Update drowning settings in mobs_mc
parent
14d4bec8a9
commit
b71c9204ec
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@ -40,9 +40,6 @@ mobs:register_mob("mobs_mc:bat", {
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]]
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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@ -35,9 +35,6 @@ mobs:register_mob("mobs_mc:chicken", {
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min = 0,
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max = 2,},
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -2.25,
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sounds = {
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@ -26,9 +26,6 @@ local cow_def = {
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min = 0,
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max = 2,},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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runaway = true,
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sounds = {
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random = "mobs_mc_cow",
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@ -47,9 +47,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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min = 1,
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max = 1},
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},
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "dogshoot",
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arrow = "mobs_mc:fireball2",
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@ -320,8 +320,6 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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end,
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water_damage = 8,
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lava_damage = 4,
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light_damage = 0,
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-- TODO: Increase view range when it detects being seen
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-- Low view range to emulate that behaviour somehow
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view_range = 4,
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@ -27,9 +27,6 @@ mobs:register_mob("mobs_mc:endermite", {
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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view_range = 16,
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damage = 2,
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@ -53,8 +53,6 @@ mobs:register_mob("mobs_mc:ghast", {
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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},
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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view_range = 100,
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--attack_type = "dogshoot",
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@ -10,6 +10,7 @@ mobs:register_mob("mobs_mc:guardian", {
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type = "monster",
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hp_min = 30,
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hp_max = 30,
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breath_max = -1,
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passive = false,
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attack_type = "dogfight",
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pathfinding = 1,
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@ -76,9 +77,6 @@ mobs:register_mob("mobs_mc:guardian", {
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stepheight = 0.1,
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jump = false,
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view_range = 16,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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blood_amount = 0,
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})
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@ -10,6 +10,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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type = "monster",
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hp_min = 80,
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hp_max = 80,
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breath_max = -1,
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passive = false,
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attack_type = "dogfight",
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pathfinding = 1,
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@ -80,9 +81,6 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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stepheight = 0.1,
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jump = false,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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view_range = 16,
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blood_amount = 0,
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})
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@ -116,8 +116,6 @@ local horse = {
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hp_min = 15,
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hp_max = 30,
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floats = 1,
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lava_damage = 4,
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water_damage = 1,
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makes_footstep_sound = true,
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jump = true,
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jump_height = 5.75, -- can clear 2.5 blocks
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@ -324,6 +322,7 @@ mobs:register_mob("mobs_mc:horse", horse)
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-- Skeleton horse
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local skeleton_horse = table.copy(horse)
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skeleton_horse.breath_max = -1
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skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}}
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skeleton_horse.drops = {
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{name = mobs_mc.items.bone,
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@ -342,6 +341,7 @@ mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
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-- Zombie horse
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local zombie_horse = table.copy(horse)
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zombie_horse.breath_max = -1
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zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}}
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zombie_horse.drops = {
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{name = mobs_mc.items.rotten_flesh,
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@ -16,6 +16,7 @@ mobs:register_mob("mobs_mc:iron_golem", {
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passive = true,
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hp_min = 100,
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hp_max = 100,
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breath_max = -1,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.69, 0.7},
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visual = "mesh",
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mesh = "mobs_mc_iron_golem.b3d",
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@ -48,9 +49,6 @@ mobs:register_mob("mobs_mc:iron_golem", {
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min = 0,
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max = 2,},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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animation = {
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stand_speed = 15, walk_speed = 15, run_speed = 25, punch_speed = 15,
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@ -32,9 +32,6 @@ mobs:register_mob("mobs_mc:llama", {
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min = 0,
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max = 2,},
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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sounds = {
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random = "mobs_mc_llama",
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@ -42,9 +42,6 @@ local ocelot = {
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run_velocity = 3,
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floats = 1,
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runaway = true,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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fear_height = 4,
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sounds = {
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@ -44,9 +44,6 @@ mobs:register_mob("mobs_mc:parrot", {
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--fly_end = 45,
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},
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walk_chance = 100,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -2.25,
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attack_type = "dogfight",
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@ -25,9 +25,6 @@ mobs:register_mob("mobs_mc:pig", {
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min = 1,
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max = 3,},
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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sounds = {
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random = "mobs_pig",
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@ -14,6 +14,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
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stepheight = 1.2,
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hp_min = 30,
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hp_max = 30,
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breath_max = -1,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 1.39, 0.7},
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visual = "mesh",
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mesh = "mobs_mc_polarbear.b3d",
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@ -41,10 +42,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
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max = 2,},
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},
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water_damage = 0,
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floats = 1,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 4,
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-- TODO: sounds
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animation = {
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@ -35,9 +35,6 @@ local rabbit = {
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-- TODO: Drop rabbit's foot when it's useful
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--{name = mobs_mc.items.rabbit_foot, chance = 10, min = 1, max = 1},
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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animation = {
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speed_normal = 25, speed_run = 50,
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@ -67,9 +67,6 @@ mobs:register_mob("mobs_mc:sheep", {
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min = 1,
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max = 1,},
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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sounds = {
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random = "mobs_sheep",
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@ -47,9 +47,6 @@ mobs:register_mob("mobs_mc:shulker", {
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blood_amount = 0,
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view_range = 16,
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fear_height = 4,
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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})
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-- bullet arrow (weapon)
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@ -29,9 +29,6 @@ mobs:register_mob("mobs_mc:silverfish", {
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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replace_what = mobs_mc.replace.silverfish,
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replace_rate = 2,
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@ -15,6 +15,7 @@ local skeleton = {
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type = "monster",
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hp_min = 20,
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hp_max = 20,
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breath_max = -1,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3},
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pathfinding = 1,
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group_attack = true,
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@ -73,8 +74,6 @@ local skeleton = {
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die_speed = 15,
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die_loop = false,
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},
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water_damage = 1,
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lava_damage = 4,
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sunlight_damage = 1,
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view_range = 16,
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fear_height = 4,
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@ -13,6 +13,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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type = "monster",
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hp_min = 20,
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hp_max = 20,
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breath_max = -1,
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pathfinding = 1,
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group_attack = true,
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 2.39, 0.35},
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@ -94,9 +94,6 @@ local slime_big = {
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death_start = 88,
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death_end = 118,
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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@ -46,9 +46,6 @@ local spider = {
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{name = mobs_mc.items.spider_eye, chance = 3, min = 1, max = 1,},
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},
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specific_attack = { "player", "mobs_mc:iron_golem" },
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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animation = {
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stand_speed = 10,
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@ -45,12 +45,10 @@ mobs:register_mob("mobs_mc:squid", {
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stepheight = 0.1,
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fly = true,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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breathes_in_water = true,
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jump = false,
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fall_speed = 0.5,
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view_range = 16,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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runaway = true,
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fear_height = 4,
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blood_texture = "mobs_mc_squid_blood.png",
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@ -84,9 +84,6 @@ mobs:register_mob("mobs_mc:vex", {
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end
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end
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end,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fly = true,
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fly_in = {"air"},
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})
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@ -945,9 +945,6 @@ mobs:register_mob("mobs_mc:villager", {
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die_end = 220,
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die_loop = false,
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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view_range = 16,
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fear_height = 4,
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jump = true,
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@ -74,9 +74,6 @@ mobs:register_mob("mobs_mc:evoker", {
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die_end = 200,
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die_loop = false,
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},
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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view_range = 16,
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fear_height = 4,
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})
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@ -48,7 +48,6 @@ mobs:register_mob("mobs_mc:illusioner", {
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},
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view_range = 16,
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fear_height = 4,
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lava_damage = 4,
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})
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mobs:register_egg("mobs_mc:illusioner", S("Illusioner"), "mobs_mc_spawn_icon_illusioner.png", 0)
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@ -61,9 +61,6 @@ mobs:register_mob("mobs_mc:vindicator", {
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die_end = 180,
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die_loop = false,
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},
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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view_range = 16,
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fear_height = 4,
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@ -16,6 +16,7 @@ mobs:register_mob("mobs_mc:villager_zombie", {
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type = "monster",
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hp_min = 20,
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hp_max = 20,
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breath_max = -1,
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armor = 90,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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@ -71,8 +72,6 @@ mobs:register_mob("mobs_mc:villager_zombie", {
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run_start = 0,
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run_end = 20,
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},
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water_damage = 1,
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lava_damage = 5,
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sunlight_damage = 1,
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view_range = 16,
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fear_height = 4,
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@ -63,9 +63,6 @@ mobs:register_mob("mobs_mc:witch", {
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shoot_start = 50,
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shoot_end = 82,
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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view_range = 16,
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fear_height = 4,
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@ -48,9 +48,7 @@ mobs:register_mob("mobs_mc:wither", {
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min = 1,
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max = 1},
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},
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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attack_type = "dogshoot",
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explosion_radius = 3,
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explosion_fire = false,
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@ -45,9 +45,6 @@ local wolf = {
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reach = 2,
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attack_type = "dogfight",
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fear_height = 4,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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follow = mobs_mc.follow.wolf,
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on_rightclick = function(self, clicker)
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-- Try to tame wolf (intentionally does NOT use mobs:feed_tame)
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@ -42,6 +42,7 @@ local zombie = {
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type = "monster",
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hp_min = 20,
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hp_max = 20,
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breath_max = -1,
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armor = 90,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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@ -99,7 +100,6 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
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local husk = table.copy(zombie)
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husk.textures = {{"mobs_mc_husk.png"}}
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husk.sunlight_damage = 0
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husk.water_damage = 3
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husk.drops = drops_common
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-- TODO: Husks avoid water
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@ -16,6 +16,7 @@ local pigman = {
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passive = false,
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hp_min = 20,
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hp_max = 20,
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breath_max = -1,
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armor = 90,
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attack_type = "dogfight",
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group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" },
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@ -73,9 +74,7 @@ local pigman = {
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punch_start = 90,
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punch_end = 130,
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},
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water_damage = 1,
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lava_damage = 0,
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light_damage = 0,
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fear_height = 4,
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view_range = 16,
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}
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