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1684 Commits (43425279a3d061ee85eabdb90d0898c79de60fff)

Author SHA1 Message Date
cora a599f66360 move ink sac to mcl_mobitems 2022-10-13 21:48:05 +00:00
Faerraven e2fd8b804c Add glow squids from mcl5 2022-10-13 21:48:05 +00:00
cora a4a5b72380 Fix mobs not following player wielding the follow item 2022-10-13 15:03:24 +02:00
Herbert West 25d6375f66 Fixed issue #2769: Cartographer villager offering to trade one glass pane for an emerald 2022-10-12 23:46:34 -04:00
cora d297f4af8c Add some missing spawn icons 2022-10-13 02:13:02 +02:00
cora 0048a3edb2 Display egg if icon not available 2022-10-13 02:13:02 +02:00
cora 57b5d13edf Add setting to optionally bring back spawn icons 2022-10-13 02:13:02 +02:00
cora 559136622e re-add old spawn icons 2022-10-13 02:13:02 +02:00
epCode 93e2f1997a allow a spider/skeleton jockey to be spawnable with spawn_mob command 2022-10-13 01:54:38 +02:00
epCode 22a5856b46 make spawn_mob able to change values in a mob 2022-10-13 01:54:38 +02:00
epCode dc4c5a07a4 fix enderman eye scale #2762
#2762
2022-10-12 18:41:33 +00:00
epCode ecaf2d5ed7 fix pigman wield size 2022-10-11 18:28:58 +00:00
epCode 0deb288de9 fix zombie pig wielditem 2022-10-11 18:28:58 +00:00
epCode 8930f9da45 fix skeleton wielditem 2022-10-10 13:54:51 -07:00
epCode aa2693795d Add Spider Jockey 2022-10-10 13:42:01 -07:00
epCode 8cd093afa9 adjust values 2022-10-09 18:43:41 -07:00
epCode 9cf5b2a9f6 make mobs rotate when punched 2022-10-09 18:40:41 -07:00
epCode 8a63e90e4a remove debug message 2022-10-09 18:26:20 -07:00
epCode a16e8f0403 remove all glitchy shaking 2022-10-09 17:41:50 -07:00
epCode 090c5b086a fix mobs shaking a lot 2022-10-09 17:29:28 -07:00
epCode c500dc98f9 fix only hostile mobs using smooth turning 2022-10-09 17:23:14 -07:00
epCode 4a086db4c5 get rid of unecessary "if true" statement 2022-10-10 00:09:06 +00:00
epCode ef980f2ea0 Make mobs have smooth turning 2022-10-10 00:09:06 +00:00
cora 2fa2f7cbf9 Fix baby zombies being 1/4 vis_size 2022-10-10 00:49:01 +02:00
Johannes Fritz 36427d5aef Check enable damage instead of creative mode in some cases 2022-10-09 21:45:05 +02:00
epCode 3a34773671 (+)polar_bear_head_rotation 2022-10-07 02:45:02 +00:00
epCode 5a14f385a0 (+)zombie_pigman_head_rotation 2022-10-07 02:45:02 +00:00
epCode 029638029d (+)witherskeleton_head_rotation 2022-10-07 02:45:02 +00:00
epCode 1d06ac5774 (+)parrot_head_rotation 2022-10-07 02:45:02 +00:00
epCode 9a338a0eea (+)iron_golem_head_rotation 2022-10-07 02:45:02 +00:00
epCode 30c77a3517 (+)illager_head_rotation 2022-10-07 02:45:02 +00:00
epCode 25cceb58a9 (+)blaze_head_rotation 2022-10-07 02:45:02 +00:00
epCode 8b3087c1d3 (+)rabbit_head_rotation 2022-10-07 02:45:02 +00:00
epCode 690d97bc63 (+)zombie_head_rotation 2022-10-07 02:45:02 +00:00
epCode 683d973d9f (+)Llama_head_rotation 2022-10-07 02:45:02 +00:00
epCode 99350d4dc8 (+)ocelots_head_rotation 2022-10-07 02:45:02 +00:00
epCode bc0d5de1e2 make dogs not so curious 2022-10-07 02:45:02 +00:00
epCode 5f46f9649a Make mobs not always look at you+looks at own kind 2022-10-07 02:45:01 +00:00
epCode c72b1fb9db revert to Mr. Rar's models for fertile mobs. 2022-10-07 02:45:01 +00:00
cora 609f90dd0a Use conditional set_bone_position for mob head swivel 2022-10-07 02:45:01 +00:00
epCode 1a6698abda Add api and following mobs as starers: cow, chicken, creeper, pig, sheep, skellys. spider, villager, villager_zombie, wolf 2022-10-07 02:45:01 +00:00
cora b3c34bd081 unset item list when dropping inv 2022-10-06 21:43:30 +02:00
cora d202db00b7 Fix llama and donkey/mule drops 2022-10-06 21:43:30 +02:00
cora 8d8d49c87d Add mule, document api additions 2022-10-06 21:43:30 +02:00
cora 7cabdb1707 fix donkey chest texture 2022-10-06 21:43:30 +02:00
cora 9602b564c4 Add donkey inv 2022-10-06 21:43:30 +02:00
epCode 99cc6cf307 Remove Unecessary code in spider for eye removal. 2022-10-06 19:42:29 +02:00
epCode ba383091ad fix eyes staying when mob was killed 2022-10-06 19:42:29 +02:00
epCode b4f2cb61d3 Fix Spider Segmentation fault 2022-10-06 19:42:29 +02:00
cora d570a2dda6 Fix double despawn in staticdata/activate 2022-10-06 19:15:14 +02:00
epCode fb878f6814 make enderman's eyes Glow 2022-10-06 00:27:31 +02:00
epCode fcd9854e7c make spider eyes Glow 2022-10-06 00:27:31 +02:00
talamh fb5fd6b2e9 Fix villager badges messing up non-64px textures 2022-10-06 00:20:20 +02:00
talamh ad307aa445 Optimize mobs textures with trimage 2022-10-06 00:19:53 +02:00
PrairieWind 361edc5728 Update forgotten blaze egg texture definition
Sorry, forgot to do this in the main commit, I was wondering why it was throwing errors
2022-10-03 12:01:04 -06:00
PrairieWind d8e2255d76 Added egg textures to register_egg function/api 2022-10-03 11:52:22 -06:00
talamh 147b81bb4f Remove all spawn icons and replace with 2 greyscale images 2022-10-02 16:50:43 +01:00
Johannes Fritz ac62124708 Revert llama chest model 2022-10-01 11:24:02 -05:00
cora 0fd1d34aa5 Fix possible crash on llama death 2022-09-30 22:36:57 +00:00
cora 0e364fc22c Fix llama inv only being accessible by owner 2022-09-30 14:12:20 +02:00
Johannes Fritz 9a9bb7f889 Fix the evoker 2022-09-29 14:40:01 -05:00
Johannes Fritz 19c0851003 Add big head support to all babies 2022-09-29 12:03:50 -05:00
cora 5765bd633b Fix mobs not dropping the entity-inv on death
on_death is not called when a mob dies for some reason
2022-09-29 02:03:46 +02:00
Johannes Fritz d209b4429b Fix my oopsie 2022-09-28 12:09:13 -05:00
cora e0ae8272b1 fix chest tex to work with carpet, add chest drop 2022-09-28 15:57:34 +00:00
cora ae71b19ede Set llama chest texture when equipping chest 2022-09-28 15:57:34 +00:00
Johannes Fritz 673f970fb3 Add chest support to llama model 2022-09-28 15:57:34 +00:00
cora 5236edbedb Fix inv-entity old on_activate arguments 2022-09-28 15:57:34 +00:00
cora 5d60bfe973 Add Llama inventories 2022-09-28 15:57:34 +00:00
PrairieWind 8d939de25e Fixed llamas spawning in the Jungle
Llamas no longer spawn in the jungle
2022-09-27 11:47:53 +02:00
cora 29d46d44af Make it possible for mods to handle inv access
i.e. ability to turn off the on_rightclick provided and call the
show_formspec function themselves
2022-09-27 05:55:18 +02:00
cora a3466a1796 Create inv only when actually used (and remove after) 2022-09-25 22:20:05 +02:00
cora e56c589a14 Add mangrove boat 2022-09-24 14:15:48 +02:00
cora eef47e508b Fix chest boat crafting recipe 2022-09-24 05:34:06 +02:00
cora 6b77163162 Make shown formspec inv size variable 2022-09-24 00:05:37 +02:00
cora e4a62fc07d Drop inv on entity death, remove on_deactivate 2022-09-23 18:17:03 +02:00
cora 4fa2d1d396 Add chest boat. Model by thunder1035 2022-09-23 17:12:10 +02:00
cora d9f820cb67 Enable chest minecarts 2022-09-23 05:43:31 +02:00
cora c4bad91b8c Add entity inventories 2022-09-23 05:42:56 +02:00
cora 9a95557ec8 Simplify within_limits function
so you don't need a cs degree to read it ^^
2022-09-19 13:56:39 +02:00
cora df8c234def Check map limits before get_natural_light 2022-09-19 13:56:39 +02:00
cora 467ecc7c58 Remove 5.3 check for get_natural_light function
as 5.3 isn't supported anymore
2022-09-19 13:56:39 +02:00
PrairieWind 7451e4734f Enabled furnace minecart crafting and creative entry. 2022-09-18 13:32:45 -06:00
cora 7f4443b76f Don't reset size for children 2022-09-16 18:22:09 +02:00
cora ed8dc1d137 Move zombie visual size update to mcl_mobs 2022-09-16 18:22:09 +02:00
cora 611d8808ac Fix a variable typo causing crashes with prot. mod 2022-09-16 15:11:52 +02:00
PrairieWind eea1695ee3 Free The End crash fix 2022-09-14 20:37:08 +00:00
PrairieWind ede968b571 Free The End Advancement 2022-09-14 20:37:08 +00:00
PrairieWind d74e61d8b2 Sky's the Limit Advancement 2022-09-14 20:37:08 +00:00
PrairieWind 404f623527 The Next Generation Advancement 2022-09-14 20:37:08 +00:00
cora d26793195f Beams heal the dragon 2022-09-14 20:37:08 +00:00
cora a3c4d915b3 Fix dragon spawning with crystals 2022-09-14 20:37:08 +00:00
cora e6707d1ef9 fix iron cage size, doubled dragon view range 2022-09-14 20:37:08 +00:00
cora ef384f7062 Make dragon spawn again, fix dragon fight 2022-09-14 20:37:07 +00:00
cora f753ac92ce Fix loot, elytra and shulker spawning 2022-09-14 20:37:07 +00:00
cora a10ef6dc73 Disable shulker natural spawning 2022-09-14 20:37:07 +00:00
cora 2818d51aaa Implement shulker teleportation 2022-09-14 20:37:07 +00:00
cora cb3b3b92cc Immobilize shulkers 2022-09-14 20:37:07 +00:00
cora 20a30f9f44 Instakill mobs on punch in creative 2022-09-13 16:52:53 +00:00
cora 8c16b8c7ee Make mob caps configurable 2022-09-13 14:18:29 +02:00
cora 87d4640ca1 mcl_mobs: actually use the localized functions
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora 51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora 786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
PrairieWind 186059ae13 spawn_mob logging and pillager npc attack 2022-09-09 20:30:26 -06:00
cora 3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora 97cab0d91f Use api spawn command for natural spawn 2022-09-10 01:56:37 +00:00
cora 8c3ada1e11 Fix spawn command 2022-09-10 01:56:37 +00:00
cora 6d7e583db8 Vindicators attack villagers too 2022-09-10 01:56:37 +00:00
cora f629a6ba9d Only zombies attack villagers 2022-09-10 01:56:37 +00:00
cora 4bc6210fda disable smooth rotation 2022-09-10 01:56:37 +00:00
cora cac64f034d Fix Parrots attackig Iron Gs 2022-09-09 22:25:28 +02:00
cora 4f27942f81 Fix llamas spitting on iron G's 2022-09-09 22:25:28 +02:00
cora 962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
cora 81e6734100 Fix possible crash on playerleave 2022-09-02 21:04:05 +00:00
cora 5bd4d7e6ea Fix possible crash when endermen tp away from sun 2022-09-02 21:04:05 +00:00
PrairieWind fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
3raven 5329e70df9 Merge branch 'master' into master 2022-08-31 17:04:43 +00:00
cora 93cccaa264 Allow spawning on water 2022-08-30 22:58:55 +02:00
cora b067111e71 Add golem summoning for villagers 2022-08-30 22:01:18 +02:00
cora 77e11713d3 Remove superfluous bed check for villagers 2022-08-30 21:52:47 +02:00
cora 2f0ca063e9 Make monsters less likely to spawn in groups 2022-08-30 21:52:47 +02:00
cora 0aa4e0a395 Don't spawn creeper in groups 2022-08-30 21:52:47 +02:00
cora 3993cddfc6 Check for conditions on each group spawn 2022-08-30 21:52:47 +02:00
Johannes Fritz d7253e8b3b Remove saved visual_size 2022-08-30 07:47:29 -05:00
Johannes Fritz 9d08f8662d Make zombie babies have big heads 2022-08-30 07:47:29 -05:00
cora 683ace0748 Fix crash when using flint and steel on creeper 2022-08-28 21:10:48 +02:00
cora 2b2ba47aed Fix crash with itementity and unloaded nodes 2022-08-28 21:08:17 +02:00
cora 94f07c2b3d Fix ender particle spam with particlespammers 2022-08-26 21:53:27 +02:00
3raven d9f15b461c Mise à jour de 'mods/ENTITIES/mobs_mc/locale/template.txt' 2022-08-24 01:57:26 +00:00
3raven 052b44fe8d Mise à jour de 'mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr' 2022-08-24 01:57:08 +00:00
cora ccfbc7da14 Make sure math.random gets a >0 argument 2022-08-24 03:01:32 +02:00
cora 6d336ee879 Fix tropical fish empty texture array 2022-08-24 02:55:15 +02:00
3raven b7c6e7801f Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr' 2022-08-23 23:09:37 +00:00
3raven 157c29effa Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt' 2022-08-23 23:09:06 +00:00
3raven f1bb05d353 Complete translation 2022-08-23 03:16:23 +00:00
3raven 6013dec4bb Complete translation 2022-08-23 03:14:30 +00:00
3raven 57d0b29bf5 Add translation 2022-08-23 03:13:32 +00:00
MysticTempest 6cbedd408e Fix regression of item movement in water transport streams. 2022-08-19 06:53:26 -05:00
cora 544c6cbdb3 Use proper keyset for randomisation 2022-08-18 23:49:27 +02:00
Johannes Fritz 181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
PrairieAstronomer 24939326c4 Fixed the pillager so he shoots, along with the animation 2022-08-16 01:53:42 +02:00
PrairieAstronomer a48664b8b3 Changed mobs to mcl_mobs in some spots 2022-08-16 01:53:42 +02:00
Johannes Fritz d7e950ab7b Pillagers: spawn with loaded crossbow 2022-08-16 01:53:42 +02:00
Johannes Fritz dd96dd097c Basic Pillagers 2022-08-16 01:53:42 +02:00
cora f27b2d9714 Fix 'spawn_in_group_min' warning 2022-08-15 11:58:39 +02:00
cora ecd1d13b43 Endermen TP out of sunlight
If not attacking a player endermen randomly tp around until they
find a spot that is not in direct sunlight
2022-08-13 23:23:01 +02:00
cora 3620db7c14 Add objectref to villager sound_play for pos sound 2022-08-13 00:47:46 +02:00
cora 68d5a81b1c Villager sounds -> mono 2022-08-13 00:47:46 +02:00
Sumyjkl 16c9a83a96 fix items floating into the air under rare circumstances 2022-08-12 21:46:17 +10:00
cora 374e30b4a5 stay on players shoulder in when flying in creative 2022-08-11 14:32:58 +02:00
cora 6101de8d68 Fix parrot punch spam 2022-08-11 14:32:58 +02:00
opfromthestart 5da6f6812f faster boat death 2022-08-09 12:23:44 -04:00
opfromthestart 8b06e5de87 Merge branch 'master' into boat-fire-fix 2022-08-09 00:16:14 +00:00
opfromthestart 76839961c6 Adds fire and lava collision to boats 2022-08-08 20:12:44 -04:00
iliekprogrammar bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar 4b31692319
[5.6][boats] fix unsafe entity handling
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar 221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
SumianVoice 3f73dc1794 Merge branch 'master' into mcl_burning_depend 2022-08-03 12:55:07 +00:00
Sumyjkl eb89466436 add dependency for mcl_weather to mcl_burning to hopefully avoid crashes 2022-08-03 22:45:15 +10:00
cora 51f79eaa39 Add lilypads and dead bushes 2022-08-02 12:02:20 +02:00
cora eb7171fd51 Make boats unsinkable in river water 2022-08-01 05:20:19 +02:00
PrairieAstronomer a153e5bc33 Fixed Place Water in the Nether with Fish Buckets. 2022-07-30 12:21:16 -06:00
Sumyjkl 86d6445f42 fix crash when items in unloaded chunk 2022-07-28 11:10:56 +10:00
SumianVoice c93461ee0a Merge branch 'master' into item_floating 2022-07-26 10:21:17 +00:00
Sumyjkl 70b7655e46 various code style improvements 2022-07-26 20:20:13 +10:00
PrairieAstronomer f84063ad0a Withering Heights Advancement 2022-07-25 11:48:38 -06:00
cora 0b729d7ada Fix wrong drops itemstring 2022-07-24 23:52:42 +02:00
PrairieAstronomer 3aa26cac14 Tropical Fish Bucket
Adds the bucket of tropical fish.
2022-07-24 23:52:42 +02:00
cora 3a47e8a2f9 Add tropical fish 2022-07-24 23:52:41 +02:00
Sumyjkl 5fc662664f cactus will act as if dug instead of its own hardcoded breaking function 2022-07-24 15:59:00 +10:00
Sumyjkl 6278fa21d3 Removed an entire block of code that was duplicate and didn't do anything 2022-07-23 16:41:41 +10:00
Sumyjkl fb28177ff1 items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?) 2022-07-23 16:10:52 +10:00
Sumyjkl 58d80e5e9c netherite items (except armour) will float in lava and not burn 2022-07-22 23:06:35 +10:00
Sumyjkl eeace260fe don't disable physics if you've already disabled it 2022-07-22 22:45:22 +10:00
Sumyjkl 65fc5b6f28 droppers and dispensers actually shoot items out, items will merge with eachother even when floating 2022-07-22 22:38:36 +10:00
Sumyjkl dc6fbeeafd items will go into sleep mode even if there's a block above as long as it's not a liquid 2022-07-22 16:55:42 +10:00
Sumyjkl 70aca4c3ca fix infinite bobbing 2022-07-22 16:19:50 +10:00
Sumyjkl 9daac0aff1 make items float in water sources 2022-07-22 15:34:58 +10:00
cora acbf043df0 Check 3 nodes above for enderman spawn 2022-07-22 03:27:41 +02:00
cora 2ba1a40820 Add ghasts specific spawning conditions 2022-07-22 03:27:41 +02:00
cora 94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora 32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl 68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl d8172e404e wolf when tamed will retain its health and not heal to full hp 2022-07-22 03:27:41 +02:00
Sumyjkl 3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
Sumyjkl c60002b18d set tamed 2022-07-22 03:27:41 +02:00
Sumyjkl 4920ef0fd5 allow wolf to be bred like other animals 2022-07-22 03:27:41 +02:00
cora 96b628d418 Sheep run away when hit 2022-07-22 03:27:41 +02:00
cora 69c689bfb7 make llamas retaliate by spitting.
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice 682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice 524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice 120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice 9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00