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Change cold desert floor cover

objects
Wuzzy 2017-08-21 03:27:26 +02:00
parent 0aebd9955a
commit 584434cf87
1 changed files with 8 additions and 6 deletions

View File

@ -350,13 +350,14 @@ local function register_biomes()
humidity_point = 0, --was 0
})
-- TODO: Remove cold desert
-- Cold desert
minetest.register_biome({
name = "cold_desert",
--node_dust = "",
node_top = "mcl_core:stone",
node_top = "mcl_core:coarse_dirt",
depth_top = 1,
node_filler = "mcl_core:stone",
node_filler = "mcl_core:coarse_dirt",
depth_filler = 1,
node_riverbed = "mcl_core:stone",
depth_riverbed = 2,
@ -368,10 +369,10 @@ local function register_biomes()
minetest.register_biome({
name = "cold_desert_ocean",
node_top = "mcl_core:stone",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:stone",
depth_filler = 3,
node_filler = "mcl_core:dirt",
depth_filler = 1,
node_riverbed = "mcl_core:stone",
depth_riverbed = 2,
y_min = mcl_vars.mg_overworld_min,
@ -1654,7 +1655,8 @@ local function register_decorations()
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"desert", "sandstone_desert", "mesa", "taiga", "mega_taiga"},
-- TODO: Remove cold desert
biomes = {"desert", "sandstone_desert", "mesa", "taiga", "mega_taiga", "cold_desert"},
decoration = "mcl_core:deadbush",
height = 1,
})