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426 Commits (876fc2fb50ef68b54ba5a9c6fad3d21ad340bb81)

Author SHA1 Message Date
AFCMS fb8262bf57 Make light blocks `buildable_to` 2023-01-15 15:32:42 +00:00
CyberMango 64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango 685a7ff256 Added a function for a single position and better naming.
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.

Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango 949a2b787e Added protection violation checker functions.
1 completley generic and 3 more that use it for more specific cases -
  placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
iliekprogrammar 661afed46c Merge branch 'master' into mcl-init-fixes 2022-12-30 18:11:08 +00:00
ancientmarinerdev e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
Gregor Parzefall 14adcbbecb Make snow sound like snow while digging it 2022-12-21 22:39:26 +01:00
Gregor Parzefall 7312c30f8e Update attribution of sounds
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Gregor Parzefall 4fcbe05be5 Remove a sound I forgot 2022-12-21 13:53:09 +01:00
Gregor Parzefall 605e4de455 Restore MCL changes to grass / leaves sounds 2022-12-20 21:12:56 +01:00
Gregor Parzefall e4abbbf112 Sound changes in code 2022-12-20 20:57:57 +01:00
Gregor Parzefall 718cdb553d More sound changes from MTG 2022-12-20 18:54:52 +01:00
Gregor Parzefall e2ec660f25 Update sounds from MTG 2022-12-20 18:21:31 +01:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
ancientmarinerdev f7f0a2be8b Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
cora 69f5bad0bb Document mcl_events 2022-11-26 17:06:04 +01:00
cora dabc09adb2 Lower and unify distance check 2022-11-26 17:06:04 +01:00
cora d0ea7c4059 Set events metatable correctly 2022-11-26 17:06:04 +01:00
cora 93e5034317 Add fireworks when raid complete 2022-11-26 17:06:04 +01:00
cora e5515ed119 Add debug field: active event counter
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora 94057aa7e5 Code cleanup 2022-11-26 17:06:04 +01:00
cora db4f9ec5a3 Fix raid instawin when no spawnable blocks found 2022-11-26 17:06:04 +01:00
cora 057a78ed30 Fix raid registering as completed when unloading the area 2022-11-26 17:06:04 +01:00
cora 22fa5096c9 Add debug command status feedback 2022-11-26 17:06:04 +01:00
cora 2147790b44 Add setting to disable events 2022-11-26 17:06:04 +01:00
cora 608da950e4 Abort events when no player is near 2022-11-26 17:06:04 +01:00
PrairieWind 48a8511052 Make bossbars enablable/disablable per event type. Update some capitalization. 2022-11-26 17:06:04 +01:00
cora 9893dee1aa Add debug chatcommand to start events 2022-11-26 17:06:04 +01:00
cora dc017864fd raids: properly integrate potions api
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora 7ab2c5fecd Make debug output an opt-in setting 2022-11-26 17:06:04 +01:00
cora 390aec5d7a Integrate raids with mcl_events 2022-11-26 17:06:04 +01:00
cora 052e76bfcc start at effective stage 1 2022-11-26 17:06:04 +01:00
cora f17a9220bb Add bossbar support 2022-11-26 17:06:04 +01:00
cora 627ce0dc3b Finish at max_stage not max_stage + 1 2022-11-26 17:06:04 +01:00
cora f06d5a1ee3 Add event api
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
ancientmarinerdev e5c639c779 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev ff0fea8978 Add default logger to make logging easier 2022-11-12 02:35:00 +01:00
Johannes Fritz c66e184373 mcl_playerplus fixes 2022-11-11 17:53:13 +00:00
cora 41055d5abe Check object on mob tranformation 2022-11-11 16:43:45 +01:00
cora 6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora 98dad0b191 Generate netherrack under the bedrock ceiling
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora 8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
AFCMS bacec2c7e6
Make 2 last params of `mcl_vars.get_node` optional 2022-10-25 11:01:44 +02:00
AFCMS a3d459f020
Refactor `mcl_init`
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
AFCMS 9f16bfe6c5 mcl_attached fixes
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS 8da8040324 mcl_explosions_fixes
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora f47674b9a7 Add mcl_util.file_exists() function 2022-10-13 02:13:02 +02:00
talamh 23ec60fff0 Change torch model, add soul fire flame particle texture 2022-10-10 20:50:11 +01:00
cora 68d04bc4e8 move set_conditionals from mcl_playerplus to mcl_util 2022-10-07 02:45:01 +00:00