jordan4ibanez
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7c1adeab45
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Hyper-optimize mob spawning
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2021-04-22 00:20:57 -04:00 |
jordan4ibanez
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ecebe0253c
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Merge branch 'mineclone5' into mineclone5
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2021-04-22 03:29:18 +00:00 |
jordan4ibanez
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fbe3ccc5c0
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Delete current state of things comment
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2021-04-21 23:28:38 -04:00 |
jordan4ibanez
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e398aca747
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Merge pull request 'Fix sheep and pig rotation' (#1592) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1592
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2021-04-22 03:26:27 +00:00 |
jordan4ibanez
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5e15af260b
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Fix pig rotation
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2021-04-21 23:25:19 -04:00 |
jordan4ibanez
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6aa6364492
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Fix sheep rotation
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2021-04-21 23:25:10 -04:00 |
kay27
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7c2ea8d7f0
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[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
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2021-04-22 01:16:22 +04:00 |
jordan4ibanez
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29305f548d
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Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
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2021-04-21 15:08:35 -04:00 |
jordan4ibanez
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08c90c34e8
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Make parrots and squids work with tilt fly/swim
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2021-04-21 13:05:46 -04:00 |
jordan4ibanez
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91099c3be9
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Fix auto-true statement for tilt fly/swim
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2021-04-21 13:01:14 -04:00 |
jordan4ibanez
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71c34823bc
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Make tilt flying/swimming dynamic
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2021-04-21 12:56:36 -04:00 |
jordan4ibanez
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20886f54bb
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Make shooty mobs jump
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2021-04-21 12:48:23 -04:00 |
jordan4ibanez
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ebd995fbd2
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Simplify skeleton arrow damage calculation
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2021-04-21 12:45:02 -04:00 |
jordan4ibanez
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c9f71d66f5
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Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
jordan4ibanez
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99e808296b
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Add missing skeleton/stray run animation
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2021-04-21 12:17:51 -04:00 |
jordan4ibanez
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74094938bb
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Fix crash with non-punch attack mobs in collision
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2021-04-21 12:10:29 -04:00 |
jordan4ibanez
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6bd279255c
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Fully implement zombie pigmen
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2021-04-21 11:50:22 -04:00 |
jordan4ibanez
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964ce9ccf7
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Temporarily disable spawn eggs from setting owner
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2021-04-21 11:42:01 -04:00 |
jordan4ibanez
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5062d56a5d
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Implement neutral mob mechanics and partial implement of zombie pigmen
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2021-04-21 11:00:02 -04:00 |
jordan4ibanez
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b0b1ec9436
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Implement zombie pigmen and make them turn hostile when punched
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2021-04-21 10:53:20 -04:00 |
jordan4ibanez
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f1dc286442
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Dump mob_punch from backup_code_api.lua back into interaction.lua
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2021-04-21 10:23:51 -04:00 |
jordan4ibanez
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cc2a0ae52c
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Complete charged creeper
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2021-04-21 10:21:11 -04:00 |
jordan4ibanez
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486959515c
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Make creepers even more dangerous
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2021-04-21 10:20:31 -04:00 |
Elias Fleckenstein
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fe5f61c747
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-04-21 11:31:53 +02:00 |
Elias Fleckenstein
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f3c4dd699d
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Merge branch 'master' into mineclone5
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2021-04-21 11:31:39 +02:00 |
jordan4ibanez
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576621169b
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Make creepers and zombies even harder
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2021-04-20 23:26:18 -04:00 |
jordan4ibanez
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2c87bd19f3
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Overhaul zombie villager
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2021-04-20 23:14:53 -04:00 |
jordan4ibanez
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1ed3377559
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Add punch mobs knockback to players when hit
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2021-04-20 23:11:18 -04:00 |
jordan4ibanez
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8c9356a18c
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Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
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2021-04-20 22:58:39 -04:00 |
jordan4ibanez
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a05ebd7cc2
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Add informative text art
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2021-04-20 22:44:34 -04:00 |
jordan4ibanez
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60ac3058ce
|
Make zombies more difficult
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2021-04-20 22:42:51 -04:00 |
jordan4ibanez
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751c4c2d99
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Integrate mob punching into collision detection
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2021-04-20 22:41:13 -04:00 |
jordan4ibanez
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6b52b94516
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Start setting up hostile punch attack type
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2021-04-20 22:30:34 -04:00 |
jordan4ibanez
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d371d6fdc9
|
Adjust creeper explosion settings
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2021-04-20 22:04:54 -04:00 |
jordan4ibanez
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fabd4d64e6
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Slow down creeper type mobs explosion buildup
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2021-04-20 21:35:19 -04:00 |
jordan4ibanez
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bf367fffd0
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Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
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2021-04-20 21:34:18 -04:00 |
jordan4ibanez
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0b763f54b5
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Finish creeper movement ai and move jump_check into environment
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2021-04-20 21:00:36 -04:00 |
jordan4ibanez
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cd6f07537f
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Make creepers even more deadly
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2021-04-20 20:43:45 -04:00 |
jordan4ibanez
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9678b556e1
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Fix crashes when trying to collision detect a removed mob
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2021-04-20 20:33:30 -04:00 |
jordan4ibanez
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cdb840609d
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Add in creeper basic prototype
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2021-04-20 20:19:55 -04:00 |
jordan4ibanez
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008d670ed9
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Remove wandering from ai
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2021-04-20 17:10:51 -04:00 |
jordan4ibanez
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491ef6c8f8
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Add in auto mob removal if something goes horribly wrong
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2021-04-20 16:48:20 -04:00 |
jordan4ibanez
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348df0fcec
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Rename detect_players_in_area to detect_closest_player_within_radius
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2021-04-20 16:46:10 -04:00 |
jordan4ibanez
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ac08c6991c
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Add in detect_players_in_area
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2021-04-20 16:39:05 -04:00 |
jordan4ibanez
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3d776138e9
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Start implementing creeper ai
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2021-04-20 14:55:22 -04:00 |
kay27
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106ecb0958
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-20 22:08:36 +04:00 |
epCode
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c7d91baadf
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rid some mobs of bouncing animation
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2021-04-19 14:29:12 -07:00 |
Elias Fleckenstein
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d8d4cb5def
|
Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5 .
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2021-04-19 14:44:20 +02:00 |
jordan4ibanez
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85e531bf10
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Remove unneeded mobs:protect from code
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2021-04-18 21:24:31 -04:00 |
jordan4ibanez
|
4d589dfb2a
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Remove literally unneeded mobs:capture_mob
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2021-04-18 21:22:39 -04:00 |
jordan4ibanez
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39985aa558
|
Up fallback max xp to 3
|
2021-04-18 21:22:21 -04:00 |
jordan4ibanez
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1920ddf915
|
Change all enemy attack info to more workable and understandable attacks
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2021-04-18 21:02:03 -04:00 |
kay27
|
96694692d8
|
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
|
2021-04-19 00:15:20 +04:00 |
kay27
|
bb902caa57
|
Merge remote-tracking branch 'origin/master' into mineclone5
|
2021-04-18 04:29:59 +04:00 |
jordan4ibanez
|
719bb2a3c9
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Add in prototype jump-only mobs api
|
2021-04-17 18:21:33 -04:00 |
jordan4ibanez
|
db87b8e0a3
|
fix chicken rotation
|
2021-04-17 17:09:57 -04:00 |
jordan4ibanez
|
e2987245fd
|
Balance out collision forces for mobs
|
2021-04-17 17:00:34 -04:00 |
jordan4ibanez
|
3cf263d292
|
Add in dynamic pitch in flying/swimming mobs
|
2021-04-17 16:23:38 -04:00 |
Elias Fleckenstein
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a7e102426a
|
Add time_of_day to get_light crash fix
|
2021-04-17 21:01:09 +02:00 |
Elias Fleckenstein
|
bcd058feb1
|
Fix get_light crash
|
2021-04-17 21:00:32 +02:00 |
jordan4ibanez
|
5ade34115c
|
Remove random state initialization in set_up.lua
|
2021-04-17 13:17:29 -04:00 |
jordan4ibanez
|
d9729fc865
|
Fix parrot's rotation
|
2021-04-17 13:13:45 -04:00 |
jordan4ibanez
|
58d9670e77
|
Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
|
a20f272e08
|
re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
|
0794bc5437
|
Make flying mobs float in water and lava
|
2021-04-17 13:04:55 -04:00 |
kay27
|
ff07ee5d93
|
Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-17 21:02:07 +04:00 |
jordan4ibanez
|
8783912938
|
Add in mobs api swimming animation
|
2021-04-17 12:48:57 -04:00 |
jordan4ibanez
|
f2e909ab8d
|
Add in fly logic gate
|
2021-04-17 12:41:14 -04:00 |
jordan4ibanez
|
07841c8963
|
Swap name of quick_rotate_45 to quick_rotate
|
2021-04-17 12:38:48 -04:00 |
jordan4ibanez
|
240d6ea211
|
Add note about quick_rotate_45 actually rotating 11.25 degrees
|
2021-04-17 12:37:04 -04:00 |
jordan4ibanez
|
e8148f81ab
|
Make underwater mobs try to continuously swim around with quick_rotate_45
|
2021-04-17 12:36:19 -04:00 |
jordan4ibanez
|
061602d9d4
|
Overhaul separation of swimming and flying for ease of use with writing mobs api
|
2021-04-17 12:28:07 -04:00 |
jordan4ibanez
|
5365dec19a
|
Adjust "flying" vector checks for mobs
|
2021-04-17 12:01:27 -04:00 |
jordan4ibanez
|
dda7839d8c
|
Add in prototype swimming
|
2021-04-16 21:43:02 -04:00 |
jordan4ibanez
|
f1141aed9f
|
Make mobs flop when outside of flying node
|
2021-04-16 21:08:54 -04:00 |
jordan4ibanez
|
84ca7681fc
|
Make squids fly in water flowing and water source
|
2021-04-16 20:47:16 -04:00 |
jordan4ibanez
|
52c3db041e
|
Add in fly state prep for mobs
|
2021-04-16 20:32:05 -04:00 |
jordan4ibanez
|
6db4511dd5
|
Add notes
|
2021-04-16 20:06:55 -04:00 |
jordan4ibanez
|
15ea9c1c71
|
Implement self walking velocity for walking state
|
2021-04-16 19:59:20 -04:00 |
jordan4ibanez
|
9d6d042ee3
|
Fix formatting in ai.lua
|
2021-04-16 19:37:01 -04:00 |
jordan4ibanez
|
ce7f4918b0
|
Re-organize comments
|
2021-04-16 19:35:19 -04:00 |
jordan4ibanez
|
05d06a4c8f
|
Add comment to state_execution
|
2021-04-16 18:36:23 -04:00 |
jordan4ibanez
|
c761db86c7
|
re-arrange mob logic for random wandering
|
2021-04-16 18:29:42 -04:00 |
jordan4ibanez
|
ed456ecb47
|
Make mobs not fear cliffs if fear_height is 0
|
2021-04-16 18:17:51 -04:00 |
jordan4ibanez
|
8ca5f221ec
|
clean up ai.lua
|
2021-04-16 18:13:54 -04:00 |
jordan4ibanez
|
cadd53c103
|
Adjust mob jumping default to account for higher gravity
|
2021-04-16 16:39:03 -04:00 |
jordan4ibanez
|
57b293de2b
|
Make mobs gravity equal to player's
|
2021-04-16 16:37:15 -04:00 |
jordan4ibanez
|
fb9a55e562
|
Make jump_check more modular and allow mobs to turn if at a wall
|
2021-04-16 15:55:11 -04:00 |
jordan4ibanez
|
a6a54b3414
|
Make mobs not jump if against a wall
|
2021-04-16 15:49:03 -04:00 |
jordan4ibanez
|
6c5393427f
|
Smooth out mob cliff check and check if falling before cliff check
|
2021-04-16 15:39:39 -04:00 |
jordan4ibanez
|
2486ffef11
|
Make wandering mobs avoid cliffs
|
2021-04-16 15:30:44 -04:00 |
jordan4ibanez
|
adc683c6a7
|
Clear mob animation on activate
|
2021-04-16 14:19:22 -04:00 |
jordan4ibanez
|
d0695e7929
|
Fix mob animation "memory leak"
|
2021-04-16 13:58:08 -04:00 |
Elias Fleckenstein
|
bd3c08d367
|
Improve mcl_burning player performance
|
2021-04-16 19:50:56 +02:00 |
Elias Fleckenstein
|
01c79c5a18
|
Fix mcl_burning.tick not being called at all for mobs
|
2021-04-16 18:37:07 +02:00 |
Elias Fleckenstein
|
095f78b785
|
Massive mcl_burning performance improvement
|
2021-04-16 18:34:29 +02:00 |
jordan4ibanez
|
024cf46307
|
Adjust spacing in animation.lua
|
2021-04-16 11:52:29 -04:00 |
jordan4ibanez
|
f38492bcb0
|
Re-implement animation check gate for mobs
|
2021-04-16 11:50:29 -04:00 |
jordan4ibanez
|
a934a59f3b
|
Implement mob random walk directions
|
2021-04-16 11:50:13 -04:00 |
jordan4ibanez
|
94ca7e8b89
|
Add in state switch and state execution for mobs
|
2021-04-16 11:31:18 -04:00 |