jordan4ibanez
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0b763f54b5
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Finish creeper movement ai and move jump_check into environment
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2021-04-20 21:00:36 -04:00 |
jordan4ibanez
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cd6f07537f
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Make creepers even more deadly
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2021-04-20 20:43:45 -04:00 |
jordan4ibanez
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9678b556e1
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Fix crashes when trying to collision detect a removed mob
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2021-04-20 20:33:30 -04:00 |
jordan4ibanez
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cdb840609d
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Add in creeper basic prototype
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2021-04-20 20:19:55 -04:00 |
jordan4ibanez
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008d670ed9
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Remove wandering from ai
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2021-04-20 17:10:51 -04:00 |
jordan4ibanez
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491ef6c8f8
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Add in auto mob removal if something goes horribly wrong
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2021-04-20 16:48:20 -04:00 |
jordan4ibanez
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348df0fcec
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Rename detect_players_in_area to detect_closest_player_within_radius
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2021-04-20 16:46:10 -04:00 |
jordan4ibanez
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ac08c6991c
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Add in detect_players_in_area
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2021-04-20 16:39:05 -04:00 |
jordan4ibanez
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3d776138e9
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Start implementing creeper ai
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2021-04-20 14:55:22 -04:00 |
kay27
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106ecb0958
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-20 22:08:36 +04:00 |
epCode
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c7d91baadf
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rid some mobs of bouncing animation
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2021-04-19 14:29:12 -07:00 |
Elias Fleckenstein
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d8d4cb5def
|
Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5 .
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2021-04-19 14:44:20 +02:00 |
jordan4ibanez
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85e531bf10
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Remove unneeded mobs:protect from code
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2021-04-18 21:24:31 -04:00 |
jordan4ibanez
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4d589dfb2a
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Remove literally unneeded mobs:capture_mob
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2021-04-18 21:22:39 -04:00 |
jordan4ibanez
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39985aa558
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Up fallback max xp to 3
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2021-04-18 21:22:21 -04:00 |
jordan4ibanez
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1920ddf915
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Change all enemy attack info to more workable and understandable attacks
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2021-04-18 21:02:03 -04:00 |
kay27
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96694692d8
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[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
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2021-04-19 00:15:20 +04:00 |
kay27
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bb902caa57
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-18 04:29:59 +04:00 |
jordan4ibanez
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719bb2a3c9
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Add in prototype jump-only mobs api
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2021-04-17 18:21:33 -04:00 |
jordan4ibanez
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db87b8e0a3
|
fix chicken rotation
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2021-04-17 17:09:57 -04:00 |
jordan4ibanez
|
e2987245fd
|
Balance out collision forces for mobs
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2021-04-17 17:00:34 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
Elias Fleckenstein
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a7e102426a
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Add time_of_day to get_light crash fix
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2021-04-17 21:01:09 +02:00 |
Elias Fleckenstein
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bcd058feb1
|
Fix get_light crash
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2021-04-17 21:00:32 +02:00 |
jordan4ibanez
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5ade34115c
|
Remove random state initialization in set_up.lua
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2021-04-17 13:17:29 -04:00 |
jordan4ibanez
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d9729fc865
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Fix parrot's rotation
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2021-04-17 13:13:45 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
|
re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
|
0794bc5437
|
Make flying mobs float in water and lava
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2021-04-17 13:04:55 -04:00 |
kay27
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ff07ee5d93
|
Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-17 21:02:07 +04:00 |
jordan4ibanez
|
8783912938
|
Add in mobs api swimming animation
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2021-04-17 12:48:57 -04:00 |
jordan4ibanez
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f2e909ab8d
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Add in fly logic gate
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2021-04-17 12:41:14 -04:00 |
jordan4ibanez
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07841c8963
|
Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
jordan4ibanez
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240d6ea211
|
Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
jordan4ibanez
|
e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
jordan4ibanez
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84ca7681fc
|
Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
jordan4ibanez
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6db4511dd5
|
Add notes
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2021-04-16 20:06:55 -04:00 |
jordan4ibanez
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15ea9c1c71
|
Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
jordan4ibanez
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9d6d042ee3
|
Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
jordan4ibanez
|
ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |
jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
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2021-04-16 18:36:23 -04:00 |
jordan4ibanez
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c761db86c7
|
re-arrange mob logic for random wandering
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2021-04-16 18:29:42 -04:00 |
jordan4ibanez
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ed456ecb47
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Make mobs not fear cliffs if fear_height is 0
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2021-04-16 18:17:51 -04:00 |
jordan4ibanez
|
8ca5f221ec
|
clean up ai.lua
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2021-04-16 18:13:54 -04:00 |
jordan4ibanez
|
cadd53c103
|
Adjust mob jumping default to account for higher gravity
|
2021-04-16 16:39:03 -04:00 |
jordan4ibanez
|
57b293de2b
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Make mobs gravity equal to player's
|
2021-04-16 16:37:15 -04:00 |
jordan4ibanez
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fb9a55e562
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Make jump_check more modular and allow mobs to turn if at a wall
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2021-04-16 15:55:11 -04:00 |
jordan4ibanez
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a6a54b3414
|
Make mobs not jump if against a wall
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2021-04-16 15:49:03 -04:00 |
jordan4ibanez
|
6c5393427f
|
Smooth out mob cliff check and check if falling before cliff check
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2021-04-16 15:39:39 -04:00 |
jordan4ibanez
|
2486ffef11
|
Make wandering mobs avoid cliffs
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2021-04-16 15:30:44 -04:00 |
jordan4ibanez
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adc683c6a7
|
Clear mob animation on activate
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2021-04-16 14:19:22 -04:00 |
jordan4ibanez
|
d0695e7929
|
Fix mob animation "memory leak"
|
2021-04-16 13:58:08 -04:00 |
Elias Fleckenstein
|
bd3c08d367
|
Improve mcl_burning player performance
|
2021-04-16 19:50:56 +02:00 |
Elias Fleckenstein
|
01c79c5a18
|
Fix mcl_burning.tick not being called at all for mobs
|
2021-04-16 18:37:07 +02:00 |
Elias Fleckenstein
|
095f78b785
|
Massive mcl_burning performance improvement
|
2021-04-16 18:34:29 +02:00 |
jordan4ibanez
|
024cf46307
|
Adjust spacing in animation.lua
|
2021-04-16 11:52:29 -04:00 |
jordan4ibanez
|
f38492bcb0
|
Re-implement animation check gate for mobs
|
2021-04-16 11:50:29 -04:00 |
jordan4ibanez
|
a934a59f3b
|
Implement mob random walk directions
|
2021-04-16 11:50:13 -04:00 |
jordan4ibanez
|
94ca7e8b89
|
Add in state switch and state execution for mobs
|
2021-04-16 11:31:18 -04:00 |
jordan4ibanez
|
626c30de6d
|
Create todo.txt
|
2021-04-16 11:30:55 -04:00 |
Elias Fleckenstein
|
fbee510b42
|
Merge branch 'master' into mineclone5
|
2021-04-16 12:17:55 +02:00 |
jordan4ibanez
|
c2bac87a6d
|
Update set_up.lua
|
2021-04-15 21:46:33 -04:00 |
jordan4ibanez
|
044e9d22ad
|
Re-enable mob-despawner
|
2021-04-15 21:13:19 -04:00 |
epCode
|
cd04f6d7ce
|
Fix glitch with Stray
|
2021-04-15 14:53:22 -07:00 |
epCode
|
9feaec95d9
|
Fix Stupid mistake with zombievillagers
|
2021-04-15 14:29:24 -07:00 |
epCode
|
0ca6c06198
|
add the other villager zombie textures
|
2021-04-15 14:11:35 -07:00 |
jordan4ibanez
|
375d683d08
|
Fix forgotten localization in collision.lua
|
2021-04-15 16:18:42 -04:00 |
jordan4ibanez
|
246bdf9707
|
Implement basic mob walking animation test
|
2021-04-15 15:55:10 -04:00 |
jordan4ibanez
|
d07d0ae31c
|
Make mobs jump properly
|
2021-04-15 15:34:07 -04:00 |
jordan4ibanez
|
6cb6d714c9
|
Reorganize all mob sections into multiple files
|
2021-04-15 15:04:55 -04:00 |
epCode
|
f0fab4e708
|
Allow zombie villager to have visual armor
|
2021-04-15 12:04:25 -07:00 |
jordan4ibanez
|
5155d12d05
|
Reformat mobs_mcl to api folder for ease of use
|
2021-04-15 14:09:54 -04:00 |
jordan4ibanez
|
bbcfb3fdb1
|
Randomize walking or standing on spawn in
|
2021-04-15 11:33:09 -04:00 |
jordan4ibanez
|
9e4bf6e130
|
Move old set_yaw and add node on set_velocity
|
2021-04-15 11:29:18 -04:00 |
jordan4ibanez
|
e53a193c4f
|
Fix get_velocity (mobs internal)
|
2021-04-15 11:25:55 -04:00 |
jordan4ibanez
|
14207dd96a
|
Smooth out mob movement set_velocity more
|
2021-04-15 11:23:52 -04:00 |
jordan4ibanez
|
a0ed1a0b20
|
Add automatic rotation lock
|
2021-04-15 10:05:24 -04:00 |
jordan4ibanez
|
ba46e7fa42
|
Remove old debug of colliding with objects
|
2021-04-15 09:28:58 -04:00 |
jordan4ibanez
|
61124905f3
|
Add in mob auto rotation (implementation 1)
|
2021-04-15 09:28:22 -04:00 |
kay27
|
93429549b8
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-15 15:50:38 +04:00 |
epCode
|
5fe30d7287
|
Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
|
2021-04-14 16:51:17 -07:00 |
jordan4ibanez
|
8b200c7352
|
Add in basic movement rotation testing
|
2021-04-14 19:38:14 -04:00 |
jordan4ibanez
|
67259891a8
|
Remove unneeded comments
|
2021-04-14 18:01:29 -04:00 |
jordan4ibanez
|
d4db27f0e1
|
Update backup_code_api.lua
|
2021-04-14 17:25:39 -04:00 |
jordan4ibanez
|
755533beeb
|
Disable literally everything in mobs api
|
2021-04-14 11:50:22 -04:00 |
jordan4ibanez
|
3f6312a631
|
Make mobs magnetic collision more jello-y
|
2021-04-13 20:24:46 -04:00 |
jordan4ibanez
|
aa4d34c10e
|
Improve mob to mob collision
|
2021-04-13 20:00:38 -04:00 |
jordan4ibanez
|
1210bc463a
|
prevent mob collision detection shootout
|
2021-04-13 19:44:24 -04:00 |
jordan4ibanez
|
ed60266713
|
Gut even more elements of the api
|
2021-04-13 19:17:48 -04:00 |
jordan4ibanez
|
220d30df5f
|
Completely gut do_states
|
2021-04-13 19:13:29 -04:00 |
kay27
|
7fa0767b13
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-14 01:18:34 +04:00 |
jordan4ibanez
|
9758bbf2e7
|
Finish gutting mob api
|
2021-04-13 08:21:04 -04:00 |
jordan4ibanez
|
f29ad4b8b7
|
Reorganize more settings to the top of file
|
2021-04-13 08:20:11 -04:00 |
jordan4ibanez
|
54f5bee8a3
|
reorganize load settings
|
2021-04-13 08:08:29 -04:00 |
jordan4ibanez
|
02515f0778
|
Move a large chunk of code to backup_code_api.lua
|
2021-04-13 08:07:32 -04:00 |