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440 Commits (787b304a65742040427d7cbb9ab44d0c7ff40961)

Author SHA1 Message Date
ancientmarinerdev e5c639c779 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev ff0fea8978 Add default logger to make logging easier 2022-11-12 02:35:00 +01:00
Johannes Fritz c66e184373 mcl_playerplus fixes 2022-11-11 17:53:13 +00:00
cora 41055d5abe Check object on mob tranformation 2022-11-11 16:43:45 +01:00
cora 6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora 98dad0b191 Generate netherrack under the bedrock ceiling
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora 8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
AFCMS bacec2c7e6
Make 2 last params of `mcl_vars.get_node` optional 2022-10-25 11:01:44 +02:00
AFCMS a3d459f020
Refactor `mcl_init`
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
AFCMS 9f16bfe6c5 mcl_attached fixes
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS 8da8040324 mcl_explosions_fixes
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora f47674b9a7 Add mcl_util.file_exists() function 2022-10-13 02:13:02 +02:00
talamh 23ec60fff0 Change torch model, add soul fire flame particle texture 2022-10-10 20:50:11 +01:00
cora 68d04bc4e8 move set_conditionals from mcl_playerplus to mcl_util 2022-10-07 02:45:01 +00:00
cora 2efcb168b2 Make the game respect mt "enable_damage" setting 2022-09-19 13:59:24 +02:00
cora ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora 2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora 61f9a047e3 Remove unused functions 2022-09-14 20:37:07 +00:00
cora 1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora ba35f19f71 Log player position on death
So people can find their items easier
2022-08-15 11:57:11 +02:00
iliekprogrammar 0e999d8bb9
[5.6] remove incorrect marks.
wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar 221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Sumyjkl 93e0e0607e walkover globalstep timer changed to align with mc time for damage and other actions 2022-07-26 23:21:56 +10:00
Sumyjkl 9cd454f9d7 magma no longer damages player on halfslabs 2022-07-26 23:16:14 +10:00
Elias Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
Elias Fleckenstein f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
kay27 dc4ccf91cc lift clouds to 384 in valleys mapgen
Valleys has a much higher average elevation than v7 often leading
to "normal" looking terrain being in the clouds. This lifts the
clouds up higher.
2022-04-19 10:23:10 +00:00
kabou a9a3f01a0e Tiny comment fix. 2022-03-19 03:16:15 +01:00
kabou 8518ce2c19 Add support for `group:supported_node`
* Add support for `group:supported_node` to CORE/mcl_attached.
  Supported nodes are nodes that can be placed on any node that does not
  have the `drawtype = "airlike"` attribute.
* Copy the `drop_attached_node()` function from minetest/builtin, so
  that the override function provides the same behavior when nodes drop.
* Add comments to CORE/mcl_attached and to the functions defined in it.
* Add more local aliases for global minetest.* functions.
* If the original function returns true, it is not necessary anymore
  to perform more tests and the override function can simply return true
  immediately.
2022-03-19 02:32:13 +01:00
Nils Dagsson Moskopp 66bb209ad1 Fix TGA file writing on Windows
Before this patch, the tga_encoder mod would write corrupted TGA files
on Windows: Bytes that looked like newlines were replaced by a carriage
return and a newline.
2022-02-28 16:58:59 +00:00
Emojigit ba172f0847 mcl_explosions 2022-02-23 23:58:05 +01:00
AFCMS 61f4c5b885
apply @kay27 fix to `mcl_util.drop_items_from_meta_container` 2022-02-22 18:08:26 +01:00
AFCMS c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS 61e54ed617
rename `mcl_util.drop_items_container_get` to `drop_items_from_meta_container` 2022-02-22 18:08:24 +01:00
AFCMS 80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11 8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11 d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11 ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
AFCMS da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS 5bedae49d6 `walkover` fixes 2022-01-20 22:55:36 +01:00
Elias Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein 92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar f61143758e
Fix small typo in API.md 2021-11-10 12:54:28 +08:00
iliekprogrammar fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
Nils Dagsson Moskopp 4926c0560d
Speed up TGA encoding by creating fewer strings 2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp 23ca11c8e1
Use RLE compression in tga_encoder 2021-11-04 15:38:26 +01:00
NO11 6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11 e4af02ea52 Add function to replace mobs 2021-10-05 04:15:48 +00:00
NO11 ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
cora c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
NO11 1471521709 Merge branch 'master' into totem_particles 2021-07-07 09:49:33 +00:00
AFCMS e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
NO11 1e0ffed26b Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
Elias Fleckenstein e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1542
2021-06-04 16:51:43 +00:00
NO11 7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
NO11 a65db15b5c Totem particle textures 2021-05-29 19:21:15 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Elias Fleckenstein c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS 3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS 00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS 0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS 540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS 03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS 36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström 067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström 4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS 0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Elias Fleckenstein 4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein 35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein 1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein 5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Elias Fleckenstein c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Elias Fleckenstein 199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11 7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Elias Fleckenstein edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein 302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein 6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Elias Fleckenstein 9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Elias Fleckenstein acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Elias Fleckenstein 53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein 2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein 3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Elias Fleckenstein 4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Elias Fleckenstein 5d9bb7cacd Fix armor not actually protecting lol 2021-04-14 19:06:11 +02:00