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Enable 3D player preview by default now that MT 5.4 is released

objects
Elias Fleckenstein 2021-02-25 09:52:08 +01:00
parent fbb79635eb
commit 51ace85d4e
3 changed files with 3 additions and 3 deletions

View File

@ -331,7 +331,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
-- Show armor and player image
local player_preview
if minetest.settings:get_bool("3d_player_preview") then
if minetest.settings:get_bool("3d_player_preview", true) then
player_preview = mcl_player.get_player_formspec_model(player, 3.9, 1.4, 1.2333, 2.4666, "")
else
local img, img_player

View File

@ -65,7 +65,7 @@ local function set_inventory(player, armor_change_only)
-- Show armor and player image
local player_preview
if minetest.settings:get_bool("3d_player_preview") then
if minetest.settings:get_bool("3d_player_preview", true) then
player_preview = mcl_player.get_player_formspec_model(player, 1.0, 0.0, 2.25, 4.5, "")
else
local img, img_player

View File

@ -95,7 +95,7 @@ fire_animation_frames (Fire Animation Frames) int 8
animated_chests (Animated chests) bool true
# Whether to preview the player in inventory in 3D (requires Minetest 5.4)
3d_player_preview (3D Player preview) bool false
3d_player_preview (3D Player preview) bool true
[Experimental]
# Whether ice is translucent. If disabled, ice is fully opaque.