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Fix mirrored doors rotation

pvp_knockback
cora 2022-10-07 18:07:46 +02:00
parent dc0ca59534
commit 51e43f7efc
1 changed files with 10 additions and 3 deletions

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@ -155,10 +155,17 @@ function mcl_doors:register_door(name, def)
end
local left_node = minetest.get_node(pt_left)
local mirrored = false
local door_dir = 1
if left_node.name:sub(1, #name) == name then
mirrored = true
door_dir = 2
p2 = left_node.param2
end
-- Set door nodes
minetest.set_node(pt, {name=name.."_b_1", param2=p2})
minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
minetest.set_node(pt, {name=name.."_b_"..door_dir, param2=p2})
minetest.set_node(pt2, {name=name.."_t_"..door_dir, param2=p2})
if def.sounds and def.sounds.place then
minetest.sound_play(def.sounds.place, {pos=pt}, true)
@ -174,7 +181,7 @@ function mcl_doors:register_door(name, def)
local meta1 = minetest_get_meta(pt)
local meta2 = minetest_get_meta(pt2)
-- save mirror state for the correct door
if left_node.name:sub(1, #name) == name then
if mirrored then
meta1:set_int("is_mirrored", 1)
meta2:set_int("is_mirrored", 1)
end