152 lines
4.1 KiB
Lua
152 lines
4.1 KiB
Lua
|
--###################
|
||
--################### ENDERDRAGON
|
|||
--###################
|
|||
|
|||
|
local S = minetest.get_translator(minetest.get_current_modname())
|
||
|
|
||
mobs:register_mob("mobs_mc:enderdragon", {
|
|||
|
description = S("Ender Dragon"),
|
||
|
type = "monster",
|
||
|
spawn_class = "hostile",
|
||
|
attacks_animals = true,
|
||
walk_chance = 100,
|
|||
rotate = 270,
|
|||
tilt_fly = true,
|
|||
hostile = true,
|
|||
shoot_arrow = function(self, pos, dir)
|
|||
-- 2-4 damage per arrow
|
|||
local dmg = math.random(2,4)
|
|||
|
mobs.shoot_projectile_handling("mobs_mc:dragon_fireball", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
|
||
end,
|
|||
|
hp_max = 200,
|
||
hp_min = 200,
|
|||
|
xp_min = 500,
|
||
xp_max = 500,
|
|||
collisionbox = {-2, 0, -2, 2, 2, 2},
|
|||
eye_height = 1,
|
|||
|
visual = "mesh",
|
||
mesh = "mobs_mc_dragon.b3d",
|
|||
textures = {
|
|||
{"mobs_mc_dragon.png"},
|
|||
},
|
|||
visual_size = {x=3, y=3},
|
|||
view_range = 35,
|
|||
reach = 20,
|
|||
|
walk_velocity = 6,
|
||
run_velocity = 6,
|
|||
|
can_despawn = false,
|
||
|
sounds = {
|
||
|
-- TODO: more sounds
|
||
|
shoot_attack = "mobs_mc_ender_dragon_shoot",
|
||
attack = "mobs_mc_ender_dragon_attack",
|
|||
distance = 60,
|
|||
},
|
|||
physical = true,
|
|||
damage = 10,
|
|||
jump = true,
|
|||
jump_height = 14,
|
|||
fly = true,
|
|||
|
makes_footstep_sound = false,
|
||
|
dogshoot_switch = 1,
|
||
dogshoot_count_max =5,
|
|||
dogshoot_count2_max = 5,
|
|||
passive = false,
|
|||
attack_animals = true,
|
|||
lava_damage = 0,
|
|||
|
fire_damage = 0,
|
||
|
on_rightclick = nil,
|
||
attack_type = "projectile",
|
|||
|
arrow = "mobs_mc:dragon_fireball",
|
||
|
shoot_interval = 0.5,
|
||
|
shoot_offset = -1.0,
|
||
|
animation = {
|
||
fly_speed = 8, stand_speed = 8,
|
|||
stand_start = 0, stand_end = 20,
|
|||
walk_start = 0, walk_end = 20,
|
|||
run_start = 0, run_end = 20,
|
|||
},
|
|||
|
ignores_nametag = true,
|
||
|
do_custom = function(self)
|
||
|
mcl_bossbars.update_boss(self.object, "Ender Dragon", "light_purple")
|
||
|
for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
|
||
local luaentity = obj:get_luaentity()
|
|||
if luaentity and luaentity.name == "mcl_end:crystal" then
|
|||
if luaentity.beam then
|
|||
if luaentity.beam == self.beam then
|
|||
break
|
|||
end
|
|||
else
|
|||
if self.beam then
|
|||
self.beam:remove()
|
|||
end
|
|||
minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
|
|||
break
|
|||
end
|
|||
end
|
|||
end
|
|||
|
if self._portal_pos then
|
||
-- migrate old format
|
|||
if type(self._portal_pos) == "string" then
|
|||
self._portal_pos = minetest.string_to_pos(self._portal_pos)
|
|||
end
|
|||
local portal_center = vector.add(self._portal_pos, vector.new(3, 11, 3))
|
|||
local pos = self.object:get_pos()
|
|||
if vector.distance(pos, portal_center) > 50 then
|
|||
self.object:set_pos(self._last_good_pos or portal_center)
|
|||
else
|
|||
self._last_good_pos = pos
|
|||
end
|
|||
end
|
|||
|
end,
|
||
|
on_die = function(self, pos)
|
||
|
if self._portal_pos then
|
||
|
mcl_portals.spawn_gateway_portal()
|
||
|
mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
|
||
|
if self._initial then
|
||
mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
|
|||
|
minetest.set_node(vector.add(self._portal_pos, vector.new(3, 5, 3)), {name = mobs_mc.items.dragon_egg})
|
||
|
end
|
||
|
end
|
||
|
end,
|
||
fire_resistant = true,
|
|||
|
})
|
||
|
|||
|
--TODO: replace this setting by a proper gamerules system
|
||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing", true)
|
|||
|
|
||
|
-- dragon fireball (projectile)
|
||
mobs:register_arrow("mobs_mc:dragon_fireball", {
|
|||
|
visual = "sprite",
|
||
|
visual_size = {x = 1.25, y = 1.25},
|
||
|
textures = {"mobs_mc_dragon_fireball.png"},
|
||
|
velocity = 6,
|
||
|
|||
-- direct hit, no fire... just plenty of pain
|
|||
hit_player = function(self, player)
|
|||
player:punch(self.object, 1.0, {
|
|||
full_punch_interval = 0.5,
|
|||
|
damage_groups = {fleshy = 12},
|
||
|
}, nil)
|
||
end,
|
|||
|
|||
|
hit_mob = function(self, mob)
|
||
|
minetest.sound_play("tnt_explode", {pos = mob:get_pos(), gain = 1.5, max_hear_distance = 2*64}, true)
|
||
|
mob:punch(self.object, 1.0, {
|
||
|
full_punch_interval = 0.5,
|
||
damage_groups = {fleshy = 12},
|
|||
}, nil)
|
|||
end,
|
|||
|
|||
|
-- node hit, explode
|
||
|
hit_node = function(self, pos, node)
|
||
--mobs:boom(self, pos, 2)
|
|||
|
if mobs_griefing then
|
||
mcl_explosions.explode(self.object:get_pos(), 2, { drop_chance = 1.0 })
|
|||
end
|
|||
|
end
|
||
})
|
|||
|
|||
|
mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "mobs_mc_spawn_icon_dragon.png", 0, true)
|
||
|
|
||
--mcl_wip.register_wip_item("mobs_mc:enderdragon")
|