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1923 Commits (db4ff13aeba622f69ceb1263460095213d2cc2ab)

Author SHA1 Message Date
kabou 8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou ea19f02e14 Assorted `spawn_children_on_die` fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou 95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic 522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
Riu Sakura 3faa930bdc Added missing translations.
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
ancientmarinerdev 254caaff37 Merge conflict fixes for release 0.81.1 2022-12-14 21:38:53 +00:00
CyberMango f7f2b97b13 Fixed #2313 - baby mobs cant jump over blocks.
Simply removed a line that specifies they shouldnt do that.
2022-12-10 19:54:44 +02:00
ancientmarinerdev e408dd45e5 Remove easter egg taking 3% of processing 2022-12-09 19:30:06 +00:00
AFCMS bbf21762a6
Format again 2022-12-07 18:22:54 +01:00
AFCMS 34a7cf3e9f
Remove duplicated `reach` field 2022-12-07 18:22:54 +01:00
AFCMS 3153c41f3a
Remove mtg compatibility code 2022-12-07 18:22:53 +01:00
AFCMS 489d3b7da6
Format file 2022-12-07 18:22:53 +01:00
ancientmarinerdev a0a0c69213 Fix Axelotl crash for right click 2022-12-04 11:34:48 -06:00
cora 9508cd4c25 Fix creeper crash 2022-11-29 03:28:19 +01:00
cora 69c64a2c24 Fix wrong self ref with mcl_mobs.spawn_child 2022-11-28 03:26:51 +01:00
cora 318da7e3c9 Fix local go_to_pos call 2022-11-28 03:26:51 +01:00
cora ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora 7bd0b5a9b1 Some more missing arg fixes 2022-11-27 14:53:16 +01:00
cora bc496a8682 Finally indent register_mob and make registered mobs global 2022-11-27 14:53:16 +01:00
cora a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora 4909ef6ff7 Restructure on_step a bit 2022-11-27 14:53:16 +01:00
cora 3c6d79ecb3 Add entity name to debug box 2022-11-27 14:53:16 +01:00
cora 6948b77226 move debug/nametag code back to api.lua 2022-11-27 14:53:16 +01:00
cora 90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora 2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
epCode 762f64a4d1 Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora db63f1c453 fix leftover pi shortcut 2022-11-27 14:53:16 +01:00
cora faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora 19d6d43b39 move on_blast default to mob default def 2022-11-27 14:53:16 +01:00
cora 28b6fcf289 Move detach_child to mount.lua 2022-11-27 14:53:16 +01:00
cora 80490b4c11 Move smooth rotation to separate function 2022-11-27 14:53:16 +01:00
cora 5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora c9c2b874be move relative animation speed to separate function 2022-11-27 14:53:16 +01:00
cora 18c415f6a0 put head swivel in separate function 2022-11-27 14:53:16 +01:00
cora 49670d1d28 put water flow code in separate function 2022-11-27 14:53:16 +01:00
cora a25cd921f2 move do_states to movement.lua 2022-11-27 14:53:16 +01:00
cora 91b5b6266c move stray particle spawner func to effects 2022-11-27 14:53:16 +01:00
cora 148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora f4374d9efd Fix item drops 2022-11-27 14:53:16 +01:00
cora b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora 6548b7fe47 move stray pathfinding funcs to pathfinding file 2022-11-27 14:53:16 +01:00
cora c7681af53e Move registration functions to init.lua 2022-11-27 14:53:16 +01:00
cora cc77e109f5 Split off general movement functions 2022-11-27 14:53:16 +01:00
cora e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00
cora 96d697c5cd Split off pathfinding, use metatables 2022-11-27 14:53:16 +01:00
cora 01abfea16d Split off item management 2022-11-27 14:53:16 +01:00
cora bbba7cee41 Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
cora e82c318f0c Split off breeding 2022-11-27 14:53:16 +01:00
cora 70834d0f5d make register functions use the . notation 2022-11-27 14:53:16 +01:00
cora d62dbcb852 effects -> separate file + metatable 2022-11-27 14:53:16 +01:00
cora 67fd8c8b40 split off physics functions into separate file + use metatable 2022-11-27 14:53:16 +01:00
cora 90639ef99d remove unused functions 2022-11-27 14:53:16 +01:00
cora 31ef791cfd Add proper metatable to mobs 2022-11-27 14:53:16 +01:00
cora bb73e5f1cd Make it possible to pick up fish with river water bucket 2022-11-26 22:18:46 +01:00
cora d4c2501d62 Axolotl cleanup, remove clutter 2022-11-26 22:18:46 +01:00
cora 708fcfb368 Axolotl: remove cod-inherited swarming code 2022-11-26 22:18:46 +01:00
cora d3349396b4 Save tropical fish properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 665e8a06a2 Save axolotl properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 67e8f13a96 Axolotl whitespace fixes 2022-11-26 22:18:46 +01:00
cora 8564a12398 Nerf vex summoning so evoker doesnt spawn infinite vexes 2022-11-26 17:06:04 +01:00
cora 0942949c5d Merge pull request 'Fix axolotl breeding' (#3007) from Axolotl into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind e1ba319616 Fix Baby Striders being extra small 2022-11-24 14:46:54 -07:00
Johannes Fritz 88897566d9 Fix axolotl breeding 2022-11-24 09:10:17 -06:00
cora 53c1ed9fbf Merge pull request 'Axolotl' (#2870) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora adfbf4bc64 Fix lightning boat crash 2022-11-20 02:54:42 +01:00
cora a28f667b20 Villagers only summon golems when monsters are near 2022-11-17 02:26:51 +01:00
ancientmarinerdev 1a670bc41b Allow villagers to resettle and not run back to job and and old bed 2022-11-17 02:26:51 +01:00
TheOnlyJoeEnderman 9e73c2cd46 Remove spaces on line 70 (71)
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman 50e6dd94b2 Code cleaning
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
cora f66a241188 turn villagers to z villagers not normal zs 2022-11-15 22:20:04 +00:00
cora 80fb648447 Turn villagers to zombies half the time when killed by zombies 2022-11-15 22:20:04 +00:00
AFCMS 96e83e866c
Make `mcl_item_entity` API public 2022-11-15 21:48:58 +01:00
AFCMS 3bb86fd436
Fix warnings + add type annotations
- fix wrong usage of `mcl_enchanting.get_enchantments`
- use new vectors everywhere
- simplify code
- make code lines less long
2022-11-15 21:48:57 +01:00
cora 033b051689 Fix crash when rightclicking parrot 2022-11-15 21:16:48 +01:00
ancientmarinerdev e6d778b214 Remove WIP flag for hopper minecart 2022-11-14 04:07:41 +01:00
ancientmarinerdev a2732b655f Code cleanup 2022-11-14 04:07:41 +01:00
ancientmarinerdev 9065170b1c Clean up hopper minecart 2022-11-14 04:07:41 +01:00
ancientmarinerdev ce457eb351 Who doesn't love hopper minecarts? 2022-11-14 04:07:41 +01:00
ancientmarinerdev 59808c5190 Fix race condition where many villagers are fighting for same job 2022-11-12 02:35:00 +01:00
ancientmarinerdev 3000a378f3 Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed 2022-11-12 02:35:00 +01:00
ancientmarinerdev 3e1a475442 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev 814ad39c09 Villagers can now claim any type of bed. 2022-11-12 02:35:00 +01:00
TheOnlyJoeEnderman 6a9387b752 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman cbb7a8edb0 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:04 +00:00
cora c44b29925a Fix random-interval crash when not using luajit 2022-11-10 01:45:42 +01:00
TheOnlyJoeEnderman 012fe4b37e Move axolotl_bucket to buckets mod 2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman dff028595c Remove old axolotl spawn icon 2022-11-07 08:13:26 +00:00
TheOnlyJoeEnderman 6e328153d4 axolotls are no longer mislabelled as passive 2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman 4695707188 Fix damage value for axolotls 2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman 432e196794 code cleaning
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman a592d69990 add all current underwater creatures to list of mob to kill 2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman 310237be33 Fix axolotl hitbox, clean up some comments 2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman cf6d04c716 fix flipped UVs on gill.right
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman c22997db09 Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico f977b1a253 Fix mason texture 2022-11-05 03:21:36 +01:00
anarquimico ff3438f729 Add villager mason profession 2022-11-05 03:20:58 +01:00
cora 2c4a768685 Transform villager with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 95db6104e9 Transform pig with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 5cf2f488a8 Transform creeper with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 97468cde0c Add mcl_util to mobs_mc depends 2022-11-05 01:16:27 +01:00
cora 220b542cbf Mooshroom color change with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 21f3782439 Fix lightning on_strike api + rename to on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 32e4a122a1 Comment out stray debug lines 2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman faa7ca1f68 Change axolotl spawn egg to palette instead of texture 2022-11-04 02:21:58 +00:00
ancientmarinerdev 8b0c4c17ad Slightly more frequent failed pathing attempts for villagers 2022-11-03 21:34:15 +00:00
ancientmarinerdev 2d0ea5e205 Enable concurrent pathing so pathing orders aren't queued 2022-11-03 21:34:14 +00:00
ancientmarinerdev ad137304bc Fix bug where if it finds wrong door and can't plot route it hogs the pathing 2022-11-03 21:34:14 +00:00
ancientmarinerdev ac45dec544 Villager should find the closest bed to claim 2022-11-03 21:34:14 +00:00
ancientmarinerdev ea9c9e74b0 Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path 2022-11-03 21:34:14 +00:00
ancientmarinerdev 5866983bf5 Villager will try to take the job block closest to them 2022-11-03 21:34:14 +00:00
ancientmarinerdev 17e3e83f43 Villagers should not try and path if they have failed recently 2022-11-03 21:34:14 +00:00
cora da9f253117 Add setting for mob-movement stop range 2022-11-03 14:32:50 +01:00
cora cdd8ea1dbc Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
TheOnlyJoeEnderman 126de74904 add axolotl to language template 2022-11-02 22:54:21 +00:00
ancientmarinerdev 2f4622909e Right click shouldn't stop work and allow a reset of trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5ff4ce7116 Less verbose logging 2022-11-02 22:09:35 +01:00
ancientmarinerdev c606092066 Pathfinding fix for villagers 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5d5babdb20 Tweak distance to current_target check 2022-11-02 22:09:35 +01:00
ancientmarinerdev 7f33287e18 Reset trade counter when unlocking trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 1d667c26b5 Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing. 2022-11-02 22:09:35 +01:00
ancientmarinerdev a01c3d1342 Pumkin price unreasonable and fix logging. 2022-11-02 22:09:35 +01:00
ancientmarinerdev f9ec402b29 Only to door if we can get from door to target 2022-11-02 22:09:35 +01:00
ancientmarinerdev cabe299456 Villager fixes 2022-11-02 22:09:35 +01:00
ancientmarinerdev bf491c35a1 Fix bug 2022-11-02 22:09:35 +01:00
ancientmarinerdev 04cac7156e Villagers gather at lunch time, reset trade when they get to work. 2022-11-02 22:09:35 +01:00
Johannes Fritz 963547a0ca Fix axolotl model 2022-11-02 12:45:12 -05:00
TheOnlyJoeEnderman d5ca4fca9b fix constant need to run for the hills, restore ability to jump
previous commit just added comments.
2022-11-02 04:30:09 +00:00
TheOnlyJoeEnderman 3bdd1ea160 Update 'mods/ENTITIES/mobs_mc/axolotl.lua' 2022-11-02 04:15:40 +00:00
TheOnlyJoeEnderman 5cc835df93 fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines 2022-11-02 03:25:10 +00:00
cora 646a341f52 Fix mob api can_spawn callback 2022-11-02 03:47:23 +01:00
cora 3629f88dc0 Make strider usable 2022-11-01 04:52:17 +01:00
cora 21f5586669 Fix strider spawning 2022-11-01 04:52:17 +01:00
cora fb67bc74ba Fix strider riding 2022-11-01 04:52:17 +01:00
cora fb1c1a483e Add strider 2022-11-01 04:52:17 +01:00
cora d1f0ade2e8 Grow wither rose when wither kills mob 2022-11-01 04:52:17 +01:00
cora eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
epCode 4575fd0d81 Fix prexisting villagers getting rid of job clothes 2022-11-01 04:40:51 +01:00
epCode 8a2962cd46 Fix all mobs being givin armor list (Fix Villager loosing jobs) 2022-11-01 04:40:51 +01:00
epCode 9099f3ac7a Fix mobs flopping for the first second when in thier own element 2022-11-01 04:40:51 +01:00
ancientmarinerdev 532fc22f62 Uncommenting yaw change on go to pos. Breaks pathfinding. 2022-10-31 23:19:04 +00:00
TheOnlyJoeEnderman 88d02da047 Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-31 18:17:14 +00:00
TheOnlyJoeEnderman 7aafb67923 fix flipped UVs 2022-10-31 00:07:30 +00:00
TheOnlyJoeEnderman e7bcc89e65 Merge branch 'master' into Axolotl 2022-10-30 21:14:49 +00:00
TheOnlyJoeEnderman 1e003a2571 Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
I will change it to only Lush Caves if/when they are added.
2022-10-29 22:29:09 +00:00
TheOnlyJoeEnderman 3001832b8f Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-29 21:44:39 +00:00
epCode 2b2c2cf9cc remove debug and remove resetting value 20 times per second 2022-10-29 12:08:06 +02:00
epCode 5378d8eba7 add random horse speed per mc wiki 2022-10-29 12:08:06 +02:00
epCode 4fa1c445cc add customizable speed to mounts, not set value. 2022-10-29 12:08:06 +02:00