Merge branch 'master' into fix_copper_blocks
commit
ef4e4b1b7b
|
@ -644,6 +644,7 @@ function mob_class:do_env_damage()
|
|||
end
|
||||
|
||||
local nodef = minetest.registered_nodes[self.standing_in]
|
||||
local nodef2 = minetest.registered_nodes[self.standing_on]
|
||||
|
||||
-- rain
|
||||
if self.rain_damage > 0 then
|
||||
|
@ -675,7 +676,19 @@ function mob_class:do_env_damage()
|
|||
return true
|
||||
end
|
||||
end
|
||||
-- magma damage
|
||||
elseif self.fire_damage > 0
|
||||
and (nodef2.groups.fire) then
|
||||
|
||||
if self.fire_damage ~= 0 then
|
||||
|
||||
self.health = self.health - self.fire_damage
|
||||
|
||||
if self:check_for_death("fire", {type = "environment",
|
||||
pos = pos, node = self.standing_in}) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
-- lava damage
|
||||
elseif self.lava_damage > 0
|
||||
and (nodef.groups.lava) then
|
||||
|
|
|
@ -11,16 +11,22 @@ function mcl_weather.set_sky_box_clear(player, sky, fog)
|
|||
local sc = {
|
||||
day_sky = "#7BA4FF",
|
||||
day_horizon = "#C0D8FF",
|
||||
dawn_sky = "#B4BAFA",
|
||||
dawn_horizon = "#BAC1F0",
|
||||
dawn_sky = "#7BA4FF",
|
||||
dawn_horizon = "#C0D8FF",
|
||||
night_sky = "#000000",
|
||||
night_horizon = "#4A6790",
|
||||
indoors = "#C0D8FF",
|
||||
fog_sun_tint = "#ff5f33",
|
||||
fog_moon_tint = nil,
|
||||
fog_tint_type = "custom"
|
||||
}
|
||||
if sky then
|
||||
sc.day_sky = sky
|
||||
sc.dawn_sky = sky
|
||||
end
|
||||
if fog then
|
||||
sc.day_horizon = fog
|
||||
sc.dawn_horizon = fog
|
||||
end
|
||||
player:set_sky({
|
||||
type = "regular",
|
||||
|
@ -128,8 +134,12 @@ mcl_weather.skycolor = {
|
|||
dawn_horizon = water_color,
|
||||
night_sky = water_color,
|
||||
night_horizon = water_color,
|
||||
indoors = water_color,
|
||||
fog_sun_tint = water_color,
|
||||
fog_moon_tint = water_color,
|
||||
fog_tint_type = "custom"
|
||||
},
|
||||
clouds = true,
|
||||
clouds = false,
|
||||
})
|
||||
end
|
||||
if dim == "overworld" then
|
||||
|
@ -258,6 +268,10 @@ mcl_weather.skycolor = {
|
|||
dawn_horizon = biomefog,
|
||||
night_sky = biomefog,
|
||||
night_horizon = biomefog,
|
||||
indoors = biomefog,
|
||||
fog_sun_tint = biomefog,
|
||||
fog_moon_tint = biomefog,
|
||||
fog_tint_type = "custom"
|
||||
},
|
||||
clouds = false,
|
||||
})
|
||||
|
|
|
@ -74,7 +74,7 @@ minetest.register_node("mcl_crimson:warped_fungus", {
|
|||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
|
||||
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1,compostability=65},
|
||||
light_source = 1,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
node_placement_prediction = "",
|
||||
|
@ -109,7 +109,7 @@ minetest.register_node("mcl_crimson:twisting_vines", {
|
|||
walkable = false,
|
||||
climbable = true,
|
||||
buildable_to = true,
|
||||
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1},
|
||||
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1, compostability=50},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -184,7 +184,7 @@ minetest.register_node("mcl_crimson:weeping_vines", {
|
|||
walkable = false,
|
||||
climbable = true,
|
||||
buildable_to = true,
|
||||
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1},
|
||||
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1, compostability=50},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -258,7 +258,7 @@ minetest.register_node("mcl_crimson:nether_sprouts", {
|
|||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy=1,compostability=50},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -280,7 +280,7 @@ minetest.register_node("mcl_crimson:warped_roots", {
|
|||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy = 1,compostability=65},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -301,7 +301,7 @@ mcl_flowerpots.register_potted_flower("mcl_crimson:warped_roots", {
|
|||
minetest.register_node("mcl_crimson:warped_wart_block", {
|
||||
description = S("Warped Wart Block"),
|
||||
tiles = {"warped_wart_block.png"},
|
||||
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
|
||||
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1, compostability = 85},
|
||||
_mcl_hardness = 1,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults({
|
||||
footstep={name="default_dirt_footstep", gain=0.7},
|
||||
|
@ -312,7 +312,7 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
|
|||
minetest.register_node("mcl_crimson:shroomlight", {
|
||||
description = S("Shroomlight"),
|
||||
tiles = {"shroomlight.png"},
|
||||
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
|
||||
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1, compostability = 65},
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
_mcl_hardness = 1,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults({
|
||||
|
@ -458,7 +458,7 @@ minetest.register_node("mcl_crimson:crimson_fungus", {
|
|||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
|
||||
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1,compostability=65},
|
||||
light_source = 1,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
|
@ -496,7 +496,7 @@ minetest.register_node("mcl_crimson:crimson_roots", {
|
|||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
|
||||
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy = 1,compostability=65},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
|
|
@ -130,7 +130,7 @@ minetest.register_node("mcl_nether:magma", {
|
|||
is_ground_content = true,
|
||||
light_source = 3,
|
||||
sunlight_propagates = false,
|
||||
groups = {pickaxey=1, building_block=1, material_stone=1},
|
||||
groups = {pickaxey=1, building_block=1, material_stone=1, fire=1},
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
-- From walkover mod
|
||||
on_walk_over = function(loc, nodeiamon, player)
|
||||
|
|
|
@ -80,20 +80,29 @@ end
|
|||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name ~= "singlenode" then
|
||||
mcl_mapgen_core.register_generator("villages", nil, function(minp, maxp, blockseed)
|
||||
-- don't build settlement underground
|
||||
if maxp.y < 0 then return end
|
||||
|
||||
-- randomly try to build settlements
|
||||
if blockseed % 77 ~= 17 then return end
|
||||
--minetest.log("Rng good. Generate attempt")
|
||||
|
||||
-- needed for manual and automated settlement building
|
||||
-- don't build settlements on (too) uneven terrain
|
||||
local n=minetest.get_node_or_nil(minp)
|
||||
if n and n.name == "mcl_villages:structblock" then return end
|
||||
--minetest.log("No existing village attempt here")
|
||||
|
||||
if villagegen[minetest.pos_to_string(minp)] ~= nil then return end
|
||||
|
||||
--minetest.log("Not in village gen. Put down placeholder: " .. minetest.pos_to_string(minp) .. " || " .. minetest.pos_to_string(maxp))
|
||||
minetest.set_node(minp,{name="mcl_villages:structblock"})
|
||||
|
||||
local height_difference = settlements.evaluate_heightmap()
|
||||
if height_difference > max_height_difference then return end
|
||||
|
||||
if not height_difference or height_difference > max_height_difference then
|
||||
minetest.log("action", "Do not spawn village here as heightmap not good")
|
||||
return
|
||||
end
|
||||
--minetest.log("Build me a village: " .. minetest.pos_to_string(minp) .. " || " .. minetest.pos_to_string(maxp))
|
||||
villagegen[minetest.pos_to_string(minp)]={minp=vector.new(minp), maxp=vector.new(maxp), blockseed=blockseed}
|
||||
end)
|
||||
end
|
||||
|
|
|
@ -198,6 +198,14 @@ end
|
|||
-------------------------------------------------------------------------------
|
||||
function settlements.evaluate_heightmap()
|
||||
local heightmap = minetest.get_mapgen_object("heightmap")
|
||||
|
||||
if not heightmap then
|
||||
minetest.log("action", "No heightmap. That should not happen")
|
||||
return max_height_difference + 1
|
||||
end
|
||||
|
||||
--minetest.log("action", "heightmap size: " .. tostring(#heightmap))
|
||||
|
||||
-- max height and min height, initialize with impossible values for easier first time setting
|
||||
local max_y = -50000
|
||||
local min_y = 50000
|
||||
|
@ -205,16 +213,32 @@ function settlements.evaluate_heightmap()
|
|||
local square_start = 1621
|
||||
local square_end = 1661
|
||||
for j = 1 , 40, 1 do
|
||||
if square_start >= #heightmap then
|
||||
--minetest.log("action", "Heightmap size reached. Go no further outside")
|
||||
break
|
||||
end
|
||||
for i = square_start, square_end, 1 do
|
||||
-- skip buggy heightmaps, return high value
|
||||
if heightmap[i] == -31000 or heightmap[i] == 31000 then
|
||||
return max_height_difference + 1
|
||||
--minetest.log("action", "current hm index: " .. tostring(i) .. "current hm entry: " .. tostring(heightmap[i]))
|
||||
|
||||
if i >= #heightmap then
|
||||
--minetest.log("action", "Heightmap size reached. Go no further")
|
||||
break
|
||||
end
|
||||
if heightmap[i] < min_y then
|
||||
min_y = heightmap[i]
|
||||
end
|
||||
if heightmap[i] > max_y then
|
||||
max_y = heightmap[i]
|
||||
local current_hm_entry = heightmap[i]
|
||||
if current_hm_entry then
|
||||
-- skip buggy heightmaps, return high value. Converted mcl5 maps can be -31007
|
||||
if current_hm_entry == -31000 or heightmap[i] == 31000 then
|
||||
--minetest.log("action", "incorrect heighmap values. abandon")
|
||||
return max_height_difference + 1
|
||||
end
|
||||
if current_hm_entry < min_y then
|
||||
min_y = current_hm_entry
|
||||
end
|
||||
if current_hm_entry > max_y then
|
||||
max_y = current_hm_entry
|
||||
end
|
||||
else
|
||||
--minetest.log("action", "Failed to get hm index: " .. tostring(i) .. "and ... " .. tostring(#heightmap))
|
||||
end
|
||||
end
|
||||
-- set next line
|
||||
|
@ -223,10 +247,14 @@ function settlements.evaluate_heightmap()
|
|||
end
|
||||
-- return the difference between highest and lowest pos in chunk
|
||||
local height_diff = max_y - min_y
|
||||
|
||||
--minetest.log("action", "height_diff = " .. tostring(height_diff))
|
||||
|
||||
-- filter buggy heightmaps
|
||||
if height_diff <= 1 then
|
||||
return max_height_difference + 1
|
||||
end
|
||||
--minetest.log("action", "return heigh diff = " .. tostring(height_diff))
|
||||
-- debug info
|
||||
settlements.debug("heightdiff ".. height_diff)
|
||||
return height_diff
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 106 B |
Loading…
Reference in New Issue