the-real-herowl
1fde77283d
Improved compat alias visual
2024-04-28 15:07:16 +00:00
the-real-herowl
6cdb2da09c
Fix a crash
2024-04-28 15:07:16 +00:00
the-real-herowl
d93ebea469
Fixed mob drops not having proper description
2024-04-28 15:07:16 +00:00
the-real-herowl
e0fa57022b
Legacy potion conversion extended
2024-04-28 15:07:16 +00:00
the-real-herowl
dade37062e
Legacy potions converter
2024-04-28 15:07:16 +00:00
the-real-herowl
1eaa3bbe77
Guardian fixes
2024-04-28 15:07:16 +00:00
the-real-herowl
e13be8eb84
Add more sus stew effects
2024-04-28 15:07:16 +00:00
the-real-herowl
948e153a76
Migrated mobs to the new effects API
2024-04-28 15:07:16 +00:00
the-real-herowl
d6a3ff46ec
Migrated beacons to the new API
...
Also added more effects to them
2024-04-28 15:07:16 +00:00
the-real-herowl
39f1016880
Strays now use frost arrows
2024-04-28 15:07:16 +00:00
the-real-herowl
d4ec8ca86f
Move most of the game to the new API
2024-04-28 15:07:16 +00:00
the-real-herowl
d5c6d09e50
Documentation update
2024-04-28 15:07:16 +00:00
the-real-herowl
428cbee42f
Support delayed drinking with new potions API
2024-04-28 15:07:16 +00:00
the-real-herowl
c15319c59f
Added effect stacking option to the potions API
...
Also:
* Frost and Food Poisoning potion now stack their effects
* fixed a crash related to tipped arrows
2024-04-28 15:07:16 +00:00
the-real-herowl
bb127da8cd
Plant placement and drop fixes
2024-04-28 15:07:16 +00:00
the-real-herowl
7491ef5d44
Added on_save_effect support for mobs
2024-04-28 15:07:16 +00:00
the-real-herowl
641c3bee79
Fixed effects still being handled after mob death
2024-04-28 15:07:16 +00:00
the-real-herowl
6655722f0b
Effects persist on loads for mobs too
2024-04-28 15:07:16 +00:00
the-real-herowl
a808d648c1
Remove unused function in mcl_hunger
2024-04-28 15:07:16 +00:00
the-real-herowl
931cf81546
Added some potion recipes
...
Also:
* changed the duration of saturation and food poisoning potions
* minor code changes
2024-04-28 15:07:16 +00:00
the-real-herowl
33bd9c34c6
Added the ominous potion
2024-04-28 15:07:16 +00:00
the-real-herowl
bbcf0f71fa
Improved API mob support
...
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
water breathing, dolphin's grace, leaping, swiftness,
slowness, slow falling, night vision, darkness, frost,
health boost, absorption, fire resistance, resistance,
luck, bad luck, blindness, nausea, hunger, saturation,
haste, fatigue, conduit power
* the following effects should work with mobs:
invisibility, regeneration, poison, withering,
strength, weakness, levitation, glowing
* the following effects have no effect on mobs
(but can be applied with the API):
bad omen, hero of the village
2024-04-28 15:07:16 +00:00
the-real-herowl
099f604253
Allowed infinite effect duration
2024-04-28 15:07:16 +00:00
the-real-herowl
0e76781b9b
Added the option to remove and clear effects...
...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-04-28 15:07:16 +00:00
the-real-herowl
671b115a70
Allowed giving effect without particles
...
...both with API and the /effect command
2024-04-28 15:07:16 +00:00
the-real-herowl
65d114a49e
Typos fixed
2024-04-28 15:07:16 +00:00
the-real-herowl
6ac6637cf5
Tooltip and color fixes
2024-04-28 15:07:16 +00:00
the-real-herowl
9eb706a706
Expanded brewing recipe API
...
Added recipes using thick or mundane potion
2024-04-28 15:07:16 +00:00
the-real-herowl
028c3e74f5
Added potions for new effects
...
* also added some new brewing recipes
2024-04-28 15:07:16 +00:00
the-real-herowl
9d1fd7cecc
Added strength and weakness potions
...
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
dc9e069e1b
New brewing recipes registering API
...
Also migrated all recipes to the new system
2024-04-28 15:07:16 +00:00
the-real-herowl
09f6b50fff
Brewing fully works with the new system
2024-04-28 15:07:16 +00:00
the-real-herowl
4f0bb675d4
Brewing somewhat works with the new API
2024-04-28 15:07:16 +00:00
the-real-herowl
16cea8fff6
Added glowing effect
...
Also added on_save_effect callback to run cleanup
2024-04-28 15:07:16 +00:00
the-real-herowl
6ece76e4c9
Fixed running on_end for effects that aren't ending
2024-04-28 15:07:16 +00:00
the-real-herowl
623a3ada70
Reserve some more keywords in register_effect()
2024-04-28 15:07:16 +00:00
the-real-herowl
b68dc03f88
Further (mcl_)luck functionality
...
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-04-28 15:07:16 +00:00
the-real-herowl
c844157e3d
Made some random rolls affected by mcl_luck
...
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-04-28 15:07:16 +00:00
the-real-herowl
ad03d535d6
Added mcl_luck API
...
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-04-28 15:07:16 +00:00
the-real-herowl
476022b205
Added luck and bad luck effects
...
They're no-op for now
2024-04-28 15:07:16 +00:00
the-real-herowl
54f767b46b
Added some effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
45321532c7
Added conduit power
2024-04-28 15:07:16 +00:00
the-real-herowl
2eca2018e3
Haste and fatigue expanded and improved
...
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-04-28 15:07:16 +00:00
the-real-herowl
ac679573f8
Capped fatigue effect on punching
...
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-04-28 15:07:16 +00:00
the-real-herowl
2ccd988a6a
Improved haste and fatigue effects
...
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
that still works)
* removed an unused "global" variable
2024-04-28 15:07:16 +00:00
the-real-herowl
b4e229dac2
Added haste and fatigue
2024-04-28 15:07:16 +00:00
the-real-herowl
c68edd9e25
Added dolphin's grace
2024-04-28 15:07:16 +00:00
the-real-herowl
663724674e
Added strength and weakness effects
...
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-04-28 15:07:16 +00:00
the-real-herowl
ae06803482
Renamed some functions and variables
...
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-04-28 15:07:16 +00:00
the-real-herowl
74d03e70c2
Improved descriptions
2024-04-28 15:07:16 +00:00