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622 Commits (18b888da8bf0a1b0c2e4f70b67973494f694c2a4)

Author SHA1 Message Date
PrairieWind 89a342a34f Add Bee Nest Tree Schematics and generation 2022-11-17 03:16:45 +01:00
epCode a5eb1d240e add deeper = darker 2022-11-15 22:36:05 +00:00
epCode c288b6ab93 make townaura more preformant 2022-11-14 02:38:02 +01:00
epCode 28f952309e add mycelium townaura particles 2022-11-14 02:38:02 +01:00
cora 48d6a2fd72 Add some ABM limits for lava ABMs 2022-11-03 14:11:03 +01:00
cora 724105bb61 Fix redstone ore not calling on_punchnode callbacks 2022-10-22 01:05:53 +02:00
cora 0d4feeffef Add more variation to jungle schematics 2022-09-14 20:37:08 +00:00
cora 82539acfe4 Move jungle vines to jungle tree schematics 2022-09-14 20:37:07 +00:00
cora 694252e153 Add a setting for fapples (fast apples) 2022-09-10 01:48:56 +00:00
cora d8c59e0e8b remove swiftness from egapps
The minetest world is already so small that you can reach world
border from spawn in about 2 hours. I think the regen and fire
resistance are  good enough to make them special.
2022-09-10 01:48:56 +00:00
3raven bb47b5068e Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr' 2022-08-24 02:21:04 +00:00
3raven 6884d93e17 Mise à jour de 'mods/ITEMS/mcl_core/locale/template.txt' 2022-08-24 02:16:51 +00:00
3raven 7545c3aaf3 Mise à jour de 'mods/ITEMS/mcl_core/locale/template.txt' 2022-08-24 02:13:14 +00:00
3raven d3a94e8089 Add missing translations + changes for cohesion 2022-08-23 00:21:38 +00:00
cora 442fefebf2 Waving water 2022-08-13 00:04:44 +02:00
Sumyjkl f6148068c5 snow layers and blocks drop nothing by hand 2022-08-07 19:55:01 +10:00
cora 8e41d5a1f4 Fix propagule growth 2022-08-02 12:02:20 +02:00
SumianVoice c93461ee0a Merge branch 'master' into item_floating 2022-07-26 10:21:17 +00:00
PrairieAstronomer b2a73f26d7 Added fortune drops to iron and gold ores 2022-07-26 00:23:09 +02:00
PrairieAstronomer e3f8dd158e Added raw ores to iron and gold ore drops 2022-07-26 00:23:09 +02:00
Sumyjkl 5fc662664f cactus will act as if dug instead of its own hardcoded breaking function 2022-07-24 15:59:00 +10:00
Sumyjkl cf8bbfef7b add similar shading to podzol, change to overlay for adding shading to grass 2022-07-21 19:53:39 +10:00
Sumyjkl 16d65d25f2 added exact replica shading to grass block 2022-07-21 00:47:01 +10:00
Sumyjkl f214e2c1ad make snow dirt shadow less intense 2022-07-20 22:37:14 +10:00
Sumyjkl f9602c3ebb add shadow under grass and snow texture 2022-07-20 22:32:22 +10:00
cora da4aa9bc35 improve crying obsidian visuals 2022-07-18 22:21:58 +02:00
cora efad7dad24 clean up 2022-07-05 11:19:47 +02:00
cora 27a945b8f3 Tweak crying obsidian particles 2022-07-05 11:19:47 +02:00
cora 78e187537f Add crying obsidian particle effect 2022-06-30 01:43:49 +02:00
kay27 9d8ff427f3 Add crying obsidian 2022-06-30 01:43:22 +02:00
cora 9cea10a706 fix more blast resistance and hardness values 2022-06-13 02:48:00 +02:00
Elias Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
PrairieWind d93704fa0e Merge branch 'master' into furnaces 2022-05-17 18:33:20 +00:00
PrairieAstronomer 4af0a4daae Updated GROUPS.md and fixed blast furnace group name. 2022-05-17 10:34:44 -06:00
PrairieAstronomer 3558541648 Blast Furnace 2022-05-16 20:45:45 -06:00
MysticTempest dd1a58b01e Implement piston fixes:
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.

Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
kabou 9edb40b5c5 Add cobblestone to the `cobble` group. 2022-05-04 15:14:23 +02:00
Nils Dagsson Moskopp 057051aa6d Add packed ice crafting recipe 2022-04-27 00:33:01 +02:00
Nils Dagsson Moskopp cbf3dc49aa Replace grass path with dirt path
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …

Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:

• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)

A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00
cora 6bc676545b Allow saplings to grow on coarse d. and mycelium 2022-04-25 15:30:45 +02:00
cora a83a2e9aba generate podzol under huge spruce trees 2022-04-21 22:25:47 +00:00
kabou de16eb3c5a Add `compostability` to node definition group.
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
kabou 3f4dafc68f Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 14:14:45 +01:00
MysticTempest 7a53ea8b70 Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
Emojigit 4f00b62a18 add zh_TW translate to `mcl_beds` and `mcl_core` 2022-02-23 23:58:04 +01:00
AFCMS d2fa69d4ed obtimize glass detail images 2022-01-20 10:01:59 +01:00
AFCMS a7e471de62 framed stained glass 2021-12-23 18:02:43 +01:00
AFCMS 12830781f8 Merge branch 'master' into connected_glass 2021-12-23 17:29:53 +01:00
Elias Fleckenstein 970988cb39
Add sugar cane colorisation 2021-11-03 19:58:50 +01:00
Elias Fleckenstein 34f329a9d5
TextureConverter: Implement grass palette conversion
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
AFCMS b0cf07a020 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr' 2021-09-20 07:59:00 +00:00
AFCMS e36a8c5acf Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr' 2021-09-20 07:58:25 +00:00
AFCMS b2af00db22 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr' 2021-09-20 07:57:04 +00:00
AFCMS e8134345d4 Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr' 2021-09-20 07:56:25 +00:00
AFCMS e0c7e938de Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr' 2021-09-20 07:55:51 +00:00
ztianyang ac8383dd4b Merge branch 'master' into emerald-desc 2021-09-20 01:54:00 +00:00
NO11 bf62eb33fa Change label of cactus abm 2021-09-03 14:06:21 +00:00
NO11 0da7b3fbda Make cactus mechanisms more MC like (Fix #1741) 2021-09-02 20:38:01 +00:00
Tianyang Zhang 559cf85c94 Improve description of emerald 2021-07-19 09:12:39 -07:00
Tianyang Zhang 60fcafeee4 Update description of emerald 2021-07-15 19:25:32 -07:00
NO11 549bdeb6e9 Remove object:is_player 2021-07-12 21:41:57 +00:00
Nils Dagsson Moskopp 0a474ee578 Reduce snow layer silk touch drop amount
It was possible to duplicate snow layers by placing them and then mining
them using a tool enchanted with silk touch. This commit fixes the “snow
dupe” by reducing the amount of snow layers dropped in this case by one.
2021-07-05 11:47:14 +02:00
AFCMS 6bef350be4 baisc glass support 2021-06-19 00:58:05 +02:00
NO11 cf3a2a42bf Fix typos and add template for specific help text for stripped wood 2021-06-18 19:35:59 +00:00
NO11 ff8176e252 Fix typos and add german translation for specific help text for stripped wood 2021-06-18 19:35:54 +00:00
NO11 a62d3ff2ee Add specific help text and fix typos for stripped wood 2021-06-18 19:30:20 +00:00
NO11 c542ff998e Remove misspellings part1 2021-06-15 17:33:04 +00:00
AFCMS 7a130ff2b9 Merge pull request 'Fix French translations: granit + porc' (#1815) from pitchum/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1815
2021-06-14 17:51:29 +00:00
pitchum 73927cb0cb Fix French translations: granit + porc 2021-06-14 18:51:08 +02:00
AFCMS e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
Marcin Serwin 753a8ce488 Update polish translation of mcl_core 2021-06-02 13:32:15 +02:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
NO11 656891ec61 [mcl_core] fix function codestyle in nodes_trees.lua 2021-05-26 18:02:28 +00:00
NO11 90bab9026b [mcl_core] fix function codestyle in nodes_liquid.lua 2021-05-26 17:57:43 +00:00
NO11 5b43303873 [mcl_core] fix function codestyle in nodes_climb.lua 2021-05-26 17:54:58 +00:00
NO11 211b078d3a [mcl_core] fix function codestyle in nodes_base.lua 2021-05-26 17:51:24 +00:00
NO11 bb77443892 [mcl_core] fix function codestyle in functions.lua 2021-05-26 17:43:42 +00:00
NO11 6105a9ef22 Fix function code style in mcl:core/crafting.lua 2021-05-25 20:00:06 +00:00
AFCMS 402a1d0088 [mcl_core] fix last warning 2021-05-23 00:13:27 +02:00
AFCMS b8488ce55e [mcl_core] fix missing warnings 2021-05-23 00:12:54 +02:00
AFCMS f9a86947e5 [mcl_core] fix warnings 2021-05-23 00:09:07 +02:00
NO11 9e095980c8 Simplify wooden planks crafting even more 2021-05-14 15:00:34 +00:00
NO11 9fa51dc6b9 Simplify wooden planks crafting 2021-05-10 10:06:34 +00:00
NO11 6ffb7f525a Add more crafting recipes for wooden planks (including stripped wood) 2021-05-10 09:40:16 +00:00
NO11 a3d3055e8a Remove cactus destroys minecart from master 2021-05-09 22:10:08 +00:00
NO11 7b78d500fd Better textures for stripped wood part3 2021-05-09 21:57:06 +00:00
NO11 358ea695e1 Better textures for stripped wood part2 2021-05-09 21:55:51 +00:00
NO11 f6b8133381 Better textures for stripped wood part1 2021-05-09 21:54:56 +00:00
NO11 1c05461e67 Add #924 (cactus breaks minecart now) 2021-04-30 23:05:40 +00:00
Elias Fleckenstein 404097dcc0 Update german mcl_core translations 2021-04-29 12:43:44 +02:00
Elias Fleckenstein a41aace9d7 Merge branch 'master' into damage 2021-04-27 18:33:35 +02:00
NO11 8df9fe76d8 Add german translation for stripped wood 2021-04-26 08:23:26 +00:00
Elias Fleckenstein e710795eed Merge branch 'master' into damage 2021-04-26 10:06:09 +02:00
NO11 4d2210c4e5 Fix german translation mistake 2021-04-26 08:03:20 +00:00
Elias Fleckenstein dd68b79782 Merge branch 'master' into damage 2021-04-26 09:29:03 +02:00
NO11 dada1e9815 Add template for stripped wood translation 2021-04-25 21:47:12 +00:00
Elias Fleckenstein 1e7ba2b605 Merge branch 'master' into damage 2021-04-21 11:32:50 +02:00
NO11 e8c15867ad Add mcl_stripped_varient node def 2021-04-19 16:50:21 +00:00
Elias Fleckenstein 52a49e640e Merge branch 'master' into damage 2021-04-19 09:57:56 +02:00