Use metadata method to make player leaves
parent
10d9eb2980
commit
17fc7a3256
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@ -28,8 +28,9 @@ function mcl_core.update_leaves(pos, oldnode)
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local leaves = minetest.find_nodes_in_area(pos1, pos2, "group:leaves")
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for _, lpos in pairs(leaves) do
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lnode = minetest.get_node(lpos)
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lmeta = minetest.get_meta(lpos)
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-- skip already decaying leaf nodes and player leaves
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if minetest.get_item_group(lnode.name, "orphan_leaves") ~= 1 and minetest.get_item_group(lnode.name, "player_leaves") ~= 1 then
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if minetest.get_item_group(lnode.name, "orphan_leaves") ~= 1 and lmeta:get_int("player_leaves") ~= 1 then
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if not minetest.find_node_near(lpos, 6, "group:tree") then
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local orphan_name = lnode.name .. "_orphan"
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local def = minetest.registered_nodes[orphan_name]
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@ -45,11 +46,8 @@ function mcl_core.update_leaves(pos, oldnode)
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end
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function mcl_core.make_player_leaves(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "player_leaves") ~= 1 then
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local playerleafname = node.name .. "_player"
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minetest.set_node(pos, {name = playerleafname})
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end
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local meta = minetest.get_meta(pos)
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meta:set_int("player_leaves", 1)
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end
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-- Register tree trunk (wood) and bark
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@ -183,7 +181,7 @@ local function register_leaves(subname, description, longdesc, tiles, color, par
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return drop
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end
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local pl_def = {
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local l_def = {
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description = description,
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_doc_items_longdesc = longdesc,
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_doc_items_hidden = false,
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@ -198,7 +196,7 @@ local function register_leaves(subname, description, longdesc, tiles, color, par
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groups = {
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handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1,
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flammable = 2, fire_encouragement = 30, fire_flammability = 60,
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leaves = 1, deco_block = 1, compostability = 30, foliage_palette = foliage_palette, player_leaves = 1, not_in_creative_inventory = 0,
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leaves = 1, deco_block = 1, compostability = 30, foliage_palette = foliage_palette
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},
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drop = get_drops(0),
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_mcl_shears_drop = true,
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@ -221,22 +219,14 @@ local function register_leaves(subname, description, longdesc, tiles, color, par
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end,
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}
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minetest.register_node("mcl_core:" .. subname .. "_player", pl_def)
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local l_def = table.copy(pl_def)
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l_def.groups.player_leaves = nil
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l_def.groups.not_in_creative_inventory = 1
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l_def._mcl_shears_drop = {"mcl_core:" .. subname .. "_player"}
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l_def._mcl_silk_touch_drop = {"mcl_core:" .. subname .. "_player"}
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minetest.register_node("mcl_core:" .. subname, l_def)
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local o_def = table.copy(l_def)
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o_def._doc_items_create_entry = false
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o_def.groups.not_in_creative_inventory = 1
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o_def.groups.orphan_leaves = 1
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o_def._mcl_shears_drop = {"mcl_core:" .. subname .. "_player"}
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o_def._mcl_silk_touch_drop = {"mcl_core:" .. subname .. "_player"}
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o_def._mcl_shears_drop = {"mcl_core:" .. subname}
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o_def._mcl_silk_touch_drop = {"mcl_core:" .. subname}
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minetest.register_node("mcl_core:" .. subname .. "_orphan", o_def)
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end
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