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local S = minetest.get_translator ( " mcl_ocean " )
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local mod_doc = minetest.get_modpath ( " doc " ) ~= nil
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local corals = {
{ " tube " , S ( " Tube Coral Block " ) , S ( " Dead Tube Coral Block " ) , S ( " Tube Coral " ) , S ( " Dead Tube Coral " ) , S ( " Tube Coral Fan " ) , S ( " Dead Tube Coral Fan " ) } ,
{ " brain " , S ( " Brain Coral Block " ) , S ( " Dead Brain Coral Block " ) , S ( " Brain Coral " ) , S ( " Dead Brain Coral " ) , S ( " Brain Coral Fan " ) , S ( " Dead Brain Coral Fan " ) } ,
{ " bubble " , S ( " Bubble Coral Block " ) , S ( " Dead Bubble Coral Block " ) , S ( " Bubble Coral " ) , S ( " Dead Bubble Coral " ) , S ( " Bubble Coral Fan " ) , S ( " Dead Bubble Coral Fan " ) } ,
{ " fire " , S ( " Fire Coral Block " ) , S ( " Dead Fire Coral Block " ) , S ( " Fire Coral " ) , S ( " Dead Fire Coral " ) , S ( " Fire Coral Fan " ) , S ( " Dead Fire Coral Fan " ) } ,
{ " horn " , S ( " Horn Coral Block " ) , S ( " Dead Horn Coral Block " ) , S ( " Horn Coral " ) , S ( " Dead Horn Coral " ) , S ( " Horn Coral Fan " ) , S ( " Dead Horn Coral Fan " ) } ,
}
local function coral_on_place ( itemstack , placer , pointed_thing )
if pointed_thing.type ~= " node " or not placer then
return itemstack
end
local player_name = placer : get_player_name ( )
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
local node_under = minetest.get_node ( pos_under )
local def_under = minetest.registered_nodes [ node_under.name ]
if def_under and def_under.on_rightclick and not placer : get_player_control ( ) . sneak then
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return def_under.on_rightclick ( pos_under , node_under ,
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placer , itemstack , pointed_thing ) or itemstack
end
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if pos_under.y >= pos_above.y then
return itemstack
end
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local g_block = minetest.get_item_group ( node_under.name , " coral_block " )
local g_coral = minetest.get_item_group ( itemstack : get_name ( ) , " coral " )
local g_species_block = minetest.get_item_group ( node_under.name , " coral_species " )
local g_species_plant = minetest.get_item_group ( itemstack : get_name ( ) , " coral_species " )
-- Placement rules:
-- Coral plant can only be placed on top of a matching coral block.
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if g_block == 0 or ( g_coral ~= g_block ) or ( g_species_block ~= g_species_plant ) then
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return itemstack
end
if minetest.is_protected ( pos_under , player_name ) or
minetest.is_protected ( pos_above , player_name ) then
minetest.log ( " action " , player_name
.. " tried to place " .. itemstack : get_name ( )
.. " at protected position "
.. minetest.pos_to_string ( pos_under ) )
minetest.record_protection_violation ( pos_under , player_name )
return itemstack
end
node_under.name = itemstack : get_name ( )
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node_under.param2 = minetest.registered_items [ node_under.name ] . place_param2 or 1
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if node_under.param2 < 8 and math.random ( 1 , 2 ) == 1 then
-- Random horizontal displacement
node_under.param2 = node_under.param2 + 8
end
minetest.set_node ( pos_under , node_under )
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local def_node = minetest.registered_nodes [ node_under.name ]
if def_node.sounds then
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minetest.sound_play ( def_node.sounds . place , { gain = 0.5 , pos = pos_under } , true )
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end
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if not minetest.is_creative_enabled ( player_name ) then
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itemstack : take_item ( )
end
return itemstack
end
-- Sound for non-block corals
local sounds_coral_plant = mcl_sounds.node_sound_leaves_defaults ( { footstep = mcl_sounds.node_sound_dirt_defaults ( ) . footstep } )
for c = 1 , # corals do
local id = corals [ c ] [ 1 ]
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local doc_desc_block = S ( " Coral blocks live in the oceans and need a water source next to them to survive. Without water, they die off. " )
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local doc_desc_coral = S ( " Corals grow on top of coral blocks and need to be inside a water source to survive. Without water, it will die off, as well as the coral block below. " )
local doc_desc_fan = S ( " Corals fans grow on top of coral blocks and need to be inside a water source to survive. Without water, it will die off, as well as the coral block below. " )
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local tt_block = S ( " Needs water to live " )
local tt_coral_dead = S ( " Grows on coral block of same species " )
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local tt_coral = tt_coral_dead .. " \n " .. S ( " Needs water to live " )
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-- Coral Block
minetest.register_node ( " mcl_ocean: " .. id .. " _coral_block " , {
description = corals [ c ] [ 2 ] ,
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_doc_items_longdesc = doc_desc_block ,
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_tt_help = tt_block ,
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tiles = { " mcl_ocean_ " .. id .. " _coral_block.png " } ,
groups = { pickaxey = 1 , building_block = 1 , coral = 1 , coral_block = 1 , coral_species = c , } ,
sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
drop = " mcl_ocean:dead_ " .. id .. " _coral_block " ,
_mcl_hardness = 1.5 ,
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_mcl_blast_resistance = 6 ,
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_mcl_silk_touch_drop = true ,
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} )
minetest.register_node ( " mcl_ocean:dead_ " .. id .. " _coral_block " , {
description = corals [ c ] [ 3 ] ,
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_doc_items_create_entry = false ,
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tiles = { " mcl_ocean_dead_ " .. id .. " _coral_block.png " } ,
groups = { pickaxey = 1 , building_block = 1 , coral = 2 , coral_block = 2 , coral_species = c , } ,
sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
_mcl_hardness = 1.5 ,
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_mcl_blast_resistance = 6 ,
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} )
-- Coral
minetest.register_node ( " mcl_ocean: " .. id .. " _coral " , {
description = corals [ c ] [ 4 ] ,
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_doc_items_longdesc = doc_desc_coral ,
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_tt_help = tt_coral ,
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drawtype = " plantlike_rooted " ,
paramtype = " light " ,
paramtype2 = " meshoptions " ,
place_param2 = 1 ,
tiles = { " mcl_ocean_ " .. id .. " _coral_block.png " } ,
special_tiles = { { name = " mcl_ocean_ " .. id .. " _coral.png " } } ,
inventory_image = " mcl_ocean_ " .. id .. " _coral.png " ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 } ,
{ - 0.5 , 0.5 , - 0.5 , 0.5 , 1.0 , 0.5 } ,
}
} ,
groups = { dig_immediate = 3 , deco_block = 1 , coral = 1 , coral_plant = 1 , coral_species = c , } ,
sounds = sounds_coral_plant ,
drop = " mcl_ocean:dead_ " .. id .. " _coral " ,
node_placement_prediction = " " ,
node_dig_prediction = " mcl_ocean: " .. id .. " _coral_block " ,
on_place = coral_on_place ,
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after_dig_node = function ( pos )
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local node = minetest.get_node ( pos )
if minetest.get_item_group ( node.name , " coral " ) == 0 then
minetest.set_node ( pos , { name = " mcl_ocean: " .. id .. " _coral_block " } )
end
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end ,
_mcl_hardness = 0 ,
_mcl_blast_resistance = 0 ,
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_mcl_silk_touch_drop = true ,
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} )
minetest.register_node ( " mcl_ocean:dead_ " .. id .. " _coral " , {
description = corals [ c ] [ 5 ] ,
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_doc_items_create_entry = false ,
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_tt_help = tt_coral_dead ,
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drawtype = " plantlike_rooted " ,
paramtype = " light " ,
paramtype2 = " meshoptions " ,
place_param2 = 1 ,
tiles = { " mcl_ocean_dead_ " .. id .. " _coral_block.png " } ,
special_tiles = { { name = " mcl_ocean_dead_ " .. id .. " _coral.png " } } ,
inventory_image = " mcl_ocean_dead_ " .. id .. " _coral.png " ,
groups = { dig_immediate = 3 , deco_block = 1 , coral = 2 , coral_plant = 2 , coral_species = c , } ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 } ,
{ - 0.5 , 0.5 , - 0.5 , 0.5 , 1.0 , 0.5 } ,
}
} ,
sounds = sounds_coral_plant ,
node_placement_prediction = " " ,
node_dig_prediction = " mcl_ocean:dead_ " .. id .. " _coral_block " ,
on_place = coral_on_place ,
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after_dig_node = function ( pos )
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local node = minetest.get_node ( pos )
if minetest.get_item_group ( node.name , " coral " ) == 0 then
minetest.set_node ( pos , { name = " mcl_ocean:dead_ " .. id .. " _coral_block " } )
end
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end ,
_mcl_hardness = 0 ,
_mcl_blast_resistance = 0 ,
} )
-- Coral Fan
minetest.register_node ( " mcl_ocean: " .. id .. " _coral_fan " , {
description = corals [ c ] [ 6 ] ,
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_doc_items_longdesc = doc_desc_fan ,
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_tt_help = tt_coral ,
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drawtype = " plantlike_rooted " ,
paramtype = " light " ,
paramtype2 = " meshoptions " ,
place_param2 = 4 ,
tiles = { " mcl_ocean_ " .. id .. " _coral_block.png " } ,
special_tiles = { { name = " mcl_ocean_ " .. id .. " _coral_fan.png " } } ,
inventory_image = " mcl_ocean_ " .. id .. " _coral_fan.png " ,
groups = { dig_immediate = 3 , deco_block = 1 , coral = 1 , coral_fan = 1 , coral_species = c , } ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 } ,
{ - 0.5 , 0.5 , - 0.5 , 0.5 , 1.0 , 0.5 } ,
}
} ,
sounds = sounds_coral_plant ,
drop = " mcl_ocean:dead_ " .. id .. " _coral_fan " ,
node_placement_prediction = " " ,
node_dig_prediction = " mcl_ocean: " .. id .. " _coral_block " ,
on_place = coral_on_place ,
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after_dig_node = function ( pos )
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local node = minetest.get_node ( pos )
if minetest.get_item_group ( node.name , " coral " ) == 0 then
minetest.set_node ( pos , { name = " mcl_ocean: " .. id .. " _coral_block " } )
end
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end ,
_mcl_hardness = 0 ,
_mcl_blast_resistance = 0 ,
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_mcl_silk_touch_drop = true ,
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} )
minetest.register_node ( " mcl_ocean:dead_ " .. id .. " _coral_fan " , {
description = corals [ c ] [ 7 ] ,
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_doc_items_create_entry = false ,
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_tt_help = tt_coral_dead ,
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drawtype = " plantlike_rooted " ,
paramtype = " light " ,
paramtype2 = " meshoptions " ,
place_param2 = 4 ,
tiles = { " mcl_ocean_dead_ " .. id .. " _coral_block.png " } ,
special_tiles = { { name = " mcl_ocean_dead_ " .. id .. " _coral_fan.png " } } ,
inventory_image = " mcl_ocean_dead_ " .. id .. " _coral_fan.png " ,
groups = { dig_immediate = 3 , deco_block = 1 , coral = 2 , coral_fan = 2 , coral_species = c , } ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 } ,
{ - 0.5 , 0.5 , - 0.5 , 0.5 , 1.0 , 0.5 } ,
}
} ,
sounds = sounds_coral_plant ,
node_placement_prediction = " " ,
node_dig_prediction = " mcl_ocean:dead_ " .. id .. " _coral_block " ,
on_place = coral_on_place ,
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after_dig_node = function ( pos )
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local node = minetest.get_node ( pos )
if minetest.get_item_group ( node.name , " coral " ) == 0 then
minetest.set_node ( pos , { name = " mcl_ocean:dead_ " .. id .. " _coral_block " } )
end
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end ,
_mcl_hardness = 0 ,
_mcl_blast_resistance = 0 ,
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_mcl_silk_touch_drop = true ,
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} )
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if mod_doc then
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral " , " nodes " , " mcl_ocean: " .. id .. " _coral " )
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral_fan " , " nodes " , " mcl_ocean: " .. id .. " _coral_fan " )
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral_block " , " nodes " , " mcl_ocean: " .. id .. " _coral_block " )
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral " , " nodes " , " mcl_ocean:dead_ " .. id .. " _coral " )
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral_fan " , " nodes " , " mcl_ocean:dead_ " .. id .. " _coral_fan " )
doc.add_entry_alias ( " nodes " , " mcl_ocean: " .. id .. " _coral_block " , " nodes " , " mcl_ocean:dead_ " .. id .. " _coral_block " )
end
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end
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-- Turn corals and coral fans to dead corals if not inside a water source
minetest.register_abm ( {
label = " Coral plant / coral fan death " ,
nodenames = { " group:coral_plant " , " group_coral_fan " } ,
interval = 17 ,
chance = 5 ,
catch_up = false ,
action = function ( pos , node , active_object_count , active_object_count_wider )
-- Check if coral's alive
local coral_state = minetest.get_item_group ( node.name , " coral " )
if coral_state == 1 then
-- Check node above, here lives the actual plant (it's plantlike_rooted)
if minetest.get_node ( { x = pos.x , y = pos.y + 1 , z = pos.z } ) . name ~= " mcl_core:water_source " then
-- Find dead form (it's the same as the node's drop)
local def = minetest.registered_nodes [ node.name ]
if def then
node.name = def.drop
else
return
end
-- Set node to dead form.
minetest.set_node ( pos , node )
end
end
end ,
} )
-- Turn corals blocks to dead coral blocks if not next to a water source
minetest.register_abm ( {
label = " Coral block death " ,
nodenames = { " group:coral_block " } ,
interval = 17 ,
chance = 5 ,
catch_up = false ,
action = function ( pos , node , active_object_count , active_object_count_wider )
-- Check if coral's alive
local coral_state = minetest.get_item_group ( node.name , " coral " )
if coral_state == 1 then
local posses = {
{ x = 0 , y = 1 , z = 0 } ,
{ x =- 1 , y = 0 , z = 0 } ,
{ x = 1 , y = 0 , z = 0 } ,
{ x = 0 , y = 0 , z =- 1 } ,
{ x = 0 , y = 0 , z = 1 } ,
{ x = 0 , y =- 1 , z = 0 } ,
}
-- Check all 6 neighbors for water
for p = 1 , # posses do
local checknode = minetest.get_node ( vector.add ( pos , posses [ p ] ) )
if checknode.name == " mcl_core:water_source " then
-- Water found! Don't die.
return
end
end
-- Find dead form (it's the same as the node's drop)
local def = minetest.registered_nodes [ node.name ]
if def then
node.name = def.drop
else
return
end
-- Set node to dead form
minetest.set_node ( pos , node )
end
end ,
} )