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16 Commits (c77a858bc0d4d4a65458bc1af995df1259252788)

Author SHA1 Message Date
FaceDeer 230b4dda5d Add settings for water flow probabilities too 2017-01-27 20:47:22 -07:00
FaceDeer 572329cfc6 apparently this helps Lua's garbage collection, it was possible to blow Lua's memory budget by flying very fast but this fixes that. 2017-01-26 23:12:06 -07:00
FaceDeer 151d2e034b using water level for mapgen cutoff too 2017-01-26 23:03:27 -07:00
FaceDeer 32b11a29d1 get water level from mapgen params 2017-01-26 22:07:09 -07:00
FaceDeer 4bccd44d6e exposing API so that other mods can use this abm. 2017-01-26 14:12:13 -07:00
FaceDeer e537155d25 no need to wait for flowing liquid to appear, allow liquid to flow directly into air as well. 2017-01-25 12:10:48 -07:00
FaceDeer 698b0e5883 Remove unnecessary emphasis on a comment
It was bothering me for some reason. This is the most impactful commit
I've sent in for this depot yet.
2017-01-24 20:04:28 -07:00
FaceDeer 96fdd6dd43 update readme, fix missing local declarators 2017-01-24 15:20:46 -07:00
FaceDeer de43421ba7 add a "spring" node for creative mode that's more generic (and less vigorous) than the damp clay 2017-01-24 15:11:29 -07:00
FaceDeer 63e76bf5f8 fold horiz_add function directly into the ABM, eliminate a few more redundant table lookups 2017-01-24 09:34:30 -07:00
FaceDeer 5d4ea4b55d Save some table lookups in the spring ABM too 2017-01-24 01:27:18 -07:00
FaceDeer 61315b761d squeeze a few more table lookups out of the code 2017-01-24 01:20:45 -07:00
FaceDeer 0a550c5c98 greatly boost the speed of horizontal flow 2017-01-24 01:02:33 -07:00
FaceDeer 319ebfd53e Make springs much more vigorous about replacing missing water above them 2017-01-23 16:53:50 -07:00
FaceDeer 3ce11db25a remove a leftover debug call 2017-01-23 10:49:12 -07:00
FaceDeer 48b6f1be20 Initial commit 2017-01-22 23:45:00 -07:00