02 +02:00
Wuzzy ff8482e556 Fewer matchstick spruces 2017-09-06 02:36:26 +02:00
Wuzzy 73c2d5ca23 Add mega spruce taiga 2017-09-06 02:29:37 +02:00
Wuzzy 0732e9a725 Assign spruces to cold taiga 2017-09-06 01:57:02 +02:00
Wuzzy 916bf70b85 Rename biomes according to MC names 2017-09-06 01:50:39 +02:00
Wuzzy 60fa765cca Don't generate dungeons in v6 2017-09-05 22:55:36 +02:00
Wuzzy d69644fd47 Don't generate lava and bedrock in singlenode 2017-09-05 22:47:48 +02:00
Wuzzy 1a120f2663 Change grass and tallgrass seed in non-v6 mapgens 2017-09-05 21:30:02 +02:00
Wuzzy b1a648c86f Generate much more tall grass in savannas 2017-09-05 21:17:54 +02:00
Wuzzy f7b4d87482 Smaller jungle areas without vines 2017-09-05 19:59:13 +02:00
Wuzzy 63ebc3143c Fix incorrect loading of ballon oak 2017-09-05 15:18:58 +02:00
Wuzzy d8f3a5ee7f Add large oak trees 2017-09-05 08:18:00 +02:00
Wuzzy 86921c0968 Tweak many tree schematics
Trunks are now force_place.
More randomness.
2017-09-05 06:41:48 +02:00
Wuzzy bc218b081a Update special spruce schematics 2017-09-05 04:17:35 +02:00
Wuzzy 594aebfa45 Add new spruce schematics 2017-09-05 03:51:13 +02:00
Wuzzy d419b47198 Generate ice spikes 2017-09-04 06:32:30 +02:00
Wuzzy e02f3071bc Place moss boulders in low levels as well 2017-09-03 14:34:03 +02:00
Wuzzy 79099115da Generate large moss stone boulders in taiga 2017-09-03 07:06:14 +02:00
Wuzzy ebacdd4e22 Update and improve a couple of schematics 2017-09-03 06:38:50 +02:00
Wuzzy 4cfb278187 No longer generate mushrooms next to jungle trees 2017-09-02 19:47:32 +02:00
Wuzzy f449f4637b Add detector rails in railcorridor chests 2017-09-02 17:22:43 +02:00
Wuzzy 787832429a Shorten fallen logs (long logs cause problems) 2017-08-31 21:09:26 +02:00
Wuzzy 57c3a45248 Add matchstick spruce, generate more spruces 2017-08-31 21:05:04 +02:00
Wuzzy 6b0203f03f Add lollipop spruce 2017-08-31 20:12:44 +02:00
Wuzzy 52648bcc16 Add small balloon oak (oak variant)
For ca. every 12 oaks, there is 1 small ballon oak.
2017-08-31 18:33:49 +02:00
Wuzzy e2ac0c79ee Fix some huge mushroom placement issues 2017-08-31 18:18:15 +02:00
Wuzzy a4363b975d Change jungle tree schematic, update jungle biome 2017-08-31 18:04:40 +02:00
Wuzzy 7fcaf68e25 Change jungle floor to grass block 2017-08-31 17:27:58 +02:00
Wuzzy 7be4815697 Tweak Nether gravel ore 2017-08-31 16:28:16 +02:00
Wuzzy 8c9608105c Fix broken fallen log schematic 2017-08-31 15:53:21 +02:00
Wuzzy 6f9d8a5663 Tweak fallen logs; add mushrooms again 2017-08-31 06:07:52 +02:00
Wuzzy 76b9f75223 Fix more double plant conflicts 2017-08-31 05:43:46 +02:00
Wuzzy b866c6bb8d Generate fallen logs after double plants 2017-08-31 05:38:25 +02:00
Wuzzy 0a957ee2ef New oak and birch tree schematics
Also fix broken glacier biome
2017-08-31 04:56:09 +02:00
Wuzzy a124becdea Fix broken mesa biome (too much stone) 2017-08-31 04:15:51 +02:00
Wuzzy aac9af4d6d Tweak biome height limits, fix some biome bugs 2017-08-31 04:10:38 +02:00
Wuzzy e91c5c9d01 Thinner ice sheets 2017-08-31 03:50:36 +02:00
Wuzzy 7df8c14e3f Fix snowy grassland shores 2017-08-30 00:37:57 +02:00
Wuzzy 6aa66cf7db Add jungle bushes 2017-08-30 00:32:11 +02:00
Wuzzy 41e0e6031f Update acacia tree mapgeUpdate acacia tree mapgen 2017-08-29 22:48:16 +02:00
Wuzzy 7ade843e29 Generate lily pads 2017-08-22 17:40:54 +02:00
Wuzzy d7b2f8370e Set proper riverbed nodes for all biomes 2017-08-22 16:17:29 +02:00
Wuzzy 209a2ca678 Generate sugar canes again 2017-08-22 15:57:19 +02:00
Wuzzy 28337b88c0 Fix desert sand color 2017-08-22 00:30:34 +02:00
Wuzzy 7ed2adec3f Fix End lighting. Kinda 2017-08-22 00:22:53 +02:00
Wuzzy 19dc81842f Spawn Nether mushrooms after fire 2017-08-21 19:48:27 +02:00
Wuzzy fbf49a8794 Activate liquid flow again 2017-08-21 18:49:04 +02:00
Wuzzy 8d9e46b535 Add flat Nether; fix portals in flat world 2017-08-21 18:30:37 +02:00
Wuzzy 2e63dd0a3d Refactor content IDs in mcl_mapgen_core 2017-08-21 17:57:11 +02:00
Wuzzy cc15d6be6d Add Nether decorations
Nether wart, eternal fire, mushrooms
2017-08-21 16:16:30 +02:00
Wuzzy b9b151f75e Make v7 flowers more common 2017-08-21 15:24:01 +02:00
Wuzzy 3f123aa282 Make fern more common 2017-08-21 15:18:49 +02:00
Wuzzy 122d6fc5fc Make mushrooms more common 2017-08-21 15:14:33 +02:00
Wuzzy 1ebc34da01 Tweak grass/fern spawning again 2017-08-21 14:22:55 +02:00
Wuzzy 28425ca28a Rename some biomes 2017-08-21 14:14:46 +02:00
Wuzzy 5a8f7cff73 Biomes: Increase filler depths 2017-08-21 14:08:35 +02:00
Wuzzy fde21efdd4 Tweak grass and fern spawning 2017-08-21 14:04:34 +02:00
Wuzzy a622105084 Use classic v6 again 2017-08-21 13:43:16 +02:00
Wuzzy 9810b0a2ab Generate huge jungle trees, tweak mesa biome 2017-08-21 13:24:42 +02:00
Wuzzy 37891e7f40 Tweak huge mushroom spawning 2017-08-21 05:11:45 +02:00
Wuzzy 75cd407e8a Make oak tree forests denser 2017-08-21 05:05:26 +02:00
Wuzzy 2ba19a983a Fix roofed forest riverbed 2017-08-21 04:58:25 +02:00
Wuzzy 67b9deaf88 Add roofed forest with dark oaks 2017-08-21 04:50:45 +02:00
Wuzzy abc6352471 Mapgen: Make more use of global reference vars 2017-08-21 04:23:24 +02:00
Wuzzy d77bdffc20 Strictly separate v6 mapgen from other mapgens 2017-08-21 04:14:28 +02:00
Wuzzy dfbc29810a Generate less plants in snowy grassland 2017-08-21 03:35:46 +02:00
Wuzzy 584434cf87 Change cold desert floor cover 2017-08-21 03:27:26 +02:00
Wuzzy 0aebd9955a Use dirt and sand for ocean floor 2017-08-21 03:23:59 +02:00
Wuzzy 0ac05ee847 Fix fern/tallgrass confusion bugs 2017-08-21 03:19:06 +02:00
Wuzzy 4a66e390de Fix missing large plants in v7 etc. 2017-08-21 02:52:38 +02:00
Wuzzy 5f6bc47185 Fix savannah cover 2017-08-21 02:37:29 +02:00
Wuzzy d28e32c7e9 Move mushroom gen to mcl_biomes 2017-08-21 02:35:31 +02:00
Wuzzy a69ab5ec34 Remove fallen log schematics and mushrooms on logs 2017-08-21 02:31:10 +02:00
Wuzzy 1f40c86754 Generate vines and cocoas in v5, v7, etc., too 2017-08-21 02:28:15 +02:00
Wuzzy b34c4ad497 Add important decorations for v7, v5, etc. 2017-08-21 02:25:22 +02:00
Wuzzy dd5730a33d Fix water in the End 2017-08-20 22:18:26 +02:00
Wuzzy cfd1456dab Mapgen: Call update_liquids less often 2017-08-18 21:29:25 +02:00
Wuzzy cb1dbcb2db Explain weird End lighting 2017-08-18 14:10:49 +02:00
Wuzzy 12df4c98b4 Minor mcl_biomes refactor 2017-08-18 14:07:35 +02:00
Wuzzy b157c09a4e Replace water in the End 2017-08-18 13:56:26 +02:00
Wuzzy e30719a3bb Fix some mapgen bugs WRT The End 2017-08-18 13:28:20 +02:00
Wuzzy 29119d2e2c Generate floating islands in the End 2017-08-18 02:42:26 +02:00
Wuzzy 28a085ae98 Fix broken mapgen overrides in mcl_mapgen_core 2017-08-18 00:53:23 +02:00
Wuzzy f13aa521f6 Make magma blocks much more common 2017-08-18 00:53:07 +02:00
Wuzzy c01c3c5871 Replace water with lava in the Nether 2017-08-18 00:36:31 +02:00
Wuzzy dc1cb9b659 The Nether is now supported in v6, too 2017-08-17 23:58:35 +02:00
Wuzzy 974db12867 Register dimension stuff independent of mapgen 2017-08-17 23:14:02 +02:00
Wuzzy 3fefbf5fc4 Add realm barrier between End and Overworld void 2017-08-17 19:59:43 +02:00
Wuzzy 04ec0929a8 Move mcl_portals to ITEMS 2017-08-17 13:39:25 +02:00