José M
|
1f52b7051a
|
Add missing placeholder(s) in translation: '@1'
|
2023-12-20 18:58:15 -06:00 |
José M
|
5e28ff2d06
|
Delete non-empty translation in mcl_enchanting template file
|
2023-12-20 18:34:16 -06:00 |
José M
|
d5eda7352c
|
Remove whitespace-only translation in mcl_blast_furnace template file
|
2023-12-20 18:29:13 -06:00 |
ancientmarinerdev
|
5071855d00
|
Merge pull request 'Fix wrong argument when piston dig calls on_dignode callbacks (Credit: Cora)' (#4089) from bamboo_crash_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4089
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-20 21:28:07 +00:00 |
cora
|
4cfd4ef6ce
|
Fix wrong argument when piston dig calls on_dignode callbacks
|
2023-12-20 16:54:36 +00:00 |
Michieal
|
ceada2fcec
|
Merge pull request 'Fix translation files syntax errors' (#4061) from megustanlosfrijoles/frijolesclone2:warning-fix2 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4061
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Merged-by: michieal
|
2023-12-19 01:15:43 +00:00 |
the-real-herowl
|
99cc88ac42
|
Merge pull request 'Update spanish translations and fix syntax errors' (#4060) from megustanlosfrijoles/frijolesclone2:es-translations-syntax into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4060
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-18 23:25:48 +00:00 |
Michieal
|
56ebb5ac09
|
Merge pull request 'Fix the FOV issues with Bows, Sprinting and Spyglasses.' (#4045) from Fix-FOV into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4045
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-18 23:19:43 +00:00 |
the-real-herowl
|
8a5058e032
|
Unified and refactored FOV API code
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
e312955a14
|
Made spyglass reset instant
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
5afd0aa255
|
Fixed the exclusive modifiers not being exclusive
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
98b6ead591
|
Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
040ce8288e
|
Script and documentation cleanup
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
f9b192e68f
|
Updated credits
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
08241f6ea3
|
Updated the api.md file
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
5bf6608483
|
Made bow unfocus faster
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
42ec62562d
|
Moved sprinting into the new FOV api
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
7f5ce4e033
|
Fixed modifier application and removal
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
3a007e3bb1
|
Re-registered FOV mods using new API version
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
a650f8b368
|
Made fovapi registration more robust
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
580a1caa38
|
Reworked some of the Apply_Modifier code to help prevent errors.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
2f8389d3f5
|
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
4f3f59f4bc
|
Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
36f661743e
|
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
0a17bbe731
|
Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
6cfb55e853
|
Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
bf41e116a1
|
Fleshed out the API Documentation.
Modified missing pieces of code.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
fc80d4fb9f
|
Initial API state.
|
2023-12-18 22:50:52 +00:00 |
Michieal
|
11c5d36c55
|
Initial Commit.
|
2023-12-18 22:50:52 +00:00 |
the-real-herowl
|
d44b00a20e
|
Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-18 00:54:04 +00:00 |
Eliy21
|
ae169b2814
|
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
|
2023-12-15 03:09:48 +00:00 |
bakawun
|
cee5bbc206
|
mobs:fix typo in homing function
|
2023-12-14 16:50:23 +01:00 |
Wbjitscool
|
ebd733be82
|
update's the campfire's fire burning animation to make it look better (#4077)
improve the look of the campfire's flame/burning animation
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
|
2023-12-13 05:22:41 +00:00 |
the-real-herowl
|
610bcab0d6
|
Merge pull request 'Update's the stonecutter animation speed to match to the MC's one' (#4074) from stonecutter_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4074
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-13 03:14:27 +00:00 |
Wbjitscool
|
07eb70e9be
|
Update mods/ITEMS/mcl_stonecutter/init.lua
|
2023-12-13 02:39:25 +00:00 |
the-real-herowl
|
b3da7a473d
|
Merge pull request 'Move deepslate ore registration within generation check' (#4070) from Zasco/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4070
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-13 02:06:25 +00:00 |
bakawun
|
bc101314df
|
mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
|
2023-12-13 02:42:08 +01:00 |
the-real-herowl
|
69903aa4ec
|
Fixed crashes
|
2023-12-13 02:42:08 +01:00 |
bakawun
|
686646b86d
|
Shulker: align armor value with mc and set it to 0 when opened
|
2023-12-13 02:42:08 +01:00 |
bakawun
|
789c9a9a6d
|
Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
|
2023-12-13 02:42:08 +01:00 |
cora
|
cf51c60527
|
Fix shulker bullets ignoring armor
|
2023-12-13 02:42:08 +01:00 |
cora
|
55fe71d73b
|
Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
|
2023-12-13 02:42:08 +01:00 |
cora
|
58bb26a7ef
|
Make shulker bullets homing
|
2023-12-13 02:42:08 +01:00 |
cora
|
f5079f1568
|
Add an option for mob arrows to be "homing"
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
b4511fb8c7
|
Shulker, add missing false statement
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
b02a3deec7
|
Shulker; fix attack open animation, improve peek
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
26cfdf0b7c
|
Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
8d34ff2a9a
|
Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
|
2023-12-13 02:42:08 +01:00 |
Bakawun
|
e6ddc03d3c
|
Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
|
2023-12-13 02:42:08 +01:00 |
Zasco
|
351e31a889
|
Move deepslate ore registration within generation check
|
2023-12-12 23:16:51 +00:00 |