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166 Commits (4593f84145ef0cd760d8b647a1e0f547942af6c6)

Author SHA1 Message Date
Michieal 6265148727 Move textures all into one centralized directory. 2023-01-30 22:55:53 -05:00
Johannes Fritz a1cc24f8d3 Slowing creative digging 2023-01-24 11:16:28 -06:00
ancientmarinerdev e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
CyberMango bd38827f60 Fixes #2976
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.

mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .

This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
erlehmann 94960b64d4 Fix creative mode inventory search crash
Before this patch it was possible for any user to to crash Minetest in
creative mode. This was possible because queries in the search field
were interpreted as search patterns for string.find().

A search for a single square bracket would reliably crash the server.
Also, a search for 6000 times the string “a?” would hang the server.

The solution to both bugs is to not interpret the query as a pattern.
2022-11-15 04:41:01 +01:00
MysticTempest 6a0bcf9881 Fix insta-digging crash when punching stairs. 2022-11-09 04:26:41 -06:00
MysticTempest 2be75c9628 Better fix for creative digging drops, and fix the itemframes LBM. 2022-11-06 07:08:49 -06:00
cora e6aeb9ffba Use dig_node instead of remove in creative dig 2022-10-18 11:42:56 +02:00
PrairieWind f9f74d2af7 Changed Achievements to Advancements in player visible text. 2022-10-10 01:10:49 +02:00
cora 2a9d704293 Fix dumb mistake in creative crash fix 2022-10-10 01:07:11 +02:00
cora a1919b572a Fix crash in 5.6 gm-creative digging 2022-10-10 00:52:55 +02:00
Johannes Fritz 18f8768909 Fix invisibility potion when changing skin 2022-09-15 12:04:20 -05:00
cora e0abc7515d Prevent possible crashes in creative dig and place 2022-09-14 14:48:42 +02:00
cora 8fbe770cee Don't subtract items when placing in gm-creative 2022-09-14 00:52:23 +00:00
cora c7045bc415 Instadig nodes on punch in (gamemode) creative 2022-09-13 16:52:53 +00:00
Johannes Fritz 8e6b6393c2 Add advanced skin customization 2022-09-06 12:16:46 -05:00
cora ae2860d017 Show/Hide XP-hud immediately after gamemode switch 2022-05-27 19:56:47 +02:00
Elias Fleckenstein f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
cora d863a6298b fix/simplifiy things from review 2022-05-25 16:36:04 +02:00
cora 2499fe1e83 add complete input validation, better result msgs 2022-05-25 05:43:49 +02:00
cora f89780695e Add /gamemode command for per player gamemode 2022-05-25 05:43:49 +02:00
AFCMS 3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
NO411 db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
Emojigit 249dfac319 mcl_inventory 2022-02-23 23:58:05 +01:00
NO11 903d1777be Use set_count instead of creating a new item and checking for enchanted books 2021-11-18 17:40:32 +01:00
NO11 9919011aca Fix enchanted books losing their enchantments in creative inventory 2021-11-17 16:43:48 +01:00
NO11 fdaaf0ec49 Use on_joinplayer instead of on_newplayer 2021-11-13 18:56:52 +00:00
NO11 add97d39a6 delete overlay texture 2021-11-13 17:28:13 +00:00
NO11 bcb6251d20 Use label instead of extra texture 2021-11-13 17:26:17 +00:00
NO11 d7e59f6a35 Add switch stack size overlay texture 2021-11-13 12:26:01 +00:00
NO11 d4da855570 Add button to switch between max stack size and just one item 2021-11-13 12:25:10 +00:00
NO11 ae8068cca6 Use stack_max instead of 64 for all items 2021-11-13 11:17:46 +00:00
NO11 5515e2baa1 Add 64 items to inventory when creative is on 2021-11-12 21:49:47 +00:00
NO11 5b37f56005 Remove small gray border of buttons in creative inventory pages 2021-10-28 09:43:14 +00:00
cora 3b2a25a6cb Merge pull request 'mcl_inventory: Remove _mcl_autogroup dependency from mcl_inventory' (#76) from fix_inventory_depends into master
Reviewed-on: https://git.minetest.land/Mineclonia/Mineclonia/pulls/76
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-07-08 15:20:36 +02:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS 5f82e76862 fix many codestyle issues 2021-05-28 00:34:58 +02:00
Marcin Serwin 4a396fde2c Add polish translation of mcl_inventory 2021-05-26 10:11:55 +02:00
AFCMS 8baea02f24 [mcl_inventory] fix warnings 2021-05-23 13:20:00 +02:00
Elias Fleckenstein 4c25091430 Fix syntax error in mcl_inventory 2021-04-19 19:12:32 +02:00
Elias Fleckenstein ca74f23094 Merge branch 'master' into damage 2021-04-19 18:58:00 +02:00
Elias Fleckenstein d8d4cb5def Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
AFCMS 84819bf9f5 MAKE EVERY SINGLE MOD USE PROPER COLORS!!! 2021-03-30 00:01:29 +02:00
AFCMS 01eba30058 Fix #1234 2021-03-26 14:32:08 +01:00
Elias Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
Elias Fleckenstein 51ace85d4e Enable 3D player preview by default now that MT 5.4 is released 2021-02-25 09:52:08 +01:00
Laurent Rocher 303d286603 Update French translation 2021-02-13 00:09:59 +01:00