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337 Commits (9f9799d96e699a0b64bce5fee061deeb040b3aa4)

Author SHA1 Message Date
cora c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
AFCMS e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
Elias Fleckenstein e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1542
2021-06-04 16:51:43 +00:00
NO11 7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Elias Fleckenstein c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS 3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS 00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS 0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS 540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS 03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS 36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström 067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström 4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS 0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Elias Fleckenstein 4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein 35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein 1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein 5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Elias Fleckenstein c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Elias Fleckenstein 199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11 7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Elias Fleckenstein edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein 302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein 6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Elias Fleckenstein 9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Elias Fleckenstein acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Elias Fleckenstein 53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein 2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein 3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Elias Fleckenstein 4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Elias Fleckenstein 5d9bb7cacd Fix armor not actually protecting lol 2021-04-14 19:06:11 +02:00
Elias Fleckenstein ad3defdfb3 Merge branch 'master' into damage 2021-04-14 18:29:42 +02:00
Elias Fleckenstein c41bd3932c Add global smoke spawning API 2021-04-14 18:14:21 +02:00
Elias Fleckenstein 875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00