epCode
|
86cd5711ca
|
Rearange on replace code to be more general purpous
|
2023-06-04 22:41:35 +00:00 |
epCode
|
908ba9fba6
|
Put on_replace call in correct place (wool regrow on grass to dirt)
|
2023-06-04 22:41:35 +00:00 |
epCode
|
91d94800d7
|
Adjust grass replace timer
|
2023-06-04 22:41:35 +00:00 |
epCode
|
74e55ca361
|
Fix eat replace timer for sheep
|
2023-06-04 22:41:35 +00:00 |
epCode
|
c049113f26
|
Fix sheep sliding, make eating timed, fix animation repeat
|
2023-06-04 22:41:35 +00:00 |
epCode
|
1f5247df06
|
Make mobs slide less, and fix ageold jump dilema
|
2023-06-04 22:41:35 +00:00 |
epCode
|
2e2f56122d
|
Incorperate sheep eating animation. #3734
|
2023-06-04 22:41:35 +00:00 |
ancientmarinerdev
|
c65f8c9e51
|
Improved early game spawn balance
|
2023-06-01 20:05:25 +00:00 |
ancientmarinerdev
|
812269264b
|
Add in caps for underground water and axolotl
|
2023-06-01 20:05:25 +00:00 |
ancientmarinerdev
|
afb4540408
|
Clean up
|
2023-06-01 20:05:25 +00:00 |
ancientmarinerdev
|
ae32ce4a0a
|
Split hostile and non-hostile mob caps
|
2023-06-01 20:05:25 +00:00 |
ancientmarinerdev
|
10a3d06360
|
Fix global variable references and exit mob_step if missing pos
|
2023-05-22 21:05:12 +00:00 |
ancientmarinerdev
|
5a059379b2
|
Group damage logic. Remove physics falling logic out of suspend with duplicate falling call
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
952a90bfde
|
Re-organise mob_step for better clarity
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
f326fa620f
|
Optimise do states and env danger check
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
3d1fb8cf4a
|
Clean up and optimise falling
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
519b237ba8
|
Jumping check only called once per mob_step and refactor duplicate water danger, cliff fall logic
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
72c3f87925
|
Reduce excessive mob overhead
|
2023-05-15 13:54:23 +00:00 |
ancientmarinerdev
|
818052dc6c
|
Fix mob textures getting reset on shutdown/startup
|
2023-05-15 13:54:23 +00:00 |
3raven
|
9518d47662
|
(french) translation enhancements (#3643)
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
<!--
Please follow our contributing guidelines first:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CONTRIBUTING.md#how-you-can-help-as-a-programmer
By submitting this pull request, you agree to follow our Code of Conduct:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md
-->
Tell us about your pull request! Reference related issues, if necessary
### Testing
Tell us how to test your changes!
Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
|
2023-05-11 22:39:49 +00:00 |
ancientmarinerdev
|
09619a62ee
|
Clean up is_as_cliff code and convert to new style vector part 2
|
2023-05-11 20:22:49 +01:00 |
ancientmarinerdev
|
31e6e38013
|
Clean up is_as_cliff code and convert to new style vector
|
2023-05-11 20:22:49 +01:00 |
ancientmarinerdev
|
8092fd573c
|
Cleanup self.acc code and convert to new style vectors
|
2023-05-11 20:22:19 +01:00 |
ancientmarinerdev
|
0787d7a988
|
Remove duplicate code that has been moved.
|
2023-05-11 16:33:55 +00:00 |
ancientmarinerdev
|
8a771ebfce
|
Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer.
|
2023-05-11 16:33:55 +00:00 |
ancientmarinerdev
|
ea4ea3f05e
|
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
|
2023-05-09 22:24:40 +00:00 |
ancientmarinerdev
|
6f75932a4b
|
Fix crash when parrot sits on shoulder
|
2023-05-09 21:43:54 +00:00 |
ancientmarinerdev
|
fb9a630a5b
|
Hostile mobs should lose aggro if they cannot see their target
|
2023-05-06 21:51:47 +00:00 |
cora
|
13df9ec46c
|
Fix crash when using a named spawn egg
|
2023-04-27 21:16:19 +00:00 |
ancientmarinerdev
|
7fe1be2c18
|
Add error handling to sunlight checking to prevent crashing and improve diagnosis.
|
2023-04-06 13:35:38 +00:00 |
ancientmarinerdev
|
049406162e
|
Fix crash when skeleton tries to jock when there is no pos, maybe because pos is unloaded.
|
2023-03-25 01:55:52 +00:00 |
ancientmarinerdev
|
bd579314ba
|
Remove logging and clean up
|
2023-03-19 02:44:35 +00:00 |
ancientmarinerdev
|
e7449a65d8
|
Fix check_position and change spawn check to stages
|
2023-03-19 02:44:35 +00:00 |
ancientmarinerdev
|
ef633ce617
|
Do not throw XP if in creative
|
2023-03-17 20:36:53 +00:00 |
ancientmarinerdev
|
c6db032674
|
Rework sculk to be off the xp_step and triggered by events
|
2023-03-17 20:36:53 +00:00 |
ancientmarinerdev
|
ff1b941d19
|
Clean and improve profiler info
|
2023-03-17 15:20:51 +00:00 |
ancientmarinerdev
|
be269b2034
|
Make error handling safe in case pos is missing
|
2023-03-17 15:20:51 +00:00 |
ancientmarinerdev
|
97091de67f
|
Log pos info only prior to crash
|
2023-03-17 15:20:51 +00:00 |
ancientmarinerdev
|
ae7cfdff69
|
Ensure conditional doesn't mask bug crash issue
|
2023-03-17 15:20:50 +00:00 |
ancientmarinerdev
|
0dee7792f4
|
Log where map unloaded before light damage code. #3430 debugging
|
2023-03-17 15:20:50 +00:00 |
Johannes Fritz
|
150222583a
|
clearmobs command: nametagged/tamed is exclusive
|
2023-03-15 13:22:35 -05:00 |
Johannes Fritz
|
a3e6f90b09
|
clearmobs command improvement
|
2023-03-15 16:25:28 +00:00 |
ancientmarinerdev
|
270820125d
|
Add in a default for improved clearmobs command.
|
2023-03-14 02:45:33 +00:00 |
ancientmarinerdev
|
fc7eb135e6
|
Comment out leftover logging
|
2023-03-14 02:45:33 +00:00 |
ancientmarinerdev
|
c97fef03b9
|
Comment out logging, and add in the destruction
|
2023-03-14 02:45:33 +00:00 |
ancientmarinerdev
|
37ca0efe05
|
New, improved, safe clearmobs command
|
2023-03-14 02:45:33 +00:00 |
ancientmarinerdev
|
0f7efcf9c1
|
Fix error handling compatibility with Minetest bundled Lua
|
2023-03-12 21:52:35 +00:00 |
ancientmarinerdev
|
038d9ec014
|
Do not need to create new vector each time
|
2023-03-11 00:05:53 +00:00 |
ancientmarinerdev
|
6097dacbab
|
Only check herd if in range
|
2023-03-11 00:05:53 +00:00 |
ancientmarinerdev
|
5b7132ac5e
|
Fix duplicate call for jump check
|
2023-03-11 00:05:53 +00:00 |