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Fix the evoker

light_dump
Johannes Fritz 2022-09-29 14:40:01 -05:00
parent 19c0851003
commit 9a9bb7f889
2 changed files with 4 additions and 14 deletions

View File

@ -29,7 +29,6 @@ mcl_mobs:register_mob("mobs_mc:evoker", {
"blank.png", --no hat
-- TODO: Attack glow
} },
visual_size = {x=2.75, y=2.75},
makes_footstep_sound = true,
damage = 6,
walk_velocity = 0.2,
@ -65,19 +64,10 @@ mcl_mobs:register_mob("mobs_mc:evoker", {
},
-- TODO: sounds
animation = {
stand_speed = 25,
stand_start = 40,
stand_end = 59,
walk_speed = 25,
walk_start = 0,
walk_end = 40,
run_speed = 25,
shoot_start = 120, --magic arm swinging
shoot_end = 140,
die_speed = 15,
die_start = 190,
die_end = 200,
die_loop = false,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 6,
run_start = 0, run_end = 40, run_speed = 24,
shoot_start = 142, shoot_end = 152, -- Magic arm swinging
},
view_range = 16,
fear_height = 4,