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Fix composter item image.

* Less is more (thanks AFCMS)
newmobs-master
kabou 2022-02-17 13:22:54 +01:00
parent df8576e77c
commit 4cf88abe4c
1 changed files with 0 additions and 5 deletions

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@ -223,7 +223,6 @@ local function composter_get_nodeboxes(level)
}
end
local composter_wieldimg = minetest.inventorycube("mcl_composter_top.png", "mcl_composter_side.png", "mcl_composter_side.png")
--
-- Register empty composter
-- This is the base model that is craftable and can be placed in an inventory
@ -233,10 +232,6 @@ minetest.register_node("mcl_composters:composter", {
_tt_help = S("Converts organic items into bonemeal"),
_doc_items_longdesc = composter_longdesc,
_doc_items_usagehelp = composter_usagehelp,
-- FIXME: mcl_composter_side.png is fugly. maybe somehow use minetest.inventorycube(img1, img2, img3)
-- eeeww, that is also ugly and weird
inventory_image = composter_wieldimg,
--inventory_image = "mcl_composter_side.png",
paramtype = "light",
drawtype = "nodebox",
node_box = composter_get_nodeboxes(0),