kabou
55009c257e
Use new vectors
...
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097
Change custom node attribute name.
...
* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6
Add player object check.
...
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096
Add help alias
...
* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa
Comment fixes.
...
* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8
Update mod description and fix comment.
...
* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00
Add missing melon block.
...
* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf
Add player object check.
...
* Handle the case where a mob somehow "clicks" on a composter and we get
an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531
Update mod deps.
...
* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5
Typo fix.
...
* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6
Update documentation.
...
* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c
Fix composter item image.
...
* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c
mcl_composters initial commit
...
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.
Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.
Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.
Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594
Exact MC behavior
2022-02-17 15:32:58 +00:00
NO11
8db28c1337
Update get_pointed_thing function
2022-02-17 15:30:41 +00:00
NO11
d46a96c43a
Merge branch 'master' into buckets+
2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f
Add missing dependency
2022-02-17 14:42:01 +00:00
NO11
4707cd4526
Correct bucket behavior
2022-02-17 14:36:48 +00:00
NO11
ad99746d99
Add get_pointed_thing function
2022-02-17 14:35:51 +00:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
...
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.
As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:
local ctrl = driver:get_player_control()
if ctrl.sneak then
detach_object(driver, true)
end
Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.
When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.
Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
AFCMS
da4952a125
wip mcl_damage documentation
2022-02-13 21:31:04 +01:00
AFCMS
c59bea211d
fix some typos
2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP)
2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation
2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
`mcl_armor.register_set()` documentation
2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae
Update groupcaps_hash function to minetest.sha1
2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a
Call update_groupcaps from load_enchantments
...
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b
Fix #1922
2022-02-12 19:43:01 +01:00
AFCMS
2690094a95
allow placement of lanterns on chains
2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1
add french translation of `mcl_lanterns`
2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b
add lanterns translation template
2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64
minecraft like lanterns placement limitations
2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8
attemp to fix lanterns placement
2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081
obtimize glass detail images
2022-02-09 12:21:28 +01:00
AFCMS
e138d998ef
`walkover` fixes
2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940
fix lantern light value to fit minetest limit
2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908
add lanterns, crafts, placement mechanism, doc entries
2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd
add basic chains and lantern model and API
2022-02-08 10:58:25 +01:00
epCode
9b881df465
Temporarily remove glitchy Elytra crash-damage
...
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Elias Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node
2021-12-19 18:59:09 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
...
This reverts commit 5a4abcbcb7
.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
...
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00
Elias Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2)
2021-12-09 18:11:05 +01:00
Elias Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code
2021-12-07 16:16:07 +01:00
Elias Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments
2021-12-07 15:49:12 +01:00
Elias Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed
2021-12-07 15:47:23 +01:00
Elias Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability
2021-12-02 17:28:19 +01:00
Elias Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest
2021-12-02 16:19:59 +01:00
Elias Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers
2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905
Fix mobs spawn count
2021-11-21 22:13:24 -03:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
Elias Fleckenstein
b0aceae73d
Fix reference dupe glitches
2021-11-19 15:22:40 +01:00
NO11
9200c3fe44
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-18 17:42:19 +01:00
NO11
903d1777be
Use set_count instead of creating a new item and checking for enchanted books
2021-11-18 17:40:32 +01:00
Elias Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-17 18:25:19 +01:00
Elias Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top
2021-11-17 18:25:12 +01:00
NO11
9919011aca
Fix enchanted books losing their enchantments in creative inventory
2021-11-17 16:43:48 +01:00
NO11
c757e98b4f
Fix #1911 , error in lightning callback
2021-11-17 00:37:11 +01:00
NO11
a9804879e2
Rename drippingwater to mcl_dripping in mod.conf and readme.txt
2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9
Rename entity ids
2021-11-15 21:44:23 +01:00
NO11
7ef6613f09
Rename drippingwater mod to mcl_dripping
2021-11-15 21:39:43 +01:00
NO11
d27109d807
Merge branch 'master' into dripping
2021-11-13 19:15:49 +00:00
NO11
fdaaf0ec49
Use on_joinplayer instead of on_newplayer
2021-11-13 18:56:52 +00:00
NO11
add97d39a6
delete overlay texture
2021-11-13 17:28:13 +00:00
NO11
bcb6251d20
Use label instead of extra texture
2021-11-13 17:26:17 +00:00
NO11
1483c45cc9
Merge branch 'master' into inventory
2021-11-13 15:28:13 +00:00
NO11
642b9db035
localize wielditem in crossbow.lua ( Fix #1901 )
2021-11-13 15:19:34 +00:00
NO11
d7e59f6a35
Add switch stack size overlay texture
2021-11-13 12:26:01 +00:00
NO11
d4da855570
Add button to switch between max stack size and just one item
2021-11-13 12:25:10 +00:00
NO11
30dd505985
Merge branch 'master' into inventory
2021-11-13 11:18:47 +00:00
NO11
ae8068cca6
Use stack_max instead of 64 for all items
2021-11-13 11:17:46 +00:00
iliekprogrammar
bd14918543
Reduce defuse reach for charged creeper
...
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar
66c1b4a95f
Merge pull request 'fix_creeper' ( #1896 ) from Dieter44/MineClone2:fix_creeper into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar
96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
...
The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11
5515e2baa1
Add 64 items to inventory when creative is on
2021-11-12 21:49:47 +00:00
NO11
7ed964756e
local luaentity
2021-11-12 18:00:04 +00:00
NO11
0e5ad8637d
Merge branch 'master' into dripping
2021-11-12 17:54:30 +00:00
NO11
0cc0a7e01d
Make dripping particles MC-like
2021-11-12 17:49:27 +00:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
9e4e7f0695
Merge branch 'master' into bone_meal
2021-11-12 15:02:13 +00:00
NO11
2a08f31435
Use particlespawners for better performance (sponge particles)
2021-11-12 14:09:59 +00:00
iliekprogrammar
0564121183
Code style for #1890
2021-11-12 02:36:17 +08:00
iliekprogrammar
bca5033fb2
Merge pull request 'Implement health regeneration correctly' ( #1890 ) from Dieter44/MineClone2:fixHealthRegen into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1890
2021-11-11 18:33:57 +00:00
Dieter44
03d22852ee
Replace mobs:boom with equivalent mcl_explosions.exlode() to fix game crash when creeper is right-clicked with flint and steel. Issue #1753
2021-11-11 16:56:44 +01:00
Dieter44
10a5f8c4bf
Adding attribute hostile=true to charged creeper to fix that the charged creeper has no behavior: Issue #1756
2021-11-11 16:50:29 +01:00
Dieter44
68810a2a74
Change creeper fuse range and defuse range according to minecraft wiki: https://minecraft.fandom.com/wiki/Creeper and: https://minecraft.fandom.com/wiki/Explosion . Fix of #1689
2021-11-11 16:47:32 +01:00
Dieter44
0b6467d679
Reduce creeper run_velocity to 2.1, to fix #1691
2021-11-11 16:03:04 +01:00
NO11
8979230c42
Several fixes for applying bone meal to grass
2021-11-10 17:15:27 +00:00
iliekprogrammar
f61143758e
Fix small typo in API.md
2021-11-10 12:54:28 +08:00
iliekprogrammar
fa22ec4dd0
Add helper functions to update/merge tables.
2021-11-10 02:50:49 +08:00
Dieter44
017bf705e9
Fixing that player can regenerate health in death screen and then respawn without HP being set to maximum
2021-11-09 19:35:32 +01:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings
2021-11-09 17:39:39 +01:00
Dieter44
e82d21040c
minor changes, ipairs() replaced with pairs()
2021-11-08 19:15:56 +01:00
Dieter44
2f05388541
Add one food_tick_timer per player instead of using one for all players.
2021-11-08 15:49:05 +01:00
Dieter44
976f522b9d
Combine slowFoodTickTimer and fastFoodTickTimer to a single food_tick_timer
2021-11-08 15:33:53 +01:00
NO11
51dffc6c53
Merge branch 'master' into bone_meal
2021-11-08 13:16:39 +00:00
NO11
30ce6f8a77
Fix typo min -> max
2021-11-08 13:16:20 +00:00
Elias Fleckenstein
a410a7fabe
Merge pull request 'Add OpenCollective link and credits' ( #1893 ) from EliasFleckenstein03/MineClone2:opencollective into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1893
2021-11-08 11:48:10 +00:00
Elias Fleckenstein
ea46c8741b
Add OpenCollective link and credits
2021-11-07 20:29:11 +01:00
NO11
5b52deaa8a
Merge branch 'master' into bone_meal
2021-11-06 13:38:20 +00:00
NO11
7bbc1e9951
Add API.md for bone meal API
2021-11-06 13:34:22 +00:00
Elias Fleckenstein
0dd780ee2a
Merge pull request 'Implement grass palette conversion, Add sugar cane colorisation' ( #1889 ) from EliasFleckenstein03/MineClone2:tint into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1889
2021-11-06 13:29:39 +00:00
NO11
1b259f928b
Add simple bone meal API
...
- callback api
- particle api
2021-11-06 13:12:03 +00:00
Dieter44
d0d60804a3
Implemented health regeneration mechanics as described in minecraft wiki. Saturation values and different regeneration speeds now used.
2021-11-04 21:01:28 +01:00
Dieter44
d1d11f9740
Fixed debug hudbars for player saturation and exhaustion when mcl_hunger_debug=true is set in .config file
2021-11-04 20:58:54 +01:00
Nils Dagsson Moskopp
4926c0560d
Speed up TGA encoding by creating fewer strings
2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp
23ca11c8e1
Use RLE compression in tga_encoder
2021-11-04 15:38:26 +01:00
Elias Fleckenstein
88e084cbca
Merge pull request 'Rework XP API' ( #1888 ) from EliasFleckenstein03/MineClone2:xp into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1888
2021-11-04 13:36:13 +00:00
iliekprogrammar
f4803a35c4
Merge pull request 'Update contribution guidelines' ( #1881 ) from EliasFleckenstein03/MineClone2:guidelines into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1881
2021-11-04 12:06:32 +00:00
Elias Fleckenstein
25f467c8ab
Merge branch 'master' into xp
2021-11-03 20:18:49 +01:00
Elias Fleckenstein
c17fc81d1f
Merge pull request 'Break minecart if it's near a cactus' ( #1886 ) from NO11/MineClone2:minecart into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1886
2021-11-03 19:18:01 +00:00
Elias Fleckenstein
8f9f5cc936
Merge branch 'master' into xp
2021-11-03 20:14:08 +01:00
Elias Fleckenstein
643ded06da
Merge branch 'master' into guidelines
2021-11-03 20:04:08 +01:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation
2021-11-03 19:58:50 +01:00
Elias Fleckenstein
34f329a9d5
TextureConverter: Implement grass palette conversion
...
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API
2021-11-03 19:36:57 +01:00
Elias Fleckenstein
148575a05b
Remove unused hud_manager.hud_exists function
2021-11-03 16:28:13 +01:00
Artem Arbatsky
db696d0e2b
Add missing call for on_die function
2021-11-03 10:11:06 +08:00
NO11
f09923ded9
Merge branch 'master' into minecart
2021-11-02 22:01:54 +00:00
NO11
c52fda154b
Break minecart if it's near a cactus ( Fix #924 )
2021-11-02 22:58:03 +01:00
NO11
4e0bb0d120
Merge branch 'master' into inventory
2021-10-28 09:47:39 +00:00
NO11
5b37f56005
Remove small gray border of buttons in creative inventory pages
2021-10-28 09:43:14 +00:00
NO11
6025a3d7d4
Merge branch 'master' into totem_particles
2021-10-28 09:06:09 +00:00
NO11
19689dd857
Use enchanted golden apple for thing banner
2021-10-26 16:50:10 +00:00
NO11
b78e7b3e4d
Merge branch 'master' into totem_particles
2021-10-26 14:48:07 +00:00
Elias Fleckenstein
797da20fa7
Add script to automatically generate ingame credits from CREDITS.md
2021-10-26 13:08:07 +02:00
Elias Fleckenstein
30f7c638f3
mcl_enchanting: Add spanish translations and update template
...
Credit to: todoporlalibertad <todoporlalibertad@riseup.net>
Reviewed by j45
2021-10-25 22:55:48 +02:00
NO11
eccba76732
Use math.floor instead of math.round
2021-10-25 20:25:34 +00:00
NO11
6d22262c53
Merge branch 'master' into totem_particles
2021-10-25 17:09:24 +00:00
NO11
7489010152
Use particlespawners instead of single particles
2021-10-25 17:08:38 +00:00
NO11
dafe860e56
simple totem particles
2021-10-24 19:31:51 +00:00
epCode
1c458a2e72
Add crossbows
2021-10-15 12:00:37 -07:00
NO11
9ccf8de606
Fix crash on startup if mcl_playersSleepingPercentage is not defined ( #1874 )
2021-10-09 14:41:56 +00:00
NO11
19b5a5aac7
Merge pull request 'Add playersSleepingPercentage server setting ( Fix #920 )' ( #1861 ) from NO11/MineClone2:beds into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1861
2021-10-07 15:14:03 +00:00
NO11
6803d22dbd
Merge pull request 'Give players fly priv when creative is enabled' ( #1865 ) from NO11/MineClone2:privs into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1865
2021-10-07 15:13:04 +00:00
NO11
0584d16569
add lightning API support for mobs
2021-10-05 04:15:48 +00:00
NO11
03829dd518
fix typo
2021-10-05 04:15:48 +00:00
NO11
72ea9069bd
correct lightning API.md a bit
2021-10-05 04:15:48 +00:00
NO11
9188467a6a
add API.md for lightning mod
2021-10-05 04:15:48 +00:00
NO11
fe91d7f3e0
use mcl_util.replace_mob function to simplify dispenser code
2021-10-05 04:15:48 +00:00
NO11
463fe2af5f
use mcl_util.replace_mob function to simplify lightning code
2021-10-05 04:15:48 +00:00
NO11
e4af02ea52
Add function to replace mobs
2021-10-05 04:15:48 +00:00
NO11
8e3f9d2169
add basic lightning API
2021-10-05 04:15:48 +00:00
NO11
a410d17306
Fix that all of new players' default_privs are removed
2021-09-30 20:14:13 +00:00
AFCMS
e9437e9e1e
fix crash then using function in `_mcl_armor_[texture, preview]` tool field
2021-09-29 21:06:51 +02:00
NO11
16c73c1cb6
Add forgotten `=`
2021-09-28 13:16:19 +00:00
NO11
03be736566
Dont skip night if no players are in bed
2021-09-27 20:13:12 +00:00
NO11
8697b38d60
Remove on_newplayer ...
2021-09-27 20:00:11 +00:00
NO11
e83438e42c
Update mcl_bed README.txt
2021-09-21 18:19:07 +00:00
NO11
df1d8077e6
Some fixes for mcl_beds
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- remove enable_bed_night_skip setting (mcl_playersSleepingPercentage setting can be used to enable disable night skip)
- make it possible to change mcl_playersSleepingPercentage ingame
- fix weird bug which allowed only numbers <= 0
2021-09-21 18:07:36 +00:00
NO11
89e90b13eb
Use on_newplayer
2021-09-20 14:16:59 +00:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr'
2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2021-09-20 07:55:51 +00:00
ztianyang
ac8383dd4b
Merge branch 'master' into emerald-desc
2021-09-20 01:54:00 +00:00
NO11
c6003398b5
Remove chain armor recipes, because villagers spawn now
2021-09-19 13:14:36 +00:00
NO11
f10d579d9c
Only change fly priv on join if it wasn't revoked or granted
2021-09-19 12:07:21 +00:00
NO11
fed43586f2
fix typo
2021-09-19 11:28:07 +00:00
NO11
18a83fa5d7
Fix typo
2021-09-19 11:18:09 +00:00
NO11
0e15accada
Enable fly in creative mode
2021-09-19 11:15:19 +00:00
Elias Fleckenstein
27e4bd6d09
Fix burning entity packet spam
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- Use upright_sprite for 3rd person flame display, which is both closer to minecraft and allows for client side texture animation
- Take care of flame HUD in the MineClone2Client
2021-09-18 22:28:20 +02:00
Nils Dagsson Moskopp
256de2bc36
Log warning for non-serializable item entity fix
2021-09-15 18:10:40 +02:00
sfan5
693a5317ef
Fix non-serializable item entity unload crash
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Some items, like shulkers or books, can have so much metadata that the
corresponding item entity can not be serialized by the Minetest engine.
Without this patch, dropping such an item and then moving away crashes
Minetest, as it can not serialize the entity with serializeString16()
when unloading a map block.
The patch resets the overlong metadata of non-serializable item entities.
This avoids a crash and makes it possible to retrieve a “sanitized” item
without metadata when the mapblock containing the item entity is reloaded.
Originally sfan5 guessed the maximum possible item entity serialization size
that would not lead to a crash as 65530 bytes, but anon5 calculated it to be
actually 65487 bytes. This has been experimentally verified by erlehmann.
2021-09-15 18:10:32 +02:00
Nils Dagsson Moskopp
95c4d6472b
Send FOV packets only when necessary
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Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-09-15 18:08:58 +02:00
Wuzzy
1c192f4fbb
Do not send useless HUDCHANGE packets
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Several mods set or unset the visibility of a HUD bar way too often (e.g.
in a globalstep handler), causing the server to send a lot of superfluous
HUDCHANGE packets to each client. Returning from hb.hide_hudbar() early
if HUD bar visibility would not change prevents sending these packets.
2021-09-15 17:47:35 +02:00
NO11
c22c2063ad
Merge branch 'master' into beds
2021-09-12 12:53:01 +00:00
NO11
410b7c7844
Update german translation for mcl_beds
2021-09-12 12:52:26 +00:00
NO11
9f9799d96e
Update template.txt in mcl_beds
2021-09-12 12:50:54 +00:00
NO11
cd84c472dc
Add translation support.
2021-09-12 12:49:39 +00:00
NO11
89ff666a6a
Add playersSleepingPercentage server setting ( Fix #920 )
2021-09-12 12:21:18 +00:00
NO11
1a5339e907
Only use the shears once in dispenser if there are more mobs in front of the dispenser
2021-09-08 14:22:53 +00:00
NO11
aa930dc2b8
Merge pull request 'Fix strange behaviour when filling end portal with bedrock inside ( #1749 )' ( #1853 ) from NO11/MineClone2:end_portal into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1853
2021-09-07 18:04:05 +00:00
NO11
79463738f6
Merge pull request 'Make it possible to use shears in the dispenser for mobs ( Fix #1233 )' ( #1854 ) from NO11/MineClone2:dispenser into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1854
2021-09-07 18:03:19 +00:00
NO11
79d8593d34
Merge pull request 'Destroy objects near cactus faster (make it possible to throw items at a cactus)' ( #1856 ) from NO11/MineClone2:cactus into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1856
2021-09-07 18:00:53 +00:00
NO11
dc8436fdf9
Destroy objects near cactus faster (make it possible to throw items at a cactus)
2021-09-06 14:34:25 +00:00
NO11
f41cea71fd
Make it possible to use shears in the dispenser for mobs ( Fix #1233 )
2021-09-06 13:30:08 +00:00
NO11
5fedd914fb
Fix strange behaviour when filling end portal with bedrock inside ( #1749 )
2021-09-04 19:14:08 +00:00
Elias Fleckenstein
a8d09338a9
Merge pull request 'Added spawn egg for killer rabbit' ( #1704 ) from talamh/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1704
2021-09-04 10:21:18 +00:00
NO11
872e3e74d3
Merge pull request 'Make cactus mechanisms more MC like ( Fix #1741 )' ( #1851 ) from NO11/MineClone2:cactus into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1851
2021-09-03 16:20:14 +00:00
NO11
bf62eb33fa
Change label of cactus abm
2021-09-03 14:06:21 +00:00
NO11
0da7b3fbda
Make cactus mechanisms more MC like ( Fix #1741 )
2021-09-02 20:38:01 +00:00
NO11
ca086109bf
support tables for `_repair_material`
2021-08-31 21:04:57 +00:00
NO11
2b322a451f
remove space
2021-08-26 10:17:15 +00:00
NO11
f0af15fcd8
Make anvil selection/collision box more MC like
2021-08-26 10:14:57 +00:00
AFCMS
af8e88f44c
fix error in `mcl_title` documentation
2021-08-24 08:25:42 +02:00
AFCMS
2d1a43396f
Merge pull request 'Title HUD API' ( #1778 ) from title-API into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1778
2021-08-20 12:31:54 +00:00
AFCMS
df4b8e64cc
finish `mcl_title` API + doc
2021-08-19 19:21:33 +02:00
AFCMS
40898d3e9d
WIP bold and italic support
2021-08-16 14:19:50 +02:00