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58 Commits (51d4f075b250539ab662bc7ec7ec19f8fc553d9a)

Author SHA1 Message Date
Michieal dd869afea0 fixed typo error
had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal c277229c1b Changed the Item Frames' LBM method.
Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
MysticTempest 2be75c9628 Better fix for creative digging drops, and fix the itemframes LBM. 2022-11-06 07:08:49 -06:00
Michieal b62f61db10 Added in the API Doc file, and adjusted the created items' names.
Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal 3409c5a220 Prereview code, but with the spaces converted to tabs.
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API. 
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)

* Tested locally.

* *Converted the spaces to tabs!*

Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal 76991fcba9 Pre-review Item frames code
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API. 
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)

* Tested locally.

Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal 61df48e46e Translations for the Item Frames. 2022-11-05 01:26:14 +01:00
Michieal 18e83e5763 Added in display item rotation
Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.

Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal 8a21b9e99c Changed detection code custom frames.
todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal 1f5b92f7bf code clean up. testing & debugging custom frames.
cleaned up a LOT of duplicate code. Added in the custom frames, and a couple of calls in init.lua to begin testing custom frames out.

to do: fix the freaking maps. (It looks like it's client side that is failing, to be honest.)
2022-11-05 01:26:14 +01:00
Michieal 4d74e4d9c1 update the translation template 2022-11-05 01:26:14 +01:00
Michieal ef504e90c1 glowframe model commit 2022-11-05 01:26:14 +01:00
Michieal 09d452667b glowframe textures commit 2022-11-05 01:26:14 +01:00
Michieal 9b37ca460e Initial code comit 2022-11-05 01:26:14 +01:00
cora f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
Elias Fleckenstein a86fc935aa mcl_maps: add callback to load_map function (#2261)
Fixes maps in itemframes not loading after restart (#2255)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
kabou 8a4b8707fa Add new compass API.
* Add API.md
* Update mcl_itemframes to use the new API.
* Revert old exported function back to original API.
2022-05-10 23:38:28 +02:00
chmodsayshello f7a5862df2 update mcl_itemframes to use get_compass_image correctly 2022-04-30 08:59:25 +00:00
Emojigit 430f5b05ab mcl_itemframes 2022-02-23 23:58:05 +01:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS a200252ab8 [mcl_itemframes] fix warnings 2021-05-22 23:23:25 +02:00
Elias Fleckenstein a9817fea4b Merge branch 'master' into real_maps 2021-05-05 08:21:01 +02:00
Elias Fleckenstein 2c5eca3999 Make clocks work in itemframes 2021-05-04 08:49:21 +02:00
Elias Fleckenstein ecc2010fe5 Make compasses work in itemframes 2021-05-03 11:22:47 +02:00
Elias Fleckenstein 9a3ae17564 Make maps show their image when in itemframes 2021-05-02 16:04:48 +02:00
Marcin Serwin 6c5c4b0080 Add polish translation of mcl_itemframes 2021-04-12 12:17:14 +02:00
Elias Åström ed30fa0868 Move data from deprecated files to mod.conf
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.

This was done with a shell script :)
2021-03-18 17:37:12 +01:00
kay27 eef5f2cc5b Revert 2be8a550dc according to https://git.minetest.land/Wuzzy/MineClone2/issues/973 2021-01-08 14:36:50 +01:00
Elias Fleckenstein 2be8a550dc Merge branch 'itemframe' 2021-01-06 14:05:09 +01:00
Elias Fleckenstein d88b548ddb Fix #917 2021-01-05 15:08:18 +01:00
Elias Fleckenstein fcc485a8e3 Fix #904 2021-01-05 14:40:54 +01:00
Elias Fleckenstein a4d7bd03e1 Change itemframe entity drawtype from wielditem to item 2021-01-04 16:19:14 +01:00
Wuzzy 8512b7c2e0 Fix swords being too big in itemframe 2020-11-12 11:14:37 +01:00
Wuzzy daff07269a Itemframes: Change dummy texture to blank.png 2020-11-12 10:40:14 +01:00
kay27 ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy 3c37d2874e Fix screwdriver duplication glitch 2020-07-10 19:23:06 +02:00
Wuzzy b7e4a1e9b5 Fix creative handling for itemframe 2020-07-10 18:07:21 +02:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy feba60cad8 Translate all extended tooltips to German 2020-03-12 01:35:11 +01:00
Wuzzy ba74546d48 Add extended tooltips 2020-02-19 04:54:17 +01:00
wuniversales 15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00
Wuzzy d502ac3bec Add screwdriver support for itemframes 2019-12-09 16:44:10 +01:00
Wuzzy 77ab44217a German transl.: mcl_fishing to mcl_maps + fixes 2019-03-15 06:12:03 +01:00
Wuzzy 5aeb4aea74 Add translation templates for most mods
Using the findtext.lua script
2019-03-13 23:40:59 +01:00
Wuzzy 47c817d75a New translation system, part 8: Items, part 4 2019-03-08 00:22:28 +01:00
Wuzzy 66c6b373a5 Make many entities non-pointable 2019-03-07 03:53:06 +01:00
Wuzzy 2f74aea6f5 Replace deprecated functions 2019-03-06 04:38:57 +01:00
Wuzzy a1ce94eee5 Add comment to mcl_itemframes 2019-02-19 00:06:47 +01:00