German transl.: mcl_fishing to mcl_maps + fixes
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@ -25,7 +25,7 @@ Purple Banner=Violettes Banner
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Purple=violett
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Brown Banner=Braunes Banner
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Brown=braun
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Pink Banner=Rosanes Banner
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Pink Banner=Rosa Banner
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Pink=rosa
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Lime Banner=Lindgrünes Banner
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Lime=lindgrün
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@ -17,7 +17,7 @@ Magenta Bed=Magenta Bett
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Orange Bed=Orange Bett
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Purple Bed=Violettes Bett
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Brown Bed=Braunes Bett
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Pink Bed=Rosanes Bett
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Pink Bed=Rosa Bett
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Lime Bed=Lindgrünes Bett
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Light Blue Bed=Hellblaues Bett
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White Bed=Weißes Bett
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@ -19,7 +19,7 @@ Yellow Shulker Box=Gelbe Shulkerkiste
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Brown Shulker Box=Braune Shulkerkiste
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Lime Shulker Box=Lindgrüne Shulkerkiste
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Green Shulker Box=Grüne Shulkerkiste
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Pink Shulker Box=Rosane Shulkerkiste
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Pink Shulker Box=Rosa Shulkerkiste
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Red Shulker Box=Rote Shulkerkiste
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Grey Shulker Box=Graue Shulkerkiste
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Black Shulker Box=Schwarze Shulkerkiste
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@ -51,10 +51,10 @@ Brown Terracotta=Braune Terrakotta
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Brown Glazed Terracotta=Braune glasierte Terrakotta
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Brown Concrete Powder=Braunes Betonpulver
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Brown Concrete=Brauner Beton
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Pink Terracotta=Rosane Terrakotta
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Pink Glazed Terracotta=Rosane glasierte Terrakotta
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Pink Concrete Powder=Rosanes Betonpulver
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Pink Concrete=Rosaner Beton
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Pink Terracotta=Rosa Terrakotta
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Pink Glazed Terracotta=Rosa glasierte Terrakotta
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Pink Concrete Powder=Rosa Betonpulver
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Pink Concrete=Rosa Beton
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Lime Terracotta=Lindgrüne Terrakotta
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Lime Glazed Terracotta=Lindgrüne glasierte Terrakotta
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Lime Concrete Powder=Lindgrünes Betonpulver
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@ -14,7 +14,7 @@ Cocoa Beans=Kakaobohnen
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Orange Dye=Orange Farbstoff
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Rose Red=Rosenrot
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Magenta Dye=Magenta Farbstoff
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Pink Dye=Rosaner Farbstoff
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Pink Dye=Rosa Farbstoff
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This item is a dye which is used for dyeing and crafting.=Dieser Gegenstand ist ein Farbstoff, der zum Einfärben und in der Herstellung benutzt werden kann.
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Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Rechtsklicken Sie auf ein Schaf, um seine Wolle zu färben. Andere Dinge werden mit der Fertigung eingefärbt.
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Bone Meal=Knochenmehl
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@ -0,0 +1,16 @@
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# textdomain: mcl_fishing
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Fishing Rod=Angel
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Fishing rods can be used to catch fish.=Mit Angeln fängt man Fische.
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Rightclick a water source to try to go fishing. Who knows what you're going to catch?=Rechtsklicken sie auf eine Wasserquelle, um zu angeln. Wer weiß, was Sie wohl fangen werfen?
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Raw Fish=Roher Fisch
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Raw fish is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Rohen Fisch kann man mit Angeln fangen. Er ist ein Lebensmittel, den man sicher verzehren kann. Er kann gekocht werden, um seinen Nährwert zu erhöhen.
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Cooked Fish=Gekochter Fisch
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Mmh, fish! This is a healthy food item.=Mhh, Fisch! Ein gesundes Lebensmittel.
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Raw Salmon=Roher Lachs
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Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Lohen Lachs erhält man beim Angeln. Er ist ein Lebensmittel, der sicher verzehrt werden kann.
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Cooked Salmon=Gekochter Lachs
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This is a healthy food item which can be eaten.=Ein gesundes essbares Lebensmittel.
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Clownfish=Clownfisch
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Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.=Einen Clownfisch kann man beim Angeln mit etwas Glück fangen. Er ist ein Lebensmittel, der sicher verzehrt werden kann.
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Pufferfish=Kugelfisch
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Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).=Kugelfische sind eine verbreitete Fischart, die geangelt werden können. Sie können theoretisch gegessen werden, aber sie sind sehr schlecht für Menschen. Es gibt nur 1 Hungerpunkt und es wird Sie schwer vergiften (was Ihre Gesundheit verringert, aber nicht bis zum Tod) und Ihr Hungerpegel wird aufgrund der schweren Lebensmittelvergiftung stark ansteigen.
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@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_flowerpots")
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local flowers = {
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{"dandelion", "mcl_flowers:dandelion", S("Dandelion Flower Pot")},
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{"poppy", "mcl_flowers:poppy", S("Poppy Floer Pot")},
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{"poppy", "mcl_flowers:poppy", S("Poppy Flower Pot")},
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{"blue_orchid", "mcl_flowers:blue_orchid", S("Blue Orchid Flower Pot")},
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{"allium", "mcl_flowers:allium", S("Allium Flower Pot")},
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{"azure_bluet", "mcl_flowers:azure_bluet", S("Azure Bluet Flower Pot")},
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@ -24,13 +24,13 @@ local flowers = {
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}
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local cubes = {
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{"cactus", "mcl_core:cactus", "Cactus Flower Pot"},
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{"cactus", "mcl_core:cactus", S("Cactus Flower Pot")},
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}
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minetest.register_node("mcl_flowerpots:flower_pot", {
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description = S("Flower Pot"),
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_doc_items_longdesc = S("Flower pots are decorative blocks in which flowers and other small plants can be placed."),
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_doc_items_usagehelp = S("Rightclick an empty flower pot while you wield a plant to place the plant. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant."),
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_doc_items_usagehelp = S("Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant."),
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drawtype = "mesh",
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mesh = "flowerpot.obj",
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tiles = {
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@ -0,0 +1,25 @@
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# textdomain: mcl_flowerpots
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Dandelion Flower Pot=Blumentopf mit Löwenzahn
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Poppy Floer Pot=Blumentopf mit Mohn
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Blue Orchid Flower Pot=Blumentopf mit blauer Orchidee
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Allium Flower Pot=Blumentopf mit Sternlauch
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Azure Bluet Flower Pot=Blumentopf mit Porzellansternchen
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Red Tulip Flower Pot=Blumentopf mit roter Tulpe
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Pink Tulip Flower Pot=Blumentopf mit rosa Tulpe
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White Tulip Flower Pot=Blumentopf mit weißer Tulpe
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Orange Tulip Flower Pot=Blumentopf mit orange Tulpe
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Oxeye Daisy Flower Pot=Bluemtopf mit Margerite
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Brown Mushroom Flower Pot=Blumentopf mit braunem Pilz
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Red Mushroom Flower Pot=Blumentopf mit rotem Pilz
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Oak Sapling Flower Pot=Blumentopf mit Eichensetzling
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Acacia Sapling Flower Pot=Blumentopf mit Akaziensetzling
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Jungle Sapling Flower Pot=Blumentopf mit Dschungelsetzling
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Dark Oak Sapling Flower Pot=Blumentopf mit Schwarzeichensetzling
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Spruce Sapling Flower Pot=Blumentopf mit Fichtensetzling
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Birch Sapling Flower Pot=Blumentopf mit Birkensetzling
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Dead Bush Flower Pot=Blumentopf mit totem Busch
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Fern Flower Pot=Blumentopf mit Farn
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Cactus Flower Pot=Blumentopf mit Kaktus
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Flower Pot=Blumentopf
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Flower pots are decorative blocks in which flowers and other small plants can be placed.=Blumentöpfe sind dekorative Blöcke, in die Blumen und andere kleine Pflanzen platziert werden können.
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Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Platzieren Sie einfach eine Pflanze auf den Blumentopf. Blumentöpfe können kleine Blumen (nicht höher als 1 Block), Setzlinge, Farne, tote Büsche, Pilze und Kakteen halten. Rechtsklicken Sie auf eine Topfpflanze, um sie zurück zu erhalten.
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@ -1,6 +1,6 @@
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# textdomain: mcl_flowerpots
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Dandelion Flower Pot=
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Poppy Floer Pot=
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Poppy Flower Pot=
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Blue Orchid Flower Pot=
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Allium Flower Pot=
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Azure Bluet Flower Pot=
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@ -19,6 +19,7 @@ Spruce Sapling Flower Pot=
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Birch Sapling Flower Pot=
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Dead Bush Flower Pot=
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Fern Flower Pot=
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Cactus Flower Pot=
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Flower Pot=
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Flower pots are decorative blocks in which flowers and other small plants can be placed.=
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Rightclick an empty flower pot while you wield a plant to place the plant. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=
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Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=
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@ -92,7 +92,7 @@ local wheat_seed_drop = {
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local def_tallgrass = {
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description = S("Tall Grass"),
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drawtype = "plantlike",
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_doc_items_longdesc = S("Tall grass is a small plant which often occours on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high."),
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_doc_items_longdesc = S("Tall grass is a small plant which often occurs on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high."),
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_doc_items_usagehelp = plant_usage_help,
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_doc_items_hidden = false,
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waving = 1,
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@ -125,7 +125,7 @@ minetest.register_node("mcl_flowers:tallgrass", def_tallgrass)
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-- The fern is very similar to tall grass, so we can copy a lot from it.
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local def_fern = table.copy(def_tallgrass)
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def_fern.description = S("Fern")
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def_fern._doc_items_longdesc = S("Ferns are small plants which occour naturally in grasslands. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.")
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def_fern._doc_items_longdesc = S("Ferns are small plants which occur naturally in jungles and taigas. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.")
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def_fern.tiles = { "mcl_flowers_fern.png" }
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def_fern.inventory_image = "mcl_flowers_fern_inv.png"
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def_fern.wield_image = "mcl_flowers_fern_inv.png"
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@ -0,0 +1,33 @@
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# textdomain: mcl_flowers
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This is a small flower. Small flowers are mainly used for dye production and can also be potted.=Dies ist eine kleine Blume. Kleine Blumen werden hauptsächlich in der Farbenproduktion benutzt, können aber auch in Blumentöpfen platziert werden.
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It can only be placed on a block on which it would also survive.=Diese Pflanze kann nur auf einem Block platziert werden, auf dem sie auch überleben würde.
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Poppy=Mohn
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Dandelion=Löwenzahn
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Oxeye Daisy=Margerite
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Orange Tulip=Orange Tulpe
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Pink Tulip=Rosa Tulpe
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Red Tulip=Rote Tulpe
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White Tulip=Weiße Tulpe
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Allium=Sternlauch
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Azure Bluet=Porzellansternchen
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Blue Orchid=Blaue Orchidee
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Tall Grass=Hohes Gras
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Tall grass is a small plant which often occurs on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high.=Hohes Gras ist eine kleine Pflanze, die oft auf Wiesenflächen wächst. Es kann für Weizensamen abgeerntet werden. Mit Knochenmehl wird sich hohes Gras zu doppelhohem Gras verwandeln.
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Fern=Farn
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Ferns are small plants which occur naturally in jungles and taigas. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.=
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Farne sind kleine Pflanzen, die oft in Dschungeln und Taigas vorkommen. Sie können für Weizensamen abgeerntet werden. Mit Knochenmehl wird sich ein Farn zu einem großen Farn, der zwei Blöcke hoch ist, verwandeln.
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(Top Part)=(Oberseite)
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Peony=Pfingstrose
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A peony is a large plant which occupies two blocks. It is mainly used in dye protection.=Eine Pfingstrose ist eine große Pflanze, die zwei Blöcke hoch ist. Sie wird hauptsächlich für die Farbenproduktion gebraucht.
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Rose Bush=Rosenbusch
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A rose bush is a large plant which occupies two blocks. It is safe to touch it. Rose bushes are mainly used in dye protection.=Ein Rosenbusch ist eine große Pflanze, die zwei Blöcke hoch ist. Es ist sicher, durch ihn hindurch zu gehen. Er wird hauptsächlich für die Farbenproduktion gebraucht.
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Lilac=Flieder
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A lilac is a large plant which occupies two blocks. It is mainly used in dye production.=Ein Flieder ist eine große Pflanze, die zwei Blöcke hoch ist. Er wird hauptsächlich für die Farbenproduktion gebraucht.
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Sunflower=Sonnenblume
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A sunflower is a large plant which occupies two blocks. It is mainly used in dye production.=Eine Sonnenblume ist eine große Pflanze, die zwei Blöcke hoch ist. Sie wird hauptsächlich für die Farbenproduktion gebraucht.
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Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds.=Doppelhohes Gras ist eine Variante von hohem Gras und nimmt zwei Blöcke an Platz ein. Er kann für Weizensamen abgeerntet werden.
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Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds.=Ein großer Farn ist eine Variante von Farn und nimmt zwei Blöcke an Platz ein. Er kann für Weizensamen abgeerntet werden.
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Double Tallgrass=Doppelhohes Gras
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Large Fern=Großer Farn
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Lily Pad=Seerosenblatt
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A lily pad is a flat plant block which can be walked on. They can be placed on water sources, ice and frosted ice.=Ein Seerosenblatt ist eine flache Pflanze, die eine stabile begehbare Oberfläche sind. Sie können auf Wasserquellen, auf Eis und brüchigem Eis platziert werden.
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@ -12,9 +12,9 @@ Allium=
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Azure Bluet=
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Blue Orchid=
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Tall Grass=
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Tall grass is a small plant which often occours on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high.=
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Tall grass is a small plant which often occurs on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high.=
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Fern=
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Ferns are small plants which occour naturally in grasslands. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.=
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Ferns are small plants which occur naturally in jungles and taigas. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.=
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(Top Part)=
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Peony=
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A peony is a large plant which occupies two blocks. It is mainly used in dye protection.=
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@ -292,7 +292,9 @@ end
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minetest.register_node("mcl_furnaces:furnace", {
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description = S("Furnace"),
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_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
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_doc_items_usagehelp = S("Right-click the furnace to view it. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side."),
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_doc_items_usagehelp =
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S("Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.").."\n"..
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S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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# textdomain: mcl_furnaces
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Furnace=Ofen
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Furnaces cook or smelt several items, using a furnace fuel, into something else.=Ofen kochen oder schmelzen diverse Gegenstände, unter Zuhilfenahme eines Brennstoffs, zu etwas anderem.
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Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.=Benutzen Sie den Ofen, um das Ofenmenü zu öffnen. Platzieren Sie einen Brennstoff in den unteren Platz und das Quellmaterial in den oberen Platz. Der Ofen wird langsam seinen Brennstoff benutzen, um den Gegenstand zu schmelzen. Das Ergebnis landet im Ausgabeplatz rechts.
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Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn.=Benutzen Sie das Rezeptbuch, um zu sehen, was Sie schmelzen können und was Sie als Brennstoff benutzen können und wie lange dieser brennt.
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Burning Furnace=Aktiver Ofen
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@ -1,5 +1,6 @@
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# textdomain: mcl_furnaces
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Furnace=
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Furnaces cook or smelt several items, using a furnace fuel, into something else.=
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Right-click the furnace to view it. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.=
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Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.=
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Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn.=
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Burning Furnace=
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@ -54,5 +54,5 @@ addhead("zombie", "mcl_heads_zombie_node.png", S("Zombie Head"), S("A zombie hea
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addhead("creeper", "mcl_heads_creeper_node.png", S("Creeper Head"), S("A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet for fun, but does not offer any protection."))
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-- Original Minecraft name: “Head”
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addhead("steve", "mcl_heads_steve_node.png", S("Human Head"), S("A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection."))
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addhead("skeleton", "mcl_heads_skeleton_node.png", S("Skeleton Skull"), S("A skeleton skull is a small decorative block which resembles the head of a skeleton. It can also be worn as a helmet for fun, but does not offer any protection."))
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addhead("wither_skeleton", "mcl_heads_wither_skeleton_node.png", S("Wither Skeleton Skull"), S("A wither skeleton skull is a small decorative block which resembles the head of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection."))
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addhead("skeleton", "mcl_heads_skeleton_node.png", S("Skeleton Skull"), S("A skeleton skull is a small decorative block which resembles the skull of a skeleton. It can also be worn as a helmet for fun, but does not offer any protection."))
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addhead("wither_skeleton", "mcl_heads_wither_skeleton_node.png", S("Wither Skeleton Skull"), S("A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection."))
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# textdomain: mcl_heads
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Zombie Head=Zombiekopf
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A zombie head is a small decorative block which resembles the head of a zombie. It can also be worn as a helmet for fun, but does not offer any protection.=Ein Zombiekopf ist ein kleiner dekorativer Block, der so wie ein Kopf eines Zombies aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz.
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Creeper Head=Creeper-Kopf
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A creeper head is a small decorative block which resembles the head of a creeper. It can also be worn as a helmet for fun, but does not offer any protection.=
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Ein Creeper-Kopf ist ein kleiner dekorativer Block, der so wie ein Kopf eines Creepers aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz.
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Human Head=A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=Ein Menschenkopf ist ein kleiner dekorativer Block, der so wie der Kopf eines Menschen (das heißt, einer Spielerfigur) aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz.
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Skeleton Skull=Skelettschädel
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A skeleton skull is a small decorative block which resembles the skull of a skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=Ein Skelettschädel ist ein kleiner dekorativer Block, der so wie ein Schädel eines Skeletts aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz.
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Wither Skeleton Skull=Witherskelettschädel
|
||||
A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=Ein Witherskelettschädel ist ein kleiner dekorativer Block, der so wie ein Schädel eines Witherskeletts aussieht. Er kann auch als Helm zum Spaß getragen werden, aber er bietet keinerlei Schutz.
|
|
@ -6,6 +6,6 @@ A creeper head is a small decorative block which resembles the head of a creeper
|
|||
Human Head=
|
||||
A human head is a small decorative block which resembles the head of a human (i.e. a player character). It can also be worn as a helmet for fun, but does not offer any protection.=
|
||||
Skeleton Skull=
|
||||
A skeleton skull is a small decorative block which resembles the head of a skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=
|
||||
A skeleton skull is a small decorative block which resembles the skull of a skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=
|
||||
Wither Skeleton Skull=
|
||||
A wither skeleton skull is a small decorative block which resembles the head of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=
|
||||
A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection.=
|
||||
|
|
|
@ -123,15 +123,15 @@ local def_hopper = {
|
|||
-- Enabled downwards hopper
|
||||
local def_hopper_enabled = table.copy(def_hopper)
|
||||
def_hopper_enabled.description = S("Hopper")
|
||||
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempts to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.").."\n\n"..
|
||||
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.").."\n\n"..
|
||||
|
||||
S([[Hoppers interact with containers the following way:
|
||||
• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers put items into the fuel slot
|
||||
• Ender chests: Hoppers don't interact with ender chests
|
||||
• Other containers: Hoppers interact with them normally]]).."\n\n"..
|
||||
S("Hoppers interact with containers the following way:").."\n"..
|
||||
S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot").."\n"..
|
||||
S("• Ender chests: No interaction.").."\n"..
|
||||
S("• Other containers: Normal interaction.").."\n\n"..
|
||||
|
||||
S("Hoppers can be disabled by supplying them with redstone power. Disabled hoppers don't move items.")
|
||||
def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Remember you can place at usable blocks (such as chests) with sneak + right-click. The hopper will keep its orientation when the blocks around it are changed. To access the hopper's inventory, rightclick it.")
|
||||
S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.")
|
||||
def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.")
|
||||
def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
|
||||
local upos = pointed_thing.under
|
||||
local apos = pointed_thing.above
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
# textdomain: mcl_hoppers
|
||||
Hopper=Trichter
|
||||
Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.=Trichter sind Behälter mit 5 Inventarplätzen. Sie sammeln fallengelassene Gegenstände oberhalb auf, nehmen sich Gegenstände von einem Behälter oberhalb auf und versuchen, ihren Inhalt in einen benachbarten Behälter zu befördern. Trichter können entweder nach unten oder zur Seite zeigen. Trichter interagieren mit Truhen, Spendern, Werfern, Shulkerkisten, Öfen und Trichtern.
|
||||
Hoppers interact with containers the following way:=Trichter interagieren mit Behältern auf diese Weise:
|
||||
• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot=• Öfen: Trichter von oberhalb werden Gegenstände in den Quellplatz befördern. Trichter von unterhalb werden Gegenstände aus dem Ausgabeplatz nehmen. Sie werden Gegenstände auch aus dem Brennstoffplatz nehmen, wenn sie als Brennstoff ungeeignet sind. Seitwärtstrichter, die zum Ofen zeigen, befördern Gegenstände in den Brennstoffplatz.
|
||||
• Ender chests: No interaction.=• Endertruhen: Keine Interaktion.
|
||||
• Other containers: Normal interaction.=• Andere Behälter: Normale Interaktion.
|
||||
Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.=Trichter können deaktiviert werden, wenn sie mit Redstone-Energie versorgt werden. Deaktivierte Trichter bewegen keine Gegenstände.
|
||||
To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.=Um einen Trichter vertikal zu platzieren, platzieren Sie ihn auf den Boden oder an die Decke. Um ihn seitwärts zu platzieren, platzieren Sie in an die Seite eines Blocks. Der Trichter wird seine Ausrichtung behalten. Benutzen Sie den Trichter, um auf sein Inventar zuzugreifen.
|
||||
Disabled Hopper=Deaktivierter Trichter
|
||||
Side Hopper=Seitwärtstrichter
|
||||
Disabled Side Hopper=Deaktivierter Seitwärtstrichter
|
|
@ -1,8 +1,12 @@
|
|||
# textdomain: mcl_hoppers
|
||||
Hopper=
|
||||
Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempts to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.=
|
||||
Hoppers can be disabled by supplying them with redstone power. Disabled hoppers don't move items.=
|
||||
To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Remember you can place at usable blocks (such as chests) with sneak + right-click. The hopper will keep its orientation when the blocks around it are changed. To access the hopper's inventory, rightclick it.=
|
||||
Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.=
|
||||
Hoppers interact with containers the following way:=
|
||||
• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot=
|
||||
• Ender chests: No interaction.=
|
||||
• Other containers: Normal interaction.=
|
||||
Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.=
|
||||
To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.=
|
||||
Disabled Hopper=
|
||||
Side Hopper=
|
||||
Disabled Side Hopper=
|
||||
|
|
|
@ -104,7 +104,7 @@ end
|
|||
minetest.register_node("mcl_itemframes:item_frame",{
|
||||
description = S("Item Frame"),
|
||||
_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
|
||||
_doc_items_usagehelp = S("Hold any item in your hand and right-click the item frame to place the item into the frame. Rightclick the item frame again to retrieve the item."),
|
||||
_doc_items_usagehelp = S("Just place any item on the item frame. Use the item frame again to retrieve the item."),
|
||||
drawtype = "mesh",
|
||||
is_ground_content = false,
|
||||
mesh = "mcl_itemframes_itemframe1facedir.obj",
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
# textdomain: mcl_itemframes
|
||||
Item Frame=Rahmen
|
||||
Item frames are decorative blocks in which items can be placed.=Rahmen sind dekorative Blöcke, in denen man Gegenstände platzieren kann.
|
||||
Just place any item on the item frame. Use the item frame again to retrieve the item.=Platzieren Sie einfach einen beliebigen Gegenstand in den Rahmen. Benutzen Sie den Rahmen erneut, um den Gegenstand zurück zu erhalten.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# textdomain: mcl_itemframes
|
||||
Item Frame=
|
||||
Item frames are decorative blocks in which items can be placed.=
|
||||
Hold any item in your hand and right-click the item frame to place the item into the frame. Rightclick the item frame again to retrieve the item.=
|
||||
Just place any item on the item frame. Use the item frame again to retrieve the item.=
|
||||
|
|
|
@ -31,7 +31,7 @@ for r=1, records do
|
|||
doc = true
|
||||
entryname = S("Music Disc")
|
||||
longdesc = S("A music disc holds a single music track which can be used in a jukebox to play music.")
|
||||
usagehelp = S("Rightclick an empty jukebox with the music disc in your hand to play the music. Rightclick the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.")
|
||||
usagehelp = S("Place a music dict into an empty jukebox to play the music. Use the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.")
|
||||
end
|
||||
minetest.register_craftitem("mcl_jukebox:record_"..r, {
|
||||
description =
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
# textdomain: mcl_jukebox
|
||||
Music Disc=Musikplatte
|
||||
A music disc holds a single music track which can be used in a jukebox to play music.=Eine Musikplatte enthält eine einzelnes Musikstück, die in einer Musikbox benutzt werden kann, um Musik zu spielen.
|
||||
Place a music dict into an empty jukebox to play the music. Use the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.=Platzieren Sie eine Musikplatte in eine leere Musikbox, um die Musik abzuspielen. Benutzen Sie die Musikbox erneut, um die Musikplatte zu erhalten. Die Musik kann nur von Ihnen gehört werden, nicht von anderen Spielern.
|
||||
Music Disc=Musikplatte
|
||||
@1—@2=@1 – @2
|
||||
Jukebox=Musikbox
|
||||
Jukeboxes play music when they're supplied with a music disc.=Musikboxen spielen Musik, wenn man ihnen eine Musikplatte gibt.
|
||||
Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.=Platzieren Sie eine Musikplatte in eine leere Musikbox, um die Musikplatte einzulegen und Musik zu spielen. Wenn die Musikbox schon eine Musikplatte hat, werden Sie zuerst diese Musikplatte erhalten. Die Musik kann nur von Ihnen gehört werden, aber nicht von anderen Spielern.
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_jukebox
|
||||
Music Disc=
|
||||
A music disc holds a single music track which can be used in a jukebox to play music.=
|
||||
Rightclick an empty jukebox with the music disc in your hand to play the music. Rightclick the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.=
|
||||
Place a music dict into an empty jukebox to play the music. Use the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.=
|
||||
Music Disc=
|
||||
@1—@2=
|
||||
Jukebox=
|
||||
|
|
|
@ -35,7 +35,8 @@ minetest.register_craftitem("mcl_maps:empty_map", {
|
|||
minetest.register_craftitem("mcl_maps:filled_map", {
|
||||
description = S("Map"),
|
||||
_doc_items_longdesc = S("Maps show your surroundings as you explore the world."),
|
||||
_doc_items_usagehelp = S("Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key ([F9] by default).\nIn Creative Mode, you don't need this item; the minimap is always available."),
|
||||
_doc_items_usagehelp = S("Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).").."\n"..
|
||||
S("In Creative Mode, you don't need this item; the minimap is always available."),
|
||||
groups = { tool = 1 },
|
||||
inventory_image = "mcl_maps_map_filled.png^(mcl_maps_map_filled_markings.png^[colorize:#000000)",
|
||||
stack_max = 1,
|
||||
|
|
|
@ -0,0 +1,8 @@
|
|||
# textdomain: mcl_maps
|
||||
Empty Map=Leere Karte
|
||||
Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Leere Karten sind als Karten nicht nützlich, aber sie können gestapelt werden und zu benutzbaren Karten umgewandelt werden.
|
||||
Rightclick to start using the map (which can't be stacked anymore).=Rechtsklick, um zu beginnen, die Karte zu benutzen. Sie kann dann nicht mehr gestapelt werden.
|
||||
Map=Karte
|
||||
Maps show your surroundings as you explore the world.=Karten zeigen Ihre Umgebung, während Sie die Welt erkunden.
|
||||
Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Halten Sie die Karte in einen beliebigen Platz in der Schnellleiste. Damit können Sie jetzt die Übersichtskarte aktivieren, indem Sie die Taste zum Umschalten der Karte drücken (siehe Tastenbelegung).
|
||||
In Creative Mode, you don't need this item; the minimap is always available.=Im Kreativmodus brauchen Sie diesen Gegenstand nicht; die Übersichtskarte ist immer verfügbar.
|
|
@ -4,4 +4,5 @@ Empty maps are not useful as maps, but they can be stacked and turned to maps wh
|
|||
Rightclick to start using the map (which can't be stacked anymore).=
|
||||
Map=
|
||||
Maps show your surroundings as you explore the world.=
|
||||
Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key ([F9] by default).@nIn Creative Mode, you don't need this item; the minimap is always available.=
|
||||
Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=
|
||||
In Creative Mode, you don't need this item; the minimap is always available.=
|
||||
|
|
Loading…
Reference in New Issue