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7150 Commits (mobs_head_rotation)

Author SHA1 Message Date
epCode e5ff73af3a Fix mobs with horrizontal heads having inverted yaw when attacking 2022-06-11 10:59:28 -07:00
epCode d0d7facfd7 fix crash when monster would kill npc, and some mobs looking at player when attacked far beyond normal neck range. 2022-06-10 11:04:53 -07:00
epCode 65b0908135 Pigs now stare you in the eyes! 2022-06-09 10:21:01 -07:00
epCode 7d68c4faf3 Add creepers to head turning list 2022-06-09 09:46:42 -07:00
epCode 7eee604074 Fix non hostile mobs staring at player after damage 2022-06-09 09:46:27 -07:00
epCode e5a090168f Merge pull request 'master' (#2291) from master into mobs_head_rotation
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2291
2022-06-09 16:20:09 +00:00
epCode 7e14870e38 Withers also 2022-06-09 09:17:26 -07:00
epCode daa8a5c3ea Make wolfs turn thier heads 2022-06-09 08:39:32 -07:00
epCode 2909de882a Add cows and sheep to the list 2022-06-08 18:39:48 -07:00
epCode 1d4046beea add chickens to the evergrowning list of head turn mobs 2022-06-08 16:17:32 -07:00
epCode cbb4c93e0c Add zombie villagers and spiders to the head rotation function 2022-06-08 15:51:04 -07:00
epCode 761cb8b366 Add skeleton to head turn mobs, and suport for spider 2022-06-08 15:31:36 -07:00
cora d1149ee49a Add 'mods/ITEMS/mcl_sus_stew/' from commit '6048efbc988390321952e9ba1da4f6342df59cbf'
git-subtree-dir: mods/ITEMS/mcl_sus_stew
git-subtree-mainline: 8d9131eda3
git-subtree-split: 6048efbc98
2022-06-08 05:16:58 +02:00
epCode 9ece73a92f Fix husk 2022-06-07 15:38:41 -07:00
epCode b991bb5291 Make Zombie model and head rotation work 2022-06-07 13:59:08 -07:00
epCode 36ddec9812 Merge pull request 'master' (#2286) from master into mobs_head_rotation
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2286
2022-06-07 18:42:31 +00:00
epCode a2a06cc3ee Initial commit mobs head rotation 2022-06-07 11:38:38 -07:00
MysticTempest 45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
epCode 6c804f44d5 add a small bit of doc 2022-06-06 18:43:50 -07:00
cora 5c057f24fb get_mapgen_params -> get_mapgen_setting 2022-06-07 03:17:32 +02:00
epCode d738229298 Make loaded Crossbow (Corssbow) not show up in creative inventory 2022-06-07 00:58:37 +00:00
epCode 78940e109c fix critical hit displaying in the wrong place 2022-06-06 14:38:18 -07:00
epCode fdb7d5bfad fixed Badly calculated arrow direction 2022-06-06 14:32:07 -07:00
epCode f2c2f4106b fix arrows not disapearing after mob hit, and self damaging 2022-06-06 13:55:28 -07:00
epCode e1feec9a30 Add Raytracing arrows 2022-06-06 13:42:24 -07:00
epCode ad486a56fd Add more Villager sounds 2022-06-06 12:09:14 -07:00
epCode 42c764e149 Make Villager nod/head shake 2022-06-06 11:12:57 -07:00
cora 4bff9710a0 Make structblock non walk- and pointable 2022-06-06 01:08:55 +02:00
cora d4e4bc8708 add rarer beached shipwreck 2022-06-05 13:10:36 +02:00
cora b7419dc207 randomly enchant treasure 2022-06-05 13:10:36 +02:00
cora 4af1094eed Add shipwrecks
schematics by chmodsayshello
2022-06-05 13:10:36 +02:00
cora ef093d0c00 Be more careful with possibly expired objects 2022-06-04 20:26:00 +02:00
MysticTempest b4c5805afe Make items flowing in water use acceleration for movement. 2022-06-03 05:46:27 -05:00
MysticTempest 5dde594c19 Item movement fixes:
This PR fixes items at flowing_water edges not falling down holes.
As well as fixing items not sliding on slippery nodes like ice.

And, allows for movement starting at the source block of a
flowing water node. While ensuring regular water_source blocks
do not bug out.
2022-06-02 09:44:04 +00:00
MysticTempest 983b8f0934 Make breaking boats by hand easier. 2022-06-02 00:20:44 -05:00
NO11 25d847f49f Fix crash when unknown item in offhand slot 2022-05-31 22:43:30 +02:00
MysticTempest 31106a2031 Fix items obtained from villager trades:
This PR stops the load_enchantments function from being
called for all items in the villager trades.
Fixing non-enchanted items from villagers being unable to stack
with their regular counterparts.

As they now, no longer have any description metadata.
While also ensuring that enchanted items still have their
tooltips, and work.
2022-05-30 15:11:22 -05:00
cora dc21b02d04 update old mobs_mc_ horse armor textures 2022-05-30 10:49:38 +00:00
Elias Fleckenstein a86fc935aa mcl_maps: add callback to load_map function (#2261)
Fixes maps in itemframes not loading after restart (#2255)
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
cora a44347f641 make cart.table, fletch.table and loom diggable 2022-05-29 22:07:47 +02:00
cora e4a4648b25 fix size of black cat texture 2022-05-29 02:34:02 +02:00
cora 6b9cb0062d save home coords in cat entity as well 2022-05-29 02:34:02 +02:00
cora 2337e72a23 simplify spawn logic 2022-05-29 02:34:02 +02:00
cora da6563a5b3 Spawn witch and black cat on witchhut generation 2022-05-29 02:34:02 +02:00
cora a179a1cb62 fix indoor weather + multiplayer issue 2022-05-29 02:24:12 +02:00
cora 7bc63d2882 fix mcl_mobs api_changes 2022-05-28 00:06:29 +02:00
cora c0a9cb7020 don't hurt perched parrot on punch 2022-05-28 00:05:04 +02:00
cora e90e17e533 clean up perch code, smoother behavior 2022-05-28 00:05:04 +02:00
cora 3d13000599 tweak detaching behavior 2022-05-28 00:05:04 +02:00
cora 86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00