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A little more code cleanup

objects
Brandon 2020-07-26 07:48:40 -04:00
parent 9dce5581be
commit 9ef57692ba
1 changed files with 0 additions and 4 deletions

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@ -440,8 +440,6 @@ function mcl_potions.healing_func(player, hp)
obj.health = math.max(obj.health + hp, obj.hp_max)
elseif player:is_player() then
player:set_hp(math.min(player:get_hp() + hp, player:get_properties().hp_max), { type = "set_hp", other = "healing" })
else
return
end
else
@ -450,8 +448,6 @@ function mcl_potions.healing_func(player, hp)
obj.health = obj.health + hp
elseif player:is_player() then
player:set_hp(player:get_hp() + hp, { type = "punch", other = "harming" })
else
return
end
end