2017-07-05 01:15:46 +00:00
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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2019-03-07 19:43:39 +00:00
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local S = minetest.get_translator("mobs_mc")
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2017-07-05 01:15:46 +00:00
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--###################
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--################### HORSE
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--###################
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-- Return overlay texture for horse/donkey/mule, e.g. chest, saddle or horse armor
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local horse_extra_texture = function(horse)
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local base = horse._naked_texture
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local saddle = horse._saddle
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local chest = horse._chest
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local armor = horse._horse_armor
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2018-05-30 17:51:40 +00:00
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local textures = {}
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if armor and minetest.get_item_group(armor, "horse_armor") > 0 then
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textures[2] = base .. "^" .. minetest.registered_items[armor]._horse_overlay_image
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else
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textures[2] = base
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2017-07-05 01:15:46 +00:00
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end
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if saddle then
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2018-05-30 17:51:40 +00:00
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textures[3] = base
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else
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textures[3] = "blank.png"
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2017-07-05 01:15:46 +00:00
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end
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if chest then
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2018-05-30 17:51:40 +00:00
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textures[1] = base
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else
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textures[1] = "blank.png"
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2017-07-05 01:15:46 +00:00
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end
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2018-05-30 17:51:40 +00:00
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return textures
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2017-07-05 01:15:46 +00:00
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end
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-- Helper functions to determine equipment rules
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local can_equip_horse_armor = function(entity_id)
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return entity_id == "mobs_mc:horse" or entity_id == "mobs_mc:skeleton_horse" or entity_id == "mobs_mc:zombie_horse"
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end
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local can_equip_chest = function(entity_id)
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return entity_id == "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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end
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local can_breed = function(entity_id)
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return entity_id == "mobs_mc:horse" or "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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end
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--[[ Generate all possible horse textures.
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Horse textures are a combination of a base texture and an optional marking overlay. ]]
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2018-05-30 17:51:40 +00:00
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-- The base horse textures (fur) (fur)
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2017-07-05 01:15:46 +00:00
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local horse_base = {
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"mobs_mc_horse_brown.png",
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"mobs_mc_horse_darkbrown.png",
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"mobs_mc_horse_white.png",
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"mobs_mc_horse_gray.png",
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"mobs_mc_horse_black.png",
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"mobs_mc_horse_chestnut.png",
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2018-06-10 13:51:03 +00:00
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"mobs_mc_horse_creamy.png",
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2017-07-05 01:15:46 +00:00
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}
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-- Horse marking texture overlay, to be appended to the base texture string
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local horse_markings = {
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"", -- no markings
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2018-05-31 12:05:45 +00:00
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"mobs_mc_horse_markings_whitedots.png", -- snowflake appaloosa
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"mobs_mc_horse_markings_blackdots.png", -- sooty
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"mobs_mc_horse_markings_whitefield.png", -- paint
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"mobs_mc_horse_markings_white.png", -- stockings and blaze
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2017-07-05 01:15:46 +00:00
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}
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local horse_textures = {}
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for b=1, #horse_base do
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for m=1, #horse_markings do
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2018-05-31 12:05:45 +00:00
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local fur = horse_base[b]
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if horse_markings[m] ~= "" then
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fur = fur .. "^" .. horse_markings[m]
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end
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2018-05-30 17:51:40 +00:00
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table.insert(horse_textures, {
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"blank.png", -- chest
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2018-05-31 12:05:45 +00:00
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fur, -- base texture + markings and optional armor
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2018-05-30 17:51:40 +00:00
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"blank.png", -- saddle
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})
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2017-07-05 01:15:46 +00:00
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end
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end
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-- Horse
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local horse = {
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2021-04-25 15:30:15 +00:00
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description = S("Horse"),
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2017-07-05 01:15:46 +00:00
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type = "animal",
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2020-04-11 00:46:03 +00:00
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spawn_class = "passive",
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2017-07-05 01:15:46 +00:00
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visual = "mesh",
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mesh = "mobs_mc_horse.b3d",
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2021-04-23 19:53:01 +00:00
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rotate = 270,
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walk_velocity = 1,
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run_velocity = 8,
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2021-04-23 21:12:02 +00:00
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skittish = true,
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2017-07-05 01:15:46 +00:00
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visual_size = {x=3.0, y=3.0},
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collisionbox = {-0.69825, -0.01, -0.69825, 0.69825, 1.59, 0.69825},
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animation = {
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2018-05-30 17:51:40 +00:00
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stand_speed = 25,
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stand_start = 0,
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stand_end = 0,
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walk_speed = 25,
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walk_start = 0,
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walk_end = 40,
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2021-04-23 19:53:01 +00:00
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run_speed = 120,
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2018-05-30 17:51:40 +00:00
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run_start = 0,
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run_end = 40,
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2017-07-05 01:15:46 +00:00
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},
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textures = horse_textures,
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2018-09-18 12:23:11 +00:00
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sounds = {
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random = "mobs_mc_horse_random",
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-- TODO: Separate damage sound
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damage = "mobs_mc_horse_death",
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death = "mobs_mc_horse_death",
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2020-12-05 22:37:12 +00:00
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eat = "mobs_mc_animal_eat_generic",
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2018-09-18 12:23:11 +00:00
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distance = 16,
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},
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2017-07-05 01:15:46 +00:00
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fear_height = 4,
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fly = false,
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walk_chance = 60,
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view_range = 16,
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2021-04-24 04:17:09 +00:00
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follow = "mcl_farming:wheat_item",
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2021-04-24 04:19:41 +00:00
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follow_distance = 3,
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2017-07-05 01:15:46 +00:00
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passive = true,
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hp_min = 15,
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hp_max = 30,
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2020-12-06 14:46:42 +00:00
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xp_min = 1,
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xp_max = 3,
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2017-07-05 01:15:46 +00:00
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floats = 1,
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makes_footstep_sound = true,
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jump = true,
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jump_height = 5.75, -- can clear 2.5 blocks
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drops = {
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{name = mobs_mc.items.leather,
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chance = 1,
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min = 0,
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2020-12-23 16:41:42 +00:00
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max = 2,
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looting = "common",},
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2017-07-05 01:15:46 +00:00
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},
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do_custom = function(self, dtime)
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-- set needed values if not already present
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if not self._regentimer then
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self._regentimer = 0
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end
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if not self.v2 then
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self.v2 = 0
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self.max_speed_forward = 7
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self.max_speed_reverse = 2
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self.accel = 6
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self.terrain_type = 3
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2019-03-06 04:11:49 +00:00
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self.driver_attach_at = {x = 0, y = 4.17, z = -1.75}
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2017-07-05 01:15:46 +00:00
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self.driver_eye_offset = {x = 0, y = 3, z = 0}
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self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
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end
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-- Slowly regenerate health
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self._regentimer = self._regentimer + dtime
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if self._regentimer >= 4 then
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if self.health < self.hp_max then
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self.health = self.health + 1
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end
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self._regentimer = 0
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end
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2021-04-04 20:24:28 +00:00
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-- Some weird human is riding. Buck them off?
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if self.driver and not self.tamed and self.buck_off_time <= 0 then
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if math.random() < 0.2 then
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mobs.detach(self.driver, {x = 1, y = 0, z = 1})
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-- TODO bucking animation
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else
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-- Nah, can't be bothered. Think about it again in one second
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self.buck_off_time = 20
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end
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end
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-- Tick the timer for trying to buck the player off
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if self.buck_off_time then
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if self.driver then
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self.buck_off_time = self.buck_off_time - 1
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else
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-- Player isn't riding anymore so no need to count
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self.buck_off_time = nil
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end
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end
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-- if driver present and horse has a saddle allow control of horse
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if self.driver and self._saddle then
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2017-07-05 01:15:46 +00:00
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2021-04-23 19:53:01 +00:00
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mobs.drive(self, "run", "stand", false, dtime)
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2017-07-05 01:15:46 +00:00
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return false -- skip rest of mob functions
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end
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return true
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end,
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on_die = function(self, pos)
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-- drop saddle when horse is killed while riding
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if self._saddle then
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minetest.add_item(pos, mobs_mc.items.saddle)
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end
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-- also detach from horse properly
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if self.driver then
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mobs.detach(self.driver, {x = 1, y = 0, z = 1})
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end
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end,
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on_rightclick = function(self, clicker)
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-- make sure player is clicking
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if not clicker or not clicker:is_player() then
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return
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end
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local item = clicker:get_wielded_item()
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2020-02-23 16:13:52 +00:00
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local iname = item:get_name()
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local heal = 0
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2021-04-04 20:24:28 +00:00
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2021-04-24 04:17:09 +00:00
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--sneak click to breed the horse/feed it
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2021-04-24 22:36:22 +00:00
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if self.owner and self.owner == clicker:get_player_name() then
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2021-04-24 04:17:09 +00:00
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--attempt to enter breed state
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if mobs.enter_breed_state(self,clicker) then
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return
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end
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2021-04-24 22:36:22 +00:00
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end
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2021-04-24 04:17:09 +00:00
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2021-04-24 22:36:22 +00:00
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--don't do any other logic with the baby
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--make baby grow faster
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if self.baby then
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mobs.make_baby_grow_faster(self,clicker)
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2021-04-24 04:17:09 +00:00
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return
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end
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2021-04-04 20:24:28 +00:00
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-- Taming
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self.temper = self.temper or (math.random(1,100))
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if not self.tamed then
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local temper_increase = 0
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-- Feeding, intentionally not using mobs:feed_tame because horse taming is
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-- different and more complicated
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if (iname == mobs_mc.items.sugar) then
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temper_increase = 3
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elseif (iname == mobs_mc.items.wheat) then
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temper_increase = 3
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elseif (iname == mobs_mc.items.apple) then
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temper_increase = 3
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elseif (iname == mobs_mc.items.golden_carrot) then
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temper_increase = 5
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elseif (iname == mobs_mc.items.golden_apple) then
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temper_increase = 10
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-- Trying to ride
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elseif not self.driver then
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self.object:set_properties({stepheight = 1.1})
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mobs.attach(self, clicker)
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self.buck_off_time = 40 -- TODO how long does it take in minecraft?
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if self.temper > 100 then
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self.tamed = true -- NOTE taming can only be finished by riding the horse
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2021-04-23 20:04:01 +00:00
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mobs.tamed_effect(self)
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2021-04-04 20:24:28 +00:00
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if not self.owner or self.owner == "" then
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self.owner = clicker:get_player_name()
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end
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end
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temper_increase = 5
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-- Clicking on the horse while riding ==> unmount
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elseif self.driver and self.driver == clicker then
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mobs.detach(clicker, {x = 1, y = 0, z = 1})
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end
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-- If nothing happened temper_increase = 0 and addition does nothing
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self.temper = self.temper + temper_increase
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2021-04-23 20:04:01 +00:00
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--give the player some kind of idea
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--of what's happening with the horse's temper
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if self.temper <= 100 then
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mobs.feed_effect(self)
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else
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mobs.tamed_effect(self)
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end
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2021-04-04 20:24:28 +00:00
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return
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end
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2020-02-23 16:13:52 +00:00
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if can_breed(self.name) then
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2017-07-05 01:15:46 +00:00
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-- Breed horse with golden apple or golden carrot
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2020-02-23 16:13:52 +00:00
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if (iname == mobs_mc.items.golden_apple) then
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heal = 10
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elseif (iname == mobs_mc.items.golden_carrot) then
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heal = 4
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end
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if heal > 0 and mobs:feed_tame(self, clicker, heal, true, false) then
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return
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end
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2017-07-05 01:15:46 +00:00
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end
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2021-04-04 20:24:28 +00:00
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-- Feed with anything else
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-- TODO heal amounts don't work
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2020-02-23 16:13:52 +00:00
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if (iname == mobs_mc.items.sugar) then
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heal = 1
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elseif (iname == mobs_mc.items.wheat) then
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heal = 2
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elseif (iname == mobs_mc.items.apple) then
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heal = 3
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elseif (iname == mobs_mc.items.hay_bale) then
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heal = 20
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end
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2021-04-04 20:24:28 +00:00
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if heal > 0 and mobs:feed_tame(self, clicker, heal, false, false) then
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2020-02-23 16:13:52 +00:00
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return
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end
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2017-07-05 01:15:46 +00:00
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-- Make sure tamed horse is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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local inv = clicker:get_inventory()
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-- detatch player already riding horse
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if self.driver and clicker == self.driver then
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mobs.detach(clicker, {x = 1, y = 0, z = 1})
|
|
|
|
|
|
|
|
-- Put on saddle if tamed
|
|
|
|
elseif not self.driver and not self._saddle
|
2020-02-23 16:13:52 +00:00
|
|
|
and iname == mobs_mc.items.saddle then
|
2017-07-05 01:15:46 +00:00
|
|
|
|
|
|
|
-- Put on saddle and take saddle from player's inventory
|
|
|
|
local w = clicker:get_wielded_item()
|
|
|
|
self._saddle = true
|
2020-07-10 14:08:40 +00:00
|
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
2017-07-05 01:15:46 +00:00
|
|
|
w:take_item()
|
|
|
|
clicker:set_wielded_item(w)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Update texture
|
|
|
|
if not self._naked_texture then
|
|
|
|
-- Base horse texture without chest or saddle
|
2018-05-30 17:51:40 +00:00
|
|
|
self._naked_texture = self.base_texture[2]
|
2017-07-05 01:15:46 +00:00
|
|
|
end
|
|
|
|
local tex = horse_extra_texture(self)
|
2018-05-30 17:51:40 +00:00
|
|
|
self.base_texture = tex
|
2017-07-05 01:15:46 +00:00
|
|
|
self.object:set_properties({textures = self.base_texture})
|
2020-04-06 22:55:45 +00:00
|
|
|
minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=12, pos=self.object:get_pos()}, true)
|
2017-07-05 01:15:46 +00:00
|
|
|
|
|
|
|
-- Put on horse armor if tamed
|
|
|
|
elseif can_equip_horse_armor(self.name) and not self.driver and not self._horse_armor
|
2020-02-23 16:13:52 +00:00
|
|
|
and minetest.get_item_group(iname, "horse_armor") > 0 then
|
2017-07-05 01:15:46 +00:00
|
|
|
|
|
|
|
|
|
|
|
-- Put on armor and take armor from player's inventory
|
2020-02-23 16:13:52 +00:00
|
|
|
local armor = minetest.get_item_group(iname, "horse_armor")
|
|
|
|
self._horse_armor = iname
|
2020-04-08 00:29:12 +00:00
|
|
|
local w = clicker:get_wielded_item()
|
2020-07-10 14:08:40 +00:00
|
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
2017-07-05 01:15:46 +00:00
|
|
|
w:take_item()
|
|
|
|
clicker:set_wielded_item(w)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Set horse armor strength
|
|
|
|
self.armor = armor
|
|
|
|
local agroups = self.object:get_armor_groups()
|
|
|
|
agroups.fleshy = self.armor
|
|
|
|
self.object:set_armor_groups(agroups)
|
|
|
|
|
|
|
|
-- Update texture
|
|
|
|
if not self._naked_texture then
|
|
|
|
-- Base horse texture without chest or saddle
|
2018-05-30 17:51:40 +00:00
|
|
|
self._naked_texture = self.base_texture[2]
|
2017-07-05 01:15:46 +00:00
|
|
|
end
|
|
|
|
local tex = horse_extra_texture(self)
|
2018-05-30 17:51:40 +00:00
|
|
|
self.base_texture = tex
|
2017-07-05 01:15:46 +00:00
|
|
|
self.object:set_properties({textures = self.base_texture})
|
2020-02-18 22:49:35 +00:00
|
|
|
local def = w:get_definition()
|
|
|
|
if def.sounds and def.sounds._mcl_armor_equip then
|
2020-04-06 22:55:45 +00:00
|
|
|
minetest.sound_play({name = def.sounds._mcl_armor_equip}, {gain=0.5, max_hear_distance=12, pos=self.object:get_pos()}, true)
|
2020-02-18 22:49:35 +00:00
|
|
|
end
|
2017-07-05 01:15:46 +00:00
|
|
|
|
|
|
|
-- Mount horse
|
|
|
|
elseif not self.driver and self._saddle then
|
|
|
|
|
|
|
|
self.object:set_properties({stepheight = 1.1})
|
|
|
|
mobs.attach(self, clicker)
|
2021-04-19 01:24:31 +00:00
|
|
|
|
2017-07-05 01:15:46 +00:00
|
|
|
end
|
|
|
|
end
|
2018-05-30 10:34:16 +00:00
|
|
|
end,
|
|
|
|
|
|
|
|
on_breed = function(parent1, parent2)
|
|
|
|
local pos = parent1.object:get_pos()
|
2018-05-31 02:38:37 +00:00
|
|
|
local child = mobs:spawn_child(pos, parent1.name)
|
|
|
|
if child then
|
|
|
|
local ent_c = child:get_luaentity()
|
|
|
|
local p = math.random(1, 2)
|
2018-05-31 12:05:45 +00:00
|
|
|
local child_texture
|
|
|
|
-- Randomly pick one of the parents for the child texture
|
2018-05-31 02:38:37 +00:00
|
|
|
if p == 1 then
|
2018-05-31 12:05:45 +00:00
|
|
|
if parent1._naked_texture then
|
|
|
|
child_texture = parent1._naked_texture
|
|
|
|
else
|
|
|
|
child_texture = parent1.base_texture[2]
|
|
|
|
end
|
2018-05-31 02:38:37 +00:00
|
|
|
else
|
2018-05-31 12:05:45 +00:00
|
|
|
if parent2._naked_texture then
|
|
|
|
child_texture = parent2._naked_texture
|
|
|
|
else
|
|
|
|
child_texture = parent2.base_texture[2]
|
|
|
|
end
|
|
|
|
end
|
|
|
|
local splt = string.split(child_texture, "^")
|
|
|
|
if #splt >= 2 then
|
|
|
|
-- Randomly mutate base texture (fur) and markings
|
|
|
|
-- with chance of 1/9 each
|
|
|
|
local base = splt[1]
|
|
|
|
local markings = splt[2]
|
|
|
|
local mutate_base = math.random(1, 9)
|
|
|
|
local mutate_markings = math.random(1, 9)
|
|
|
|
if mutate_base == 1 then
|
|
|
|
local b = math.random(1, #horse_base)
|
|
|
|
base = horse_base[b]
|
|
|
|
end
|
|
|
|
if mutate_markings == 1 then
|
|
|
|
local m = math.random(1, #horse_markings)
|
|
|
|
markings = horse_markings[m]
|
|
|
|
end
|
|
|
|
child_texture = base
|
|
|
|
if markings ~= "" then
|
|
|
|
child_texture = child_texture .. "^" .. markings
|
|
|
|
end
|
2018-05-31 02:38:37 +00:00
|
|
|
end
|
2018-05-31 12:05:45 +00:00
|
|
|
ent_c.base_texture = { "blank.png", child_texture, "blank.png" }
|
|
|
|
ent_c._naked_texture = child_texture
|
|
|
|
|
2018-05-31 02:38:37 +00:00
|
|
|
child:set_properties({textures = ent_c.base_texture})
|
2018-05-30 10:56:39 +00:00
|
|
|
return false
|
|
|
|
end
|
2018-05-30 10:34:16 +00:00
|
|
|
end,
|
2017-07-05 01:15:46 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
mobs:register_mob("mobs_mc:horse", horse)
|
|
|
|
|
|
|
|
-- Skeleton horse
|
|
|
|
local skeleton_horse = table.copy(horse)
|
2021-04-25 15:30:15 +00:00
|
|
|
skeleton_horse.description = S("Skeleton Horse")
|
2019-10-02 16:31:16 +00:00
|
|
|
skeleton_horse.breath_max = -1
|
2020-11-09 17:59:08 +00:00
|
|
|
skeleton_horse.armor = {undead = 100, fleshy = 100}
|
2018-05-30 17:51:40 +00:00
|
|
|
skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}}
|
2017-07-05 01:15:46 +00:00
|
|
|
skeleton_horse.drops = {
|
|
|
|
{name = mobs_mc.items.bone,
|
|
|
|
chance = 1,
|
|
|
|
min = 0,
|
|
|
|
max = 2,},
|
|
|
|
}
|
|
|
|
skeleton_horse.sounds = {
|
2018-09-14 13:58:31 +00:00
|
|
|
random = "mobs_mc_skeleton_random",
|
|
|
|
death = "mobs_mc_skeleton_death",
|
|
|
|
damage = "mobs_mc_skeleton_hurt",
|
2020-12-05 22:37:12 +00:00
|
|
|
eat = "mobs_mc_animal_eat_generic",
|
2020-12-05 22:55:30 +00:00
|
|
|
base_pitch = 0.95,
|
2017-07-05 01:15:46 +00:00
|
|
|
distance = 16,
|
|
|
|
}
|
2020-07-12 20:56:41 +00:00
|
|
|
skeleton_horse.harmed_by_heal = true
|
2017-07-05 01:15:46 +00:00
|
|
|
mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
|
|
|
|
|
|
|
|
-- Zombie horse
|
|
|
|
local zombie_horse = table.copy(horse)
|
2021-04-25 15:30:15 +00:00
|
|
|
zombie_horse.description = S("Zombie Horse")
|
2019-10-02 16:31:16 +00:00
|
|
|
zombie_horse.breath_max = -1
|
2020-11-09 17:59:08 +00:00
|
|
|
zombie_horse.armor = {undead = 100, fleshy = 100}
|
2018-05-30 17:51:40 +00:00
|
|
|
zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}}
|
2017-07-05 01:15:46 +00:00
|
|
|
zombie_horse.drops = {
|
|
|
|
{name = mobs_mc.items.rotten_flesh,
|
|
|
|
chance = 1,
|
|
|
|
min = 0,
|
|
|
|
max = 2,},
|
|
|
|
}
|
|
|
|
zombie_horse.sounds = {
|
2020-12-05 22:55:30 +00:00
|
|
|
random = "mobs_mc_horse_random",
|
|
|
|
-- TODO: Separate damage sound
|
|
|
|
damage = "mobs_mc_horse_death",
|
|
|
|
death = "mobs_mc_horse_death",
|
2020-12-05 22:37:12 +00:00
|
|
|
eat = "mobs_mc_animal_eat_generic",
|
2020-12-05 22:55:30 +00:00
|
|
|
base_pitch = 0.5,
|
2017-07-05 01:15:46 +00:00
|
|
|
distance = 16,
|
|
|
|
}
|
2020-07-12 20:56:41 +00:00
|
|
|
zombie_horse.harmed_by_heal = true
|
2017-07-05 01:15:46 +00:00
|
|
|
mobs:register_mob("mobs_mc:zombie_horse", zombie_horse)
|
|
|
|
|
|
|
|
-- Donkey
|
|
|
|
local d = 0.86 -- donkey scale
|
|
|
|
local donkey = table.copy(horse)
|
2021-04-25 15:30:15 +00:00
|
|
|
donkey.description = S("Donkey")
|
2018-05-30 17:51:40 +00:00
|
|
|
donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}}
|
2017-07-05 01:15:46 +00:00
|
|
|
donkey.animation = {
|
|
|
|
speed_normal = 25,
|
|
|
|
stand_start = 0, stand_end = 0,
|
|
|
|
walk_start = 0, walk_end = 40,
|
|
|
|
}
|
2020-12-05 17:29:35 +00:00
|
|
|
donkey.sounds = {
|
|
|
|
random = "mobs_mc_donkey_random",
|
|
|
|
damage = "mobs_mc_donkey_hurt",
|
|
|
|
death = "mobs_mc_donkey_death",
|
2020-12-05 22:37:12 +00:00
|
|
|
eat = "mobs_mc_animal_eat_generic",
|
2020-12-05 17:29:35 +00:00
|
|
|
distance = 16,
|
|
|
|
}
|
2017-07-05 01:15:46 +00:00
|
|
|
donkey.visual_size = { x=horse.visual_size.x*d, y=horse.visual_size.y*d }
|
|
|
|
donkey.collisionbox = {
|
|
|
|
horse.collisionbox[1] * d,
|
|
|
|
horse.collisionbox[2] * d,
|
|
|
|
horse.collisionbox[3] * d,
|
|
|
|
horse.collisionbox[4] * d,
|
|
|
|
horse.collisionbox[5] * d,
|
|
|
|
horse.collisionbox[6] * d,
|
|
|
|
}
|
|
|
|
donkey.jump = true
|
|
|
|
donkey.jump_height = 3.75 -- can clear 1 block height
|
|
|
|
|
|
|
|
mobs:register_mob("mobs_mc:donkey", donkey)
|
|
|
|
|
|
|
|
-- Mule
|
|
|
|
local m = 0.94
|
|
|
|
local mule = table.copy(donkey)
|
2021-04-25 15:30:15 +00:00
|
|
|
mule.description = S("Mule")
|
2018-05-30 17:51:40 +00:00
|
|
|
mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}}
|
2017-07-05 01:15:46 +00:00
|
|
|
mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m }
|
2020-12-05 18:48:51 +00:00
|
|
|
mule.sounds = table.copy(donkey.sounds)
|
|
|
|
mule.sounds.base_pitch = 1.15
|
2017-07-05 01:15:46 +00:00
|
|
|
mule.collisionbox = {
|
|
|
|
horse.collisionbox[1] * m,
|
|
|
|
horse.collisionbox[2] * m,
|
|
|
|
horse.collisionbox[3] * m,
|
|
|
|
horse.collisionbox[4] * m,
|
|
|
|
horse.collisionbox[5] * m,
|
|
|
|
horse.collisionbox[6] * m,
|
|
|
|
}
|
|
|
|
mobs:register_mob("mobs_mc:mule", mule)
|
|
|
|
|
|
|
|
--===========================
|
|
|
|
--Spawn Function
|
2021-04-08 11:39:18 +00:00
|
|
|
mobs:spawn_specific(
|
|
|
|
"mobs_mc:horse",
|
|
|
|
"overworld",
|
|
|
|
"ground",
|
|
|
|
{
|
2021-04-25 08:31:48 +00:00
|
|
|
"FlowerForest_beach",
|
|
|
|
"Forest_beach",
|
|
|
|
"StoneBeach",
|
|
|
|
"ColdTaiga_beach_water",
|
|
|
|
"Taiga_beach",
|
|
|
|
"Savanna_beach",
|
|
|
|
"Plains_beach",
|
|
|
|
"ExtremeHills_beach",
|
|
|
|
"ColdTaiga_beach",
|
|
|
|
"Swampland_shore",
|
|
|
|
"JungleM_shore",
|
|
|
|
"Jungle_shore",
|
|
|
|
"MesaPlateauFM_sandlevel",
|
|
|
|
"MesaPlateauF_sandlevel",
|
|
|
|
"MesaBryce_sandlevel",
|
|
|
|
"Mesa_sandlevel",
|
|
|
|
"Mesa",
|
|
|
|
"FlowerForest",
|
|
|
|
"Swampland",
|
|
|
|
"Taiga",
|
|
|
|
"ExtremeHills",
|
|
|
|
"Jungle",
|
|
|
|
"Savanna",
|
|
|
|
"BirchForest",
|
|
|
|
"MegaSpruceTaiga",
|
|
|
|
"MegaTaiga",
|
|
|
|
"ExtremeHills+",
|
|
|
|
"Forest",
|
|
|
|
"Plains",
|
|
|
|
"Desert",
|
|
|
|
"ColdTaiga",
|
|
|
|
"IcePlainsSpikes",
|
|
|
|
"SunflowerPlains",
|
|
|
|
"IcePlains",
|
|
|
|
"RoofedForest",
|
|
|
|
"ExtremeHills+_snowtop",
|
|
|
|
"MesaPlateauFM_grasstop",
|
|
|
|
"JungleEdgeM",
|
|
|
|
"ExtremeHillsM",
|
|
|
|
"JungleM",
|
|
|
|
"BirchForestM",
|
|
|
|
"MesaPlateauF",
|
|
|
|
"MesaPlateauFM",
|
|
|
|
"MesaPlateauF_grasstop",
|
|
|
|
"MesaBryce",
|
|
|
|
"JungleEdge",
|
|
|
|
"SavannaM",
|
2021-04-08 11:39:18 +00:00
|
|
|
},
|
2021-04-25 15:30:15 +00:00
|
|
|
0,
|
|
|
|
minetest.LIGHT_MAX+1,
|
|
|
|
30,
|
|
|
|
15000,
|
|
|
|
4,
|
|
|
|
mobs_mc.spawn_height.water+3,
|
2021-04-08 11:39:18 +00:00
|
|
|
mobs_mc.spawn_height.overworld_max)
|
|
|
|
|
|
|
|
|
|
|
|
mobs:spawn_specific(
|
2021-04-25 15:30:15 +00:00
|
|
|
"mobs_mc:donkey",
|
|
|
|
"overworld",
|
2021-04-08 11:39:18 +00:00
|
|
|
"ground",
|
|
|
|
{
|
|
|
|
"Mesa",
|
|
|
|
"MesaPlateauFM_grasstop",
|
|
|
|
"MesaPlateauF",
|
|
|
|
"MesaPlateauFM",
|
|
|
|
"MesaPlateauF_grasstop",
|
|
|
|
"MesaBryce",
|
|
|
|
},
|
2021-04-25 15:30:15 +00:00
|
|
|
0,
|
|
|
|
minetest.LIGHT_MAX+1,
|
|
|
|
30,
|
|
|
|
15000,
|
|
|
|
4,
|
|
|
|
mobs_mc.spawn_height.water+3,
|
2021-04-08 11:39:18 +00:00
|
|
|
mobs_mc.spawn_height.overworld_max)
|
2017-07-05 01:15:46 +00:00
|
|
|
|
|
|
|
-- spawn eggs
|
|
|
|
mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0)
|
2021-03-18 23:12:21 +00:00
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mobs:register_egg("mobs_mc:skeleton_horse", S("Skeleton Horse"), "mobs_mc_spawn_icon_horse_skeleton.png", 0)
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2021-03-13 23:19:28 +00:00
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--mobs:register_egg("mobs_mc:zombie_horse", S("Zombie Horse"), "mobs_mc_spawn_icon_horse_zombie.png", 0)
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2017-07-05 01:15:46 +00:00
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mobs:register_egg("mobs_mc:donkey", S("Donkey"), "mobs_mc_spawn_icon_donkey.png", 0)
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mobs:register_egg("mobs_mc:mule", S("Mule"), "mobs_mc_spawn_icon_mule.png", 0)
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