grorp
df16065617
Update translations (2/9)
2023-03-12 11:32:32 +00:00
grorp
735904ce61
Update translations (1/9)
2023-03-12 11:32:05 +00:00
grorp
49a5e28398
Make dye descriptions more consistent
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The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
FossFanatic
d8d44fce0f
Remove source of warnings for leaves
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This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
syl
96b2f6a01d
Improve French translation
2023-03-10 22:48:46 +01:00
Johannes Fritz
3c9b3497bb
Fix waxing duplication of shulker box
2023-03-09 15:16:11 -06:00
FossFanatic
6304502173
Rename some things
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This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
ancientmarinerdev
67ddad987d
Fix grass not growing issue
2023-03-06 17:45:38 +00:00
FossFanatic
261b5dda98
Remove excessive code
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This removes a piece of excessive code, which I accidentally left behind.
2023-03-05 12:45:45 +00:00
FossFanatic
260a76e5ee
Add grass palette nodes in a special group & more
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This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
I also added one line of code to potted ferns, in preparation for when I get to adding biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
b4d41d1284
Prepare some things for future additions
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Adds a couple of lines of code in preparation for when I try to add biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
e82ff4781a
Add grass palette nodes in a special group
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This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
SmokeyDope
551b0c31bb
Change glowing item frame inventory image to "mcl_itemframes_glow_item_frame.png"
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"mcl_itemframes_glow_item_frame_border.png" "mcl_itemframes_glow_item_frame_item.png" and "mcl_itemframes_glow_item_frame" are all the same image, can save a few kilobytes by editing the glowing item frame code to just use one and removing the other two of them.
2023-03-04 18:13:24 +00:00
FossFanatic
dbbac7962d
Fix the seagrass param2 and more
2023-03-04 15:42:37 +00:00
FossFanatic
c0f52ad344
Fix maps to display coloured foliage and water
2023-03-04 13:47:51 +00:00
FossFanatic
8a408a5c7f
Remove old .json file
2023-03-04 13:47:51 +00:00
PrairieWind
2f10a8767b
Beehives only go into inventory in creative when no beehive exists in the inventory
2023-03-03 23:05:18 +00:00
PrairieWind
c71aec6f9d
Add beehives and bee nests to inventory in creative
2023-03-03 23:05:18 +00:00
PrairieWind
493839cf11
Disable beehive/nest drops in creative
2023-03-03 23:05:18 +00:00
anarquimico
c37aad26c3
Make hoppers push items to minecarts
2023-03-03 16:13:49 -06:00
anarquimico
6bdc0f032f
Fixed for river_water_logged_roots
2023-03-01 19:22:27 -07:00
anarquimico
0aa3c52263
Make it work with river water
2023-03-01 19:22:27 -07:00
anarquimico
f4c26fb578
Change the mangrove roots to a water logged roots after using a bucket with water on it
2023-03-01 19:22:27 -07:00
FossFanatic
fedae4fdd0
Fixed warped wart using stripped stem side texture
2023-02-27 17:51:14 +00:00
SmokeyDope
f174b733ce
Add sounds to cartography table
2023-02-25 11:46:33 +00:00
SmokeyDope
b4f747bd84
Add dependencies for cartography table
2023-02-25 11:44:56 +00:00
SmokeyDope
0351556a2e
Add sounds to loom
2023-02-25 11:40:45 +00:00
SmokeyDope
182f9b5dc2
Add dependencies for loom
2023-02-25 11:39:38 +00:00
SmokeyDope
bd4eb01a46
Add sounds to fletching table
2023-02-25 11:31:14 +00:00
SmokeyDope
5c25901433
Add dependencies for fletching table
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required to get sound working
2023-02-25 11:29:55 +00:00
SmokeyDope
2d6e1c61a2
Add placement sound to lectern
2023-02-25 10:59:05 +00:00
FossFanatic
65b1fd163b
Fix fatal typo
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This typo caused the game to crash, instead of spitting out an error message as it was supposed to.
2023-02-22 13:05:18 +00:00
FossFanatic
ecfbb1ae07
Fix waterlogged mangrove roots textures
2023-02-18 08:54:57 +00:00
FossFanatic
14e630a1e2
Fix cauldron water textures
2023-02-18 08:53:36 +00:00
FossFanatic
62afbb4509
Remove reference to removed texture
2023-02-18 08:42:21 +00:00
FossFanatic
33bbeb1a4d
Improve river water
2023-02-18 08:27:22 +00:00
FossFanatic
d3253ecf4f
Change small part of buckets code
2023-02-18 08:25:47 +00:00
FossFanatic
0abda8ff20
Add new function for water nodes
2023-02-18 08:25:08 +00:00
FossFanatic
624c853cb3
Improve water
2023-02-18 08:21:24 +00:00
GuyLiner
e99a46b52d
Removed comment
2023-02-16 20:48:30 -05:00
GuyLiner
48b16a23b6
If player in creative mode, don't drop experience from destroyed spawners
2023-02-16 19:43:50 -05:00
ancientmarinerdev
b23fc6d23d
Merge branch 'master' into biome_colored_foliage
2023-02-16 22:14:40 +00:00
FossFanatic
68e6965dd0
Remove excessive functions and change the appropriate stuff
2023-02-16 18:09:39 +00:00
FossFanatic
7d642c9929
Remove the tab before the curly bracket
2023-02-16 17:25:21 +00:00
emptyshore
b121d0f804
Prevent placement of fire into nodes above water
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This addresses the edge case where fire is set to the top of a non-water
block that represents water (such as kelp).
Note this is forbidding theoretically legitimate setups for fire over
water where fire is set to the side of a block diagonally from the
water.
Fire is still permitted next to water (so it can be set to the face of a
block diagonally from a water column).
2023-02-16 08:56:17 +13:00
FossFanatic
8f8385e4a1
Use metadata method to make player mangrove leaves
2023-02-15 18:29:56 +00:00
FossFanatic
17fc7a3256
Use metadata method to make player leaves
2023-02-15 18:29:18 +00:00
ancientmarinerdev
ba708010a2
Fix incorrect crimson texture issue
2023-02-15 16:23:08 +00:00
Michieal
6601ecf788
Basic signs texture replacement.
2023-02-15 14:52:00 +00:00
Michieal
660c85dddc
Changed mcl_buckets' image use to be named properly. This fixes issue #3455
2023-02-15 14:52:00 +00:00
Michieal
2d0b4dd8f7
Finished mcl_crimson.
2023-02-15 14:52:00 +00:00
FossFanatic
319beb91ce
Improve vines code
2023-02-14 18:11:43 +00:00
FossFanatic
bea9bbe212
Improve certain functions
2023-02-14 18:10:49 +00:00
FossFanatic
57882ae56a
Merge branch 'master' into biome_colored_foliage
2023-02-14 13:27:37 +00:00
PrairieWind
f62546a54f
Comment out crafting white and blue dye from lily of the valley and cornflowers respectively
2023-02-13 19:37:04 -07:00
PrairieWind
e3f14a3a99
Campfire API
2023-02-14 02:25:50 +00:00
ancientmarinerdev
6f98ba5118
Fix crimson mushroom naming issue
2023-02-14 02:00:19 +00:00
ancientmarinerdev
f6f812257e
Fix crimson name mismatch
2023-02-14 01:50:06 +00:00
Michieal
b66e2a117f
fix json reading error.
2023-02-14 01:50:05 +00:00
Michieal
1e61fc3069
Fixed "mcl_crimson_mcl_crimson" issue.
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Fixed colors.json stupidity.
2023-02-14 01:50:05 +00:00
Michieal
ef30646788
Changed mcl_crimson - finished.
2023-02-14 01:50:02 +00:00
Michieal
70e4aaa3a7
Changed mcl_crimson part 1.
2023-02-14 01:48:11 +00:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
FossFanatic
3a24903a01
Add nil check
2023-02-13 15:46:45 +00:00
FossFanatic
abdd5e11c0
Shorten code slightly
2023-02-13 15:46:08 +00:00
FossFanatic
e17fab385b
Add nil checks
2023-02-13 15:44:23 +00:00
FossFanatic
17cae6896e
Add back the logical code?
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My gut feeling tells me that it is somehow a bad idea to have removed this.
2023-02-13 11:17:51 +00:00
FossFanatic
4d29fab932
Improve some trees code
2023-02-13 10:22:28 +00:00
FossFanatic
a2087b19a5
Delete rogue file
2023-02-13 10:20:48 +00:00
PrairieWind
b79f74c390
Update Translation Template for flowers
2023-02-12 23:29:02 +00:00
PrairieWind
06f47a0756
Add Cornflowers
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Evidently I didn't include the lily texture in the lily of the valley commit, so it is in this one. Again, lily of the valley texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
ff79af26e4
Add Lily of the Valley Flower
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Awesome Lily Texture by Nicu
2023-02-12 23:29:02 +00:00
ancientmarinerdev
e3c8d995b5
Finish clean up#
2023-02-12 22:48:20 +00:00
ancientmarinerdev
b8b45210e9
Clean up and remove old code
2023-02-12 22:48:20 +00:00
ancientmarinerdev
a1f10205f6
Init age on plant so not all kelp grow to top of ocean
2023-02-12 22:48:20 +00:00
ancientmarinerdev
6f7505b6c6
Change kelp to use ABMs to solve performance issues
2023-02-12 22:48:20 +00:00
FossFanatic
c88f0047c1
Merge branch 'master' into biome_colored_foliage
2023-02-12 08:44:29 +00:00
FossFanatic
0400d9a2a5
Even further improvements to some foliage code
2023-02-12 08:28:21 +00:00
FossFanatic
d1ceacf7ba
Improve some vines code
2023-02-12 08:22:07 +00:00
FossFanatic
a70a6ef13d
Improve some foliage code
2023-02-12 08:21:14 +00:00
PrairieWind
194ff53400
Make sea pickles smelt into lime dye
2023-02-12 01:09:25 +00:00
FossFanatic
81dbdaab94
Adjust palette foliage check
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The excessive 128 blocks high check has been changed to now check only up to 30 blocks, since the tallest 2x2 jungle tree I seemed to get was only 29 blocks tall.
I also discovered that the search area wasn't wide enough, so sometimes the most outer leaves avoided the check. I also adjusted that.
2023-02-11 07:53:12 +00:00
FossFanatic
1fb300ef18
Fix leaves not dropping
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Due to some renaming, leaves no longer dropped from any of the `mcl_core` trees.
This has now been fixed.
2023-02-10 18:40:35 +00:00
FossFanatic
f368fb3e43
Indentation improvements
2023-02-10 15:17:46 +00:00
FossFanatic
d63ecac7cb
Indentation improvements
2023-02-10 15:14:53 +00:00
FossFanatic
7fbc84971e
Remove useless function
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This commit removes an useless function which wasn't really needed.
2023-02-10 15:12:37 +00:00
FossFanatic
953044cc4b
Mangrove propagules also grab biome colour on growth
2023-02-10 11:33:58 +00:00
FossFanatic
6744967d02
Make placed mangrove leaves always become player leaves
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The same thing as with the `mcl_core` leaves.
2023-02-10 10:41:43 +00:00
FossFanatic
fdb2333493
Make placed leaves always become player leaves
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Any players which still have leaves in their inventory from before this update would have had those leaves rot if someone were to break any log withing 6 nodes of the leaves if they were placed. This commit adds an `after_place_node` callback which makes sure that any leaves placed by the player, become non-rotting player leaves.
2023-02-10 10:39:43 +00:00
FossFanatic
1defd03408
Make the function work self grown saplings
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Saplings now also get the biome's foliage colour when grown by themselves.
2023-02-10 10:06:55 +00:00
FossFanatic
d163faeb42
Use more fitting names for the newly added function
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Basically renaming anything related to leaves in the new function to something more broad such as foliage, so vines aren't indirectly considered leaves. An aesthetic change, basically.
2023-02-10 08:08:28 +00:00
FossFanatic
197d3ae00b
Make sapling foliage grab biome colour
2023-02-10 08:04:13 +00:00
Michieal
f6b77aa458
reformated code.
2023-02-10 03:42:34 +00:00
Michieal
1558c852d8
Undo mesecon.register_mvps_dropper() and use abms until more research can be done.
2023-02-10 03:42:34 +00:00
Michieal
6c0525f00e
Fix merge / rebase crossing massacre.
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[Michieal] 83bc60722d
Begin: make bamboo dig-able by Pistons for Farm Creation.
[Michieal] 449cbdb330
Make Bamboo & Bamboo items not sticky for pistons.
[Michieal] a44566f863
hijack the ABM to check for orphaned bamboo nodes.
[Michieal] 5dff9e1994
Fixed the ABM situation so that now bamboo "breaks" when pushed by pistons.
Probably not the most elegant, but hey. It works.
[Michieal] 76507025d9
Cleaned up the global function to match the current ABM.
[Michieal] dfa849e19a
Merge branch 'master' into Bamboo-Piston-Dig
[Michieal] a5bdc8a166
fix bamboo mosaic recipe.
[Michieal] 14383d6c6f
update mod.conf to use optional depends mesecons_mvps
[Michieal] f81d530912
Update init.lua to register dropper callback.
2023-02-10 03:42:34 +00:00
ancientmarinerdev
3c13ce1d6b
Merge pull request 'Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.' ( #3408 ) from fix_dirt_dry_grass into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3408
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 02:50:27 +00:00
PrairieWind
70fb4f8a0d
Fixed weather not clearing after sleep
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Isnt as clean as it should be because making it clean made some very funky results
2023-02-10 01:51:28 +00:00
FossFanatic
169019096e
Change the waterlily code
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Waterlilies now use a brownish grey texture with a coded hex colour.
2023-02-09 09:46:18 +00:00
SmokeyDope
dfbee5cb93
Add "mushroom" to the warped fungus and crimson fungus item descriptions for creative search
2023-02-09 03:22:17 +00:00
SmokeyDope
378af531a9
remove "mushroom" from the names of crimson fungus and warped fungus
2023-02-09 03:22:17 +00:00
FossFanatic
f4e8088e60
Improve mangrove leaves
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This commit makes it so mangrove leaves also no longer use `param2` to see if they rot or not. The leaves also use the biome colours now.
2023-02-08 16:13:13 +00:00
FossFanatic
198375a18e
Change stuff in mcl_core
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Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.
This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
anarquimico
e2de5908c7
5th ITEMS batch
2023-02-07 16:39:24 +00:00
anarquimico
439c879508
4th batch of ITEMs translation
2023-02-07 16:39:23 +00:00
anarquimico
67977b0d26
Third batch of ITEMS translation
2023-02-07 16:39:23 +00:00
anarquimico
ed8c3e7d26
Second batch of ITEMS translated
2023-02-07 16:39:22 +00:00
anarquimico
7add59992f
First batch of ITEMS translation
2023-02-07 16:39:22 +00:00
Michieal
ef4e4b1b7b
Merge branch 'master' into fix_copper_blocks
2023-02-06 16:58:38 -05:00
Michieal
0e000e6491
Merge branch 'master' into fix_dirt_dry_grass
2023-02-06 16:55:14 -05:00
Michieal
ec7a97ba3e
Made LBM run at every load, so that it catches anything missed from previous passes.
2023-02-06 16:54:23 -05:00
SmokeyDope
48eb934d64
Add compostability to warped wart blocks and shroomlight
2023-02-06 13:08:28 -07:00
SmokeyDope
88cf3a5900
Add compostability to nether sprouts
2023-02-06 13:08:27 -07:00
SmokeyDope
1401652015
Add compostability to warped roots and crimson roots
2023-02-06 13:08:26 -07:00
SmokeyDope
cac6e15736
Add compostability to twisting vines and weeping vines
2023-02-06 13:08:24 -07:00
SmokeyDope
156d096a78
Add compostability to warped fungus and crimson fungus
2023-02-06 13:08:23 -07:00
Michieal
de00b7228e
Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.
2023-02-05 21:17:53 -05:00
GuyLiner
4d922d9edf
Added conditional based on existing fire damage conditional that will apply fire damage to a
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mob standing on top of a magma node that belongs to the "fire" group. The magma node
has also been added to the fire group, making it so that standing on the node will
do damage to the mob.
In official Minecraft, magma blocks just do fire damage without the fire animation.
Source: https://minecraft.fandom.com/wiki/Magma_Block
2023-02-06 00:10:52 +00:00
Michieal
46ca650ea4
further optimize and reformat mcl_honey's init.lua
2023-02-04 16:31:18 -05:00
Michieal
c4e4a8e4d2
Move Waxing function to MCL_Honey. Remove commented code.
2023-02-04 03:31:11 -05:00
Michieal
08610296fc
Merge branch 'master' into fix_copper_blocks
2023-02-04 03:30:20 -05:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
ancientmarinerdev
58a08ea697
Merge pull request 'fix incorrect digtypes and missing sounds for some nether blocks' ( #3351 ) from SmokeyDope/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3351
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 00:27:48 +00:00
Michieal
50effaa807
Made Requested changes from Pull Request.
2023-02-03 14:09:16 -05:00
SmokeyDope
08df1fe02f
Update overworld vine breaking logic with vector.offset
2023-02-03 00:50:25 +00:00
SmokeyDope
bc4d9211cb
Update nether vine breaking logic with vector.offset
2023-02-03 00:43:17 +00:00
SmokeyDope
cf05771e30
remove unnecessary blank line
2023-02-02 23:12:09 +00:00
SmokeyDope
16a6dcb66c
Completely remove selection box for warped fungus
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Recommended by Michael
2023-02-02 22:45:06 +00:00
SmokeyDope
89eb458df7
Fix up indentation for warped and crimson wart block sounds part 2
2023-02-02 22:42:44 +00:00
SmokeyDope
eae1ee7cee
Fix indentation for shapeless type @ netherite ingot
2023-02-02 22:39:37 +00:00
SmokeyDope
27f5a94c6a
Fix up indentation for warped and crimson wart block sounds
2023-02-02 22:36:33 +00:00
SmokeyDope
b4719599b5
Fix up indentation
2023-02-02 22:30:15 +00:00
SmokeyDope
659f11bf6f
Fixed up indentation and removed excess blank lines
2023-02-02 22:08:37 +00:00
SmokeyDope
88a7a8afab
Removed handy, axey, swordy, from nether vines & removed useless comments
2023-02-02 21:37:23 +00:00
Michieal
ad43fbd237
Adjust amethyst bud growth speed.
2023-02-02 15:25:33 +00:00
Michieal
618313f0af
Merge branch 'master' into fix_copper_blocks
2023-02-01 23:51:29 -05:00
Michieal
a3bc3fd9b9
Removed old commented code to prevent accidental re-enabling, and put the todo into the correct spot.
2023-02-01 23:49:04 -05:00
Michieal
c370f1884b
Fixed the unwax copper blocks variants to be able to properly remove oxidization levels properly.
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MCL_COPPER Blocks off all types (not stairs and slabs) now function properly.
2023-02-01 23:34:02 -05:00
Michieal
b771f314fe
Removed "scraping_copper_block" function.
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Fixed the wax copper blocks variants to have the wax removed.
2023-02-01 23:24:59 -05:00
Michieal
4b0b3217e2
added in TODO
2023-02-01 19:55:23 -05:00
ancientmarinerdev
e363435134
Merge pull request 'mcl_starting_chest' ( #3373 ) from mcl_starting_chest into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3373
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-01 23:54:44 +00:00
Michieal
5b1c7f2d3a
Everything *BUT* scraping works properly.
2023-02-01 18:39:13 -05:00
FossFanatic
24b1078b61
Make the post effect alpha the same between water source and flow
2023-02-01 22:50:50 +00:00
Johannes Fritz
8793ed211e
Fix ender chest crash + remove map hand reference
2023-02-01 09:56:12 -06:00
Michieal
425cf53194
fix minor bug.
2023-01-30 23:57:50 -05:00
Michieal
d04f162d8f
Initialize Global variable.
2023-01-30 23:53:40 -05:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
Michieal
319602508d
Make copper block nodes use on_place.
2023-01-30 20:13:32 -05:00
Michieal
8c703f1352
Refactored out "varient" in foavor of "variant".
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Set up a basic "on_place" function.
Made _mcl_copper_waxed_variant and _mcl_copper_unwaxed_variant node parameters so that the waxing_copper_block and scraping_copper_block functions can be made generic.
Adjusted said functions to look first for the variants, and added in protection checks for the blocks
2023-01-30 18:27:53 -05:00
Michieal
95b1429922
Add mcl_util to mcl_copper's mod.conf file.
2023-01-30 16:01:09 -05:00
SmokeyDope
32b5b435c5
Make weeping vines and twisting vines break instantly
...
Partial revert of previous commit, they should break instantly
2023-01-30 17:09:50 +00:00