1
0
Fork 0
Commit Graph

16 Commits (04d8d999e2dbe6ee2fddc72dfb214737b5dbe6fe)

Author SHA1 Message Date
MysticTempest 460d6e837a Fix farm mobs following players slowly, adjust animations to follow suit, increase pig view range slightly, and change the runaway animation from walk to run. 2020-08-03 08:37:58 -05:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy 47cda09073 Implement per-class mob cap 2020-04-11 02:46:03 +02:00
Wuzzy 90298821a3 Remove mob aliases 2020-01-05 10:49:04 +01:00
Wuzzy b71c9204ec Update drowning settings in mobs_mc 2019-10-02 18:31:16 +02:00
Wuzzy 1217d9fa88 New translation system, part 1: entities 2019-03-07 20:43:39 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy 92dca4850a Add new cat/ocelot sounds 2018-09-18 21:21:05 +02:00
Wuzzy 900625b17b Add ghast shoot/death sound, add many sound TODOs 2018-09-14 16:27:58 +02:00
Wuzzy ad2fbb0008 Add some despawning logic (but do not enable despawning yet) 2018-09-14 14:48:48 +02:00
Wuzzy 5403a97a56 Fix ocelots being aggressive to players 2017-11-04 00:37:02 +01:00
Wuzzy 895fc7d757 Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
2017-08-16 22:08:17 +02:00
Wuzzy 8ddb427777 Update mobs_mc 2017-07-26 00:26:18 +02:00
Wuzzy 37e943ae91 Update mobs_mc 2017-07-06 00:43:34 +02:00
Wuzzy 5b9d1540cd Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00