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Update mobs_mc and update gameconfig

This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
objects
Wuzzy 2017-08-16 22:08:17 +02:00
parent 6e93424f03
commit 895fc7d757
32 changed files with 113 additions and 75 deletions

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@ -249,8 +249,9 @@ mobs_mc.spawn = {
desert = { "default:desert_sand", "group:sand" },
jungle = { "default:dirt_with_rainforest_litter", "default:jungleleaves", "default:junglewood", "mcl_core:jungleleaves", "mcl_core:junglewood" },
snow = { "default:snow", "default:snowblock", "default:dirt_with_snow" },
end_city = { "default:cobble", "mcl_end:purpur_block", "mcl_end:end_stone", "mcl_portals:void"},
end_city = { "default:sandstonebrick", "mcl_end:purpur_block", "mcl_end:end_stone" },
wolf = { mobs_mc.items.grass_block, "default:dirt_with_rainforest_litter", "default:dirt", "default:dirt_with_snow", "default:snow", "default:snowblock" },
village = { "mg_villages:road" },
-- These probably don't need overrides
mushroom_island = { mobs_mc.items.mycelium, "mcl_core:mycelium" },
@ -260,13 +261,31 @@ mobs_mc.spawn = {
water = { mobs_mc.items.water_source, "mcl_core:water_source", "default:water_source" },
}
-- This table contains important spawn height references for the mob spawn height.
-- Please base your mob spawn height on these numbers to keep things clean.
mobs_mc.spawn_height = {
water = tonumber(minetest.setting_get("water_level")) or 0, -- Water level in the Overworld
-- Overworld boundaries (inclusive)
overworld_min = -2999,
overworld_max = 31000,
-- Nether boundaries (inclusive)
nether_min = -3369,
nether_max = -3000,
-- End boundaries (inclusive)
end_min = -6200,
end_max = -6000,
}
mobs_mc.misc = {
shears_wear = 276, -- Wear to add per shears usage (238 uses)
}
-- Item name overrides from mobs_mc_gameconfig (if present)
if minetest.get_modpath("mobs_mc_gameconfig") and mobs_mc.override then
local tables = {"items", "follow", "replace", "spawn", "misc"}
local tables = {"items", "follow", "replace", "spawn", "spawn_height", "misc"}
for t=1, #tables do
local tbl = tables[t]
if mobs_mc.override[tbl] then

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@ -54,7 +54,7 @@ else
end
-- Spawn on solid blocks at or below Sea level and the selected light level
mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid,{"air"},0, maxlight, 20, 5000, 2, -500, 0)
mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
-- spawn eggs

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@ -71,8 +71,8 @@ mobs:register_mob("mobs_mc:blaze", {
blood_amount = 0,
})
mobs:register_spawn("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, minetest.LIGHT_MAX+1, 0, 5000, 1, -1000, true)
mobs:spawn_specific("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- Blaze fireball
mobs:register_arrow("mobs_mc:blaze_fireball", {
visual = "sprite",

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@ -95,7 +95,7 @@ mobs:register_mob("mobs_mc:chicken", {
})
--spawn
mobs:register_spawn("mobs_mc:chicken", mobs_mc.spawn.grassland, minetest.LIGHT_MAX+1, 9, 17000, 3, 31000)
mobs:spawn_specific("mobs_mc:chicken", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0)

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@ -134,9 +134,8 @@ mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
-- Spawning
mobs:register_spawn("mobs_mc:cow", mobs_mc.spawn.grassland, minetest.LIGHT_MAX+1, 9, 17000, 20, 31000)
mobs:register_spawn("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, minetest.LIGHT_MAX+1, 9, 17000, 10, 31000)
mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 20, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs_animal:cow", "mobs_mc:cow")

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@ -122,7 +122,7 @@ mobs:register_mob("mobs_mc:creeper", {
})
mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"},0, 7, 20, 16500, 1, -310, 31000)
mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:creeper", "mobs_mc:creeper")

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@ -146,12 +146,13 @@ mobs:register_mob("mobs_mc:enderman", {
})
-- End spawn
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 3000, 4, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
-- Overworld spawn
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 9000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- Nether spawn (rare)
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
--spawn on solid blocks
mobs:register_spawn("mobs_mc:enderman", mobs_mc.spawn.desert, 7, 0, 9000, -31000, 31000)
--mobs:register_spawn("mobs_mc:enderman", mobs_mc.end_city, minetest.LIGHT_MAX+1, 0, 9000, -31000, -5000)
mobs:spawn_specific("mobs_mc:enderman", "mcl_end:end_stone", {"air"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
mobs:spawn_specific("mobs_mc:enderman", "mcl_end:end_stone", {"mcl_portals:void"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
-- spawn eggs
mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)

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@ -77,8 +77,8 @@ mobs:register_mob("mobs_mc:ghast", {
})
--mobs:register_spawn("mobs_mc:ghast", {"default:flowing_lava", "nether:rack","air"}, 17, -1, 5000, 1, -2000)
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"},0, minetest.LIGHT_MAX+1, 0, 18000, 2, -3610, -2100)
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- fireball (weapon)
mobs:register_arrow(":mobs_monster:fireball", {
visual = "sprite",

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@ -81,7 +81,7 @@ mobs:register_mob("mobs_mc:guardian", {
blood_amount = 0,
})
mobs:register_spawn("mobs_mc:guardian", mobs_mc.spawn.water, minetest.LIGHT_MAX+1, 0, 5000, 2, -1000, true)
mobs:spawn_specific("mobs_mc:guardian", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 25000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water - 10)
-- spawn eggs
mobs:register_egg("mobs_mc:guardian", S("Guardian"), "mobs_mc_spawn_icon_guardian.png", 0)

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@ -86,7 +86,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
blood_amount = 0,
})
mobs:register_spawn("mobs_mc:guardian_elder", mobs_mc.spawn.water, minetest.LIGHT_MAX+1, 0, 5000, 2, -1000, true)
mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18)
-- spawn eggs
mobs:register_egg("mobs_mc:guardian_elder", S("Elder Guardian"), "mobs_mc_spawn_icon_guardian_elder.png", 0)

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@ -330,9 +330,8 @@ mobs:register_mob("mobs_mc:mule", mule)
--===========================
--Spawn Function
mobs:register_spawn("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, minetest.LIGHT_MAX+1, 0, 15000, 12, 31000)
mobs:register_spawn("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, minetest.LIGHT_MAX+1, 0, 15000, 12, 31000)
mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 12, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 12, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:horse", "mobs_mc:horse")

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@ -139,7 +139,7 @@ mobs:register_mob("mobs_mc:llama", {
})
--spawn
mobs:register_spawn("mobs_mc:llama", mobs_mc.spawn.savanna, minetest.LIGHT_MAX+1, 0, 15000, 1, 40)
mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)

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@ -140,12 +140,13 @@ local base_spawn_chance = 5000
mobs:spawn({
name = "mobs_mc:ocelot",
nodes = mobs_mc.spawn.jungle,
neighbors = {"air"},
light_max = minetest.LIGHT_MAX+1,
light_min = 0,
chance = math.ceil(base_spawn_chance * 1.5), -- emulates 1/3 spawn failure rate
active_object_count = 12,
min_height = 1, -- Right above ocean level
max_height = 31000,
min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level
max_height = mobs_mc.spawn_height.overworld_max,
on_spawn = function(self, pos)
--[[ Note: Minecraft has a 1/3 spawn failure rate.
In this mod it is emulated by reducing the spawn rate accordingly (see above). ]]

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@ -89,7 +89,7 @@ mobs:register_mob("mobs_mc:parrot", {
--spawn
-- TODO: Increase spawn chance if polished
mobs:spawn_specific("mobs_mc:parrot", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX+1, 20, 20000, 2, 15, 20)
--mobs:spawn_specific("mobs_mc:parrot", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 30000, 1, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)

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@ -168,7 +168,7 @@ mobs:register_mob("mobs_mc:pig", {
end,
})
mobs:register_spawn("mobs_mc:pig", mobs_mc.spawn.grassland, minetest.LIGHT_MAX+1, 9, 15000, 30, 31000)
mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 30, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:pig", "mobs_mc:pig")

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@ -69,13 +69,9 @@ mobs:register_mob("mobs_mc:polar_bear", {
mobs:alias_mob("mobs_mc:polarbear", "mobs_mc:polar_bear")
mobs:register_spawn("mobs_mc:polar_bear", mobs_mc.spawn.snow, minetest.LIGHT_MAX+1, 0, 7000, 3, 31000)
mobs:spawn_specific("mobs_mc:polar_bear", mobs_mc.spawn.snow, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- spawn egg
mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0)

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@ -104,10 +104,13 @@ mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
local spawn = {
name = "mobs_mc:rabbit",
neighbors = {"air"},
chance = 15000,
active_object_count = 99,
min_light = 0,
max_light = minetest.LIGHT_MAX+1,
min_height = mobs_mc.spawn_height.overworld_min,
max_height = mobs_mc.spawn_height.overworld_max,
}
local spawn_desert = table.copy(spawn)

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@ -202,7 +202,7 @@ mobs:register_mob("mobs_mc:sheep", {
if mobs:capture_mob(self, clicker, 0, 5, 70, false, nil) then return end
end,
})
mobs:register_spawn("mobs_mc:sheep", mobs_mc.spawn.grassland, minetest.LIGHT_MAX+1, 0, 15000, 3, 31000)
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs_animal:sheep", "mobs_mc:sheep")

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@ -83,12 +83,7 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
--mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, 0, minetest.LIGHT_MAX+1, 5, 3, 1, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"air"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"mcl_portals:void"}, 0, minetest.LIGHT_MAX+1, 5, 20, 2, -31000, -5000)
mobs:spawn_specific("mobs_mc:shulker", "mcl_end:purpur_block", {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "MC Shulkers loaded")

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@ -122,10 +122,15 @@ mobs:register_mob("mobs_mc:stray", stray)
-- compatibility
mobs:alias_mob("mobs:skeleton", "mobs_mc:skeleton")
--spawn
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid,{"air"}, 0, 7, 20, 17000, 2, -110, 31000)
-- Overworld spawn
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- Nether spawn
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- Stray spawn
-- TODO: Spawn directly under the sky
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, -110, 31000)
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:skeleton", S("Skeleton"), "mobs_mc_spawn_icon_skeleton.png", 0)

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@ -94,7 +94,8 @@ mobs:register_mob("mobs_mc:witherskeleton", {
})
--spawn
mobs:register_spawn("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, 7, 0, 5000, 3, -3000, true)
mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- spawn eggs
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)

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@ -118,11 +118,12 @@ slime_tiny.on_die = nil
mobs:register_mob("mobs_mc:slime_tiny", slime_tiny)
local smin = mobs_mc.spawn_height.overworld_min
local smax = mobs_mc.spawn_height.water - 23
mobs:register_spawn("mobs_mc:slime_tiny", mobs_mc.spawn.solid, minetest.LIGHT_MAX+1, 0, 35000, 4, -12)
mobs:register_spawn("mobs_mc:slime_small", mobs_mc.spawn.solid, minetest.LIGHT_MAX+1, 0, 35000, 4, -12)
mobs:register_spawn("mobs_mc:slime_big", mobs_mc.spawn.solid, minetest.LIGHT_MAX+1, 0, 35000, 4, -12)
mobs:spawn_specific("mobs_mc:slime_tiny", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
mobs:spawn_specific("mobs_mc:slime_small", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
mobs:spawn_specific("mobs_mc:slime_big", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
-- Magma cube
local magma_cube_big = {
@ -240,14 +241,17 @@ magma_cube_tiny.on_die = nil
mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny)
local mmin = mobs_mc.spawn_height.nether_min
local mmax = mobs_mc.spawn_height.nether_max
mobs:register_spawn("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 15000, 4, -1000)
mobs:register_spawn("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 15500, 4, -1000)
mobs:register_spawn("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 16000, 4, -1000)
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
mobs:register_spawn("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, minetest.LIGHT_MAX+1, 0, 11000, 4, -1000)
mobs:register_spawn("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, minetest.LIGHT_MAX+1, 0, 11100, 4, -1000)
mobs:register_spawn("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, minetest.LIGHT_MAX+1, 0, 11200, 4, -1000)
-- Compability
mobs:alias_mob("mobs_mc:greensmall", "mobs_mc:slime_tiny")

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@ -77,8 +77,7 @@ cave_spider.walk_velocity = 4.1
mobs:register_mob("mobs_mc:cave_spider", cave_spider)
mobs:register_spawn("mobs_mc:spider", mobs_mc.spawn.solid, 7, 0, 19500, 2, 3000)
mobs:spawn_specific("mobs_mc:spider", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:spider", "mobs_mc:spider")

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@ -60,7 +60,7 @@ mobs:register_mob("mobs_mc:squid", {
-- Spawn near the water surface
local water = tonumber(minetest.settings:get("water_level")) or 0
local water = mobs_mc.spawn_height.water
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)

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@ -168,8 +168,7 @@ mobs:register_mob("mobs_mc:villager", {
]]
})
--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
mobs:register_spawn("mobs_mc:villager", {"mg_villages:road"}, minetest.LIGHT_MAX+1, -1,8000, 4, 31000)
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:villager", "mobs_mc:villager")

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@ -83,11 +83,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
fear_height = 5,
})
--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
mobs:register_spawn("mobs_mc:villager_zombie", {"mg_villages:road"}, 7, -1, 4090, 4, 31000)
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)

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@ -110,7 +110,7 @@ mobs:register_arrow(":mobs:potion_arrow", {
})
-- TODO: Spawn when witch works properly
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, 1, 30)
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0)

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@ -207,7 +207,7 @@ end
mobs:register_mob("mobs_mc:dog", dog)
-- Spawn
mobs:register_spawn("mobs_mc:wolf", mobs_mc.spawn.wolf, minetest.LIGHT_MAX+1, 0, 9000, 20, 31000)
mobs:spawn_specific("mobs_mc:wolf", mobs_mc.spawn.wolf, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 9000, 20, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
-- Compatibility
mobs:alias_mob("mobs:wolf", "mobs_mc:wolf")

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@ -122,12 +122,11 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
-- Spawning
mobs:register_spawn("mobs_mc:zombie", mobs_mc.spawn.solid, 7, 0, 6000, 4, 31000)
mobs:spawn_specific("mobs_mc:zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- Baby zombie is 20 times less likely than regular zombies
mobs:register_spawn("mobs_mc:baby_zombie", mobs_mc.spawn.solid, 7, 0, 60000, 4, 31000)
mobs:register_spawn("mobs_mc:husk", mobs_mc.spawn.desert, 7, 0, 6500, 4, 31000)
mobs:register_spawn("mobs_mc:baby_husk", mobs_mc.spawn.desert, 7, 0, 65000, 4, 31000)
mobs:spawn_specific("mobs_mc:baby_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
mobs:spawn_specific("mobs_mc:husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
mobs:spawn_specific("mobs_mc:baby_husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- Compatibility
mobs:alias_mob("mobs:zombie", "mobs_mc:zombie")

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@ -80,7 +80,7 @@ mobs:register_mob("mobs_mc:pigman", pigman)
local baby_pigman = table.copy(pigman)
baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
baby_pigman.visual_size = {x=0.5, y=0.5}
baby_pigman.visual_size = {x=pigman.visual_size.x/2, y=pigman.visual_size.y/2}
baby_pigman.textures = {{"mobs_mc_zombie_pigman.png"}}
baby_pigman.walk_velocity = 1.2
baby_pigman.run_velocity = 2.4
@ -88,13 +88,13 @@ baby_pigman.light_damage = 0
mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
-- Regular spawning in the Nether
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
-- Baby zombie is 20 times less likely than regular zombies
mobs:register_spawn("mobs_mc:baby_pigman", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 100000, 4, 31000)
mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
--mobs:register_spawn("mobs_mc:pigman", {"nether:rack"}, 17, -1, 5000, 3, -2000)
mobs:register_spawn("mobs_mc:pigman", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 6000, 3, -2000)
mobs:register_spawn("mobs_mc:pigman", mobs_mc.spawn.nether_portal, minetest.LIGHT_MAX+1, 0, 500, 4, 31000)
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air", "mcl_portals:nether_air"},0, minetest.LIGHT_MAX+1, 7, 9000, 2, -31000, 31000)
-- Spawning in Nether portals in the Overworld
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
-- compatibility
mobs:alias_mob("mobs:pigman", "mobs_mc:pigman")

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@ -0,0 +1 @@
mcl_init

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@ -179,6 +179,26 @@ mobs_mc.override.spawn = {
jungle = { "mcl_core:podzol", "mcl_core:jungletree", "mcl_core:jungleleaves", "mcl_flowers:fern" },
snow = { "mcl_core:snow", "mcl_core:snowblock", "mcl_core:dirt_with_grass_snow" },
end_city = { "mcl_end:purpur_block" },
nether = { "mcl_nether:netherrack", "mcl_nether:quartz_ore" },
-- Netherrack added because there are no Nether fortresses yet. TODO: Remove netherrac from list as soon they're available
nether_fortress = { "mcl_nether:nether_brick", "mcl_nether:netherrack" },
wolf = { mobs_mc.override.items.grass_block, "mcl_core:dirt", "mcl_core:dirt_with_grass_snow", "mcl_core:snow", "mcl_core:snowblock", "mcl_core:podzol" },
}
-- This table contains important spawn height references for the mob spawn height.
mobs_mc.override.spawn_height = {
water = tonumber(minetest.setting_get("water_level")) or 0, -- Water level in the Overworld
-- Overworld boundaries (inclusive)
overworld_min = mcl_vars.mg_overworld_min,
overworld_max = mcl_vars.mg_overworld_max,
-- Nether boundaries (inclusive)
nether_min = mcl_vars.mg_nether_min,
nether_max = mcl_vars.mg_nether_max,
-- End boundaries (inclusive)
end_min = mcl_vars.mg_end_min,
end_max = mcl_vars.mg_end_max,
}