Fix swords being too big in itemframe
parent
daff07269a
commit
8512b7c2e0
|
@ -1,13 +1,16 @@
|
|||
local S = minetest.get_translator("mcl_itemframes")
|
||||
|
||||
local VISUAL_SIZE = 0.3
|
||||
|
||||
minetest.register_entity("mcl_itemframes:item",{
|
||||
hp_max = 1,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.3,y=0.3},
|
||||
visual_size = {x=VISUAL_SIZE, y=VISUAL_SIZE},
|
||||
physical = false,
|
||||
pointable = false,
|
||||
textures = { "blank.png" },
|
||||
_texture = "blank.png",
|
||||
_scale = 1,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
if staticdata ~= nil and staticdata ~= "" then
|
||||
|
@ -15,22 +18,37 @@ minetest.register_entity("mcl_itemframes:item",{
|
|||
if data and data[1] and data[2] then
|
||||
self._nodename = data[1]
|
||||
self._texture = data[2]
|
||||
if data[3] then
|
||||
self._scale = data[3]
|
||||
else
|
||||
self._scale = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if self._texture ~= nil then
|
||||
self.object:set_properties({textures={self._texture}})
|
||||
self.object:set_properties({
|
||||
textures={self._texture},
|
||||
visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
|
||||
})
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
if self._nodename ~= nil and self._texture ~= nil then
|
||||
return self._nodename .. ';' .. self._texture
|
||||
local ret = self._nodename .. ';' .. self._texture
|
||||
if self._scale ~= nil then
|
||||
ret = ret .. ';' .. self._scale
|
||||
end
|
||||
return ret
|
||||
end
|
||||
return ""
|
||||
end,
|
||||
|
||||
_update_texture = function(self)
|
||||
if self._texture ~= nil then
|
||||
self.object:set_properties({textures={self._texture}})
|
||||
self.object:set_properties({
|
||||
textures={self._texture},
|
||||
visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -74,10 +92,18 @@ local update_item_entity = function(pos, node, param2)
|
|||
local e = minetest.add_entity(pos, "mcl_itemframes:item")
|
||||
local lua = e:get_luaentity()
|
||||
lua._nodename = node.name
|
||||
if item:get_name() == "" then
|
||||
local itemname = item:get_name()
|
||||
if itemname == "" or itemname == nil then
|
||||
lua._texture = "blank.png"
|
||||
lua._scale = 1
|
||||
else
|
||||
lua._texture = item:get_name()
|
||||
lua._texture = itemname
|
||||
local def = minetest.registered_items[itemname]
|
||||
if def and def.wield_scale then
|
||||
lua._scale = def.wield_scale.x
|
||||
else
|
||||
lua._scale = 1
|
||||
end
|
||||
end
|
||||
lua:_update_texture()
|
||||
if node.name == "mcl_itemframes:item_frame" then
|
||||
|
|
Loading…
Reference in New Issue