Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5mobile_bow_workaround
parent
8d34ff2a9a
commit
26cfdf0b7c
|
@ -35,7 +35,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
|
|||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 1.0,
|
||||
shoot_interval = 5.5,
|
||||
arrow = "mobs_mc:shulkerbullet",
|
||||
shoot_offset = 0.5,
|
||||
passive = false,
|
||||
|
@ -79,6 +79,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
|
|||
noyaw = true,
|
||||
do_custom = function(self,dtime)
|
||||
local pos = self.object:get_pos()
|
||||
self.shoot_interval = math.random(1, 5.5)
|
||||
if math.floor(self.object:get_yaw()) ~=0 then
|
||||
self.object:set_yaw(0)
|
||||
mcl_mobs:yaw(self, 0, 0, dtime)
|
||||
|
|
Loading…
Reference in New Issue