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554 Commits (787b304a65742040427d7cbb9ab44d0c7ff40961)

Author SHA1 Message Date
cora a1209b14a1 playerplus: fix deprc. add_player_velocity calls 2022-05-12 23:30:39 +00:00
chmodsayshello 6806ea311d code from inital PR 2022-05-08 19:57:09 +00:00
AFCMS 3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
NO11 5974b6f609 Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00
NO411 aeff7cf1a4 Remove offhand item on death 2022-03-22 12:48:41 +01:00
kabou 46ee5aaa59 Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00
NO411 0f8f5a41d2 Fix dependencies 2022-03-15 16:30:03 +01:00
NO411 db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
Emojigit 615a968fbb mcl_skins 2022-02-23 23:58:05 +01:00
Emojigit 3aff1f8981 mcl_hunger 2022-02-23 23:58:05 +01:00
Emojigit f3d0ec845c mcl_spawn 2022-02-23 23:58:05 +01:00
Emojigit 59fe078fd7 mcl_playerplus 2022-02-23 23:58:05 +01:00
cora a9357f7380 Do not send redundant bone position and properties 2022-02-22 11:15:56 +00:00
epCode 9b881df465 Temporarily remove glitchy Elytra crash-damage
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
Elias Fleckenstein bfd1fd69d1
Fix potential crash when falling onto unknown node 2021-12-19 18:59:09 +01:00
iliekprogrammar 0564121183
Code style for #1890 2021-11-12 02:36:17 +08:00
Dieter44 017bf705e9 Fixing that player can regenerate health in death screen and then respawn without HP being set to maximum 2021-11-09 19:35:32 +01:00
Dieter44 e82d21040c minor changes, ipairs() replaced with pairs() 2021-11-08 19:15:56 +01:00
Dieter44 2f05388541 Add one food_tick_timer per player instead of using one for all players. 2021-11-08 15:49:05 +01:00
Dieter44 976f522b9d Combine slowFoodTickTimer and fastFoodTickTimer to a single food_tick_timer 2021-11-08 15:33:53 +01:00
Dieter44 d0d60804a3 Implemented health regeneration mechanics as described in minecraft wiki. Saturation values and different regeneration speeds now used. 2021-11-04 21:01:28 +01:00
Dieter44 d1d11f9740 Fixed debug hudbars for player saturation and exhaustion when mcl_hunger_debug=true is set in .config file 2021-11-04 20:58:54 +01:00
epCode 1c458a2e72 Add crossbows 2021-10-15 12:00:37 -07:00
Nils Dagsson Moskopp 95c4d6472b Send FOV packets only when necessary
Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-09-15 18:08:58 +02:00
NO11 5c563d6ffd Make eating particles much more MC like! 2021-08-02 12:24:34 +00:00
SmallJoker 9d9e213012 Fix some implicit hard and soft-dependencies
These issues were found while testing minetest#8603 and are caused by relying on the undefined mod loading order
2021-07-16 06:18:54 +04:00
epCode 960b653979 fix #1299 2021-07-12 11:50:37 -07:00
NO11 eafb1a2797 Use add_particle instead of minetest.add_particlespawner for elytra rocket particles 2021-06-12 17:23:03 +00:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
NO11 0d619ec6a8 Make vine protect from fall damage 2021-05-28 17:26:00 +00:00
Marcin Serwin dcceafad41 Add polish translation of mcl_hunger 2021-05-25 21:55:16 +02:00
Marcin Serwin f421e07d1c Add polish translation of mcl_spawn 2021-05-25 21:51:50 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 388ab6d8df fix some codestyle issues 2021-05-25 10:56:06 +02:00
AFCMS 84a800f22b fix many warnings 2021-05-22 19:58:09 +02:00
NO11 cb82e3c9c5 Make a cobweb protect from fall damage 2021-05-16 21:13:07 +00:00
jordan4ibanez ad4e86deca Fix #1726 2021-05-10 20:17:43 -04:00
Elias Fleckenstein a9817fea4b Merge branch 'master' into real_maps 2021-05-05 08:21:01 +02:00
Elias Fleckenstein f7280dc4f0 Remove mod screenshots since they only take up space and are partly outdated 2021-05-04 20:16:30 +02:00
Elias Fleckenstein 1f87874870 Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
Marcin Serwin 397a05b651 Add polish translation of mcl_skins 2021-04-29 17:16:30 +02:00
Marcin Serwin 0e8c002665 Add polish translation of mcl_playerplus 2021-04-29 16:56:33 +02:00
Elias Fleckenstein 819d59dbe7 Use fly_into_wall damage type for elytra damage 2021-04-27 20:56:53 +02:00
Elias Fleckenstein dd68b79782 Merge branch 'master' into damage 2021-04-26 09:29:03 +02:00
epCode aac9d6a105 impliment crash damage for elytra 2021-04-25 15:49:15 -07:00
Elias Fleckenstein cab2167520 Merge branch 'master' into damage 2021-04-25 17:32:24 +02:00
Elias Fleckenstein 302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
AFCMS 228759e49b Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2 2021-04-25 14:37:17 +02:00
Elias Fleckenstein 58d67aace6 Merge branch 'master' into damage 2021-04-25 13:29:07 +02:00
NO11 642351a1d2 Add #1553 fireworks rocket now makes particles when used for flying 2021-04-24 19:35:23 +00:00
AFCMS 414adff8fb Fix bad API documentation od mcl_death_drop 2021-04-23 13:59:37 +00:00
Elias Fleckenstein 62ed39bd76 Merge branch 'master' into damage 2021-04-23 13:43:00 +02:00
Elias Fleckenstein 50b6f03977 Integrate no fall damage in water & end portal 2021-04-23 12:34:24 +02:00
Sven792 038066f0c5 Mirrored foodbar icons to fit the right-to-left change 2021-04-23 09:52:09 +02:00
Elias Fleckenstein 1e7ba2b605 Merge branch 'master' into damage 2021-04-21 11:32:50 +02:00
Elias Fleckenstein fe5f61c747 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-21 11:31:53 +02:00
epCode 9c3fcae9e1 Fix many things with player animation and update alex 2021-04-19 13:02:12 -07:00
Elias Fleckenstein ca74f23094 Merge branch 'master' into damage 2021-04-19 18:58:00 +02:00
Elias Fleckenstein 7efc177188 Revert minecraft color set usage in mcl_books and mcl_skins GUI menus.
(Follow-up of d8d4cb5def)
Reverts a2fcd28a3d and partially reverts f8a627915e.
2021-04-19 15:16:59 +02:00
Elias Fleckenstein d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein 2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein f0d7715080 Merge branch 'master' into damage 2021-04-18 14:51:45 +02:00
Elias Fleckenstein 5d9c3cd85b Fix #1572 2021-04-18 14:41:44 +02:00
AFCMS f967aa3d51 remove unuseful code 2021-04-18 00:10:11 +02:00
Elias Fleckenstein baebe3c2d2 Fix namtags being invisible 2021-04-17 20:57:12 +02:00
Elias Fleckenstein 205572cc69 Fix elytra code style 2021-04-17 19:34:23 +02:00
Elias Fleckenstein f8b54db392 Fix controls.register_on_press being called for every player in a globalstep 2021-04-17 18:55:56 +02:00
Elias Fleckenstein 7c7af7d664 Merge branch 'master' into damage 2021-04-17 18:39:00 +02:00
Elias Fleckenstein 5c928575f8 Fix #1572, server crash during login 2021-04-17 18:15:45 +02:00
Elias Fleckenstein d952423dda Improve wielditem performance and fix wielditems sometimes showing duplicate 2021-04-17 13:24:30 +02:00
Elias Fleckenstein 4d515e95c6 Remove wieldview 2021-04-17 12:58:40 +02:00
Elias Fleckenstein ca75a893db Merge branch 'master' into damage 2021-04-17 12:58:19 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
AFCMS a602f64ea5 fix many warnings 2021-04-15 23:41:34 +02:00
AFCMS b497778192 delete unused file 2021-04-15 22:22:39 +02:00
Elias Fleckenstein 9c75cd1a79 Implement starve damage 2021-04-14 19:09:46 +02:00
Elias Fleckenstein a3af1cdf6e Implement in_wall damage type 2021-04-14 19:07:58 +02:00
Elias Fleckenstein 875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00
Elias Fleckenstein e74838136d Use cactus damage type 2021-04-14 16:27:21 +02:00
Elias Fleckenstein d0ddd38d4e Merge branch 'master' into damage 2021-04-14 16:14:00 +02:00
Elias Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
epCode 5b93ee5e40 Improve rocket 2021-04-13 17:07:28 -07:00
epCode 8d22102c66 remove abitrary minetest.chat_send_all( 2021-04-13 16:28:38 -07:00
epCode 399ed85717 Make flying w elytra use pitch and not sneak 2021-04-13 16:14:37 -07:00
epCode f498d3ae02 make elytra activate mor MC-like 2021-04-13 11:45:31 -07:00
epCode 424685d3d3 Add elytra (sprint in air to use) 2021-04-12 14:56:33 -07:00
Elias Fleckenstein 523a0c54d6 Localize c_x and c_y in mcl_playerplus 2021-04-12 14:54:14 +02:00
epCode ce49cd02ac make player collision box MUCH closer to MC 2021-04-10 15:41:50 -07:00
epCode 3ff214ec2d lessen the push strength for players 2021-04-10 15:06:16 -07:00
epCode f6db31eae3 add criticle and sprint hits. 2021-04-10 14:47:26 -07:00
epCode 08b7340ff5 Fix crash with player near unknown object 2021-04-10 10:20:38 -07:00
epCode 849823af1f Add player pushing ;) 2021-04-09 14:33:14 -07:00
iliekprogrammar 61cef21cd1 Add right-to-left statbars, for hunger and air. 2021-04-07 22:26:42 +08:00
Elias Fleckenstein 38a12e59da Fix comment indentation in wieldview 2021-04-06 16:02:18 +02:00
Elias Fleckenstein 1d587b8895 Fix crash in wieldview 2021-04-06 15:59:59 +02:00
Elias Fleckenstein e407ad2254 Fix #1447 2021-04-05 09:25:03 +02:00
epCode 97424f7d0a Fix #1414 2021-03-30 10:24:39 -07:00
epCode a14959ac70 add player death animation and particles 2021-03-30 09:53:55 -07:00
AFCMS a040355dce Revert "Revert "Revert "improve wieldview API (!)"""
This reverts commit d4e0d4d1c1.
2021-03-30 01:00:51 +02:00
AFCMS d4e0d4d1c1 Revert "Revert "improve wieldview API (!)""
This reverts commit 613779a851.
2021-03-30 01:00:17 +02:00
AFCMS 613779a851 Revert "improve wieldview API (!)"
This reverts commit 600e8bede2.
2021-03-30 00:59:00 +02:00
AFCMS 600e8bede2 improve wieldview API (!)
to support transform registration without groups
this will make detaching screwdriver from mcl more easy
2021-03-30 00:35:29 +02:00
AFCMS a2fcd28a3d use proper colors in mcl_skins 2021-03-29 22:23:00 +02:00
kay27 2e3a5efaf9 [mcl_spawn] Ignore 'ignore' nodes when checking the point, fix https://git.minetest.land/MineClone2/MineClone2/issues/1230 2021-03-29 03:08:21 +04:00
kay27 b587b1f2a5 [mcl_spawn] Cleanup 2021-03-29 02:48:45 +04:00
AFCMS 57ce5143b9 Clarify API documentation 2021-03-27 23:39:22 +01:00
AFCMS 3ba7a40251 Add API documentation 2021-03-27 23:07:46 +01:00
AFCMS 6a6b5970b3 fix API 2021-03-27 20:23:51 +01:00
AFCMS 30e50a64ef basic API (WIP) 2021-03-27 20:12:48 +01:00
ArTee3 910c9083e5 Fix player speed on soul sand, https://git.minetest.land/MineClone2/MineClone2/issues/1356 2021-03-22 21:55:57 +01:00
iliekprogrammar 12745bd450 Remove debug information... again :/ 2021-03-20 10:13:48 +08:00
iliekprogrammar 34dbddb40a Move holding code into mcl_playerplus 2021-03-20 08:42:48 +08:00
iliekprogrammar 249b5cfd1e Remove debug information 2021-03-20 00:11:12 +08:00
iliekprogrammar f5f85a2148 Slightly lift your right arm when holding an item. 2021-03-19 23:28:33 +08:00
Elias Fleckenstein 9391628813 Fix wielded nodes being upside down 2021-03-19 12:41:03 +01:00
Elias Fleckenstein f3580efced Separate Head / Body rotation (Implement #1189) 2021-03-19 11:32:17 +01:00
Elias Fleckenstein 4a53ba67ab Wielditem rotation tweak 2021-03-19 09:37:24 +01:00
Nicu e61f1e38f2 Rotation fix for all wielded items
These were probably needed in an older version of the game/engine, but most items don't need changes for correct wielding. The only tweak was needed for the screwdriver.
2021-03-18 19:31:51 +00:00
Elias Fleckenstein df59cc12a8 Proper bucket rotations (Fix #1289) 2021-03-18 12:48:29 +01:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
AFCMS c1da231f9d Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-03-15 09:37:54 +01:00
epCode 39c357672c Add cammera zoom effect while drawing bow 2021-03-14 17:13:23 -07:00
AFCMS 2dcaf8fdcb improve performances of mcl_playerplus
really noticeable gain with caching  global functions
2021-03-15 00:32:19 +01:00
epCode 975efb2288 Fix #1136 2021-03-13 10:35:36 -08:00
epCode 360070bb6a Fix player eye height above head 2021-03-11 15:56:09 -08:00
epCode d12009538e Better mob_mount animations (riding) 2021-03-10 12:27:42 -08:00
Elias Fleckenstein 31441a02e5 Add CSM sprinting with double tap forward 2021-03-05 09:26:13 +01:00
Elias Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
Code-Sploit 83ade6fadd Merge branch 'master' into master 2021-02-28 14:04:10 +00:00
Code-Sploit 6ab0e0fa86 Do some calculating 2021-02-28 14:02:48 +00:00
epCode 9f66238aaa Transform mcl_meshhand_female.b3d to correct rotation 2021-02-27 11:36:18 -08:00
Code-Sploit 99b5dff849 Fix another bug 2021-02-27 16:13:05 +00:00
Code-Sploit de9d838642 Fix a bug and improve some things
Bugs:
1) When player is in liquid and takes off his/her boots, he/her still has increased speed.

Improve:
1) Check for liquid group instead of node names
2021-02-27 16:10:11 +00:00
Code-Sploit 828c1110b1 Implement Depth Strider enchantment 2021-02-27 15:37:25 +00:00
Elias Fleckenstein e5263d854e Localize player_vel_yaw 2021-02-27 15:10:25 +01:00
Elias Fleckenstein 5a0b7bc131 Fix usages of player:get_velocity(), closes #1203 2021-02-27 15:07:10 +01:00
Elias Fleckenstein ba1e42a638 Remove debug chat_send_all xD 2021-02-27 14:42:39 +01:00
epCode 2b513aa592 Change mcl_meshand depending on skin metadata 2021-02-26 15:01:30 -08:00
epCode 73616453a4 Fix #1188 2021-02-25 19:01:22 -08:00
epCode 3406342ed0 remove unessesary Message every time skin is changed 2021-02-25 13:38:02 -08:00
epCode 8f2a588059 Fix #1156 2021-02-25 12:27:14 -08:00
epCode fb5f86d829 Fix #1196 2021-02-25 12:07:25 -08:00
epCode 8c1444a1a8 Fix Swim toggling 2021-02-25 12:06:24 -08:00
Elias Fleckenstein d4401a6c3e Simplify 3D wielded nodes (improves performance + possibly fixes a crash) 2021-02-25 17:35:44 +01:00
epCode fbb79635eb Fix player body rotation glitch 2021-02-24 17:11:00 -08:00
kay27 3ceb2b0a4d Fix https://git.minetest.land/MineClone2/MineClone2/issues/1160 2021-02-25 03:30:34 +04:00
epCode c1c3dbfaec Fix #1184 2021-02-24 15:21:05 -08:00
epCode d1fd3cc827 Add 3D wieldveiw for non-item objects 2021-02-24 13:20:31 -08:00