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4180 Commits (910b3d57ac9c8a9f42c178bc04fc41f65c5d0705)

Author SHA1 Message Date
cora dc84b28d54 Fix warning in mcl_dye 2022-10-29 12:26:11 +02:00
cora 9aaa13408a Remove get_structure_data_construct
the positions are available from the registered structure
2022-10-28 21:25:43 +02:00
cora 11cc8745a2 Remove potentially copyrighted music track and replace by cc music
Soaring over the sea by mactonite (cc-by)
http://ccmixter.org/files/mactonite/65379
2022-10-28 05:00:17 +02:00
cora 9e3163ec42 Drop sweet berry item when bone mealing mature bush 2022-10-27 00:19:38 +02:00
cora ba9d10055e always advance growth stage by 1 on bonemeal 2022-10-26 23:40:06 +02:00
PrairieWind e8b983bcc5 Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth 2022-10-26 15:57:17 +00:00
cora ae91640234 Add missing biomes, correct saturation 2022-10-26 15:57:17 +00:00
cora d6c0561d5a Only do damage from stage 1 and up 2022-10-26 15:57:17 +00:00
cora 2664fb871b sweet berries plantable not only on farming soil 2022-10-26 15:57:17 +00:00
cora 2b08f9ac53 Slow down player movement while inside sweet berry 2022-10-26 15:57:17 +00:00
cora 8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora b00f2784ff Sweet berry bushes are flammable 2022-10-26 15:57:17 +00:00
cora 280bcddcb2 Move sweet berry decoration to mcl_biomes 2022-10-26 15:57:17 +00:00
balazsszalab 495378b85e Register sweet berry bush by add_plant function to enable plant growth
Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora 5f4d7774ae Add sweet berry compostability 2022-10-26 15:57:16 +00:00
kay27 a7c3878cae [mineclone5] Tune sweet berries a bit 2022-10-26 15:57:16 +00:00
kay27 eb313f9482 [mineclone5] Move sweet berries into farming as a quick fix 2022-10-26 15:57:16 +00:00
cora 58a4a9d048 Set signs debug output to default to false 2022-10-24 02:47:56 +02:00
cora 2d1125c04e Merge pull request 'MineClone2 Signs Rewrite - move from GitHub to MeseHub' (#2822) from Michieal/MineClone2:mcl_signs_rewrite into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2822
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:57:09 +00:00
Johannes Fritz 7579e430c8 Remove unnecessary media files from mcl_chests 2022-10-23 18:23:45 +02:00
Michieal d4b9918ed4 Added in Documentation, changed the inventory image to be more minecraft-like (hand made), changed some licensing, and tracked down an out of place debug log line. 2022-10-23 03:20:34 -04:00
Michieal 7095876af1 Forgot to add in the greysacle images. 2022-10-21 22:55:26 -04:00
Michieal 9bbb065967 Complete signs acess using new API.
Has compatibility layer for signs_dark, the original signs, etc.

Has added greyscale sign for making your own signs. :)

TODO: add in translations, tweak the sign colors.
2022-10-21 22:50:39 -04:00
Michieal c0e4c96d87 set up for new api.
Setting up for the NEW inclusive API. (prelude to).
2022-10-21 23:54:26 +00:00
Michieal 23654916cf Update DEBUG to use the global variable.
Added in a debug variable entry into settings. This commit uses that variable for all of the Signs API's debugging needs.
2022-10-21 23:31:00 +00:00
cora 724105bb61 Fix redstone ore not calling on_punchnode callbacks 2022-10-22 01:05:53 +02:00
Michieal 9f32a4c692 MineClone2 Signs Rewrite - move from GitHub to MeseHub
GitHub link: https://github.com/michieal/Mineclone2-Signs
2022-10-19 18:55:07 -04:00
cora 47efde7f2e Make hand range configurable 2022-10-18 11:45:56 +02:00
Guy Liner 22f6c38c1a Changed hand_range to reflect that of Minecraft Java Edition in both creative and survival 2022-10-18 11:45:56 +02:00
cora cf9cfea108 Don't automatically grow nether fungus 2022-10-16 00:58:29 +02:00
cora 96b7b9eab3 Add crafting recipe 2022-10-14 17:32:31 +00:00
cora e80e44612c Add lightning rod 2022-10-14 17:32:31 +00:00
cora a7e12e268c fix warning / wrong usage of on_construct in torches 2022-10-14 12:11:18 +02:00
cora 40fb4a1299 Fix texture warnings in torches 2022-10-14 12:11:18 +02:00
cora a599f66360 move ink sac to mcl_mobitems 2022-10-13 21:48:05 +00:00
talamh 695fab5f06 Fix status effects scaling issue with non 16x texture packs 2022-10-11 21:53:48 +01:00
cora 51e43f7efc Fix mirrored doors rotation 2022-10-11 11:46:08 +02:00
talamh 23ec60fff0 Change torch model, add soul fire flame particle texture 2022-10-10 20:50:11 +01:00
AFCMS 5719637ee7
Flower pot fixes
- More accurate selection and collision box
-  Remove check for `minetest.features.use_texture_alpha_string_modes`
- Use new vectors
- Add some basic type annotations to API functions
2022-10-08 18:31:07 +02:00
MysticTempest 3eb2125538 Add alliums with fire_resistance, and fix eating issue. 2022-10-07 02:20:26 +02:00
chmodsayshello a1bb8812b1 add cora to authors 2022-10-07 02:20:26 +02:00
cora 8fbb545a70 Merge pull request 'Replace bed nodeboxes with meshes' (#2722) from talamh/MineClone2:bed_mesh into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2722
2022-10-06 19:42:36 +00:00
cora 5a977b5b76 Fix mangrove leaves dropping themselves 2022-10-06 20:40:16 +02:00
talamh b4859b8e7c Replace bed nodeboxes with meshes 2022-10-06 17:36:51 +01:00
cora a9be0f1f9d dig sculk veins by water 2022-10-06 00:31:00 +02:00
cora 751b92c3d6 Update spread_to nodes for sculk 2022-10-06 00:31:00 +02:00
cora 6ecd7cfe4c comment out sensor/shrieker code
doesn't work well enough yet
2022-10-06 00:31:00 +02:00
cora 5f559867da Add sculk sounds by thunder1035 2022-10-06 00:31:00 +02:00
cora 7b1de473c3 Clean up mcl_sculk 2022-10-06 00:31:00 +02:00
cora 256d6bded7 Add sculk veins, generate shriekers and sensors 2022-10-06 00:31:00 +02:00