kay27
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279b1b09cd
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[mapgen] Add `mcl_mapgen.priorities` table
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2021-05-08 02:51:17 +04:00 |
kay27
|
66d1172852
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[mapgen] Add ocean monument
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2021-05-03 05:24:53 +04:00 |
kay27
|
16700632af
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[mapgen] [debug] Add blockseed calculation functions
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2021-05-02 23:18:03 +04:00 |
kay27
|
238eb6cb68
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[mapgen] Comment complex part of the code
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2021-05-02 13:29:29 +04:00 |
kay27
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f4a28cfab0
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[mapgen] GETTING RID OF EMERGE AREAS! Currently for dungeons and villages, and it works
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2021-05-02 03:56:55 +04:00 |
kay27
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f38c8daab7
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[mapgen] Add safe chunk calculation
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2021-05-02 02:26:41 +04:00 |
kay27
|
3c5bf8c9b2
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[mapgen] Use more readable constants, increase max_block_generate_distance
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2021-04-29 00:53:48 +04:00 |
kay27
|
c23bb1d59d
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[mapgen] rebalance mapgen/init core code
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2021-04-28 03:03:47 +04:00 |
kay27
|
29727136ac
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[mapgen] redesign the code
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2021-04-27 01:30:07 +04:00 |
kay27
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3f20d8c1f0
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[mapgen] ... and make it unrunnable back
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2021-04-26 20:37:13 +04:00 |
kay27
|
abc3a1f139
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[mapgen] To be continued... (this version won't run)
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2021-04-26 03:35:54 +04:00 |
kay27
|
49ac211f87
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[mapgen] Add undebugged `CORE/mcl_mapgen` mod for further integration
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2021-04-25 23:31:52 +04:00 |