2022-07-28 06:38:04 +00:00
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let simulated = false;
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2022-07-22 05:02:45 +00:00
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let file_version = 3;
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2022-07-20 13:09:25 +00:00
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let code_key = 47490;
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2022-07-18 15:01:04 +00:00
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2022-07-21 10:35:24 +00:00
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let interests_colors = [
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2022-07-22 07:49:33 +00:00
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0xf800, // Bakery, red
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2022-07-22 05:31:23 +00:00
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0x001f, // DrinkingWater, blue
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0x07ff, // Toilets, cyan
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2022-07-22 07:49:33 +00:00
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0x07e0, // Artwork, green
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2022-07-21 10:35:24 +00:00
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];
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2022-07-21 12:19:41 +00:00
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function binary_search(array, x) {
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2022-07-22 05:31:23 +00:00
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let start = 0,
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end = array.length - 1;
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while (start <= end) {
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let mid = Math.floor((start + end) / 2);
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if (array[mid] < x) start = mid + 1;
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else end = mid - 1;
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}
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return start;
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2022-07-21 12:19:41 +00:00
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}
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2022-07-18 15:01:04 +00:00
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class Status {
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2022-07-22 05:31:23 +00:00
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constructor(path) {
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this.path = path;
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this.on_path = false; // are we on the path or lost ?
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this.position = null; // where we are
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2022-07-27 13:35:00 +00:00
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this.adjusted_cos_direction = null; // cos of where we look at
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this.adjusted_sin_direction = null; // sin of where we look at
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2022-07-22 05:31:23 +00:00
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this.current_segment = null; // which segment is closest
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this.reaching = null; // which waypoint are we reaching ?
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this.distance_to_next_point = null; // how far are we from next point ?
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let r = [0];
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// let's do a reversed prefix computations on all distances:
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// loop on all segments in reversed order
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let previous_point = null;
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for (let i = this.path.len - 1; i >= 0; i--) {
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let point = this.path.point(i);
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if (previous_point !== null) {
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r.unshift(r[0] + point.distance(previous_point));
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}
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previous_point = point;
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}
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this.remaining_distances = r; // how much distance remains at start of each segment
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2022-07-23 14:25:38 +00:00
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this.starting_time = getTime();
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2022-08-26 12:25:35 +00:00
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this.stopped_at = this.starting_time; // we need to now how long we stop in order to compute real avg speed
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2022-07-26 06:43:52 +00:00
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this.old_points = [];
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2022-08-26 11:24:53 +00:00
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this.old_times = [];
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2022-07-22 05:31:23 +00:00
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}
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2022-07-26 06:43:52 +00:00
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new_position_reached(position) {
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// we try to figure out direction by looking at previous points
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// instead of the gps course which is not very nice.
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2022-08-26 12:25:35 +00:00
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let now = getTime();
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this.old_points.push(position);
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this.old_times.push(now);
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2022-07-26 06:43:52 +00:00
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if (this.old_points.length == 1) {
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return null;
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}
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2022-08-26 12:25:35 +00:00
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let last_point = this.old_points[this.old_points.length - 1];
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2022-08-29 13:20:04 +00:00
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let oldest_point = this.old_points[0];
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2022-08-26 12:25:35 +00:00
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2022-09-13 15:19:42 +00:00
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if (this.old_points.length == 6) {
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let p1 = this.old_points[0].plus(this.old_points[1]).plus(this.old_points[2]).times(1/3);
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let p2 = this.old_points[3].plus(this.old_points[4]).plus(this.old_points[5]).times(1/3);
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this.instant_speed = p1.distance(p2) / (this.old_times[4] - this.old_times[1]);
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2022-08-26 12:25:35 +00:00
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this.old_points.shift();
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this.old_times.shift();
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2022-09-13 15:19:42 +00:00
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} else {
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this.instant_speed =
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oldest_point.distance(last_point) / (now - this.old_times[0]);
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2022-08-26 12:25:35 +00:00
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}
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// let's just take angle of segment between newest point and a point a bit before
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let previous_index = this.old_points.length - 3;
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if (previous_index < 0) {
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previous_index = 0;
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}
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let diff = position.minus(this.old_points[previous_index]);
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let angle = Math.atan2(diff.lat, diff.lon);
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return angle;
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2022-07-26 06:43:52 +00:00
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}
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update_position(new_position, maybe_direction) {
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let direction = this.new_position_reached(new_position);
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if (direction === null) {
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if (maybe_direction === null) {
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return;
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} else {
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direction = maybe_direction;
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}
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2022-07-18 15:01:04 +00:00
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}
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2022-07-19 08:05:34 +00:00
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2022-07-27 13:35:00 +00:00
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this.adjusted_cos_direction = Math.cos(-direction - Math.PI / 2.0);
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this.adjusted_sin_direction = Math.sin(-direction - Math.PI / 2.0);
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cos_direction = Math.cos(direction);
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sin_direction = Math.sin(direction);
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2022-07-22 05:31:23 +00:00
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this.position = new_position;
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// detect segment we are on now
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2022-07-28 06:23:17 +00:00
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let res = this.path.nearest_segment(
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2022-07-22 05:31:23 +00:00
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this.position,
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2022-07-27 13:35:00 +00:00
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Math.max(0, this.current_segment - 1),
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Math.min(this.current_segment + 2, this.path.len - 1),
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cos_direction,
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sin_direction
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2022-07-22 05:31:23 +00:00
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);
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2022-07-28 06:23:17 +00:00
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let orientation = res[0];
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let next_segment = res[1];
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2022-07-22 05:31:23 +00:00
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if (this.is_lost(next_segment)) {
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// it did not work, try anywhere
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2022-07-28 06:23:17 +00:00
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res = this.path.nearest_segment(
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2022-07-22 05:31:23 +00:00
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this.position,
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0,
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this.path.len - 1,
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2022-07-27 13:35:00 +00:00
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cos_direction,
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sin_direction
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2022-07-22 05:31:23 +00:00
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);
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2022-07-28 06:23:17 +00:00
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orientation = res[0];
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next_segment = res[1];
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2022-07-18 15:01:04 +00:00
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}
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2022-07-22 05:31:23 +00:00
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// now check if we strayed away from path or back to it
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let lost = this.is_lost(next_segment);
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if (this.on_path == lost) {
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// if status changes
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if (lost) {
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Bangle.buzz(); // we lost path
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setTimeout(() => Bangle.buzz(), 500);
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2022-08-23 05:57:10 +00:00
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setTimeout(() => Bangle.buzz(), 1000);
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setTimeout(() => Bangle.buzz(), 1500);
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2022-07-22 05:31:23 +00:00
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}
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this.on_path = !lost;
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2022-07-18 15:01:04 +00:00
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}
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2022-07-22 05:31:23 +00:00
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this.current_segment = next_segment;
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// check if we are nearing the next point on our path and alert the user
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2022-07-28 06:23:17 +00:00
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let next_point = this.current_segment + (1 - orientation);
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2022-07-22 05:31:23 +00:00
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this.distance_to_next_point = Math.ceil(
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this.position.distance(this.path.point(next_point))
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);
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2022-07-26 07:44:42 +00:00
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// disable gps when far from next point and locked
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if (Bangle.isLocked()) {
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2022-07-28 06:23:17 +00:00
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let time_to_next_point = this.distance_to_next_point / 9.7; // 35km/h is 9.7 m/s
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2022-08-15 06:08:54 +00:00
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if (time_to_next_point > 60) {
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2022-07-26 07:44:42 +00:00
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Bangle.setGPSPower(false, "gipy");
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setTimeout(function () {
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Bangle.setGPSPower(true, "gipy");
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}, time_to_next_point);
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}
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}
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2022-08-15 06:08:54 +00:00
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if (this.reaching != next_point && this.distance_to_next_point <= 100) {
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2022-07-22 05:31:23 +00:00
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this.reaching = next_point;
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let reaching_waypoint = this.path.is_waypoint(next_point);
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if (reaching_waypoint) {
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2022-08-23 05:57:10 +00:00
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Bangle.buzz();
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setTimeout(() => Bangle.buzz(), 500);
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setTimeout(() => Bangle.buzz(), 1000);
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setTimeout(() => Bangle.buzz(), 1500);
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2022-07-22 05:31:23 +00:00
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if (Bangle.isLocked()) {
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Bangle.setLocked(false);
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}
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}
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2022-07-18 15:01:04 +00:00
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}
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2022-07-26 07:44:42 +00:00
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// re-display
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this.display();
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2022-07-22 05:31:23 +00:00
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}
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remaining_distance() {
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return (
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this.remaining_distances[this.current_segment + 1] +
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this.position.distance(this.path.point(this.current_segment + 1))
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);
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}
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is_lost(segment) {
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2022-07-22 07:49:33 +00:00
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let distance_to_nearest = this.position.distance_to_segment(
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2022-07-22 05:31:23 +00:00
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this.path.point(segment),
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this.path.point(segment + 1)
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);
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2022-07-26 06:43:52 +00:00
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return distance_to_nearest > 50;
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2022-07-22 05:31:23 +00:00
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}
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display() {
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2022-07-27 15:21:51 +00:00
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g.clear();
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2022-07-22 05:31:23 +00:00
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this.display_map();
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2022-08-14 13:36:55 +00:00
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2022-07-22 05:31:23 +00:00
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this.display_interest_points();
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this.display_stats();
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Bangle.drawWidgets();
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}
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display_interest_points() {
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// this is the algorithm in case we have a lot of interest points
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// let's draw all points for 5 segments centered on current one
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let starting_group = Math.floor(Math.max(this.current_segment - 2, 0) / 3);
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let ending_group = Math.floor(
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Math.min(this.current_segment + 2, this.path.len - 2) / 3
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);
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let starting_bucket = binary_search(
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this.path.interests_starts,
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starting_group
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);
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let ending_bucket = binary_search(
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this.path.interests_starts,
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ending_group + 0.5
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);
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// we have 5 points per bucket
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let end_index = Math.min(
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this.path.interests_types.length - 1,
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ending_bucket * 5
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);
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for (let i = starting_bucket * 5; i <= end_index; i++) {
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let index = this.path.interests_on_path[i];
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let interest_point = this.path.interest_point(index);
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let color = this.path.interest_color(i);
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let c = interest_point.coordinates(
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this.position,
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2022-07-27 13:35:00 +00:00
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this.adjusted_cos_direction,
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this.adjusted_sin_direction
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2022-07-22 05:31:23 +00:00
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);
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g.setColor(color).fillCircle(c[0], c[1], 5);
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2022-07-21 10:35:24 +00:00
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}
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2022-07-22 05:31:23 +00:00
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}
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display_stats() {
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2022-07-26 14:59:04 +00:00
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let remaining_distance = this.remaining_distance();
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let rounded_distance = Math.round(remaining_distance / 100) / 10;
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2022-07-22 05:31:23 +00:00
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let total = Math.round(this.remaining_distances[0] / 100) / 10;
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let now = new Date();
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let minutes = now.getMinutes().toString();
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if (minutes.length < 2) {
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minutes = "0" + minutes;
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2022-07-18 15:01:04 +00:00
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}
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2022-07-22 05:31:23 +00:00
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let hours = now.getHours().toString();
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g.setFont("6x8:2")
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2022-07-28 06:23:17 +00:00
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.setFontAlign(-1, -1, 0)
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2022-07-22 05:31:23 +00:00
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.setColor(g.theme.fg)
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2022-07-28 06:23:17 +00:00
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.drawString(hours + ":" + minutes, 0, 30);
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2022-07-23 14:25:38 +00:00
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2022-08-26 11:24:53 +00:00
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let point_time = this.old_times[this.old_times.length - 1];
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2022-07-26 14:59:04 +00:00
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let done_distance = this.remaining_distances[0] - remaining_distance;
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2022-08-26 11:24:53 +00:00
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let done_in = point_time - this.starting_time;
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2022-07-26 14:59:04 +00:00
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let approximate_speed = Math.round((done_distance * 3.6) / done_in);
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2022-07-28 06:23:17 +00:00
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g.setFont("6x8:2").drawString(
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"" + this.distance_to_next_point + "m",
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2022-07-23 06:41:23 +00:00
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0,
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2022-07-28 06:23:17 +00:00
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g.getHeight() - 49
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2022-07-23 06:41:23 +00:00
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);
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2022-08-26 11:24:53 +00:00
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2022-08-26 12:25:35 +00:00
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let approximate_instant_speed = Math.round(this.instant_speed * 3.6);
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2022-08-26 11:24:53 +00:00
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2022-07-28 06:23:17 +00:00
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g.setFont("6x8:2")
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.setFontAlign(-1, -1, 0)
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2022-08-26 11:24:53 +00:00
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.drawString(
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"" + approximate_speed + "km/h (in." + approximate_instant_speed + ")",
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0,
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g.getHeight() - 15
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);
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|
2022-07-28 06:23:17 +00:00
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g.setFont("6x8:2").drawString(
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"" + rounded_distance + "/" + total,
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2022-07-22 05:31:23 +00:00
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0,
|
2022-08-26 11:24:53 +00:00
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g.getHeight() - 32
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2022-07-22 05:31:23 +00:00
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);
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2022-07-22 05:54:54 +00:00
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2022-08-15 06:08:54 +00:00
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if (this.distance_to_next_point <= 100) {
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2022-07-22 16:06:24 +00:00
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if (this.path.is_waypoint(this.reaching)) {
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g.setColor(0.0, 1.0, 0.0)
|
2022-07-23 06:41:23 +00:00
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.setFont("6x15")
|
2022-07-28 06:23:17 +00:00
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.drawString("turn", g.getWidth() - 50, 30);
|
2022-07-22 16:06:24 +00:00
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}
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2022-07-22 05:54:54 +00:00
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}
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if (!this.on_path) {
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g.setColor(1.0, 0.0, 0.0)
|
2022-07-23 06:41:23 +00:00
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.setFont("6x15")
|
2022-07-22 07:49:33 +00:00
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.drawString("lost", g.getWidth() - 55, 35);
|
2022-07-22 05:54:54 +00:00
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}
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
|
|
|
display_map() {
|
|
|
|
// don't display all segments, only those neighbouring current segment
|
|
|
|
// this is most likely to be the correct display
|
|
|
|
// while lowering the cost a lot
|
|
|
|
//
|
|
|
|
// note that all code is inlined here to speed things up from 400ms to 200ms
|
2022-07-23 09:00:59 +00:00
|
|
|
let start = Math.max(this.current_segment - 4, 0);
|
|
|
|
let end = Math.min(this.current_segment + 6, this.path.len);
|
2022-07-22 05:31:23 +00:00
|
|
|
let pos = this.position;
|
2022-07-27 13:35:00 +00:00
|
|
|
let cos = this.adjusted_cos_direction;
|
|
|
|
let sin = this.adjusted_sin_direction;
|
2022-07-22 05:31:23 +00:00
|
|
|
let points = this.path.points;
|
|
|
|
let cx = pos.lon;
|
|
|
|
let cy = pos.lat;
|
|
|
|
let half_width = g.getWidth() / 2;
|
|
|
|
let half_height = g.getHeight() / 2;
|
|
|
|
let previous_x = null;
|
|
|
|
let previous_y = null;
|
|
|
|
for (let i = start; i < end; i++) {
|
|
|
|
let tx = (points[2 * i] - cx) * 40000.0;
|
|
|
|
let ty = (points[2 * i + 1] - cy) * 40000.0;
|
|
|
|
let rotated_x = tx * cos - ty * sin;
|
|
|
|
let rotated_y = tx * sin + ty * cos;
|
|
|
|
let x = half_width - Math.round(rotated_x); // x is inverted
|
|
|
|
let y = half_height + Math.round(rotated_y);
|
|
|
|
if (previous_x !== null) {
|
|
|
|
if (i == this.current_segment + 1) {
|
|
|
|
g.setColor(0.0, 1.0, 0.0);
|
|
|
|
} else {
|
|
|
|
g.setColor(1.0, 0.0, 0.0);
|
2022-07-18 15:01:04 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
g.drawLine(previous_x, previous_y, x, y);
|
2022-07-18 15:01:04 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
if (this.path.is_waypoint(i - 1)) {
|
|
|
|
g.setColor(g.theme.fg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 6);
|
|
|
|
g.setColor(g.theme.bg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 5);
|
2022-07-21 15:58:12 +00:00
|
|
|
}
|
|
|
|
g.setColor(g.theme.fg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 4);
|
|
|
|
g.setColor(g.theme.bg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 3);
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-21 15:58:12 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
previous_x = x;
|
|
|
|
previous_y = y;
|
2022-07-18 15:01:04 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
|
|
|
|
if (this.path.is_waypoint(end - 1)) {
|
|
|
|
g.setColor(g.theme.fg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 6);
|
|
|
|
g.setColor(g.theme.bg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 5);
|
|
|
|
}
|
|
|
|
g.setColor(g.theme.fg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 4);
|
|
|
|
g.setColor(g.theme.bg);
|
|
|
|
g.fillCircle(previous_x, previous_y, 3);
|
|
|
|
|
|
|
|
// now display ourselves
|
|
|
|
g.setColor(g.theme.fgH);
|
|
|
|
g.fillCircle(half_width, half_height, 5);
|
2022-07-23 09:00:59 +00:00
|
|
|
|
2022-07-26 06:43:52 +00:00
|
|
|
// display old points for direction debug
|
2022-07-27 13:35:00 +00:00
|
|
|
// for (let i = 0; i < this.old_points.length; i++) {
|
|
|
|
// let tx = (this.old_points[i].lon - cx) * 40000.0;
|
|
|
|
// let ty = (this.old_points[i].lat - cy) * 40000.0;
|
|
|
|
// let rotated_x = tx * cos - ty * sin;
|
|
|
|
// let rotated_y = tx * sin + ty * cos;
|
|
|
|
// let x = half_width - Math.round(rotated_x); // x is inverted
|
|
|
|
// let y = half_height + Math.round(rotated_y);
|
|
|
|
// g.setColor((i + 1) / 4.0, 0.0, 0.0);
|
|
|
|
// g.fillCircle(x, y, 3);
|
|
|
|
// }
|
2022-07-26 06:43:52 +00:00
|
|
|
|
2022-08-14 13:36:55 +00:00
|
|
|
// display current-segment's projection for debug
|
2022-08-14 13:58:03 +00:00
|
|
|
let projection = pos.closest_segment_point(
|
|
|
|
this.path.point(this.current_segment),
|
|
|
|
this.path.point(this.current_segment + 1)
|
|
|
|
);
|
2022-08-14 13:36:55 +00:00
|
|
|
|
2022-08-14 13:58:03 +00:00
|
|
|
let tx = (projection.lon - cx) * 40000.0;
|
|
|
|
let ty = (projection.lat - cy) * 40000.0;
|
|
|
|
let rotated_x = tx * cos - ty * sin;
|
|
|
|
let rotated_y = tx * sin + ty * cos;
|
|
|
|
let x = half_width - Math.round(rotated_x); // x is inverted
|
|
|
|
let y = half_height + Math.round(rotated_y);
|
|
|
|
g.setColor(g.theme.fg);
|
|
|
|
g.fillCircle(x, y, 4);
|
2022-08-14 13:36:55 +00:00
|
|
|
|
2022-07-23 09:00:59 +00:00
|
|
|
// display direction to next point if lost
|
|
|
|
if (!this.on_path) {
|
|
|
|
let next_point = this.path.point(this.current_segment + 1);
|
|
|
|
let diff = next_point.minus(this.position);
|
|
|
|
let angle = Math.atan2(diff.lat, diff.lon);
|
2022-08-14 13:36:55 +00:00
|
|
|
let tx = Math.cos(angle) * 50.0;
|
|
|
|
let ty = Math.sin(angle) * 50.0;
|
|
|
|
let rotated_x = tx * cos - ty * sin;
|
|
|
|
let rotated_y = tx * sin + ty * cos;
|
|
|
|
let x = half_width - Math.round(rotated_x); // x is inverted
|
|
|
|
let y = half_height + Math.round(rotated_y);
|
2022-07-23 09:00:59 +00:00
|
|
|
g.setColor(g.theme.fgH).drawLine(half_width, half_height, x, y);
|
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-18 15:01:04 +00:00
|
|
|
}
|
2022-07-11 14:51:03 +00:00
|
|
|
|
2022-08-14 13:36:55 +00:00
|
|
|
function load_gpc(filename) {
|
|
|
|
let buffer = require("Storage").readArrayBuffer(filename);
|
|
|
|
let offset = 0;
|
|
|
|
|
|
|
|
// header
|
|
|
|
let header = Uint16Array(buffer, offset, 5);
|
|
|
|
offset += 5 * 2;
|
|
|
|
let key = header[0];
|
|
|
|
let version = header[1];
|
|
|
|
let points_number = header[2];
|
|
|
|
if (key != code_key || version > file_version) {
|
|
|
|
E.showMessage("Invalid gpc file");
|
|
|
|
load();
|
|
|
|
}
|
2022-07-16 14:23:01 +00:00
|
|
|
|
2022-08-14 13:36:55 +00:00
|
|
|
// path points
|
|
|
|
let points = Float64Array(buffer, offset, points_number * 2);
|
|
|
|
offset += 8 * points_number * 2;
|
|
|
|
|
|
|
|
// path waypoints
|
|
|
|
let waypoints_len = Math.ceil(points_number / 8.0);
|
|
|
|
let waypoints = Uint8Array(buffer, offset, waypoints_len);
|
|
|
|
offset += waypoints_len;
|
|
|
|
|
|
|
|
// interest points
|
|
|
|
let interests_number = header[3];
|
|
|
|
let interests_coordinates = Float64Array(
|
|
|
|
buffer,
|
|
|
|
offset,
|
|
|
|
interests_number * 2
|
|
|
|
);
|
|
|
|
offset += 8 * interests_number * 2;
|
|
|
|
let interests_types = Uint8Array(buffer, offset, interests_number);
|
|
|
|
offset += interests_number;
|
|
|
|
|
|
|
|
// interests on path
|
|
|
|
let interests_on_path_number = header[4];
|
|
|
|
let interests_on_path = Uint16Array(buffer, offset, interests_on_path_number);
|
|
|
|
offset += 2 * interests_on_path_number;
|
|
|
|
let starts_length = Math.ceil(interests_on_path_number / 5.0);
|
|
|
|
let interests_starts = Uint16Array(buffer, offset, starts_length);
|
|
|
|
offset += 2 * starts_length;
|
|
|
|
|
|
|
|
return [
|
|
|
|
points,
|
|
|
|
waypoints,
|
|
|
|
interests_coordinates,
|
|
|
|
interests_types,
|
|
|
|
interests_on_path,
|
|
|
|
interests_starts,
|
|
|
|
];
|
|
|
|
}
|
|
|
|
|
|
|
|
class Path {
|
|
|
|
constructor(arrays) {
|
|
|
|
this.points = arrays[0];
|
|
|
|
this.waypoints = arrays[1];
|
|
|
|
this.interests_coordinates = arrays[2];
|
|
|
|
this.interests_types = arrays[3];
|
|
|
|
this.interests_on_path = arrays[4];
|
|
|
|
this.interests_starts = arrays[5];
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-20 08:52:00 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
is_waypoint(point_index) {
|
2022-07-22 16:06:24 +00:00
|
|
|
let i = Math.floor(point_index / 8);
|
|
|
|
let subindex = point_index % 8;
|
|
|
|
let r = this.waypoints[i] & (1 << subindex);
|
|
|
|
return r != 0;
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-16 14:23:01 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
// execute op on all segments.
|
|
|
|
// start is index of first wanted segment
|
|
|
|
// end is 1 after index of last wanted segment
|
|
|
|
on_segments(op, start, end) {
|
|
|
|
let previous_point = null;
|
|
|
|
for (let i = start; i < end + 1; i++) {
|
|
|
|
let point = new Point(this.points[2 * i], this.points[2 * i + 1]);
|
|
|
|
if (previous_point !== null) {
|
|
|
|
op(previous_point, point, i);
|
|
|
|
}
|
|
|
|
previous_point = point;
|
2022-07-16 14:23:01 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-16 14:23:01 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
// return point at given index
|
|
|
|
point(index) {
|
|
|
|
let lon = this.points[2 * index];
|
|
|
|
let lat = this.points[2 * index + 1];
|
|
|
|
return new Point(lon, lat);
|
|
|
|
}
|
2022-07-21 10:35:24 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
interest_point(index) {
|
|
|
|
let lon = this.interests_coordinates[2 * index];
|
|
|
|
let lat = this.interests_coordinates[2 * index + 1];
|
|
|
|
return new Point(lon, lat);
|
|
|
|
}
|
2022-07-21 10:35:24 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
interest_color(index) {
|
|
|
|
return interests_colors[this.interests_types[index]];
|
|
|
|
}
|
|
|
|
|
|
|
|
// return index of segment which is nearest from point.
|
|
|
|
// we need a direction because we need there is an ambiguity
|
|
|
|
// for overlapping segments which are taken once to go and once to come back.
|
|
|
|
// (in the other direction).
|
|
|
|
nearest_segment(point, start, end, cos_direction, sin_direction) {
|
|
|
|
// we are going to compute two min distances, one for each direction.
|
|
|
|
let indices = [0, 0];
|
|
|
|
let mins = [Number.MAX_VALUE, Number.MAX_VALUE];
|
|
|
|
this.on_segments(
|
|
|
|
function (p1, p2, i) {
|
|
|
|
// we use the dot product to figure out if oriented correctly
|
2022-07-27 13:35:00 +00:00
|
|
|
// let distance = point.fake_distance_to_segment(p1, p2);
|
|
|
|
|
|
|
|
let projection = point.closest_segment_point(p1, p2);
|
|
|
|
let distance = point.fake_distance(projection);
|
|
|
|
|
|
|
|
// let d = projection.minus(point).times(40000.0);
|
|
|
|
// let rotated_x = d.lon * acos - d.lat * asin;
|
|
|
|
// let rotated_y = d.lon * asin + d.lat * acos;
|
|
|
|
// let x = g.getWidth() / 2 - Math.round(rotated_x); // x is inverted
|
|
|
|
// let y = g.getHeight() / 2 + Math.round(rotated_y);
|
|
|
|
//
|
2022-07-22 05:31:23 +00:00
|
|
|
let diff = p2.minus(p1);
|
|
|
|
let dot = cos_direction * diff.lon + sin_direction * diff.lat;
|
|
|
|
let orientation = +(dot < 0); // index 0 is good orientation
|
2022-07-27 13:35:00 +00:00
|
|
|
// g.setColor(0.0, 0.0 + orientation, 1.0 - orientation).fillCircle(
|
|
|
|
// x,
|
|
|
|
// y,
|
|
|
|
// 10
|
|
|
|
// );
|
2022-07-22 05:31:23 +00:00
|
|
|
if (distance <= mins[orientation]) {
|
|
|
|
mins[orientation] = distance;
|
|
|
|
indices[orientation] = i - 1;
|
2022-07-20 13:09:25 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
},
|
|
|
|
start,
|
|
|
|
end
|
|
|
|
);
|
|
|
|
// by default correct orientation (0) wins
|
|
|
|
// but if other one is really closer, return other one
|
|
|
|
if (mins[1] < mins[0] / 10.0) {
|
2022-07-28 06:23:17 +00:00
|
|
|
return [1, indices[1]];
|
2022-07-22 05:31:23 +00:00
|
|
|
} else {
|
2022-07-28 06:23:17 +00:00
|
|
|
return [0, indices[0]];
|
2022-07-16 14:23:01 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
|
|
|
get len() {
|
|
|
|
return this.points.length / 2;
|
|
|
|
}
|
2022-07-11 14:51:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
class Point {
|
2022-07-22 05:31:23 +00:00
|
|
|
constructor(lon, lat) {
|
|
|
|
this.lon = lon;
|
|
|
|
this.lat = lat;
|
|
|
|
}
|
|
|
|
coordinates(current_position, cos_direction, sin_direction) {
|
|
|
|
let translated = this.minus(current_position).times(40000.0);
|
|
|
|
let rotated_x =
|
|
|
|
translated.lon * cos_direction - translated.lat * sin_direction;
|
|
|
|
let rotated_y =
|
|
|
|
translated.lon * sin_direction + translated.lat * cos_direction;
|
|
|
|
return [
|
|
|
|
g.getWidth() / 2 - Math.round(rotated_x), // x is inverted
|
|
|
|
g.getHeight() / 2 + Math.round(rotated_y),
|
|
|
|
];
|
|
|
|
}
|
|
|
|
minus(other_point) {
|
|
|
|
let xdiff = this.lon - other_point.lon;
|
|
|
|
let ydiff = this.lat - other_point.lat;
|
|
|
|
return new Point(xdiff, ydiff);
|
|
|
|
}
|
|
|
|
plus(other_point) {
|
|
|
|
return new Point(this.lon + other_point.lon, this.lat + other_point.lat);
|
|
|
|
}
|
|
|
|
length_squared(other_point) {
|
|
|
|
let d = this.minus(other_point);
|
|
|
|
return d.lon * d.lon + d.lat * d.lat;
|
|
|
|
}
|
|
|
|
times(scalar) {
|
|
|
|
return new Point(this.lon * scalar, this.lat * scalar);
|
|
|
|
}
|
|
|
|
dot(other_point) {
|
|
|
|
return this.lon * other_point.lon + this.lat * other_point.lat;
|
|
|
|
}
|
|
|
|
distance(other_point) {
|
|
|
|
//see https://www.movable-type.co.uk/scripts/latlong.html
|
|
|
|
const R = 6371e3; // metres
|
|
|
|
const phi1 = (this.lat * Math.PI) / 180;
|
|
|
|
const phi2 = (other_point.lat * Math.PI) / 180;
|
|
|
|
const deltaphi = ((other_point.lat - this.lat) * Math.PI) / 180;
|
|
|
|
const deltalambda = ((other_point.lon - this.lon) * Math.PI) / 180;
|
|
|
|
|
|
|
|
const a =
|
|
|
|
Math.sin(deltaphi / 2) * Math.sin(deltaphi / 2) +
|
|
|
|
Math.cos(phi1) *
|
|
|
|
Math.cos(phi2) *
|
|
|
|
Math.sin(deltalambda / 2) *
|
|
|
|
Math.sin(deltalambda / 2);
|
|
|
|
const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
|
|
|
|
|
2022-07-22 07:49:33 +00:00
|
|
|
return R * c; // in meters
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
|
|
|
fake_distance(other_point) {
|
|
|
|
return Math.sqrt(this.length_squared(other_point));
|
|
|
|
}
|
2022-07-22 07:49:33 +00:00
|
|
|
closest_segment_point(v, w) {
|
2022-07-22 05:31:23 +00:00
|
|
|
// from : https://stackoverflow.com/questions/849211/shortest-distance-between-a-point-and-a-line-segment
|
|
|
|
// Return minimum distance between line segment vw and point p
|
|
|
|
let l2 = v.length_squared(w); // i.e. |w-v|^2 - avoid a sqrt
|
|
|
|
if (l2 == 0.0) {
|
2022-07-27 13:35:00 +00:00
|
|
|
return v; // v == w case
|
2022-07-16 14:23:01 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
// Consider the line extending the segment, parameterized as v + t (w - v).
|
|
|
|
// We find projection of point p onto the line.
|
|
|
|
// It falls where t = [(p-v) . (w-v)] / |w-v|^2
|
|
|
|
// We clamp t from [0,1] to handle points outside the segment vw.
|
|
|
|
let t = Math.max(0, Math.min(1, this.minus(v).dot(w.minus(v)) / l2));
|
2022-07-22 07:49:33 +00:00
|
|
|
return v.plus(w.minus(v).times(t)); // Projection falls on the segment
|
|
|
|
}
|
|
|
|
distance_to_segment(v, w) {
|
|
|
|
let projection = this.closest_segment_point(v, w);
|
|
|
|
return this.distance(projection);
|
|
|
|
}
|
|
|
|
fake_distance_to_segment(v, w) {
|
|
|
|
let projection = this.closest_segment_point(v, w);
|
2022-07-22 05:31:23 +00:00
|
|
|
return this.fake_distance(projection);
|
|
|
|
}
|
2022-07-11 14:51:03 +00:00
|
|
|
}
|
|
|
|
|
2022-07-12 18:07:25 +00:00
|
|
|
Bangle.loadWidgets();
|
2022-07-21 13:09:16 +00:00
|
|
|
|
2022-07-16 13:20:41 +00:00
|
|
|
let fake_gps_point = 0.0;
|
2022-07-18 15:01:04 +00:00
|
|
|
function simulate_gps(status) {
|
2022-07-22 05:31:23 +00:00
|
|
|
if (fake_gps_point > status.path.len - 1) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
let point_index = Math.floor(fake_gps_point);
|
|
|
|
if (point_index >= status.path.len) {
|
|
|
|
return;
|
|
|
|
}
|
2022-08-26 11:24:53 +00:00
|
|
|
//let p1 = status.path.point(0);
|
|
|
|
//let n = status.path.len;
|
|
|
|
//let p2 = status.path.point(n - 1);
|
|
|
|
let p1 = status.path.point(point_index);
|
|
|
|
let p2 = status.path.point(point_index + 1);
|
2022-07-18 15:01:04 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
let alpha = fake_gps_point - point_index;
|
|
|
|
let pos = p1.times(1 - alpha).plus(p2.times(alpha));
|
|
|
|
let old_pos = status.position;
|
2022-07-16 14:23:01 +00:00
|
|
|
|
2022-08-26 11:24:53 +00:00
|
|
|
fake_gps_point += 0.05; // advance simulation
|
2022-07-26 06:43:52 +00:00
|
|
|
status.update_position(pos, null);
|
2022-07-13 11:10:42 +00:00
|
|
|
}
|
2022-07-16 13:20:41 +00:00
|
|
|
|
2022-07-21 13:09:16 +00:00
|
|
|
function drawMenu() {
|
|
|
|
const menu = {
|
2022-07-22 05:31:23 +00:00
|
|
|
"": { title: "choose trace" },
|
2022-07-21 13:09:16 +00:00
|
|
|
};
|
|
|
|
var files = require("Storage").list(".gpc");
|
2022-07-22 05:31:23 +00:00
|
|
|
for (var i = 0; i < files.length; ++i) {
|
2022-07-21 13:09:16 +00:00
|
|
|
menu[files[i]] = start.bind(null, files[i]);
|
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
menu["Exit"] = function () {
|
|
|
|
load();
|
|
|
|
};
|
2022-07-21 13:09:16 +00:00
|
|
|
E.showMenu(menu);
|
2022-07-16 14:23:01 +00:00
|
|
|
}
|
2022-07-20 08:52:00 +00:00
|
|
|
|
2022-07-21 13:09:16 +00:00
|
|
|
function start(fn) {
|
2022-07-23 09:00:59 +00:00
|
|
|
E.showMenu();
|
2022-07-22 05:31:23 +00:00
|
|
|
console.log("loading", fn);
|
|
|
|
|
2022-08-14 13:36:55 +00:00
|
|
|
// let path = new Path(load_gpx("test.gpx"));
|
|
|
|
let path = new Path(load_gpc(fn));
|
2022-07-22 05:31:23 +00:00
|
|
|
let status = new Status(path);
|
|
|
|
|
|
|
|
if (simulated) {
|
|
|
|
status.position = new Point(status.path.point(0));
|
|
|
|
setInterval(simulate_gps, 500, status);
|
|
|
|
} else {
|
|
|
|
// let's display start while waiting for gps signal
|
|
|
|
let p1 = status.path.point(0);
|
|
|
|
let p2 = status.path.point(1);
|
|
|
|
let diff = p2.minus(p1);
|
|
|
|
let direction = Math.atan2(diff.lat, diff.lon);
|
|
|
|
Bangle.setLocked(false);
|
|
|
|
status.update_position(p1, direction);
|
|
|
|
|
|
|
|
let frame = 0;
|
|
|
|
let set_coordinates = function (data) {
|
|
|
|
frame += 1;
|
|
|
|
let valid_coordinates = !isNaN(data.lat) && !isNaN(data.lon);
|
|
|
|
if (valid_coordinates) {
|
2022-07-26 06:43:52 +00:00
|
|
|
status.update_position(new Point(data.lon, data.lat), null);
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
|
|
|
let gps_status_color;
|
|
|
|
if (frame % 2 == 0 || valid_coordinates) {
|
|
|
|
gps_status_color = g.theme.bg;
|
|
|
|
} else {
|
|
|
|
gps_status_color = g.theme.fg;
|
2022-07-21 13:09:16 +00:00
|
|
|
}
|
2022-07-22 05:31:23 +00:00
|
|
|
g.setColor(gps_status_color)
|
|
|
|
.setFont("6x8:2")
|
|
|
|
.drawString("gps", g.getWidth() - 40, 30);
|
|
|
|
};
|
2022-07-21 13:09:16 +00:00
|
|
|
|
2022-07-22 05:31:23 +00:00
|
|
|
Bangle.setGPSPower(true, "gipy");
|
|
|
|
Bangle.on("GPS", set_coordinates);
|
2022-07-26 07:44:42 +00:00
|
|
|
Bangle.on("lock", function (on) {
|
|
|
|
if (!on) {
|
|
|
|
Bangle.setGPSPower(true, "gipy"); // activate gps when unlocking
|
|
|
|
}
|
|
|
|
});
|
2022-07-22 05:31:23 +00:00
|
|
|
}
|
2022-07-21 13:09:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
let files = require("Storage").list(".gpc");
|
|
|
|
if (files.length <= 1) {
|
2022-07-22 05:31:23 +00:00
|
|
|
if (files.length == 0) {
|
|
|
|
load();
|
|
|
|
} else {
|
|
|
|
start(files[0]);
|
|
|
|
}
|
2022-07-21 13:09:16 +00:00
|
|
|
} else {
|
2022-07-22 05:31:23 +00:00
|
|
|
drawMenu();
|
2022-07-21 13:09:16 +00:00
|
|
|
}
|