FaceDeer
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572329cfc6
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apparently this helps Lua's garbage collection, it was possible to blow Lua's memory budget by flying very fast but this fixes that.
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2017-01-26 23:12:06 -07:00 |
FaceDeer
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151d2e034b
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using water level for mapgen cutoff too
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2017-01-26 23:03:27 -07:00 |
FaceDeer
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32b11a29d1
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get water level from mapgen params
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2017-01-26 22:07:09 -07:00 |
FaceDeer
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4bccd44d6e
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exposing API so that other mods can use this abm.
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2017-01-26 14:12:13 -07:00 |
FaceDeer
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e537155d25
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no need to wait for flowing liquid to appear, allow liquid to flow directly into air as well.
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2017-01-25 12:10:48 -07:00 |
FaceDeer
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698b0e5883
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Remove unnecessary emphasis on a comment
It was bothering me for some reason. This is the most impactful commit
I've sent in for this depot yet.
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2017-01-24 20:04:28 -07:00 |
FaceDeer
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96fdd6dd43
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update readme, fix missing local declarators
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2017-01-24 15:20:46 -07:00 |
FaceDeer
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de43421ba7
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add a "spring" node for creative mode that's more generic (and less vigorous) than the damp clay
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2017-01-24 15:11:29 -07:00 |
FaceDeer
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63e76bf5f8
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fold horiz_add function directly into the ABM, eliminate a few more redundant table lookups
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2017-01-24 09:34:30 -07:00 |
FaceDeer
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5d4ea4b55d
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Save some table lookups in the spring ABM too
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2017-01-24 01:27:18 -07:00 |
FaceDeer
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61315b761d
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squeeze a few more table lookups out of the code
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2017-01-24 01:20:45 -07:00 |
FaceDeer
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0a550c5c98
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greatly boost the speed of horizontal flow
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2017-01-24 01:02:33 -07:00 |
FaceDeer
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319ebfd53e
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Make springs much more vigorous about replacing missing water above them
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2017-01-23 16:53:50 -07:00 |
FaceDeer
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3ce11db25a
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remove a leftover debug call
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2017-01-23 10:49:12 -07:00 |
FaceDeer
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48b6f1be20
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Initial commit
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2017-01-22 23:45:00 -07:00 |