Blockhead
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882c3ef339
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Point mcl_custom_skins link to a working URL
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2023-09-25 19:55:36 +10:00 |
Nils Dagsson Moskopp
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bb68ceb38d
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Do not encode images with illegal colormap indexes
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2023-09-22 20:06:21 +02:00 |
codiac
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95db118361
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Add rules for blaze, wither skeleton, silverfish
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2023-09-22 09:09:35 +10:00 |
codiac
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d2d7887e0f
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Handle bat and slime light checks
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2023-09-21 14:53:32 +10:00 |
Michieal
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b2ebcf5d4f
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Readme Change
Putting my name back into the credits in the mod.
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2023-09-20 06:07:13 +00:00 |
Michieal
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f57220f784
|
Fix Server crash (Issue ##3939)
Fixes the error of pointed_thing being nil (null) by first checking to see if it exists, and if not, exit the on_place call back.
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2023-09-20 05:57:49 +00:00 |
codiac
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7577d37b38
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Clarify MC version for lighting
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2023-09-20 15:56:27 +10:00 |
codiac
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bf4c7e1913
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Allow non monsters spawns too
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2023-09-20 09:24:51 +10:00 |
codiac
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11e3674926
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Use MC 1.18 light levels to control mob spawning
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2023-09-19 11:18:40 +10:00 |
Nils Dagsson Moskopp
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4dd3833f3b
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Move encoding format heuristics from image:save() to image:encode()
|
2023-09-18 16:45:31 +02:00 |
Nils Dagsson Moskopp
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3029147ed7
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Add example code for rendering a 3D shape using a Z-buffer
|
2023-09-18 15:21:17 +02:00 |
Dehydrate6684
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cc217d0089
|
Removed unnessary node definitions
|
2023-09-17 17:13:50 +08:00 |
Dehydrate6684
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e6653b78ee
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Added directional checks
|
2023-09-17 17:04:24 +08:00 |
Dehydrate6684
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a960bf2e8e
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Update trapdoor climbable behavior
|
2023-09-16 13:16:49 +08:00 |
Eliy21
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2d9bffaa43
|
Update settingtypes.txt
Add the no bed respawn in settings
|
2023-09-11 19:42:04 +00:00 |
Eliy21
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eb658a4996
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Update mods/PLAYER/mcl_spawn/init.lua
Add if then condition for no bed/anchor respawn settings
|
2023-09-11 19:38:33 +00:00 |
ancientmarinerdev
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b4c693bb20
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Merge pull request 'Campfire Updates' (#3769) from campfire_update into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3769
|
2023-09-04 22:20:48 +00:00 |
ancientmarinerdev
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bd46428d65
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Updated credits
|
2023-09-04 22:05:38 +00:00 |
ancientmarinerdev
|
9e53efbc3e
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Fix campfire smoke timing
|
2023-09-04 22:05:38 +00:00 |
ancientmarinerdev
|
6b36abfe91
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Fix credits
|
2023-09-04 22:05:38 +00:00 |
ancientmarinerdev
|
49e7449d7f
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Implement feedback and add credit
|
2023-09-04 22:05:38 +00:00 |
ancientmarinerdev
|
1d28a8e4ac
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Convert campfire particle spawning from ABM to particle spawner
|
2023-09-04 22:05:38 +00:00 |
Wbjitscool
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c32e88e910
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Add better smoke particles
|
2023-09-04 22:05:38 +00:00 |
thunder1035
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969fa98f18
|
Update campfire model and textures
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
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107420c80f
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Offset smoke a bit
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
|
f9afc74077
|
Add changes to campfires from feedback
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
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21f0c7750b
|
Throw experience points after food is cooked
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
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04b59b2190
|
Campfires are unaffected by pistons
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
|
15bb4fa4bf
|
Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
Entities seem to not burn anymore, and I am not sure why.
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
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4c3e521779
|
Fix campfire drops to work correctly with creative and silk touch
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
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4c59b189dd
|
changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter)
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
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23d6c3d17b
|
Update campfire rightclick and smothering
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
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61f489e71f
|
Food entities don't turn back to mutton when leaving a re-joining now
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
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4616b6c3ec
|
The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
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d92296712c
|
Fixed crash when standing on campfire whilst food is cooking
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
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5b212dd3fe
|
Made food entities local to evcery campfire, and made one food entity that works for all foods
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
|
d3095fea57
|
Update ignition, smothering, and campfire inventory drops
Bonus fix for grass path creation sound traveling across the entire server
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
177196a8d2
|
modified: mods/ITEMS/mcl_campfires/api.lua
modified: mods/ITEMS/mcl_fishing/init.lua
modified: mods/ITEMS/mcl_mobitems/init.lua
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
13d4841097
|
A couple of fixes
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
0b7cec419a
|
Added visible items cooking on the fire
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
cef6c72a71
|
modified: mods/ITEMS/mcl_campfires/mod.conf
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
aca82fcafc
|
modified: mods/ITEMS/mcl_campfires/api.lua
modified: mods/ITEMS/mcl_mobitems/init.lua
|
2023-09-04 22:05:38 +00:00 |
DinoNuggies4665
|
a7fcd62999
|
Added visible items cooking on the fire
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
|
d489c954f5
|
Campfires make big smoke
Smells like carcenogens, yum
|
2023-09-04 22:05:38 +00:00 |
PrairieWind
|
8b0097df71
|
Make campfires cook items
|
2023-09-04 22:05:38 +00:00 |
ancientmarinerdev
|
cb407666a4
|
Merge pull request 'Ensure creepers work by raycast line of sight' (#3905) from raycast_creeper_sight into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3905
|
2023-09-03 22:14:41 +00:00 |
ancientmarinerdev
|
969a08b7be
|
Clean up
|
2023-09-03 22:02:34 +00:00 |
ancientmarinerdev
|
1749712318
|
Change creepers line of sight check to raycast and do it from eyes to targets feet and head
|
2023-09-03 22:02:34 +00:00 |
ancientmarinerdev
|
a648e53699
|
Merge pull request 'Import villager trade changes by Alessandra_Lozoya' (#3854) from Codiac/MineClone2:trades into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
|
2023-09-02 15:44:13 +00:00 |
Julien Palard
|
878480d010
|
mcl_oxidation: typo in README.
|
2023-09-02 15:18:30 +02:00 |