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98 Commits (c7a17342207bb5e8ebbfa41c137bc61c39719b31)

Author SHA1 Message Date
Elias Fleckenstein c7a1734220
Merge branch 'master' into mobs 2021-10-24 22:56:54 +02:00
Elias Fleckenstein 0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
NO11 4aabd7d9e7 Make size/position of potion HUD more MC like 2021-08-01 12:10:00 +00:00
AFCMS a71a0e9161 fix even more warnings (nether portals and potions) 2021-05-22 23:04:18 +02:00
NO11 be9fb5be47 Fix #1718 (Give potion particles the same color as in mc) part2 2021-05-14 10:07:58 +00:00
Elias Fleckenstein 8cccbd7caa Fix harming potion crash 2021-04-30 16:38:53 +02:00
Elias Fleckenstein edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein 53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein d0ddd38d4e Merge branch 'master' into damage 2021-04-14 16:14:00 +02:00
Elias Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Code-Sploit cd0d2d2296 Fix #1548 2021-04-13 13:57:45 +00:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
epCode eeb1f88e08 Fix invisibility to be more MC-like 2021-03-11 19:14:23 -08:00
Wuzzy 9365493696 Fix fire resistance bad protect against magmablock 2020-11-12 16:43:12 +01:00
Wuzzy 124274053d Effect: Bigger init timer 2020-11-12 16:28:52 +01:00
Wuzzy c3861bad85 Fix effect icons not initing correctly after join 2020-11-12 16:25:17 +01:00
Wuzzy c5a27ee47a Add status effect icons 2020-11-12 15:46:57 +01:00
Wuzzy 09ee912096 Fix crash when mob dies after poison/regen 2020-08-29 10:53:44 +02:00
MysticTempest 2f6afe34ba Fix crash when night_vision tries to apply to a mob. 2020-08-26 00:46:07 -05:00
Wuzzy 91d174b437 Fix incorrect particle name in mcl_potions 2020-08-19 17:07:53 +02:00
Wuzzy b2ad6b79bd Fix night vision conflicting with weather skycolor 2020-08-19 10:39:44 +02:00
Wuzzy 2a7edbde49 mcl_potions: Move command to own file 2020-08-10 10:40:10 +02:00
Wuzzy db1cc2e012 Effect command: Swap arguments 2020-08-08 10:25:23 +02:00
Wuzzy aaa13878c1 Clean up the effect test command a little 2020-08-08 10:14:37 +02:00
Wuzzy a472c30163 Fix indentations in mcl_potions/mcl_brewing 2020-08-08 10:00:16 +02:00
Brandon 49a5f765bd Save player effects on server shutdown. 2020-08-05 20:18:18 -04:00
Brandon cfcaa4fa12 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-08-05 20:03:56 -04:00
Wuzzy fd724f4c1c Lingering heal/harm potions change at least 1 HP 2020-08-05 20:59:16 +02:00
Wuzzy ff476c29b6 Better lingering for lingering water bottle 2020-08-05 19:44:19 +02:00
Wuzzy 1f8488aba5 Make throwable water bottles useful 2020-08-05 19:00:08 +02:00
Brandon b9a9b1b814 Add pretty weak version of chat commands to give oneself potion effects - for testing 2020-08-03 12:47:42 -04:00
Brandon 67e4e814f4 move hudbar stuff outside initial statement. 2020-08-02 20:50:29 -04:00
Brandon af1ab424fc Allow potion effects to remain after player logs off. 2020-08-02 20:44:18 -04:00
Brandon fd6028e451 Cleanup HUD bar mechanics 2020-07-27 19:41:07 -04:00
Brandon 9a32bdc967 Update HUD for poison/regen. 2020-07-27 19:17:04 -04:00
Brandon bdd92c6cdb update poison to swap hudbar icons and remove old dead functions 2020-07-27 17:32:48 -04:00
Brandon 6eb810339b Cleanup potion functions - check for player effects at login to ensure no holdovers exist 2020-07-26 17:42:38 -04:00
Brandon 9ef57692ba A little more code cleanup 2020-07-26 07:48:40 -04:00
Brandon 9dce5581be Code cleanup 2020-07-25 20:59:26 -04:00
Brandon d22805cecd Clean up potion functions. Correct fault where it's possible to index a nil value. 2020-07-25 20:40:13 -04:00
Brandon bf38131520 Corrected poison and other damage functions 2020-07-24 19:39:23 -04:00
Brandon 623f60ab79 correct elseif statement 2020-07-20 19:50:17 -04:00
Brandon 843f2d2a80 Correct issue where player/entities dies before effect is given 2020-07-20 19:48:58 -04:00
Brandon 43c4b355ce Fix issue with objects/players dying before the effect runs, which won't be applied... 2020-07-20 19:07:10 -04:00
Brandon 64a2a6bb53 Move variable declaration out of loops to increase performance. 2020-07-16 20:20:13 -04:00
Brandon ad5759a5ad Update method for harming by heal to mob attributes 2020-07-12 16:56:41 -04:00
Brandon 4a654fccc4 Correct potions hitting thrower. 2020-07-12 12:16:26 -04:00
Brandon 982c976a83 Reduce player particles on effect 2020-07-12 09:44:45 -04:00
Brandon 926d842cdb reduce redundant code in potion definitions 2020-07-11 20:26:45 -04:00
Brandon 1fda285102 Fix reset for night vision on drink milk 2020-07-10 19:16:23 -04:00